-Made osd_interface base class for OSD and moved initialization for each subsystem in it as virtual calls. (nw)

-Moved midi handling in base class
-Cleaned running_machine of information of next machine
-All is cleaned after exiting of running_machine so debugger window is removed as well till next machine is started
-Made osdmini to compile
This commit is contained in:
Miodrag Milanovic 2014-04-25 07:31:27 +00:00
parent fbef800627
commit f8f3d68187
44 changed files with 771 additions and 793 deletions

7
.gitattributes vendored
View File

@ -8972,7 +8972,6 @@ src/osd/osdmini/osdmini.h svneol=native#text/plain
src/osd/osdmini/osdmini.mak svneol=native#text/plain
src/osd/osdnet.c svneol=native#text/plain
src/osd/osdnet.h svneol=native#text/plain
src/osd/portmedia/pmmidi.inc svneol=native#text/plain
src/osd/sdl/README_SDL20.txt svneol=native#text/plain
src/osd/sdl/SDL1211_opengl.h svneol=native#text/plain
src/osd/sdl/SDLMain_tmpl.h svneol=native#text/plain
@ -8982,7 +8981,6 @@ src/osd/sdl/build.mak svneol=native#text/plain
src/osd/sdl/debugosx.h svneol=native#text/plain
src/osd/sdl/debugosx.m svneol=native#text/plain
src/osd/sdl/debugqt.c svneol=native#text/plain
src/osd/sdl/debugqt.h svneol=native#text/plain
src/osd/sdl/debugqtbreakpointswindow.c svneol=native#text/plain
src/osd/sdl/debugqtbreakpointswindow.h svneol=native#text/plain
src/osd/sdl/debugqtdasmwindow.c svneol=native#text/plain
@ -9027,7 +9025,6 @@ src/osd/sdl/man/mess.6 svneol=LF#text/plain eol=lf
src/osd/sdl/man/romcmp.1 svneol=LF#text/plain eol=lf
src/osd/sdl/man/testkeys.1 svneol=LF#text/plain eol=lf
src/osd/sdl/netdev.c svneol=native#text/plain
src/osd/sdl/netdev.h svneol=native#text/plain
src/osd/sdl/netdev_pcap.c svneol=native#text/plain
src/osd/sdl/netdev_pcap.h svneol=native#text/plain
src/osd/sdl/netdev_pcap_osx.c svneol=native#text/plain
@ -9046,7 +9043,6 @@ src/osd/sdl/sdlfile.c svneol=native#text/plain
src/osd/sdl/sdlfile.h svneol=native#text/plain
src/osd/sdl/sdlinc.h svneol=native#text/plain
src/osd/sdl/sdlmain.c svneol=native#text/plain
src/osd/sdl/sdlmidi.c svneol=native#text/plain
src/osd/sdl/sdlmisc_os2.c svneol=native#text/plain
src/osd/sdl/sdlmisc_unix.c svneol=native#text/plain
src/osd/sdl/sdlmisc_win32.c svneol=native#text/plain
@ -9102,7 +9098,6 @@ src/osd/windows/d3dhlsl.c svneol=native#text/plain
src/osd/windows/d3dhlsl.h svneol=native#text/plain
src/osd/windows/d3dintf.h svneol=native#text/plain
src/osd/windows/debugwin.c svneol=native#text/plain
src/osd/windows/debugwin.h svneol=native#text/plain
src/osd/windows/drawd3d.c svneol=native#text/plain
src/osd/windows/drawd3d.h svneol=native#text/plain
src/osd/windows/drawdd.c svneol=native#text/plain
@ -9118,7 +9113,6 @@ src/osd/windows/mame.ico -text svneol=unset#image/x-icon
src/osd/windows/mame.man svneol=CRLF#text/plain eol=crlf
src/osd/windows/mame.rc svneol=CRLF#text/plain eol=crlf
src/osd/windows/netdev.c svneol=native#text/plain
src/osd/windows/netdev.h svneol=native#text/plain
src/osd/windows/netdev_pcap.c svneol=native#text/plain
src/osd/windows/netdev_pcap.h svneol=native#text/plain
src/osd/windows/osinline.h svneol=native#text/plain
@ -9141,7 +9135,6 @@ src/osd/windows/winfile.h svneol=native#text/plain
src/osd/windows/winmain.c svneol=native#text/plain
src/osd/windows/winmain.h svneol=native#text/plain
src/osd/windows/winmenu.c svneol=native#text/plain
src/osd/windows/winmidi.c svneol=native#text/plain
src/osd/windows/winmisc.c svneol=native#text/plain
src/osd/windows/winprefix.h svneol=native#text/plain
src/osd/windows/winptty.c svneol=native#text/plain

View File

@ -366,6 +366,10 @@ PREFIXSDL = sdl
endif
endif
ifeq ($(OSD),osdmini)
PREFIXSDL = mini
endif
# 64-bit builds get a '64' suffix
ifeq ($(PTR64),1)
SUFFIX64 = 64

View File

@ -110,7 +110,7 @@ static char giant_string_buffer[65536] = { 0 };
// running_machine - constructor
//-------------------------------------------------
running_machine::running_machine(const machine_config &_config, osd_interface &osd, bool exit_to_game_select)
running_machine::running_machine(const machine_config &_config, osd_interface &osd)
: firstcpu(NULL),
primary_screen(NULL),
debug_flags(0),
@ -125,8 +125,6 @@ running_machine::running_machine(const machine_config &_config, osd_interface &o
m_paused(false),
m_hard_reset_pending(false),
m_exit_pending(false),
m_exit_to_game_select(exit_to_game_select),
m_new_driver_pending(NULL),
m_soft_reset_timer(NULL),
m_rand_seed(0x9d14abd7),
m_ui_active(_config.options().ui_active()),
@ -447,16 +445,7 @@ int running_machine::run(bool firstrun)
void running_machine::schedule_exit()
{
// if we are in-game but we started with the select game menu, return to that instead
if (m_exit_to_game_select && options().system_name()[0] != 0)
{
options().set_system_name("");
ui_menu_select_game::force_game_select(*this, &render().ui_container());
}
// otherwise, exit for real
else
m_exit_pending = true;
m_exit_pending = true;
// if we're executing, abort out immediately
m_scheduler.eat_all_cycles();
@ -498,21 +487,6 @@ void running_machine::schedule_soft_reset()
}
//-------------------------------------------------
// schedule_new_driver - schedule a new game to
// be loaded
//-------------------------------------------------
void running_machine::schedule_new_driver(const game_driver &driver)
{
m_hard_reset_pending = true;
m_new_driver_pending = &driver;
// if we're executing, abort out immediately
m_scheduler.eat_all_cycles();
}
//-------------------------------------------------
// get_statename - allow to specify a subfolder of
// the state directory for state loading/saving,

View File

@ -150,7 +150,7 @@ class running_machine
public:
// construction/destruction
running_machine(const machine_config &config, osd_interface &osd, bool exit_to_game_select = false);
running_machine(const machine_config &config, osd_interface &osd);
~running_machine();
// getters
@ -176,8 +176,6 @@ public:
machine_phase phase() const { return m_current_phase; }
bool paused() const { return m_paused || (m_current_phase != MACHINE_PHASE_RUNNING); }
bool exit_pending() const { return m_exit_pending; }
bool new_driver_pending() const { return (m_new_driver_pending != NULL); }
const char *new_driver_name() const { return m_new_driver_pending->name; }
bool ui_active() const { return m_ui_active; }
const char *basename() const { return m_basename; }
int sample_rate() const { return m_sample_rate; }
@ -295,8 +293,6 @@ private:
bool m_paused; // paused?
bool m_hard_reset_pending; // is a hard reset pending?
bool m_exit_pending; // is an exit pending?
bool m_exit_to_game_select; // when we exit, go we go back to the game select?
const game_driver * m_new_driver_pending; // pointer to the next pending driver
emu_timer * m_soft_reset_timer; // timer used to schedule a soft reset
// watchdog state

