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policetr.cpp: Added speed-up for Police Trainer v1.0 and redumped U163 sound ROM. [Brian Troha]
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@ -531,7 +531,7 @@ ROM_START( policetr10 ) /* Rev 0.2 PCB with all chips dated 10/07/96, there is n
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ROM_RELOAD( 0x478000, 0x080000 )
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ROM_LOAD( "u162_10-7-96.u162", 0x100000, 0x080000, CRC(e7e02312) SHA1(ac92b8615b18528820a40dad025173e9f24072bf) ) // labeled: U162 10/7/96
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ROM_RELOAD( 0x4f8000, 0x080000 )
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ROM_LOAD( "u163_10-7-96.u163", 0x180000, 0x080000, CRC(a45b3f85) SHA1(21965dcf89e04d5ee21e27eefd6baa34d6d4479a) ) // labeled: U163 10/7/96
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ROM_LOAD( "u163_10-7-96.u163", 0x180000, 0x080000, CRC(1053b94a) SHA1(b3ff6a269c1cc4a91a08bc277b896e3e6c4eceee) ) // labeled: U163 10/7/96
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ROM_RELOAD( 0x578000, 0x080000 )
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ROM_END
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@ -718,7 +718,7 @@ void policetr_state::driver_init()
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GAME( 1996, policetr, 0, policetr, policetr, policetr_state, empty_init, ROT0, "P&P Marketing", "Police Trainer (Rev 1.3)", 0 )
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GAME( 1996, policetr11, policetr, policetr, polict10, policetr_state, empty_init, ROT0, "P&P Marketing", "Police Trainer (Rev 1.1)", 0 )
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GAME( 1996, policetr10, policetr, policetr, polict10, policetr_state, empty_init, ROT0, "P&P Marketing", "Police Trainer (Rev 1.0)", 0 )
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GAME( 1996, policetr10, policetr, policetr, polict10, polict10_state, empty_init, ROT0, "P&P Marketing", "Police Trainer (Rev 1.0)", 0 )
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GAME( 1996, policetr13a, policetr, sshooter, policetr, plctr13b_state, empty_init, ROT0, "P&P Marketing", "Police Trainer (Rev 1.3B Newer)", 0 )
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GAME( 1996, policetr13b, policetr, sshooter, policetr, plctr13b_state, empty_init, ROT0, "P&P Marketing", "Police Trainer (Rev 1.3B)", 0 )
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@ -163,3 +163,11 @@ public:
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: sshooter_state(mconfig, type, tag, 0x1fc028bc, 0x00000fc8)
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{ }
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};
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class polict10_state : public sshooter_state
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{
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public:
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polict10_state(const machine_config &mconfig, device_type type, const char *tag)
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: sshooter_state(mconfig, type, tag, 0x1fc028b4, 0x00000fc8)
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{ }
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};
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