This commit is contained in:
couriersud 2015-01-29 21:14:23 +01:00
commit f8de24c1e5
11 changed files with 2169 additions and 104 deletions

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@ -756,6 +756,7 @@ INCPATH += -I$(3RDPARTY)/zlib
ZLIB = $(OBJ)/libz.a
else
LIBS += -lz
BASELIBS += -lz
ZLIB =
endif
@ -766,6 +767,7 @@ FLAC_LIB = $(OBJ)/libflac.a
# $(OBJ)/libflac++.a
else
LIBS += -lFLAC
BASELIBS += -lFLAC
FLAC_LIB =
endif

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@ -168,7 +168,7 @@ SLOT_INTERFACE_START( nes_control_port1_devices )
SLOT_INTERFACE("joypad", NES_JOYPAD)
SLOT_INTERFACE("zapper", NES_ZAPPER)
SLOT_INTERFACE("4score_p1p3", NES_4SCORE_P1P3)
// SLOT_INTERFACE("miracle_piano", NES_MIRACLE)
SLOT_INTERFACE("miracle_piano", NES_MIRACLE)
SLOT_INTERFACE_END
SLOT_INTERFACE_START( nes_control_port2_devices )

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@ -24,6 +24,8 @@ const device_type NES_MIRACLE = &device_creator<nes_miracle_device>;
MACHINE_CONFIG_FRAGMENT( nes_miracle )
MCFG_MIDI_PORT_ADD("mdin", midiin_slot, "midiin")
MCFG_MIDI_RX_HANDLER(WRITELINE(nes_miracle_device, rx_w))
MCFG_MIDI_PORT_ADD("mdout", midiout_slot, "midiout")
MACHINE_CONFIG_END
@ -99,6 +101,8 @@ void nes_miracle_device::device_reset()
set_tra_rate(31250);
m_xmit_read = m_xmit_write = 0;
m_recv_read = m_recv_write = 0;
m_read_status = m_status_bit = false;
m_tx_busy = false;
}
@ -107,16 +111,22 @@ void nes_miracle_device::device_reset()
// read
//-------------------------------------------------
// TODO: here, reads from serial midi in bit0, when in MIDI_SEND mode
UINT8 nes_miracle_device::read_bit0()
{
UINT8 ret = 0;
if (m_midi_mode == MIRACLE_MIDI_RECEIVE)
{
//NES reads from Miracle Piano!
// ret |= ...
if (m_status_bit)
{
m_status_bit = false;
ret = (m_read_status) ? 1 : 0;
}
else
{
ret = (m_data_sent & 0x80) ? 0 : 1;
m_data_sent <<= 1;
}
}
return ret;
@ -126,7 +136,6 @@ UINT8 nes_miracle_device::read_bit0()
// write
//-------------------------------------------------
// TODO: here, writes to serial midi in bit0, when in MIDI_RECEIVE mode
// c4fc = start of recv routine
// c53a = start of send routine
@ -175,6 +184,23 @@ void nes_miracle_device::write(UINT8 data)
strobe_timer->reset();
m_strobe_on = 0;
m_strobe_clock = 0;
m_status_bit = true;
if (m_recv_read != m_recv_write)
{
// printf("Getting %02x from Miracle[%d]\n", m_recvring[m_recv_read], m_recv_read);
m_data_sent = m_recvring[m_recv_read++];
if (m_recv_read >= RECV_RING_SIZE)
{
m_recv_read = 0;
}
m_read_status = true;
}
else
{
m_read_status = false;
// printf("Miracle has no data\n");
}
return;
}
else if (m_strobe_clock >= 66)
@ -202,7 +228,14 @@ void nes_miracle_device::write(UINT8 data)
void nes_miracle_device::rcv_complete() // Rx completed receiving byte
{
receive_register_extract();
// UINT8 rcv = get_received_char();
UINT8 rcv = get_received_char();
// printf("Got %02x -> [%d]\n", rcv, m_recv_write);
m_recvring[m_recv_write++] = rcv;
if (m_recv_write >= RECV_RING_SIZE)
{
m_recv_write = 0;
}
}
void nes_miracle_device::tra_complete() // Tx completed sending byte

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@ -29,6 +29,7 @@ class nes_miracle_device : public device_t,
{
public:
static const int XMIT_RING_SIZE = 64;
static const int RECV_RING_SIZE = 64;
// construction/destruction
nes_miracle_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
@ -59,9 +60,10 @@ protected:
int m_strobe_on, m_midi_mode, m_sent_bits;
UINT32 m_strobe_clock;
UINT8 m_data_sent;
UINT8 m_xmitring[XMIT_RING_SIZE];
UINT8 m_xmitring[XMIT_RING_SIZE], m_recvring[RECV_RING_SIZE];
int m_xmit_read, m_xmit_write;
bool m_tx_busy;
int m_recv_read, m_recv_write;
bool m_tx_busy, m_read_status, m_status_bit;
};
// device type definition

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@ -1,18 +1,16 @@
/*******************************************************************
// license:BSD-3-Clause
// copyright-holders:Wilbert Pol, hap
/*
TMS0980 disassembly
TMS0980/TMS1000-family disassembler
*******************************************************************/
*/
#include "emu.h"
#include "debugger.h"
#include "tms0980.h"
#define _OVER DASMFLAG_STEP_OVER
#define _OUT DASMFLAG_STEP_OUT
enum e_mnemonics {
zA10AAC=0, zA6AAC, zA8AAC, zAC1AC, zACACC, zACNAA, zALEC, zALEM, zAMAAC, zBRANCH, zCALL, zCCLA,
zCLA, zCLO, zCOMC, zCOMX, zCOMX8, zCPAIZ, zCTMDYN, zDAN, zDMAN, zDMEA, zDNAA,
@ -24,24 +22,21 @@ enum e_mnemonics {
zILL
};
enum e_addressing {
zB0=0, zI2, zI3, zI4, zB7
};
static const char *const s_mnemonic[] = {
"a10aac", "a6aac", "a8aac", "ac1ac", "acacc", "acnaa", "alec", "alem", "amaac", "branch", "call", "ccla",
"cla", "clo", "comc", "comx", "comx8", "cpaiz", "ctmdyn", "dan", "dman", "dmea", "dnaa",
"dyn", "ia", "imac", "iyc", "knez", "ldp", "ldx", "ldx", "ldx", "mnea", "mnez",
"ndmea", "off", "rbit", "reac", "retn", "rstr", "sal", "saman", "sbit",
"sbl", "seac", "setr", "tam", "tamacs", "tamdyn", "tamiy", "tamiyc", "tamza",
"tay", "tbit", "tcmiy", "tcy", "tdo", "tka", "tkm", "tma",
"tmy", "tya", "xda", "xma", "ymcy", "ynea", "ynec",
"illegal"
"A10AAC", "A6AAC", "A8AAC", "AC1AC", "ACACC", "ACNAA", "ALEC", "ALEM", "AMAAC", "BRANCH", "CALL", "CCLA",
"CLA", "CLO", "COMC", "COMX", "COMX8", "CPAIZ", "CTMDYN", "DAN", "DMAN", "DMEA", "DNAA",
"DYN", "IA", "IMAC", "IYC", "KNEZ", "LDP", "LDX", "LDX", "LDX", "MNEA", "MNEZ",
"NDMEA", "OFF", "RBIT", "REAC", "RETN", "RSTR", "SAL", "SAMAN", "SBIT",
"SBL", "SEAC", "SETR", "TAM", "TAMACS", "TAMDYN", "TAMIY", "TAMIYC", "TAMZA",
"TAY", "TBIT", "TCMIY", "TCY", "TDO", "TKA", "TKM", "TMA",
"TMY", "TYA", "XDA", "XMA", "YMCY", "YNEA", "YNEC",
"?"