View File

@ -98,6 +98,19 @@ static bool started_empty;
static running_machine *global_machine;
const game_driver * new_driver_pending = NULL; // pointer to the next pending driver
//-------------------------------------------------
// mame_schedule_new_driver - schedule a new game to
// be loaded
//-------------------------------------------------
void mame_schedule_new_driver(const game_driver &driver)
{
new_driver_pending = &driver;
}
/***************************************************************************
CORE IMPLEMENTATION
@ -120,6 +133,8 @@ int mame_execute(emu_options &options, osd_interface &osd)
while (error == MAMERR_NONE && !exit_pending)
{
new_driver_pending = NULL;
// if no driver, use the internal empty driver
const game_driver *system = options.system();
if (system == NULL)
@ -150,7 +165,7 @@ int mame_execute(emu_options &options, osd_interface &osd)
machine_config config(*system, options);
// create the machine structure and driver
running_machine machine(config, osd, started_empty);
running_machine machine(config, osd);
// looooong term: remove this
global_machine = &machine;
@ -163,12 +178,17 @@ int mame_execute(emu_options &options, osd_interface &osd)
firstrun = false;
// check the state of the machine
if (machine.new_driver_pending())
if (new_driver_pending)
{
options.set_system_name(machine.new_driver_name());
options.set_system_name(new_driver_pending->name);
firstrun = true;
}
else
{
options.set_system_name("");
}
if (machine.exit_pending())
if (machine.exit_pending() && (!started_empty || (system == &GAME_NAME(___empty))))
exit_pending = true;
// machine will go away when we exit scope

View File

@ -93,7 +93,7 @@ extern const char build_version[];
/* execute as configured by the OPTION_SYSTEMNAME option on the specified options */
int mame_execute(emu_options &options, osd_interface &osd);
void mame_schedule_new_driver(const game_driver &driver);
/* ----- miscellaneous bits & pieces ----- */
// pop-up a user visible message

View File

@ -158,7 +158,8 @@ void ui_menu_select_game::inkey_select(const ui_menu_event *menu_event)
// if everything looks good, schedule the new driver
if (summary == media_auditor::CORRECT || summary == media_auditor::BEST_AVAILABLE)
{
machine().schedule_new_driver(*driver);
mame_schedule_new_driver(*driver);
machine().schedule_hard_reset();
ui_menu::stack_reset(machine());
}

View File

@ -1,5 +1,6 @@
#include "emucore.h"
#include "osdcore.h"
#include "portmidi/portmidi.h"
bool g_print_verbose = false;
@ -165,3 +166,404 @@ void CLIB_DECL osd_printf_log(const char *format, ...)
}
#endif
static const int RX_EVENT_BUF_SIZE = 512;
#define MIDI_SYSEX 0xf0
#define MIDI_EOX 0xf7
struct osd_midi_device
{
#ifndef DISABLE_MIDI
PortMidiStream *pmStream;
PmEvent rx_evBuf[RX_EVENT_BUF_SIZE];
#endif
UINT8 xmit_in[4]; // Pm_Messages mean we can at most have 3 residue bytes
int xmit_cnt;
UINT8 last_status;
bool rx_sysex;
};
void osd_list_midi_devices(void)
{
#ifndef DISABLE_MIDI
int num_devs = Pm_CountDevices();
const PmDeviceInfo *pmInfo;
printf("\n");
if (num_devs == 0)
{
printf("No MIDI ports were found\n");
return;
}
printf("MIDI input ports:\n");
for (int i = 0; i < num_devs; i++)
{
pmInfo = Pm_GetDeviceInfo(i);
if (pmInfo->input)
{
printf("%s %s\n", pmInfo->name, (i == Pm_GetDefaultInputDeviceID()) ? "(default)" : "");
}
}
printf("\nMIDI output ports:\n");
for (int i = 0; i < num_devs; i++)
{
pmInfo = Pm_GetDeviceInfo(i);
if (pmInfo->output)
{
printf("%s %s\n", pmInfo->name, (i == Pm_GetDefaultOutputDeviceID()) ? "(default)" : "");
}
}
#else
printf("\nMIDI is not supported in this build\n");
#endif
}
osd_midi_device *osd_open_midi_input(const char *devname)
{
#ifndef DISABLE_MIDI
int num_devs = Pm_CountDevices();
int found_dev = -1;
const PmDeviceInfo *pmInfo;
PortMidiStream *stm;
osd_midi_device *ret;
for (int i = 0; i < num_devs; i++)
{
pmInfo = Pm_GetDeviceInfo(i);
if (pmInfo->input)
{
if (!strcmp(devname, pmInfo->name))
{
found_dev = i;
break;
}
}
}
if (found_dev >= 0)
{
if (Pm_OpenInput(&stm, found_dev, NULL, RX_EVENT_BUF_SIZE, NULL, NULL) == pmNoError)
{
ret = (osd_midi_device *)osd_malloc(sizeof(osd_midi_device));
memset(ret, 0, sizeof(osd_midi_device));
ret->pmStream = stm;
return ret;
}
else
{
printf("Couldn't open PM device\n");
return NULL;
}
}
else
{
return NULL;
}
#else
return NULL;
#endif
}
osd_midi_device *osd_open_midi_output(const char *devname)
{
#ifndef DISABLE_MIDI
int num_devs = Pm_CountDevices();
int found_dev = -1;
const PmDeviceInfo *pmInfo;
PortMidiStream *stm;
osd_midi_device *ret;
for (int i = 0; i < num_devs; i++)
{
pmInfo = Pm_GetDeviceInfo(i);
if (pmInfo->output)
{
if (!strcmp(devname, pmInfo->name))
{
found_dev = i;
break;
}
}
}
if (found_dev >= 0)
{
if (Pm_OpenOutput(&stm, found_dev, NULL, 100, NULL, NULL, 0) == pmNoError)
{
ret = (osd_midi_device *)osd_malloc(sizeof(osd_midi_device));
memset(ret, 0, sizeof(osd_midi_device));
ret->pmStream = stm;
return ret;
}
else
{
printf("Couldn't open PM device\n");
return NULL;
}
}
else
{
return NULL;
}
#endif
return NULL;
}
void osd_close_midi_channel(osd_midi_device *dev)
{
#ifndef DISABLE_MIDI
Pm_Close(dev->pmStream);
osd_free(dev);
#endif
}
bool osd_poll_midi_channel(osd_midi_device *dev)
{
#ifndef DISABLE_MIDI
PmError chk = Pm_Poll(dev->pmStream);
return (chk == pmGotData) ? true : false;
#else
return false;
#endif
}
int osd_read_midi_channel(osd_midi_device *dev, UINT8 *pOut)
{
#ifndef DISABLE_MIDI
int msgsRead = Pm_Read(dev->pmStream, dev->rx_evBuf, RX_EVENT_BUF_SIZE);
int bytesOut = 0;
if (msgsRead <= 0)
{
return 0;
}
for (int msg = 0; msg < msgsRead; msg++)
{
UINT8 status = Pm_MessageStatus(dev->rx_evBuf[msg].message);
if (dev->rx_sysex)
{
if (status & 0x80) // sys real-time imposing on us?
{
if ((status == 0xf2) || (status == 0xf3))
{
*pOut++ = status;
*pOut++ = Pm_MessageData1(dev->rx_evBuf[msg].message);
*pOut++ = Pm_MessageData2(dev->rx_evBuf[msg].message);
bytesOut += 3;
}
else
{
*pOut++ = status;
bytesOut++;
if (status == MIDI_EOX)
{
dev->rx_sysex = false;
}
}
}
else // shift out the sysex bytes
{
for (int i = 0; i < 4; i++)
{
UINT8 byte = dev->rx_evBuf[msg].message & 0xff;
*pOut++ = byte;
bytesOut++;
if (byte == MIDI_EOX)
{
dev->rx_sysex = false;
break;
}
dev->rx_evBuf[msg].message >>= 8;
}
}
}
else
{
switch ((status>>4) & 0xf)
{
case 0xc: // 2-byte messages
case 0xd:
*pOut++ = status;
*pOut++ = Pm_MessageData1(dev->rx_evBuf[msg].message);
bytesOut += 2;
break;
case 0xf: // system common
switch (status & 0xf)
{
case 0: // System Exclusive
{
*pOut++ = status; // this should be OK: the shortest legal sysex is F0 tt dd F7, I believe
*pOut++ = (dev->rx_evBuf[msg].message>>8) & 0xff;
*pOut++ = (dev->rx_evBuf[msg].message>>16) & 0xff;
UINT8 last = *pOut++ = (dev->rx_evBuf[msg].message>>24) & 0xff;
bytesOut += 4;
dev->rx_sysex = (last != MIDI_EOX);
break;
}
case 7: // End of System Exclusive
*pOut++ = status;
bytesOut += 1;
dev->rx_sysex = false;
break;
case 2: // song pos
case 3: // song select
*pOut++ = status;
*pOut++ = Pm_MessageData1(dev->rx_evBuf[msg].message);
*pOut++ = Pm_MessageData2(dev->rx_evBuf[msg].message);
bytesOut += 3;
break;
default: // all other defined Fx messages are 1 byte
break;
}
break;
default:
*pOut++ = status;
*pOut++ = Pm_MessageData1(dev->rx_evBuf[msg].message);
*pOut++ = Pm_MessageData2(dev->rx_evBuf[msg].message);
bytesOut += 3;
break;
}
}
}
return bytesOut;
#else
return 0;
#endif
}
void osd_write_midi_channel(osd_midi_device *dev, UINT8 data)
{
#ifndef DISABLE_MIDI
int bytes_needed = 0;
PmEvent ev;
ev.timestamp = 0; // use the current time
// printf("write: %02x (%d)\n", data, dev->xmit_cnt);
if (dev->xmit_cnt >= 4)
{
printf("MIDI out: packet assembly overflow, contact MAMEdev!\n");
return;
}
// handle sysex
if (dev->last_status == MIDI_SYSEX)
{
// printf("sysex: %02x (%d)\n", data, dev->xmit_cnt);
// if we get a status that isn't sysex, assume it's system common
if ((data & 0x80) && (data != MIDI_EOX))
{
// printf("common during sysex!\n");
ev.message = Pm_Message(data, 0, 0);
Pm_Write(dev->pmStream, &ev, 1);
return;
}
dev->xmit_in[dev->xmit_cnt++] = data;
// if EOX or 4 bytes filled, transmit 4 bytes
if ((dev->xmit_cnt == 4) || (data == MIDI_EOX))
{
ev.message = dev->xmit_in[0] | (dev->xmit_in[1]<<8) | (dev->xmit_in[2]<<16) | (dev->xmit_in[3]<<24);
Pm_Write(dev->pmStream, &ev, 1);
dev->xmit_in[0] = dev->xmit_in[1] = dev->xmit_in[2] = dev->xmit_in[3] = 0;
dev->xmit_cnt = 0;
// printf("SysEx packet: %08x\n", ev.message);
// if this is EOX, kill the running status
if (data == MIDI_EOX)
{
dev->last_status = 0;
}
}
return;
}
// handle running status. don't allow system real-time messages to be considered as running status.
if ((dev->xmit_cnt == 0) && (data & 0x80) && (data < 0xf8))
{
dev->last_status = data;
}
if ((dev->xmit_cnt == 0) && !(data & 0x80))
{
dev->xmit_in[dev->xmit_cnt++] = dev->last_status;
dev->xmit_in[dev->xmit_cnt++] = data;
// printf("\trunning status: [%d] = %02x, [%d] = %02x, last_status = %02x\n", dev->xmit_cnt-2, dev->last_status, dev->xmit_cnt-1, data, dev->last_status);
}
else
{
dev->xmit_in[dev->xmit_cnt++] = data;
// printf("\tNRS: [%d] = %02x\n", dev->xmit_cnt-1, data);
}
if ((dev->xmit_cnt == 1) && (dev->xmit_in[0] == MIDI_SYSEX))
{
// printf("Start SysEx!\n");
dev->last_status = MIDI_SYSEX;
return;
}
// are we there yet?
// printf("status check: %02x\n", dev->xmit_in[0]);
switch ((dev->xmit_in[0]>>4) & 0xf)
{
case 0xc: // 2-byte messages
case 0xd:
bytes_needed = 2;
break;
case 0xf: // system common
switch (dev->xmit_in[0] & 0xf)
{
case 0: // System Exclusive is handled above
break;
case 7: // End of System Exclusive
bytes_needed = 1;
break;
case 2: // song pos
case 3: // song select
bytes_needed = 3;
break;
default: // all other defined Fx messages are 1 byte
bytes_needed = 1;
break;
}
break;
default:
bytes_needed = 3;
break;
}
if (dev->xmit_cnt == bytes_needed)
{
ev.message = Pm_Message(dev->xmit_in[0], dev->xmit_in[1], dev->xmit_in[2]);
Pm_Write(dev->pmStream, &ev, 1);
dev->xmit_cnt = 0;
}
#endif
}

