diff --git a/src/mame/drivers/hh_hmcs40.cpp b/src/mame/drivers/hh_hmcs40.cpp index 783f16be481..3bc28b5a538 100644 --- a/src/mame/drivers/hh_hmcs40.cpp +++ b/src/mame/drivers/hh_hmcs40.cpp @@ -77,6 +77,7 @@ - Though very uncommon when compared to games with LED/lamp display, some games may manipulate VFD plate brightness by strobing it longer, eg. cgalaxn when the player ship explodes. + - bzaxxon 3D effect is difficult to simulate ***************************************************************************/ diff --git a/src/mame/drivers/hh_ucom4.cpp b/src/mame/drivers/hh_ucom4.cpp index fb866b8b410..d3411390e2b 100644 --- a/src/mame/drivers/hh_ucom4.cpp +++ b/src/mame/drivers/hh_ucom4.cpp @@ -47,6 +47,7 @@ @209 uPD553C 1982, Tomy Caveman (TN-12) @258 uPD553C 1984, Tomy Alien Chase (TN-16) + *511 uPD557LC?1980, Gakken Game Robot 9/Mego Fabulous Fred @512 uPD557LC 1980, Castle Toy Tactix @060 uPD650C 1979, Mattel Computer Gin