};
#define _OVER DASMFLAG_STEP_OVER
#define _OUT DASMFLAG_STEP_OUT
static const UINT32 s_flags[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, _OVER, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@ -54,6 +49,10 @@ static const UINT32 s_flags[] = {
};
enum e_addressing {
zB0=0, zI2, zI3, zI4, zB7
};
static const UINT8 s_addressing[] = {
zB0, zB0, zB0, zI4, zI4, zI4, zI4, zB0, zB0, zB7, zB7, zB0,
zB0, zB0, zB0, zB0, zB0, zB0, zB0, zB0, zB0, zB0, zB0,

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@ -34,18 +34,25 @@ class limenko_state : public driver_device
public:
limenko_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_oki(*this, "oki"),
m_qs1000(*this, "qs1000"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_mainram(*this, "mainram"),
m_fg_videoram(*this, "fg_videoram"),
m_md_videoram(*this, "md_videoram"),
m_bg_videoram(*this, "bg_videoram"),
m_spriteram(*this, "spriteram"),
m_spriteram2(*this, "spriteram2"),
m_videoreg(*this, "videoreg"),
m_maincpu(*this, "maincpu"),
m_oki(*this, "oki"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette") { }
m_videoreg(*this, "videoreg") { }
required_device<cpu_device> m_maincpu;
optional_device<okim6295_device> m_oki;
optional_device<qs1000_device> m_qs1000;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<UINT32> m_mainram;
required_shared_ptr<UINT32> m_fg_videoram;
required_shared_ptr<UINT32> m_md_videoram;
@ -53,14 +60,17 @@ public:
required_shared_ptr<UINT32> m_spriteram;
required_shared_ptr<UINT32> m_spriteram2;
required_shared_ptr<UINT32> m_videoreg;
tilemap_t *m_bg_tilemap;
tilemap_t *m_md_tilemap;
tilemap_t *m_fg_tilemap;
int m_spriteram_bit;
bitmap_ind16 m_sprites_bitmap;
bitmap_ind8 m_sprites_bitmap_pri;
int m_prev_sprites_count;
UINT8 m_spotty_sound_cmd;
DECLARE_WRITE32_MEMBER(limenko_coincounter_w);
DECLARE_WRITE32_MEMBER(bg_videoram_w);
DECLARE_WRITE32_MEMBER(md_videoram_w);
@ -75,29 +85,28 @@ public:
DECLARE_READ32_MEMBER(legendoh_speedup_r);
DECLARE_READ32_MEMBER(sb2003_speedup_r);
DECLARE_READ32_MEMBER(spotty_speedup_r);
DECLARE_CUSTOM_INPUT_MEMBER(spriteram_bit_r);
DECLARE_READ8_MEMBER(qs1000_p1_r);
DECLARE_WRITE8_MEMBER(qs1000_p1_w);
DECLARE_WRITE8_MEMBER(qs1000_p2_w);
DECLARE_WRITE8_MEMBER(qs1000_p3_w);
DECLARE_CUSTOM_INPUT_MEMBER(spriteram_bit_r);
DECLARE_DRIVER_INIT(common);
DECLARE_DRIVER_INIT(sb2003);
DECLARE_DRIVER_INIT(dynabomb);
DECLARE_DRIVER_INIT(legendoh);
DECLARE_DRIVER_INIT(spotty);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_md_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
virtual void video_start();
UINT32 screen_update_limenko(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_single_sprite(bitmap_ind16 &dest_bmp,const rectangle &clip,gfx_element *gfx,UINT32 code,UINT32 color,int flipx,int flipy,int sx,int sy,int priority);
void draw_sprites(UINT32 *sprites, const rectangle &cliprect, int count);
void copy_sprites(bitmap_ind16 &bitmap, bitmap_ind16 &sprites_bitmap, bitmap_ind8 &priority_bitmap, const rectangle &cliprect);
required_device<cpu_device> m_maincpu;
optional_device<okim6295_device> m_oki;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
};
/*****************************************************************************************************
@ -165,10 +174,8 @@ WRITE32_MEMBER(limenko_state::spriteram_buffer_w)
WRITE32_MEMBER(limenko_state::limenko_soundlatch_w)
{
qs1000_device *qs1000 = machine().device<qs1000_device>("qs1000");
soundlatch_byte_w(space, 0, data >> 16);
qs1000->set_irq(ASSERT_LINE);
m_qs1000->set_irq(ASSERT_LINE);
machine().scheduler().boost_interleave(attotime::zero, attotime::from_usec(100));
}
@ -198,12 +205,10 @@ WRITE8_MEMBER(limenko_state::qs1000_p3_w)
// ...x .... - ?
// ..x. .... - /IRQ clear
qs1000_device *qs1000 = machine().device<qs1000_device>("qs1000");
membank("qs1000:bank")->set_entry(data & 0x07);
if (!BIT(data, 5))
qs1000->set_irq(CLEAR_LINE);
m_qs1000->set_irq(CLEAR_LINE);
}
/*****************************************************************************************************
@ -500,6 +505,9 @@ void limenko_state::video_start()
m_sprites_bitmap.allocate(384,240);
m_sprites_bitmap_pri.allocate(384,240);
save_item(NAME(m_spriteram_bit));
save_item(NAME(m_prev_sprites_count));
}
UINT32 limenko_state::screen_update_limenko(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
@ -1138,12 +1146,14 @@ DRIVER_INIT_MEMBER(limenko_state,spotty)
m_maincpu->space(AS_PROGRAM).install_read_handler(0x6626c, 0x6626f, read32_delegate(FUNC(limenko_state::spotty_speedup_r), this));
m_spriteram_bit = 1;
save_item(NAME(m_spotty_sound_cmd));
}
GAME( 2000, dynabomb, 0, limenko, sb2003, limenko_state, dynabomb, ROT0, "Limenko", "Dynamite Bomber (Korea, Rev 1.5)", GAME_IMPERFECT_SOUND )
GAME( 2000, legendoh, 0, limenko, legendoh, limenko_state, legendoh, ROT0, "Limenko", "Legend of Heroes", GAME_IMPERFECT_SOUND )
GAME( 2003, sb2003, 0, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (World, Ver 1.0)", GAME_IMPERFECT_SOUND )
GAME( 2003, sb2003a, sb2003, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (Asia, Ver 1.0)", GAME_IMPERFECT_SOUND )