View File

@ -874,8 +874,6 @@ file_error osd_get_full_path(char **dst, const char *path);
***************************************************************************/
struct osd_midi_device;
void osd_init_midi(void);
void osd_shutdown_midi(void);
void osd_list_midi_devices(void);
// free result with osd_close_midi_channel()
osd_midi_device *osd_open_midi_input(const char *devname);

View File

@ -12,6 +12,7 @@
#include "emu.h"
#include "emuopts.h"
#include "osdepend.h"
#include "portmidi/portmidi.h"
extern bool g_print_verbose;
@ -76,7 +77,9 @@ void osd_interface::init(running_machine &machine)
// extract the verbose printing option
if (options.verbose())
g_print_verbose = true;
// ensure we get called on the way out
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(osd_interface::osd_exit), this));
}
@ -127,6 +130,9 @@ void osd_interface::wait_for_debugger(device_t &device, bool firststop)
//
}
void osd_interface::debugger_update()
{
}
//-------------------------------------------------
// update_audio_stream - update the stereo audio
@ -221,3 +227,118 @@ void *osd_interface::get_slider_list()
{
return NULL;
}
void osd_interface::init_subsystems()
{
if (!video_init())
{
video_exit();
osd_printf_error("video_init: Initialization failed!\n\n\n");
fflush(stderr);
fflush(stdout);
exit(-1);
}
sound_init();
input_init();
// we need pause callbacks
machine().add_notifier(MACHINE_NOTIFY_PAUSE, machine_notify_delegate(FUNC(osd_interface::input_pause), this));
machine().add_notifier(MACHINE_NOTIFY_RESUME, machine_notify_delegate(FUNC(osd_interface::input_resume), this));
output_init();
#ifdef USE_NETWORK
network_init();
#endif
midi_init();
}
bool osd_interface::video_init()
{
return true;
}
bool osd_interface::sound_init()
{
return true;
}
bool osd_interface::input_init()
{
return true;
}
void osd_interface::input_pause()
{
}
void osd_interface::input_resume()
{
}
bool osd_interface::output_init()
{
return true;
}
bool osd_interface::network_init()
{
return true;
}
bool osd_interface::midi_init()
{
#ifndef DISABLE_MIDI
Pm_Initialize();
#endif
return true;
}
void osd_interface::exit_subsystems()
{
video_exit();
sound_exit();
input_exit();
output_exit();
#ifdef USE_NETWORK
network_exit();
#endif
midi_exit();
debugger_exit();
}
void osd_interface::video_exit()
{
}
void osd_interface::sound_exit()
{
}
void osd_interface::input_exit()
{
}
void osd_interface::output_exit()
{
}
void osd_interface::network_exit()
{
}
void osd_interface::midi_exit()
{
#ifndef DISABLE_MIDI
Pm_Terminate();
#endif
}
void osd_interface::debugger_exit()
{
}
void osd_interface::osd_exit()
{
exit_subsystems();
}

View File

@ -48,6 +48,8 @@ public:
// debugger overridables
virtual void init_debugger();
virtual void wait_for_debugger(device_t &device, bool firststop);
virtual void debugger_update();
virtual void debugger_exit();
// audio overridables
virtual void update_audio_stream(const INT16 *buffer, int samples_this_frame);
@ -64,6 +66,25 @@ public:
// video overridables
virtual void *get_slider_list();
void init_subsystems();
virtual bool video_init();
virtual bool sound_init();
virtual bool input_init();
virtual void input_pause();
virtual void input_resume();
virtual bool output_init();
virtual bool network_init();
virtual bool midi_init();
void exit_subsystems();
virtual void video_exit();
virtual void sound_exit();
virtual void input_exit();
virtual void output_exit();
virtual void network_exit();
virtual void midi_exit();
virtual void osd_exit();
private:
// internal state
running_machine * m_machine;