GAME( 2000, dynabomb, 0, limenko, sb2003, limenko_state, dynabomb, ROT0, "Limenko", "Dynamite Bomber (Korea, Rev 1.5)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 2000, legendoh, 0, limenko, legendoh, limenko_state, legendoh, ROT0, "Limenko", "Legend of Heroes", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 2003, sb2003, 0, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (World, Ver 1.0)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 2003, sb2003a, sb2003, limenko, sb2003, limenko_state, sb2003, ROT0, "Limenko", "Super Bubble 2003 (Asia, Ver 1.0)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
// this game only use the same graphics chip used in limenko's system
GAME( 2001, spotty, 0, spotty, spotty, limenko_state, spotty, ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)", GAME_NO_SOUND )
// this game only uses the same graphics chip used in Limenko's system
GAME( 2001, spotty, 0, spotty, spotty, limenko_state, spotty, ROT0, "Prince Co.", "Spotty (Ver. 2.0.2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )

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@ -47,6 +47,7 @@ Notes:
#include "sound/ymf278b.h"
#include "includes/lordgun.h"
/***************************************************************************
Memory Maps - Main
@ -59,15 +60,15 @@ WRITE16_MEMBER(lordgun_state::lordgun_protection_w)
{
case 0x00/2: // increment counter
{
m_lordgun_protection_data++;
m_lordgun_protection_data &= 0x1f;
m_protection_data++;
m_protection_data &= 0x1f;
return;
}
case 0xc0/2: // reset protection device
{
m_lordgun_protection_data = 0;
m_protection_data = 0;
return;
}
@ -80,22 +81,22 @@ READ16_MEMBER(lordgun_state::lordgun_protection_r)
{
case 0x40/2: // bitswap and xor counter
{
UINT8 x = m_lordgun_protection_data;
UINT8 x = m_protection_data;
m_lordgun_protection_data = ((( x >> 0) | ( x >> 1)) & 1) << 4;
m_lordgun_protection_data |= ((~x >> 2) & 1) << 3;
m_lordgun_protection_data |= (((~x >> 4) | ( x >> 0)) & 1) << 2;
m_lordgun_protection_data |= (( x >> 3) & 1) << 1;
m_lordgun_protection_data |= (((~x >> 0) | ( x >> 2)) & 1) << 0;
m_protection_data = ((( x >> 0) | ( x >> 1)) & 1) << 4;
m_protection_data |= ((~x >> 2) & 1) << 3;
m_protection_data |= (((~x >> 4) | ( x >> 0)) & 1) << 2;
m_protection_data |= (( x >> 3) & 1) << 1;
m_protection_data |= (((~x >> 0) | ( x >> 2)) & 1) << 0;
return 0;
}
case 0x80/2: // return value if conditions are met
{
if ((m_lordgun_protection_data & 0x11) == 0x01) return 0x10;
if ((m_lordgun_protection_data & 0x06) == 0x02) return 0x10;
if ((m_lordgun_protection_data & 0x09) == 0x08) return 0x10;
if ((m_protection_data & 0x11) == 0x01) return 0x10;
if ((m_protection_data & 0x06) == 0x02) return 0x10;
if ((m_protection_data & 0x09) == 0x08) return 0x10;
return 0;
}
@ -110,7 +111,7 @@ WRITE16_MEMBER(lordgun_state::aliencha_protection_w)
{
case 0xc0/2: // reset protection device
{
m_lordgun_protection_data = 0;
m_protection_data = 0;
return;
}
@ -123,30 +124,30 @@ READ16_MEMBER(lordgun_state::aliencha_protection_r)
{
case 0x00/2: // de-increment counter
{
m_lordgun_protection_data--;
m_lordgun_protection_data &= 0x1f;
m_protection_data--;
m_protection_data &= 0x1f;
return 0;
}
case 0x40/2: // bitswap and xor counter
{
UINT8 x = m_lordgun_protection_data;
UINT8 x = m_protection_data;
m_lordgun_protection_data = (((x >> 3) ^ (x >> 2)) & 1) << 4;
m_lordgun_protection_data |= (((x >> 2) ^ (x >> 1)) & 1) << 3;
m_lordgun_protection_data |= (((x >> 1) ^ (x >> 0)) & 1) << 2;
m_lordgun_protection_data |= (((x >> 4) ^ (x >> 0)) & 1) << 1;
m_lordgun_protection_data |= (((x >> 4) ^ (x >> 3)) & 1) << 0;
m_protection_data = (((x >> 3) ^ (x >> 2)) & 1) << 4;
m_protection_data |= (((x >> 2) ^ (x >> 1)) & 1) << 3;
m_protection_data |= (((x >> 1) ^ (x >> 0)) & 1) << 2;
m_protection_data |= (((x >> 4) ^ (x >> 0)) & 1) << 1;
m_protection_data |= (((x >> 4) ^ (x >> 3)) & 1) << 0;
return 0;
}
case 0x80/2: // return value if conditions are met
{
if ((m_lordgun_protection_data & 0x11) == 0x00) return 0x20;
if ((m_lordgun_protection_data & 0x06) != 0x06) return 0x20;
if ((m_lordgun_protection_data & 0x18) == 0x00) return 0x20;
if ((m_protection_data & 0x11) == 0x00) return 0x20;
if ((m_protection_data & 0x06) != 0x06) return 0x20;
if ((m_protection_data & 0x18) == 0x00) return 0x20;
return 0;
}
@ -622,6 +623,13 @@ INPUT_PORTS_END
***************************************************************************/
void lordgun_state::machine_start()
{
save_item(NAME(m_protection_data));
save_item(NAME(m_priority));
save_item(NAME(m_whitescreen));
}
static MACHINE_CONFIG_START( lordgun, lordgun_state )
MCFG_CPU_ADD("maincpu", M68000, XTAL_20MHz / 2)
MCFG_CPU_PROGRAM_MAP(lordgun_map)
@ -1027,13 +1035,12 @@ ROM_END
***************************************************************************/
DRIVER_INIT_MEMBER(lordgun_state,lordgun)
DRIVER_INIT_MEMBER(lordgun_state, lordgun)
{
int i;
UINT16 *rom = (UINT16 *)memregion("maincpu")->base();
int rom_size = 0x100000;
for(i = 0; i < rom_size/2; i++)
for(int i = 0; i < rom_size/2; i++)
{
UINT16 x = rom[i];
@ -1042,6 +1049,21 @@ DRIVER_INIT_MEMBER(lordgun_state,lordgun)
rom[i] = x;
}
save_item(NAME(m_old));
for (int i = 0; i < 2; i++)
{
save_item(NAME(m_gun[i].scr_x), i);
save_item(NAME(m_gun[i].scr_y), i);
save_item(NAME(m_gun[i].hw_x), i);
save_item(NAME(m_gun[i].hw_y), i);
}
}
DRIVER_INIT_MEMBER(lordgun_state, aliencha)
{
save_item(NAME(m_aliencha_dip_sel));
}
/***************************************************************************