View File

@ -171,7 +171,14 @@ file_error osd_get_full_path(char **dst, const char *path)
{
// derive the full path of the file in an allocated string
// for now just fake it since we don't presume any underlying file system
*dst = core_strdup(path);
*dst = NULL;
if (path != NULL)
{
*dst = (char *)osd_malloc_array(strlen(path) + 1);
if (*dst != NULL)
strcpy(*dst, path);
}
return FILERR_NONE;
}

View File

@ -153,41 +153,6 @@ void mini_osd_interface::update(bool skip_redraw)
}
//============================================================
// update_audio_stream
//============================================================
void mini_osd_interface::update_audio_stream(const INT16 *buffer, int samples_this_frame)
{
// if we had actual sound output, we would copy the
// interleaved stereo samples to our sound stream
}
//============================================================
// set_mastervolume
//============================================================
void mini_osd_interface::set_mastervolume(int attenuation)
{
// if we had actual sound output, we would adjust the global
// volume in response to this function
}
//============================================================
// customize_input_type_list
//============================================================
void mini_osd_interface::customize_input_type_list(simple_list<input_type_entry> &typelist)
{
// This function is called on startup, before reading the
// configuration from disk. Scan the list, and change the
// default control mappings you want. It is quite possible
// you won't need to change a thing.
}
//============================================================
// keyboard_get_state
//============================================================

View File

@ -24,20 +24,6 @@ public:
// general overridables
virtual void init(running_machine &machine);
virtual void update(bool skip_redraw);
// debugger overridables
// virtual void init_debugger();
// virtual void wait_for_debugger(device_t &device, bool firststop);
// audio overridables
virtual void update_audio_stream(const INT16 *buffer, int samples_this_frame);
virtual void set_mastervolume(int attenuation);
// input overridables
virtual void customize_input_type_list(simple_list<input_type_entry> &typelist);
private:
static void osd_exit(running_machine &machine);
};

View File

@ -71,7 +71,11 @@ OSDOBJS = \
$(MINIOBJ)/minimain.o
$(MINIOBJ)/minimidi.o: $(SRC)/osd/portmedia/pmmidi.inc
ifeq ($(OS),Windows_NT)
LIBS += -lwinmm -lwsock32
endif
#-------------------------------------------------
# rules for building the libaries
#-------------------------------------------------

View File

@ -1,427 +0,0 @@
//============================================================
//
// pmmidi.inc - OSD interface for PortMidi
//
// Copyright (c) 1996-2013, Nicola Salmoria and the MAME Team.
// Visit http://mamedev.org for licensing and usage restrictions.
//
//============================================================
#include "portmidi/portmidi.h"
#include "osdcore.h"
static const int RX_EVENT_BUF_SIZE = 512;
#define MIDI_SYSEX 0xf0
#define MIDI_EOX 0xf7
struct osd_midi_device
{
#ifndef DISABLE_MIDI
PortMidiStream *pmStream;
PmEvent rx_evBuf[RX_EVENT_BUF_SIZE];
#endif
UINT8 xmit_in[4]; // Pm_Messages mean we can at most have 3 residue bytes
int xmit_cnt;
UINT8 last_status;
bool rx_sysex;
};
void osd_list_midi_devices(void)
{
#ifndef DISABLE_MIDI
int num_devs = Pm_CountDevices();
const PmDeviceInfo *pmInfo;
printf("\n");
if (num_devs == 0)
{
printf("No MIDI ports were found\n");
return;
}
printf("MIDI input ports:\n");
for (int i = 0; i < num_devs; i++)
{
pmInfo = Pm_GetDeviceInfo(i);
if (pmInfo->input)
{
printf("%s %s\n", pmInfo->name, (i == Pm_GetDefaultInputDeviceID()) ? "(default)" : "");
}
}
printf("\nMIDI output ports:\n");
for (int i = 0; i < num_devs; i++)
{
pmInfo = Pm_GetDeviceInfo(i);
if (pmInfo->output)
{
printf("%s %s\n", pmInfo->name, (i == Pm_GetDefaultOutputDeviceID()) ? "(default)" : "");
}
}
#else
printf("\nMIDI is not supported in this build\n");
#endif
}
osd_midi_device *osd_open_midi_input(const char *devname)
{
#ifndef DISABLE_MIDI
int num_devs = Pm_CountDevices();
int found_dev = -1;
const PmDeviceInfo *pmInfo;
PortMidiStream *stm;
osd_midi_device *ret;
for (int i = 0; i < num_devs; i++)
{
pmInfo = Pm_GetDeviceInfo(i);
if (pmInfo->input)
{
if (!strcmp(devname, pmInfo->name))
{
found_dev = i;
break;
}
}
}
if (found_dev >= 0)
{
if (Pm_OpenInput(&stm, found_dev, NULL, RX_EVENT_BUF_SIZE, NULL, NULL) == pmNoError)
{
ret = (osd_midi_device *)osd_malloc(sizeof(osd_midi_device));
memset(ret, 0, sizeof(osd_midi_device));
ret->pmStream = stm;
return ret;
}
else
{
printf("Couldn't open PM device\n");
return NULL;
}
}
else
{
return NULL;
}
#else
return NULL;
#endif
}
osd_midi_device *osd_open_midi_output(const char *devname)
{
#ifndef DISABLE_MIDI
int num_devs = Pm_CountDevices();
int found_dev = -1;
const PmDeviceInfo *pmInfo;
PortMidiStream *stm;
osd_midi_device *ret;
for (int i = 0; i < num_devs; i++)
{
pmInfo = Pm_GetDeviceInfo(i);
if (pmInfo->output)
{
if (!strcmp(devname, pmInfo->name))
{
found_dev = i;
break;
}
}
}
if (found_dev >= 0)
{
if (Pm_OpenOutput(&stm, found_dev, NULL, 100, NULL, NULL, 0) == pmNoError)
{
ret = (osd_midi_device *)osd_malloc(sizeof(osd_midi_device));
memset(ret, 0, sizeof(osd_midi_device));
ret->pmStream = stm;
return ret;
}
else
{
printf("Couldn't open PM device\n");
return NULL;
}
}
else
{
return NULL;
}
#endif
return NULL;
}
void osd_close_midi_channel(osd_midi_device *dev)
{
#ifndef DISABLE_MIDI
Pm_Close(dev->pmStream);
osd_free(dev);
#endif
}
bool osd_poll_midi_channel(osd_midi_device *dev)
{
#ifndef DISABLE_MIDI
PmError chk = Pm_Poll(dev->pmStream);
return (chk == pmGotData) ? true : false;
#else
return false;
#endif
}
int osd_read_midi_channel(osd_midi_device *dev, UINT8 *pOut)
{
#ifndef DISABLE_MIDI
int msgsRead = Pm_Read(dev->pmStream, dev->rx_evBuf, RX_EVENT_BUF_SIZE);
int bytesOut = 0;
if (msgsRead <= 0)
{
return 0;
}
for (int msg = 0; msg < msgsRead; msg++)
{
UINT8 status = Pm_MessageStatus(dev->rx_evBuf[msg].message);
if (dev->rx_sysex)
{
if (status & 0x80) // sys real-time imposing on us?
{
if ((status == 0xf2) || (status == 0xf3))
{
*pOut++ = status;
*pOut++ = Pm_MessageData1(dev->rx_evBuf[msg].message);
*pOut++ = Pm_MessageData2(dev->rx_evBuf[msg].message);
bytesOut += 3;
}
else
{
*pOut++ = status;
bytesOut++;
if (status == MIDI_EOX)
{
dev->rx_sysex = false;
}
}
}
else // shift out the sysex bytes
{
for (int i = 0; i < 4; i++)
{
UINT8 byte = dev->rx_evBuf[msg].message & 0xff;
*pOut++ = byte;
bytesOut++;
if (byte == MIDI_EOX)
{
dev->rx_sysex = false;
break;
}
dev->rx_evBuf[msg].message >>= 8;
}
}
}
else
{
switch ((status>>4) & 0xf)
{
case 0xc: // 2-byte messages
case 0xd:
*pOut++ = status;
*pOut++ = Pm_MessageData1(dev->rx_evBuf[msg].message);
bytesOut += 2;
break;
case 0xf: // system common
switch (status & 0xf)
{
case 0: // System Exclusive
{
*pOut++ = status; // this should be OK: the shortest legal sysex is F0 tt dd F7, I believe
*pOut++ = (dev->rx_evBuf[msg].message>>8) & 0xff;
*pOut++ = (dev->rx_evBuf[msg].message>>16) & 0xff;
UINT8 last = *pOut++ = (dev->rx_evBuf[msg].message>>24) & 0xff;
bytesOut += 4;
dev->rx_sysex = (last != MIDI_EOX);
break;
}
case 7: // End of System Exclusive
*pOut++ = status;
bytesOut += 1;
dev->rx_sysex = false;
break;
case 2: // song pos
case 3: // song select
*pOut++ = status;
*pOut++ = Pm_MessageData1(dev->rx_evBuf[msg].message);
*pOut++ = Pm_MessageData2(dev->rx_evBuf[msg].message);
bytesOut += 3;
break;
default: // all other defined Fx messages are 1 byte
break;
}
break;
default:
*pOut++ = status;
*pOut++ = Pm_MessageData1(dev->rx_evBuf[msg].message);
*pOut++ = Pm_MessageData2(dev->rx_evBuf[msg].message);
bytesOut += 3;
break;
}
}
}
return bytesOut;
#else
return 0;
#endif
}
void osd_write_midi_channel(osd_midi_device *dev, UINT8 data)
{
#ifndef DISABLE_MIDI
int bytes_needed = 0;
PmEvent ev;
ev.timestamp = 0; // use the current time
// printf("write: %02x (%d)\n", data, dev->xmit_cnt);
if (dev->xmit_cnt >= 4)
{
printf("MIDI out: packet assembly overflow, contact MAMEdev!\n");
return;
}
// handle sysex
if (dev->last_status == MIDI_SYSEX)
{
// printf("sysex: %02x (%d)\n", data, dev->xmit_cnt);
// if we get a status that isn't sysex, assume it's system common
if ((data & 0x80) && (data != MIDI_EOX))
{
// printf("common during sysex!\n");
ev.message = Pm_Message(data, 0, 0);
Pm_Write(dev->pmStream, &ev, 1);
return;
}
dev->xmit_in[dev->xmit_cnt++] = data;
// if EOX or 4 bytes filled, transmit 4 bytes
if ((dev->xmit_cnt == 4) || (data == MIDI_EOX))
{
ev.message = dev->xmit_in[0] | (dev->xmit_in[1]<<8) | (dev->xmit_in[2]<<16) | (dev->xmit_in[3]<<24);
Pm_Write(dev->pmStream, &ev, 1);
dev->xmit_in[0] = dev->xmit_in[1] = dev->xmit_in[2] = dev->xmit_in[3] = 0;
dev->xmit_cnt = 0;
// printf("SysEx packet: %08x\n", ev.message);
// if this is EOX, kill the running status
if (data == MIDI_EOX)
{
dev->last_status = 0;
}
}
return;
}
// handle running status. don't allow system real-time messages to be considered as running status.
if ((dev->xmit_cnt == 0) && (data & 0x80) && (data < 0xf8))
{
dev->last_status = data;
}
if ((dev->xmit_cnt == 0) && !(data & 0x80))
{
dev->xmit_in[dev->xmit_cnt++] = dev->last_status;
dev->xmit_in[dev->xmit_cnt++] = data;
// printf("\trunning status: [%d] = %02x, [%d] = %02x, last_status = %02x\n", dev->xmit_cnt-2, dev->last_status, dev->xmit_cnt-1, data, dev->last_status);
}
else
{
dev->xmit_in[dev->xmit_cnt++] = data;
// printf("\tNRS: [%d] = %02x\n", dev->xmit_cnt-1, data);
}
if ((dev->xmit_cnt == 1) && (dev->xmit_in[0] == MIDI_SYSEX))
{
// printf("Start SysEx!\n");
dev->last_status = MIDI_SYSEX;
return;
}
// are we there yet?
// printf("status check: %02x\n", dev->xmit_in[0]);
switch ((dev->xmit_in[0]>>4) & 0xf)
{
case 0xc: // 2-byte messages
case 0xd:
bytes_needed = 2;
break;
case 0xf: // system common
switch (dev->xmit_in[0] & 0xf)
{
case 0: // System Exclusive is handled above
break;
case 7: // End of System Exclusive
bytes_needed = 1;
break;
case 2: // song pos
case 3: // song select
bytes_needed = 3;
break;
default: // all other defined Fx messages are 1 byte
bytes_needed = 1;
break;
}
break;
default:
bytes_needed = 3;
break;
}
if (dev->xmit_cnt == bytes_needed)
{
ev.message = Pm_Message(dev->xmit_in[0], dev->xmit_in[1], dev->xmit_in[2]);
Pm_Write(dev->pmStream, &ev, 1);
dev->xmit_cnt = 0;
}
#endif
}
void osd_init_midi(void)
{
#ifndef DISABLE_MIDI
Pm_Initialize();
#endif
}
void osd_shutdown_midi(void)
{
#ifndef DISABLE_MIDI
Pm_Terminate();
#endif
}

View File

@ -366,13 +366,4 @@ typedef float CGFloat;
#endif // __OBJC__
//============================================================
// PROTOTYPES
//============================================================
void debugwin_update_during_game(running_machine &machine);
#endif // __SDL_DEBUGOSX__

View File

@ -110,13 +110,20 @@ void sdl_osd_interface::wait_for_debugger(device_t &device, bool firststop)
//============================================================
// debugwin_update_during_game
// debugger_update
//============================================================
void debugwin_update_during_game(running_machine &machine)
void sdl_osd_interface::debugger_update()
{
}
//============================================================
// debugger_exit
//============================================================
void sdl_osd_interface::debugger_exit()
{
}
//============================================================
// debugwin_view_update

View File

@ -35,9 +35,6 @@
#include "debugqtmemorywindow.h"
#include "debugqtbreakpointswindow.h"
#include "debugqt.h"
//============================================================
// "Global" variables to make QT happy
//============================================================
@ -323,11 +320,14 @@ void xxx_osd_interface::wait_for_debugger(device_t &device, bool firststop)
// Available for video.*
//============================================================
void debugwin_update_during_game(running_machine &machine)
void xxx_osd_interface::debugger_update()
{
qApp->processEvents(QEventLoop::AllEvents, 1);
}
void xxx_osd_interface::debugger_exit()
{
}
#else
@ -340,7 +340,6 @@ void debugwin_update_during_game(running_machine &machine)
#include "osdepend.h"
#include "osdsdl.h"
// win32 stubs for linking
void sdl_osd_interface::init_debugger()
{
}
@ -349,8 +348,11 @@ void sdl_osd_interface::wait_for_debugger(device_t &device, bool firststop)
{
}
// win32 stubs for linking
void debugwin_update_during_game(running_machine &machine)
void sdl_osd_interface::debugger_update()
{
}
void sdl_osd_interface::debugger_exit()
{
}

View File

@ -1,6 +0,0 @@
#ifndef _DEBUGQT_H_
#define _DEBUGQT_H_
void debugwin_update_during_game(running_machine &machine);
#endif

View File

@ -27,7 +27,11 @@ void sdl_osd_interface::wait_for_debugger(device_t &device, bool firststop)
}
// win32 stubs for linking
void debugwin_update_during_game(running_machine &machine)
void sdl_osd_interface::debugger_update()
{
}
void sdl_osd_interface::debugger_exit()
{
}