@ -1050,6 +1072,6 @@ DRIVER_INIT_MEMBER(lordgun_state,lordgun)
***************************************************************************/
GAME( 1994, lordgun, 0, lordgun, lordgun, lordgun_state, lordgun, ROT0, "IGS", "Lord of Gun (USA)", GAME_IMPERFECT_GRAPHICS )
GAME( 1994, aliencha, 0, aliencha, aliencha, driver_device, 0, ROT0, "IGS", "Alien Challenge (World)", 0 )
GAME( 1994, alienchac, aliencha, aliencha, aliencha, driver_device, 0, ROT0, "IGS", "Alien Challenge (China)", 0 )
GAME( 1994, lordgun, 0, lordgun, lordgun, lordgun_state, lordgun, ROT0, "IGS", "Lord of Gun (USA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1994, aliencha, 0, aliencha, aliencha, driver_device, 0, ROT0, "IGS", "Alien Challenge (World)", GAME_SUPPORTS_SAVE )
GAME( 1994, alienchac, aliencha, aliencha, aliencha, driver_device, 0, ROT0, "IGS", "Alien Challenge (China)", GAME_SUPPORTS_SAVE )

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@ -17,12 +17,6 @@ class lordgun_state : public driver_device
public:
lordgun_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_priority_ram(*this, "priority_ram"),
m_scrollram(*this, "scrollram"),
m_spriteram(*this, "spriteram"),
m_vram(*this, "vram"),
m_scroll_x(*this, "scroll_x"),
m_scroll_y(*this, "scroll_y") ,
m_maincpu(*this, "maincpu"),
m_soundcpu(*this, "soundcpu"),
m_oki(*this, "oki"),
@ -30,24 +24,39 @@ public:
m_gfxdecode(*this, "gfxdecode"),
m_screen(*this, "screen"),
m_palette(*this, "palette"),
m_generic_paletteram_16(*this, "paletteram") { }
m_generic_paletteram_16(*this, "paletteram"),
m_priority_ram(*this, "priority_ram"),
m_scrollram(*this, "scrollram"),
m_spriteram(*this, "spriteram"),
m_vram(*this, "vram"),
m_scroll_x(*this, "scroll_x"),
m_scroll_y(*this, "scroll_y") { }
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_soundcpu;
required_device<okim6295_device> m_oki;
required_device<eeprom_serial_93cxx_device> m_eeprom;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_shared_ptr<UINT16> m_generic_paletteram_16;
required_shared_ptr<UINT16> m_priority_ram;
required_shared_ptr<UINT16> m_scrollram;
required_shared_ptr<UINT16> m_spriteram;
required_shared_ptr_array<UINT16, 4> m_vram;
required_shared_ptr_array<UINT16, 4> m_scroll_x;
required_shared_ptr_array<UINT16, 4> m_scroll_y;
UINT8 m_old;
UINT8 m_aliencha_dip_sel;
UINT16 m_priority;
required_shared_ptr_array<UINT16, 4> m_vram;
required_shared_ptr_array<UINT16, 4> m_scroll_x;
required_shared_ptr_array<UINT16, 4> m_scroll_y;
int m_whitescreen;
lordgun_gun_data m_gun[2];
tilemap_t *m_tilemap[4];
bitmap_ind16 *m_bitmaps[5];
UINT16 m_lordgun_protection_data;
UINT16 m_protection_data;
DECLARE_WRITE16_MEMBER(lordgun_protection_w);
DECLARE_READ16_MEMBER(lordgun_protection_r);
DECLARE_WRITE16_MEMBER(aliencha_protection_w);
@ -71,26 +80,24 @@ public:
DECLARE_READ8_MEMBER(aliencha_dip_r);
DECLARE_WRITE8_MEMBER(aliencha_dip_w);
DECLARE_WRITE8_MEMBER(lordgun_okibank_w);
DECLARE_DRIVER_INIT(aliencha);
DECLARE_DRIVER_INIT(lordgun);
TILE_GET_INFO_MEMBER(get_tile_info_0);
TILE_GET_INFO_MEMBER(get_tile_info_1);
TILE_GET_INFO_MEMBER(get_tile_info_2);
TILE_GET_INFO_MEMBER(get_tile_info_3);
virtual void machine_start();
virtual void video_start();
UINT32 screen_update_lordgun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
inline void get_tile_info(tile_data &tileinfo, tilemap_memory_index tile_index, int _N_);
inline void lordgun_vram_w(offs_t offset, UINT16 data, UINT16 mem_mask, int _N_);
void lorddgun_calc_gun_scr(int i);
void lordgun_update_gun(int i);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_soundcpu;
required_device<okim6295_device> m_oki;
required_device<eeprom_serial_93cxx_device> m_eeprom;
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_shared_ptr<UINT16> m_generic_paletteram_16;
};
/*----------- defined in video/lordgun.c -----------*/

View File

@ -125,11 +125,13 @@ UINT32 c65_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, co
int ym = (y & 7);
UINT8 tile = m_workram[xi+yi*80+0x800];
UINT8 attr = m_cram[xi+yi*80];
if(attr & 0xf0)
attr = machine().rand() & 0xf;
int enable_dot = ((m_iplrom[(tile<<3)+ym+0xd000] >> xm) & 1);
//if(cliprect.contains(x, y))
bitmap.pix16(y, x) = m_palette->pen((enable_dot) ? attr & 0xf : border_color);
bitmap.pix16(y, x) = m_palette->pen((enable_dot) ? attr & 0xf : border_color);
//gfx->opaque(bitmap,cliprect,tile,0,0,0,x*8,y*8);
@ -247,6 +249,8 @@ void c65_state::DMAgicExecute(address_space &space,UINT32 address)
dst|=(space.read_byte(address++)<<8);
dst|=(space.read_byte(address++)<<16);
if(cmd & 0xfc)
printf("%02x\n",cmd & 0xfc);
switch(cmd & 3)
{
case 0: // copy - TODO: untested

648
src/mess/drivers/c65_old.c Normal file
View File

@ -0,0 +1,648 @@
/***************************************************************************
commodore c65 home computer
PeT mess@utanet.at
documention
www.funet.fi
***************************************************************************/
/*
2008 - Driver Updates
---------------------
(most of the informations are taken from http://www.zimmers.net/cbmpics/ )
[CBM systems which belong to this driver]
* Commodore 65 (1989)
Also known as C64 DX at early stages of the project. It was cancelled
around 1990-1991. Only few units survive (they were sold after Commodore
liquidation in 1994).