View File

@ -213,10 +213,6 @@ static int sixaxis_mode;
// PROTOTYPES
//============================================================
static void sdlinput_pause(running_machine &machine);
static void sdlinput_resume(running_machine &machine);
static void sdlinput_exit(running_machine &machine);
// deivce list management
static void device_list_reset_devices(device_info *devlist_head);
static void device_list_free_devices(device_info **devlist_head);
@ -1389,7 +1385,7 @@ static void sdlinput_register_keyboards(running_machine &machine)
// sdlinput_init
//============================================================
void sdlinput_init(running_machine &machine)
bool sdl_osd_interface::input_init()
{
keyboard_list = NULL;
joystick_list = NULL;
@ -1398,37 +1394,32 @@ void sdlinput_init(running_machine &machine)
app_has_mouse_focus = 1;
// we need pause and exit callbacks
machine.add_notifier(MACHINE_NOTIFY_PAUSE, machine_notify_delegate(FUNC(sdlinput_pause), &machine));
machine.add_notifier(MACHINE_NOTIFY_RESUME, machine_notify_delegate(FUNC(sdlinput_resume), &machine));
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(sdlinput_exit), &machine));
// allocate a lock for input synchronizations
input_lock = osd_lock_alloc();
assert_always(input_lock != NULL, "Failed to allocate input_lock");
// register the keyboards
sdlinput_register_keyboards(machine);
sdlinput_register_keyboards(machine());
// register the mice
sdlinput_register_mice(machine);
sdlinput_register_mice(machine());
#if (USE_XINPUT)
// register the lightguns
sdlinput_register_lightguns(machine);
sdlinput_register_lightguns(machine());
#endif
if (machine.debug_flags & DEBUG_FLAG_OSD_ENABLED)
if (machine().debug_flags & DEBUG_FLAG_OSD_ENABLED)
{
osd_printf_warning("Debug Build: Disabling input grab for -debug\n");
mouse_enabled = 0;
}
// get Sixaxis special mode info
sixaxis_mode = downcast<sdl_options &>(machine.options()).sixaxis();
sixaxis_mode = downcast<sdl_options &>(machine().options()).sixaxis();
// register the joysticks
sdlinput_register_joysticks(machine);
sdlinput_register_joysticks(machine());
// now reset all devices
device_list_reset_devices(keyboard_list);
@ -1437,6 +1428,7 @@ void sdlinput_init(running_machine &machine)
#if (USE_XINPUT)
device_list_reset_devices(lightgun_list);
#endif
return true;
}
@ -1444,13 +1436,13 @@ void sdlinput_init(running_machine &machine)
// sdlinput_pause
//============================================================
static void sdlinput_pause(running_machine &machine)
void sdl_osd_interface::input_pause()
{
// keep track of the paused state
input_paused = true;
}
static void sdlinput_resume(running_machine &machine)
void sdl_osd_interface::input_resume()
{
// keep track of the paused state
input_paused = false;
@ -1461,14 +1453,14 @@ static void sdlinput_resume(running_machine &machine)
// sdlinput_exit
//============================================================
static void sdlinput_exit(running_machine &machine)
void sdl_osd_interface::input_exit()
{
// free the lock
osd_lock_free(input_lock);
// deregister
sdlinput_deregister_joysticks(machine);
sdlinput_deregister_joysticks(machine());
// free all devices
device_list_free_devices(&keyboard_list);

View File

@ -1,8 +1,9 @@
#include "emu.h"
#include "netdev_tap.h"
#include "netdev_pcap.h"
#include "osdsdl.h"
void sdlnetdev_init(running_machine &machine)
bool sdl_osd_interface::network_init()
{
#ifdef SDLMAME_NET_TAPTUN
init_tap();
@ -10,9 +11,10 @@ void sdlnetdev_init(running_machine &machine)
#ifdef SDLMAME_NET_PCAP
init_pcap();
#endif
return true;
}
void sdlnetdev_deinit(running_machine &machine)
void sdl_osd_interface::network_exit()
{
#ifdef SDLMAME_NET_TAPTUN
deinit_tap();

View File

@ -1,7 +0,0 @@
#ifndef __NETDEV_H__
#define __NETDEV_H__
void sdlnetdev_init(running_machine &machine);
void sdlnetdev_deinit(running_machine &machine);
#endif

View File

@ -238,6 +238,8 @@ public:
// debugger overridables
virtual void init_debugger();
virtual void wait_for_debugger(device_t &device, bool firststop);
virtual void debugger_update();
virtual void debugger_exit();
// audio overridables
virtual void update_audio_stream(const INT16 *buffer, int samples_this_frame);
@ -251,8 +253,26 @@ public:
virtual void font_close(osd_font font);
virtual bool font_get_bitmap(osd_font font, unicode_char chnum, bitmap_argb32 &bitmap, INT32 &width, INT32 &xoffs, INT32 &yoffs);
virtual bool video_init();
virtual bool sound_init();
virtual bool input_init();
virtual void input_pause();
virtual void input_resume();
virtual bool output_init();
#ifdef USE_NETWORK
virtual bool network_init();
#endif
virtual void video_exit();
virtual void sound_exit();
virtual void input_exit();
virtual void output_exit();
#ifdef USE_NETWORK
virtual void network_exit();
#endif
private:
static void osd_exit(running_machine &machine);
virtual void osd_exit();
watchdog *m_watchdog;

View File

@ -71,12 +71,10 @@ PID_CAST osd_getpid(void)
// sdloutput_init
//============================================================
void sdloutput_init(running_machine &machine)
bool sdl_osd_interface::output_init()
{
int fildes;
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(sdloutput_exit), &machine));
fildes = open(SDLMAME_OUTPUT, O_RDWR | O_NONBLOCK);
if (fildes < 0)
@ -89,11 +87,12 @@ void sdloutput_init(running_machine &machine)
output = fdopen(fildes, "w");
osd_printf_verbose("output: opened output notifier file %s\n", SDLMAME_OUTPUT);
fprintf(output, "MAME " PID_FMT " START %s\n", osd_getpid(), machine.system().name);
fprintf(output, "MAME " PID_FMT " START %s\n", osd_getpid(), machine().system().name);
fflush(output);
}
output_set_notifier(NULL, notifier_callback, NULL);
return true;
}
@ -101,11 +100,11 @@ void sdloutput_init(running_machine &machine)
// winoutput_exit
//============================================================
static void sdloutput_exit(running_machine &machine)
void sdl_osd_interface::output_exit()
{
if (output != NULL)
{
fprintf(output, "MAME " PID_FMT " STOP %s\n", osd_getpid(), machine.system().name);
fprintf(output, "MAME " PID_FMT " STOP %s\n", osd_getpid(), machine().system().name);
fflush(output);
fclose(output);
output = NULL;
@ -128,13 +127,20 @@ static void notifier_callback(const char *outname, INT32 value, void *param)
#else /* SDLMAME_WIN32 */
#include "emu.h"
#include "osdsdl.h"
#include "emucore.h"
//============================================================
// Stub for win32
//============================================================
void sdloutput_init(running_machine &machine)
bool sdl_osd_interface::output_init()
{
return true;
}
void sdl_osd_interface::output_exit()
{
}

View File

@ -397,7 +397,6 @@ OSDOBJS = \
$(SDLOBJ)/window.o \
$(SDLOBJ)/output.o \
$(SDLOBJ)/watchdog.o \
$(SDLOBJ)/sdlmidi.o
ifdef NO_USE_MIDI
DEFS += -DDISABLE_MIDI=1

View File

@ -50,7 +50,6 @@
#include "output.h"
#include "osdsdl.h"
#include "sdlos.h"
#include "netdev.h"
// we override SDL's normal startup on Win32
// please see sdlprefix.h as well
@ -370,8 +369,6 @@ int main(int argc, char *argv[])
}
#endif
osd_init_midi(); // this is a blues riff in B, watch me for the changes and try to keep up...
{
sdl_osd_interface osd;
sdl_options options;
@ -401,8 +398,6 @@ int main(int argc, char *argv[])
#endif
#endif
osd_shutdown_midi();
exit(res);
return res;
@ -444,11 +439,10 @@ sdl_osd_interface::~sdl_osd_interface()
// osd_exit
//============================================================
void sdl_osd_interface::osd_exit(running_machine &machine)
void sdl_osd_interface::osd_exit()
{
#ifdef SDLMAME_NETWORK
sdlnetdev_deinit(machine);
#endif
osd_interface::exit_subsystems();
if (!SDLMAME_INIT_IN_WORKER_THREAD)
{
@ -667,8 +661,6 @@ void sdl_osd_interface::init(running_machine &machine)
}
osd_sdl_info();
}
// must be before sdlvideo_init!
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(osd_exit), &machine));
defines_verbose();
@ -676,26 +668,11 @@ void sdl_osd_interface::init(running_machine &machine)
if (machine.debug_flags & DEBUG_FLAG_OSD_ENABLED)
{
osd_printf_error("sdlmame: -debug not supported on X11-less builds\n\n");
osd_exit(machine);
osd_exit();
exit(-1);
}
if (sdlvideo_init(machine))
{
osd_exit(machine);
osd_printf_error("sdlvideo_init: Initialization failed!\n\n\n");
fflush(stderr);
fflush(stdout);
exit(-1);
}
sdlinput_init(machine);
sdlaudio_init(machine);
sdloutput_init(machine);
#ifdef SDLMAME_NETWORK
sdlnetdev_init(machine);
#endif
osd_interface::init_subsystems();
if (options.oslog())
machine.add_logerror_callback(output_oslog);