CPU: CSG 4510 (3.54 MHz)
RAM: 128 kilobytes, expandable to 8 megabytes
ROM: 128 kilobytes
Video: CSG 4569 "VIC-III" (6 Video modes; Resolutions from 320x200 to
1280x400; 80 columns text; Palette of 4096 colors)
Sound: CSG 8580 "SID" x2 (6 voice stereo synthesizer/digital sound
capabilities)
Ports: CSG 4510 (2 Joystick/Mouse ports; CBM Serial port; CBM 'USER'
port; CBM Monitor port; Power and reset switches; C65 bus drive
port; RGBI video port; 2 RCA audio ports; RAM expansion port; C65
expansion port)
Keyboard: Full-sized 77 key QWERTY (12 programmable function keys;
4 direction cursor-pad)
Additional Hardware: Built in 3.5" DD disk drive (1581 compatible)
Miscellaneous: Partially implemented Commodore 64 emulation
[Notes]
The datasette port was removed here. C65 supports an additional "dumb"
drive externally. It also features, in addition to the standard CBM
bus serial (available in all modes), a Fast and a Burst serial bus
(both available in C65 mode only)
*/
#include "emu.h"
#include "cpu/m6502/m4510.h"
#include "machine/mos6526.h"
#include "machine/cbm_snqk.h"
#include "includes/c65.h"
#include "bus/cbmiec/cbmiec.h"
#include "machine/ram.h"
static void cbm_c65_quick_sethiaddress( address_space &space, UINT16 hiaddress )
{
space.write_byte(0x82, hiaddress & 0xff);
space.write_byte(0x83, hiaddress >> 8);
}
QUICKLOAD_LOAD_MEMBER( c65_state, cbm_c65 )
{
return general_cbm_loadsnap(image, file_type, quickload_size, m_maincpu->space(AS_PROGRAM), 0, cbm_c65_quick_sethiaddress);
}
/*************************************
*
* Main CPU memory handlers
*
*************************************/
static ADDRESS_MAP_START( c65_mem , AS_PROGRAM, 8, c65_state )
AM_RANGE(0x00000, 0x07fff) AM_RAMBANK("bank11")
AM_RANGE(0x08000, 0x09fff) AM_READ_BANK("bank1") AM_WRITE_BANK("bank12")
AM_RANGE(0x0a000, 0x0bfff) AM_READ_BANK("bank2") AM_WRITE_BANK("bank13")
AM_RANGE(0x0c000, 0x0cfff) AM_READ_BANK("bank3") AM_WRITE_BANK("bank14")
AM_RANGE(0x0d000, 0x0d7ff) AM_READ_BANK("bank4") AM_WRITE_BANK("bank5")
AM_RANGE(0x0d800, 0x0dbff) AM_READ_BANK("bank6") AM_WRITE_BANK("bank7")
AM_RANGE(0x0dc00, 0x0dfff) AM_READ_BANK("bank8") AM_WRITE_BANK("bank9")
AM_RANGE(0x0e000, 0x0ffff) AM_READ_BANK("bank10") AM_WRITE_BANK("bank15")
AM_RANGE(0x10000, 0x1f7ff) AM_RAM
AM_RANGE(0x1f800, 0x1ffff) AM_RAM AM_SHARE("colorram")
AM_RANGE(0x20000, 0x23fff) AM_ROM /* &c65_dos, maps to 0x8000 */
AM_RANGE(0x24000, 0x28fff) AM_ROM /* reserved */
AM_RANGE(0x29000, 0x29fff) AM_ROM AM_SHARE("c65_chargen")
AM_RANGE(0x2a000, 0x2bfff) AM_ROM AM_SHARE("basic")
AM_RANGE(0x2c000, 0x2cfff) AM_ROM AM_SHARE("interface")
AM_RANGE(0x2d000, 0x2dfff) AM_ROM AM_SHARE("chargen")
AM_RANGE(0x2e000, 0x2ffff) AM_ROM AM_SHARE("kernal")
AM_RANGE(0x30000, 0x31fff) AM_ROM /*&c65_monitor, monitor maps to 0x6000 */
AM_RANGE(0x32000, 0x37fff) AM_ROM /*&c65_basic, */
AM_RANGE(0x38000, 0x3bfff) AM_ROM /*&c65_graphics, */
AM_RANGE(0x3c000, 0x3dfff) AM_ROM /* reserved */
AM_RANGE(0x3e000, 0x3ffff) AM_ROM /* &c65_kernal, */
AM_RANGE(0x40000, 0x7ffff) AM_NOP
/* 8 megabyte full address space! */
ADDRESS_MAP_END
/*************************************
*
* Input Ports
*
*************************************/
static INPUT_PORTS_START( c65 )
PORT_START( "ROW0" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Crsr Down Up") PORT_CODE(KEYCODE_RALT) PORT_CHAR(UCHAR_MAMEKEY(DOWN)) PORT_CHAR(UCHAR_MAMEKEY(UP))
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F3) PORT_CHAR(UCHAR_MAMEKEY(F5))
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F2) PORT_CHAR(UCHAR_MAMEKEY(F3))
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F1) PORT_CHAR(UCHAR_MAMEKEY(F1))
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F4) PORT_CHAR(UCHAR_MAMEKEY(F7))
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Crsr Right Left") PORT_CODE(KEYCODE_RCONTROL) PORT_CHAR(UCHAR_MAMEKEY(RIGHT)) PORT_CHAR(UCHAR_MAMEKEY(LEFT))
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Return") PORT_CODE(KEYCODE_ENTER) PORT_CHAR(13)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("INST DEL") PORT_CODE(KEYCODE_BACKSPACE) PORT_CHAR(8) PORT_CHAR(UCHAR_MAMEKEY(INSERT))
PORT_START( "ROW1" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Shift (Left)") PORT_CODE(KEYCODE_LSHIFT) PORT_CHAR(UCHAR_SHIFT_1)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_E) PORT_CHAR('E')
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_S) PORT_CHAR('S')
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Z) PORT_CHAR('Z')
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_CHAR('$')
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_A) PORT_CHAR('A')
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_W) PORT_CHAR('W')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_CHAR('#')
PORT_START( "ROW2" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_X) PORT_CHAR('X')
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_T) PORT_CHAR('T')
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_F) PORT_CHAR('F')
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_C) PORT_CHAR('C')
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_CHAR('&')
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_D) PORT_CHAR('D')
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_R) PORT_CHAR('R')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_CHAR('%')
PORT_START( "ROW3" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_V) PORT_CHAR('V')
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_U) PORT_CHAR('U')
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_H) PORT_CHAR('H')
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_B) PORT_CHAR('B')
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_CHAR('(')
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_G) PORT_CHAR('G')
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Y) PORT_CHAR('Y')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_CHAR('\'')
PORT_START( "ROW4" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_N) PORT_CHAR('N')
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_O) PORT_CHAR('O')
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_K) PORT_CHAR('K')
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_M) PORT_CHAR('M')
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_0) PORT_CHAR('0')
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_J) PORT_CHAR('J')
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_I) PORT_CHAR('I')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_CHAR(')')
PORT_START( "ROW5" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<')
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('@')
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_COLON) PORT_CHAR(':') PORT_CHAR('[')
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>')
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('-')
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_L) PORT_CHAR('L')
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_P) PORT_CHAR('P')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('+')
PORT_START( "ROW6" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') PORT_CHAR('?')
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("\xE2\x86\x91 Pi") PORT_CODE(KEYCODE_DEL) PORT_CHAR(0x2191) PORT_CHAR(0x03C0)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR('=')
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Shift (Right)") PORT_CODE(KEYCODE_RSHIFT) PORT_CHAR(UCHAR_SHIFT_1)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("CLR HOME") PORT_CODE(KEYCODE_INSERT) PORT_CHAR(UCHAR_MAMEKEY(HOME))
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(';') PORT_CHAR(']')
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR('*')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_BACKSLASH2) PORT_CHAR('\xA3')
PORT_START( "ROW7" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("RUN STOP") PORT_CODE(KEYCODE_HOME)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_Q) PORT_CHAR('Q')
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("CBM") PORT_CODE(KEYCODE_LALT)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_SPACE) PORT_CHAR(' ')
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_CHAR('"')
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_TAB) PORT_CHAR(UCHAR_SHIFT_2)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("\xE2\x86\x90") PORT_CODE(KEYCODE_TILDE) PORT_CHAR(0x2190)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_CHAR('!')