View File

@ -1 +0,0 @@
#include "../portmedia/pmmidi.inc"

View File

@ -73,7 +73,6 @@ static int sdl_init(running_machine &machine);
static void sdl_kill(running_machine &machine);
static int sdl_create_buffers(void);
static void sdl_destroy_buffers(void);
static void sdl_cleanup_audio(running_machine &machine);
static void SDLCALL sdl_callback(void *userdata, Uint8 *stream, int len);
@ -81,23 +80,27 @@ static void SDLCALL sdl_callback(void *userdata, Uint8 *stream, int len)
//============================================================
// osd_start_audio_stream
//============================================================
void sdlaudio_init(running_machine &machine)
bool sdl_osd_interface::sound_init()
{
if (LOG_SOUND)
sound_log = fopen(SDLMAME_SOUND_LOG, "w");
// skip if sound disabled
if (machine.sample_rate() != 0)
if (machine().sample_rate() != 0)
{
// attempt to initialize SDL
if (sdl_init(machine))
return;
if (initialized_audio)
{
sound_exit();
}
// attempt to initialize SDL
if (sdl_init(machine()))
return false;
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(sdl_cleanup_audio), &machine));
// set the startup volume
machine.osd().set_mastervolume(attenuation);
machine().osd().set_mastervolume(attenuation);
}
return;
return true;
}
@ -106,14 +109,14 @@ void sdlaudio_init(running_machine &machine)
// osd_stop_audio_stream
//============================================================
static void sdl_cleanup_audio(running_machine &machine)
void sdl_osd_interface::sound_exit()
{
// if nothing to do, don't do it
if (machine.sample_rate() == 0)
if (machine().sample_rate() == 0)
return;
// kill the buffers and dsound
sdl_kill(machine);
sdl_kill(machine());
sdl_destroy_buffers();
// print out over/underflow stats
@ -426,11 +429,6 @@ static int sdl_init(running_machine &machine)
SDL_AudioSpec aspec, obtained;
char audio_driver[16] = "";
if (initialized_audio)
{
sdl_cleanup_audio(machine);
}
osd_printf_verbose("Audio: Start initialization\n");
#if (SDLMAME_SDL2)
strncpy(audio_driver, SDL_GetCurrentAudioDriver(), sizeof(audio_driver));

View File

@ -49,11 +49,6 @@
#include "video.h"
#include "window.h"
#include "input.h"
#if !defined(NO_DEBUGGER)
#include "debugqt.h"
#endif
#include "osdsdl.h"
#include "sdlos.h"
@ -85,7 +80,6 @@ static sdl_monitor_info *sdl_monitor_list;
// PROTOTYPES
//============================================================
static void video_exit(running_machine &machine);
static void init_monitors(void);
static sdl_monitor_info *pick_monitor(sdl_options &options, int index);
@ -101,38 +95,35 @@ static void get_resolution(const char *defdata, const char *data, sdl_window_con
// sdlvideo_init
//============================================================
int sdlvideo_init(running_machine &machine)
bool sdl_osd_interface::video_init()
{
int index;
// extract data from the options
extract_video_config(machine);
// ensure we get called on the way out
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(video_exit), &machine));
extract_video_config(machine());
// set up monitors first
init_monitors();
// we need the beam width in a float, contrary to what the core does.
video_config.beamwidth = machine.options().beam();
video_config.beamwidth = machine().options().beam();
// initialize the window system so we can make windows
if (sdlwindow_init(machine))
return 1;
if (sdlwindow_init(machine()))
return false;
// create the windows
sdl_options &options = downcast<sdl_options &>(machine.options());
sdl_options &options = downcast<sdl_options &>(machine().options());
for (index = 0; index < video_config.numscreens; index++)
{
sdl_window_config conf;
memset(&conf, 0, sizeof(conf));
extract_window_config(machine, index, &conf);
if (sdlwindow_video_window_create(machine, index, pick_monitor(options, index), &conf))
return 1;
extract_window_config(machine(), index, &conf);
if (sdlwindow_video_window_create(machine(), index, pick_monitor(options, index), &conf))
return false;
}
return 0;
return true;
}
@ -140,7 +131,7 @@ int sdlvideo_init(running_machine &machine)
// video_exit
//============================================================
static void video_exit(running_machine &machine)
void sdl_osd_interface::video_exit()
{
// free all of our monitor information
while (sdl_monitor_list != NULL)
@ -341,10 +332,8 @@ void sdl_osd_interface::update(bool skip_redraw)
sdlinput_poll(machine());
check_osd_inputs(machine());
#if !defined(NO_DEBUGGER)
if ((machine().debug_flags & DEBUG_FLAG_OSD_ENABLED) != 0)
debugwin_update_during_game(machine());
#endif
debugger_update();
}

View File

@ -30,7 +30,6 @@
#include "debug/debugcpu.h"
// MAMEOS headers
#include "debugwin.h"
#include "winmain.h"
#include "window.h"
#include "video.h"
@ -436,9 +435,6 @@ void windows_osd_interface::init_debugger()
// get other metrics
hscroll_height = GetSystemMetrics(SM_CYHSCROLL);
vscroll_width = GetSystemMetrics(SM_CXVSCROLL);
// ensure we get called on the way out
machine().add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(debugwin_destroy_windows), &machine()));
}
@ -447,7 +443,7 @@ void windows_osd_interface::init_debugger()
// debugwin_destroy_windows
//============================================================
void debugwin_destroy_windows(running_machine &machine)
void windows_osd_interface::debugger_exit()
{
// loop over windows and free them
while (window_list != NULL)
@ -463,21 +459,21 @@ void debugwin_destroy_windows(running_machine &machine)
//============================================================
// debugwin_update_during_game
// debugger_update
//============================================================
void debugwin_update_during_game(running_machine &machine)
void windows_osd_interface::debugger_update()
{
// if we're running live, do some checks
if (!winwindow_has_focus() && !debug_cpu_is_stopped(machine) && machine.phase() == MACHINE_PHASE_RUNNING)
if (!winwindow_has_focus() && !debug_cpu_is_stopped(machine()) && machine().phase() == MACHINE_PHASE_RUNNING)
{
// see if the interrupt key is pressed and break if it is
if (debugwin_seq_pressed(machine))
if (debugwin_seq_pressed(machine()))
{
HWND focuswnd = GetFocus();
debugwin_info *info;
debug_cpu_get_visible_cpu(machine)->debug()->halt_on_next_instruction("User-initiated break\n");
debug_cpu_get_visible_cpu(machine())->debug()->halt_on_next_instruction("User-initiated break\n");
// if we were focused on some window's edit box, reset it to default
for (info = window_list; info != NULL; info = info->next)

View File

@ -1,28 +0,0 @@
// license:BSD-3-Clause
// copyright-holders:Aaron Giles
//============================================================
//
// debugwin.h - Win32 debug window handling
//
//============================================================
#ifndef __WIN_DEBUGWIN__
#define __WIN_DEBUGWIN__
//============================================================
// GLOBAL VARIABLES
//============================================================
// windows
//============================================================
// PROTOTYPES
//============================================================
void debugwin_destroy_windows(running_machine &machine);
void debugwin_update_during_game(running_machine &machine);
#endif