PORT_START("FUNCT")
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("ESC") PORT_CODE(KEYCODE_F1)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("F13 F14") PORT_CODE(KEYCODE_F11)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("F11 F12") PORT_CODE(KEYCODE_F10)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("F9 F10") PORT_CODE(KEYCODE_F9)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("HELP") PORT_CODE(KEYCODE_F12)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("ALT") PORT_CODE(KEYCODE_F2) /* non blocking */
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("TAB") PORT_CODE(KEYCODE_TAB)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("NO SCRL") PORT_CODE(KEYCODE_F4)
PORT_START( "SPECIAL" ) /* special keys */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Restore") PORT_CODE(KEYCODE_PRTSCR)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Shift Lock (switch)") PORT_CODE(KEYCODE_CAPSLOCK) PORT_TOGGLE PORT_CHAR(UCHAR_MAMEKEY(CAPSLOCK))
PORT_CONFNAME( 0x20, 0x00, "(C65) Caps Lock (switch)") PORT_CODE(KEYCODE_F3)
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x20, DEF_STR( On ) )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("CTRLSEL") /* Controller selection */
PORT_CONFNAME( 0x07, 0x00, "Gameport A" )
PORT_CONFSETTING( 0x00, DEF_STR( Joystick ) )
PORT_CONFSETTING( 0x01, "Paddles 1 & 2" )
PORT_CONFSETTING( 0x02, "Mouse 1351" )
PORT_CONFSETTING( 0x03, "Mouse (Non Proportional) 1350" )
PORT_CONFSETTING( 0x04, "Lightpen" )
// PORT_CONFSETTING( 0x05, "Koala Pad" )
PORT_CONFSETTING( 0x06, "Lightgun" )
PORT_CONFSETTING( 0x07, "No Device Connected" )
PORT_CONFNAME( 0x70, 0x00, "Gameport B" )
PORT_CONFSETTING( 0x00, DEF_STR( Joystick ) )
PORT_CONFSETTING( 0x10, "Paddles 3 & 4" )
// PORT_CONFSETTING( 0x20, "Mouse 1351" )
// PORT_CONFSETTING( 0x30, "Mouse (Non Proportional) 1350" )
PORT_CONFSETTING( 0x70, "No Device Connected" )
PORT_CONFNAME( 0x80, 0x00, "Swap Gameport A and B") PORT_CODE(KEYCODE_F1) PORT_TOGGLE
PORT_CONFSETTING( 0x00, DEF_STR( No ) )
PORT_CONFSETTING( 0x80, DEF_STR( Yes ) )
PORT_START("JOY1_1B")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x00)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x00)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x00)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x00)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x00)
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("JOY2_1B")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_CODE(KEYCODE_HOME) PORT_CODE(JOYCODE_Y_UP_SWITCH) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x00)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_CODE(KEYCODE_END) PORT_CODE(JOYCODE_Y_DOWN_SWITCH) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x00)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_CODE(KEYCODE_DEL) PORT_CODE(JOYCODE_X_LEFT_SWITCH) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x00)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_CODE(KEYCODE_PGDN) PORT_CODE(JOYCODE_X_RIGHT_SWITCH) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x00)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CODE(KEYCODE_INSERT) PORT_CODE(JOYCODE_BUTTON1) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x00)
PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
/* Mouse Commodore 1350 was basically working as a Joystick */
PORT_START("JOY1_2B")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_NAME("Mouse 1350 Up") PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x03)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_NAME("Mouse 1350 Down") PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x03)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_NAME("Mouse 1350 Left") PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x03)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_NAME("Mouse 1350 Right") PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x03)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("Mouse 1350 Button 1") PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x03)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("Mouse 1350 Button 2") PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x03)
PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
/* Still to verify how many mices you were able to plug into a c64 */
/* Only one, for now */
PORT_START("JOY2_2B")
PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
/* PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_CODE(KEYCODE_HOME) PORT_CODE(JOYCODE_Y_UP_SWITCH)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_CODE(KEYCODE_END) PORT_CODE(JOYCODE_Y_DOWN_SWITCH) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x30)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_CODE(KEYCODE_DEL) PORT_CODE(JOYCODE_X_LEFT_SWITCH) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x30)
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_CODE(KEYCODE_PGDN) PORT_CODE(JOYCODE_X_RIGHT_SWITCH) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x30)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_CODE(KEYCODE_INSERT) PORT_CODE(JOYCODE_BUTTON1) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x30)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_CODE(KEYCODE_PGUP) PORT_CODE(JOYCODE_BUTTON2) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x30)
PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
*/
PORT_START("PADDLE1")
PORT_BIT( 0xff, 128, IPT_PADDLE) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_MINMAX(0,255) PORT_CENTERDELTA(0) PORT_CODE_DEC(KEYCODE_LEFT) PORT_CODE_INC(KEYCODE_RIGHT) PORT_CODE_DEC(JOYCODE_X_LEFT_SWITCH) PORT_CODE_INC(JOYCODE_X_RIGHT_SWITCH) PORT_PLAYER(1) PORT_REVERSE PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x01)
PORT_START("PADDLE2")
PORT_BIT( 0xff, 128, IPT_PADDLE) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_MINMAX(0,255) PORT_CENTERDELTA(0) PORT_CODE_DEC(KEYCODE_DOWN) PORT_CODE_INC(KEYCODE_UP) PORT_CODE_DEC(JOYCODE_Y_UP_SWITCH) PORT_CODE_INC(JOYCODE_Y_DOWN_SWITCH) PORT_PLAYER(2) PORT_REVERSE PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x01)
PORT_START("PADDLE3")
PORT_BIT( 0xff, 128, IPT_PADDLE) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_MINMAX(0,255) PORT_CENTERDELTA(0) PORT_CODE_DEC(KEYCODE_HOME) PORT_CODE_INC(KEYCODE_PGUP) PORT_PLAYER(3) PORT_REVERSE PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x10)
PORT_START("PADDLE4")
PORT_BIT( 0xff, 128, IPT_PADDLE) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_MINMAX(0,255) PORT_CENTERDELTA(0) PORT_CODE_DEC(KEYCODE_END) PORT_CODE_INC(KEYCODE_PGDN) PORT_PLAYER(4) PORT_REVERSE PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x10)
PORT_START("TRACKX")
PORT_BIT( 0x7e, 0x00, IPT_TRACKBALL_X) PORT_SENSITIVITY(100) PORT_KEYDELTA(0) PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x02)
PORT_START("TRACKY")
PORT_BIT( 0x7e, 0x00, IPT_TRACKBALL_Y) PORT_SENSITIVITY(100) PORT_KEYDELTA(0) PORT_PLAYER(1) PORT_REVERSE PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x02)
PORT_START("LIGHTX")
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X) PORT_NAME("Lightpen X Axis") PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x04)
PORT_START("LIGHTY")
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y) PORT_NAME("Lightpen Y Axis") PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_PLAYER(1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x04)
PORT_START("OTHER")
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Paddle 1 Button") PORT_CODE(KEYCODE_LCONTROL) PORT_CODE(JOYCODE_BUTTON1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x01)
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Paddle 2 Button") PORT_CODE(KEYCODE_LALT) PORT_CODE(JOYCODE_BUTTON2) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x01)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Paddle 3 Button") PORT_CODE(KEYCODE_INSERT) PORT_CODE(JOYCODE_BUTTON1) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x10)
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Paddle 4 Button") PORT_CODE(KEYCODE_DEL) PORT_CODE(JOYCODE_BUTTON2) PORT_CONDITION("CTRLSEL", 0xf0, EQUALS, 0x10)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Lightpen Signal") PORT_CODE(KEYCODE_LCONTROL) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x04)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Mouse Button Left") PORT_CODE(KEYCODE_LCONTROL) PORT_CODE(JOYCODE_BUTTON1) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x02)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Mouse Button Right") PORT_CODE(KEYCODE_LALT) PORT_CODE(JOYCODE_BUTTON2) PORT_CONDITION("CTRLSEL", 0x0f, EQUALS, 0x02)INPUT_PORTS_END
static INPUT_PORTS_START( c65ger )
PORT_INCLUDE( c65 )
PORT_MODIFY( "ROW1" )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Z { Y }") PORT_CODE(KEYCODE_Z) PORT_CHAR('Z')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("3 # { 3 Paragraph }") PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_CHAR('#')
PORT_MODIFY( "ROW3" )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Y { Z }") PORT_CODE(KEYCODE_Y) PORT_CHAR('Y')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("7 ' { 7 / }") PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_CHAR('\'')
PORT_MODIFY( "ROW4" )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("0 { = }") PORT_CODE(KEYCODE_0) PORT_CHAR('0')
PORT_MODIFY( "ROW5" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME(", < { ; }") PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<')
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Paragraph \xE2\x86\x91 { \xc3\xbc }") PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR(0x00A7) PORT_CHAR(0x2191)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME(": [ { \xc3\xa4 }") PORT_CODE(KEYCODE_COLON) PORT_CHAR(':') PORT_CHAR('[')
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME(". > { : }") PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>')
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("- { ' ` }") PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('-')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("+ { \xc3\x9f ? }") PORT_CODE(KEYCODE_MINUS) PORT_CHAR('+')
PORT_MODIFY( "ROW6" )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("/ ? { - _ }") PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') PORT_CHAR('?')
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Sum Pi { ] \\ }") PORT_CODE(KEYCODE_DEL) PORT_CHAR(0x03A3) PORT_CHAR(0x03C0)
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("= { # ' }") PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR('=')
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("; ] { \xc3\xb6 }") PORT_CODE(KEYCODE_QUOTE) PORT_CHAR(';') PORT_CHAR(']')
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("* ` { + * }") PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR('*') PORT_CHAR('`')
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("\\ { [ \xE2\x86\x91 }") PORT_CODE(KEYCODE_BACKSLASH2) PORT_CHAR('\xa3')
PORT_MODIFY( "ROW7" )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("_ { < > }") PORT_CODE(KEYCODE_TILDE) PORT_CHAR('_')
PORT_MODIFY("SPECIAL") /* special keys */
PORT_DIPNAME( 0x20, 0x00, "(C65) DIN ASC (switch)") PORT_CODE(KEYCODE_F3)
PORT_DIPSETTING( 0x00, "ASC" )
PORT_DIPSETTING( 0x20, "DIN" )
INPUT_PORTS_END
/*************************************
*
* Sound definitions
*
*************************************/
int c65_state::c64_paddle_read( device_t *device, address_space &space, int which )
{
int pot1 = 0xff, pot2 = 0xff, pot3 = 0xff, pot4 = 0xff, temp;
UINT8 cia0porta = machine().device<mos6526_device>("cia_0")->pa_r(space, 0);
int controller1 = ioport("CTRLSEL")->read() & 0x07;
int controller2 = ioport("CTRLSEL")->read() & 0x70;
/* Notice that only a single input is defined for Mouse & Lightpen in both ports */
switch (controller1)
{
case 0x01:
if (which)
pot2 = ioport("PADDLE2")->read();
else
pot1 = ioport("PADDLE1")->read();
break;
case 0x02:
if (which)
pot2 = ioport("TRACKY")->read();
else
pot1 = ioport("TRACKX")->read();
break;
case 0x03:
if (which && (ioport("JOY1_2B")->read() & 0x20)) /* Joy1 Button 2 */
pot1 = 0x00;
break;
case 0x04:
if (which)
pot2 = ioport("LIGHTY")->read();
else
pot1 = ioport("LIGHTX")->read();
break;
case 0x06:
if (which && (ioport("OTHER")->read() & 0x04)) /* Lightpen Signal */
pot2 = 0x00;
break;
case 0x00:
case 0x07:
break;
default:
logerror("Invalid Controller Setting %d\n", controller1);
break;
}
switch (controller2)
{
case 0x10:
if (which)
pot4 = ioport("PADDLE4")->read();
else
pot3 = ioport("PADDLE3")->read();
break;
case 0x20:
if (which)
pot4 = ioport("TRACKY")->read();
else
pot3 = ioport("TRACKX")->read();
break;
case 0x30:
if (which && (ioport("JOY2_2B")->read() & 0x20)) /* Joy2 Button 2 */
pot4 = 0x00;
break;
case 0x40:
if (which)
pot4 = ioport("LIGHTY")->read();
else
pot3 = ioport("LIGHTX")->read();
break;
case 0x60:
if (which && (ioport("OTHER")->read() & 0x04)) /* Lightpen Signal */
pot4 = 0x00;
break;
case 0x00:
case 0x70:
break;
default:
logerror("Invalid Controller Setting %d\n", controller1);
break;
}
if (ioport("CTRLSEL")->read() & 0x80) /* Swap */
{
temp = pot1; pot1 = pot3; pot3 = temp;
temp = pot2; pot2 = pot4; pot4 = temp;
}
switch (cia0porta & 0xc0)
{
case 0x40:
return which ? pot2 : pot1;
case 0x80:
return which ? pot4 : pot3;
case 0xc0:
return which ? pot2 : pot1;
default:
return 0;
}
}
READ8_MEMBER( c65_state::sid_potx_r )
{
return c64_paddle_read(m_sid_r, space, 0);
}
READ8_MEMBER( c65_state::sid_poty_r )
{
return c64_paddle_read(m_sid_r, space, 1);
}
/*************************************
*
* VIC III interfaces
*
*************************************/
UINT32 c65_state::screen_update_c65(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_vic->video_update(bitmap, cliprect);
return 0;
}
READ8_MEMBER(c65_state::c65_lightpen_x_cb)
{
return ioport("LIGHTX")->read() & ~0x01;
}
READ8_MEMBER(c65_state::c65_lightpen_y_cb)
{
return ioport("LIGHTY")->read() & ~0x01;
}
READ8_MEMBER(c65_state::c65_lightpen_button_cb)
{
return ioport("OTHER")->read() & 0x04;
}
READ8_MEMBER(c65_state::c65_c64_mem_r)
{
return m_memory[offset];
}
INTERRUPT_GEN_MEMBER(c65_state::vic3_raster_irq)
{
m_vic->raster_interrupt_gen();
}
/*************************************
*
* Machine driver
*
*************************************/
static MACHINE_CONFIG_START( c65, c65_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M4510, 3500000) /* or VIC6567_CLOCK, */
MCFG_CPU_PROGRAM_MAP(c65_mem)
MCFG_CPU_VBLANK_INT_DRIVER("screen", c65_state, c65_frame_interrupt)
MCFG_CPU_PERIODIC_INT_DRIVER(c65_state, vic3_raster_irq, VIC6567_HRETRACERATE)
MCFG_MACHINE_START_OVERRIDE(c65_state, c65 )
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(VIC6567_VRETRACERATE)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */
MCFG_SCREEN_SIZE(525 * 2, 520 * 2)
MCFG_SCREEN_VISIBLE_AREA(VIC6567_STARTVISIBLECOLUMNS ,(VIC6567_STARTVISIBLECOLUMNS + VIC6567_VISIBLECOLUMNS - 1) * 2, VIC6567_STARTVISIBLELINES, VIC6567_STARTVISIBLELINES + VIC6567_VISIBLELINES - 1)
MCFG_SCREEN_UPDATE_DRIVER(c65_state, screen_update_c65)
MCFG_SCREEN_PALETTE("vic3:palette")
MCFG_DEVICE_ADD("vic3", VIC3, 0)
MCFG_VIC3_CPU("maincpu")
MCFG_VIC3_TYPE(VIC4567_NTSC)
MCFG_VIC3_LIGHTPEN_X_CB(READ8(c65_state, c65_lightpen_x_cb))
MCFG_VIC3_LIGHTPEN_Y_CB(READ8(c65_state, c65_lightpen_y_cb))
MCFG_VIC3_LIGHTPEN_BUTTON_CB(READ8(c65_state, c65_lightpen_button_cb))
MCFG_VIC3_DMA_READ_CB(READ8(c65_state, c65_dma_read))
MCFG_VIC3_DMA_READ_COLOR_CB(READ8(c65_state, c65_dma_read_color))
MCFG_VIC3_INTERRUPT_CB(WRITELINE(c65_state, c65_vic_interrupt))
MCFG_VIC3_PORT_CHANGED_CB(WRITE8(c65_state, c65_bankswitch_interface))
MCFG_VIC3_C64_MEM_R_CB(READ8(c65_state, c65_c64_mem_r))
/* sound hardware */
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MCFG_SOUND_ADD("sid_r", MOS8580, 985248)
MCFG_MOS6581_POTX_CALLBACK(READ8(c65_state, sid_potx_r))
MCFG_MOS6581_POTY_CALLBACK(READ8(c65_state, sid_poty_r))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50)
MCFG_SOUND_ADD("sid_l", MOS8580, 985248)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50)
/* quickload */
MCFG_QUICKLOAD_ADD("quickload", c65_state, cbm_c65, "p00,prg", CBM_QUICKLOAD_DELAY_SECONDS)
/* cia */
MCFG_DEVICE_ADD("cia_0", MOS6526, 3500000)
MCFG_MOS6526_TOD(60)
MCFG_MOS6526_IRQ_CALLBACK(WRITELINE(c65_state, c65_cia0_interrupt))
MCFG_MOS6526_PA_INPUT_CALLBACK(READ8(c65_state, c65_cia0_port_a_r))
MCFG_MOS6526_PB_INPUT_CALLBACK(READ8(c65_state, c65_cia0_port_b_r))
MCFG_MOS6526_PB_OUTPUT_CALLBACK(WRITE8(c65_state, c65_cia0_port_b_w))
MCFG_DEVICE_ADD("cia_1", MOS6526, 3500000)
MCFG_MOS6526_TOD(60)
MCFG_MOS6526_IRQ_CALLBACK(WRITELINE(c65_state, c65_cia1_interrupt))
MCFG_MOS6526_PA_INPUT_CALLBACK(READ8(c65_state, c65_cia1_port_a_r))
MCFG_MOS6526_PA_OUTPUT_CALLBACK(WRITE8(c65_state, c65_cia1_port_a_w))
/* floppy from serial bus */
MCFG_CBM_IEC_ADD(NULL)
/* internal ram */
MCFG_RAM_ADD(RAM_TAG)
MCFG_RAM_DEFAULT_SIZE("128K")
MCFG_RAM_EXTRA_OPTIONS("640K,4224K")
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( c65pal, c65 )
MCFG_SCREEN_MODIFY("screen")
MCFG_SCREEN_REFRESH_RATE(VIC6569_VRETRACERATE)
MCFG_SCREEN_SIZE(625 * 2, 520 * 2)
MCFG_SCREEN_VISIBLE_AREA(VIC6569_STARTVISIBLECOLUMNS, (VIC6569_STARTVISIBLECOLUMNS + VIC6569_VISIBLECOLUMNS - 1) * 2, VIC6569_STARTVISIBLELINES, VIC6569_STARTVISIBLELINES + VIC6569_VISIBLELINES - 1)
MCFG_SCREEN_PALETTE("vic3:palette")
MCFG_DEVICE_MODIFY("vic3")
MCFG_VIC3_TYPE(VIC4567_PAL)
/* sound hardware */
MCFG_SOUND_REPLACE("sid_r", MOS8580, 1022727)
MCFG_MOS6581_POTX_CALLBACK(READ8(c65_state, sid_potx_r))
MCFG_MOS6581_POTY_CALLBACK(READ8(c65_state, sid_poty_r))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.50)
MCFG_SOUND_REPLACE("sid_l", MOS8580, 1022727)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.50)
/* cia */
MCFG_DEVICE_MODIFY("cia_0")
MCFG_MOS6526_TOD(50)
MCFG_DEVICE_MODIFY("cia_1")
MCFG_MOS6526_TOD(50)
MACHINE_CONFIG_END
/*************************************
*
* ROM definition(s)
*
*************************************/
ROM_START( c65 )
ROM_REGION( 0x400000, "maincpu", 0 )
ROM_SYSTEM_BIOS( 0, "910111", "V0.9.910111" )
ROMX_LOAD( "910111.bin", 0x20000, 0x20000, CRC(c5d8d32e) SHA1(71c05f098eff29d306b0170e2c1cdeadb1a5f206), ROM_BIOS(1) )
ROM_SYSTEM_BIOS( 1, "910523", "V0.9.910523" )
ROMX_LOAD( "910523.bin", 0x20000, 0x20000, CRC(e8235dd4) SHA1(e453a8e7e5b95de65a70952e9d48012191e1b3e7), ROM_BIOS(2) )
ROM_SYSTEM_BIOS( 2, "910626", "V0.9.910626" )
ROMX_LOAD( "910626.bin", 0x20000, 0x20000, CRC(12527742) SHA1(07c185b3bc58410183422f7ac13a37ddd330881b), ROM_BIOS(3) )
ROM_SYSTEM_BIOS( 3, "910828", "V0.9.910828" )
ROMX_LOAD( "910828.bin", 0x20000, 0x20000, CRC(3ee40b06) SHA1(b63d970727a2b8da72a0a8e234f3c30a20cbcb26), ROM_BIOS(4) )
ROM_SYSTEM_BIOS( 4, "911001", "V0.9.911001" )
ROMX_LOAD( "911001.bin", 0x20000, 0x20000, CRC(0888b50f) SHA1(129b9a2611edaebaa028ac3e3f444927c8b1fc5d), ROM_BIOS(5) )
ROM_END
ROM_START( c64dx )
ROM_REGION( 0x400000, "maincpu", 0 )
ROM_LOAD( "910429.bin", 0x20000, 0x20000, CRC(b025805c) SHA1(c3b05665684f74adbe33052a2d10170a1063ee7d) )
ROM_END
/***************************************************************************
Game driver(s)
***************************************************************************/
/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */
COMP( 1991, c65, 0, 0, c65, c65, c65_state, c65, "Commodore Business Machines", "Commodore 65 Development System (Prototype, NTSC)", GAME_NOT_WORKING )
COMP( 1991, c64dx, c65, 0, c65pal, c65ger, c65_state, c65pal, "Commodore Business Machines", "Commodore 64DX Development System (Prototype, PAL, German)", GAME_NOT_WORKING )

1338
src/mess/machine/c65_old.c Normal file

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