View File

@ -34,7 +34,6 @@
#include "winmain.h"
#include "window.h"
#include "input.h"
#include "debugwin.h"
#include "video.h"
#include "strconv.h"
#include "config.h"
@ -213,10 +212,6 @@ static const TCHAR *const default_axis_name[] =
// PROTOTYPES
//============================================================
static void wininput_pause(running_machine &machine);
static void wininput_resume(running_machine &machine);
static void wininput_exit(running_machine &machine);
// device list management
static void device_list_poll_devices(device_info *devlist_head);
static void device_list_reset_devices(device_info *devlist_head);
@ -463,31 +458,27 @@ INLINE INT32 normalize_absolute_axis(INT32 raw, INT32 rawmin, INT32 rawmax)
//============================================================
// wininput_init
// input_init
//============================================================
void wininput_init(running_machine &machine)
bool windows_osd_interface::input_init()
{
// we need pause and exit callbacks
machine.add_notifier(MACHINE_NOTIFY_PAUSE, machine_notify_delegate(FUNC(wininput_pause), &machine));
machine.add_notifier(MACHINE_NOTIFY_RESUME, machine_notify_delegate(FUNC(wininput_resume), &machine));
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(wininput_exit), &machine));
// allocate a lock for input synchronizations, since messages sometimes come from another thread
input_lock = osd_lock_alloc();
assert_always(input_lock != NULL, "Failed to allocate input_lock");
// decode the options
lightgun_shared_axis_mode = downcast<windows_options &>(machine.options()).dual_lightgun();
lightgun_shared_axis_mode = downcast<windows_options &>(machine().options()).dual_lightgun();
// initialize RawInput and DirectInput (RawInput first so we can fall back)
rawinput_init(machine);
dinput_init(machine);
win32_init(machine);
rawinput_init(machine());
dinput_init(machine());
win32_init(machine());
// poll once to get the initial states
input_enabled = true;
wininput_poll(machine);
wininput_poll(machine());
return true;
}
@ -495,13 +486,13 @@ void wininput_init(running_machine &machine)
// wininput_pause
//============================================================
static void wininput_pause(running_machine &machine)
void windows_osd_interface::input_pause()
{
// keep track of the paused state
input_paused = true;
}
static void wininput_resume(running_machine &machine)
void windows_osd_interface::input_resume()
{
// keep track of the paused state
input_paused = false;
@ -512,7 +503,7 @@ static void wininput_resume(running_machine &machine)
// wininput_exit
//============================================================
static void wininput_exit(running_machine &machine)
void windows_osd_interface::input_exit()
{
// acquire the lock and turn off input (this ensures everyone is done)
osd_lock_acquire(input_lock);

View File

@ -1,12 +1,14 @@
#include "emu.h"
#include "winmain.h"
#include "netdev_pcap.h"
void winnetdev_init(running_machine &machine)
bool windows_osd_interface::network_init()
{
init_pcap();
return true;
}
void winnetdev_deinit(running_machine &machine)
void windows_osd_interface::network_exit()
{
deinit_pcap();
}

View File

@ -1,7 +0,0 @@
#ifndef __NETDEV_H
#define __NETDEV_H
void winnetdev_init(running_machine &machine);
void winnetdev_deinit(running_machine &machine);
#endif

View File

@ -13,7 +13,7 @@
// MAME headers
#include "emu.h"
#include "osdepend.h"
#include "winmain.h"
// MAMEOS headers
#include "output.h"
@ -66,7 +66,6 @@ static UINT om_mame_get_id_string;
// FUNCTION PROTOTYPES
//============================================================
static void winoutput_exit(running_machine &machine);
static int create_window_class(void);
static LRESULT CALLBACK output_window_proc(HWND wnd, UINT message, WPARAM wparam, LPARAM lparam);
static LRESULT register_client(HWND hwnd, LPARAM id);
@ -77,16 +76,13 @@ static void notifier_callback(const char *outname, INT32 value, void *param);
//============================================================
// winoutput_init
// output_init
//============================================================
void winoutput_init(running_machine &machine)
bool windows_osd_interface::output_init()
{
int result;
// ensure we get cleaned up
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(winoutput_exit), &machine));
// reset globals
clientlist = NULL;
@ -110,7 +106,7 @@ void winoutput_init(running_machine &machine)
assert(output_hwnd != NULL);
// set a pointer to the running machine
SetWindowLongPtr(output_hwnd, GWLP_USERDATA, (LONG_PTR)&machine);
SetWindowLongPtr(output_hwnd, GWLP_USERDATA, (LONG_PTR)&machine());
// allocate message ids
om_mame_start = RegisterWindowMessage(OM_MAME_START);
@ -132,14 +128,16 @@ void winoutput_init(running_machine &machine)
// register a notifier for output changes
output_set_notifier(NULL, notifier_callback, NULL);
return true;
}
//============================================================
// winoutput_exit
// output_exit
//============================================================
static void winoutput_exit(running_machine &machine)
void windows_osd_interface::output_exit()
{
// free all the clients
while (clientlist != NULL)

View File

@ -67,7 +67,6 @@ static int buffer_overflows;
// PROTOTYPES
//============================================================
static void sound_exit(running_machine &machine);
static HRESULT dsound_init(running_machine &machine);
static void dsound_kill(void);
static HRESULT dsound_create_buffers(void);
@ -76,21 +75,19 @@ static void dsound_destroy_buffers(void);
//============================================================
// winsound_init
// sound_init
//============================================================
void winsound_init(running_machine &machine)
bool windows_osd_interface::sound_init()
{
// if no sound, don't create anything
if (!machine.options().sound())
return;
// ensure we get called on the way out
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(sound_exit), &machine));
if (!machine().options().sound())
return true;
// attempt to initialize directsound
// don't make it fatal if we can't -- we'll just run without sound
dsound_init(machine);
dsound_init(machine());
return true;
}
@ -98,7 +95,7 @@ void winsound_init(running_machine &machine)
// sound_exit
//============================================================
static void sound_exit(running_machine &machine)
void windows_osd_interface::sound_exit()
{
// kill the buffers and dsound
dsound_destroy_buffers();

View File

@ -25,7 +25,6 @@
#include "video.h"
#include "window.h"
#include "input.h"
#include "debugwin.h"
#include "strconv.h"
#include "config.h"
@ -51,7 +50,6 @@ static win_monitor_info *primary_monitor;
// PROTOTYPES
//============================================================
static void winvideo_exit(running_machine &machine);
static void init_monitors(void);
static BOOL CALLBACK monitor_enum_callback(HMONITOR handle, HDC dc, LPRECT rect, LPARAM data);
static win_monitor_info *pick_monitor(windows_options &options, int index);
@ -65,43 +63,38 @@ static void get_resolution(const char *defdata, const char *data, win_window_con
//============================================================
// winvideo_init
// video_init
//============================================================
void winvideo_init(running_machine &machine)
bool windows_osd_interface::video_init()
{
int index;
// ensure we get called on the way out
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(winvideo_exit), &machine));
// extract data from the options
extract_video_config(machine);
extract_video_config(machine());
// set up monitors first
init_monitors();
// initialize the window system so we can make windows
winwindow_init(machine);
winwindow_init(machine());
// create the windows
windows_options &options = downcast<windows_options &>(machine.options());
windows_options &options = downcast<windows_options &>(machine().options());
for (index = 0; index < video_config.numscreens; index++)
winwindow_video_window_create(machine, index, pick_monitor(options, index), &video_config.window[index]);
winwindow_video_window_create(machine(), index, pick_monitor(options, index), &video_config.window[index]);
if (video_config.mode != VIDEO_MODE_NONE)
SetForegroundWindow(win_window_list->hwnd);
// possibly create the debug window, but don't show it yet
if (machine.debug_flags & DEBUG_FLAG_OSD_ENABLED)
machine.osd().init_debugger();
return true;
}
//============================================================
// winvideo_exit
// video_exit
//============================================================
static void winvideo_exit(running_machine &machine)
void windows_osd_interface::video_exit()
{
// free all of our monitor information
while (win_monitor_list != NULL)
@ -186,6 +179,9 @@ void windows_osd_interface::update(bool skip_redraw)
winwindow_process_events(machine(), TRUE, FALSE);
wininput_poll(machine());
check_osd_inputs(machine());
// if we're running, disable some parts of the debugger
if ((machine().debug_flags & DEBUG_FLAG_OSD_ENABLED) != 0)
debugger_update();
}

View File

@ -31,7 +31,6 @@
#include "window.h"
#include "video.h"
#include "input.h"
#include "debugwin.h"
#include "strconv.h"
#include "config.h"
#include "winutf8.h"
@ -344,10 +343,6 @@ void winwindow_process_events(running_machine &machine, int ingame, bool nodispa
assert(GetCurrentThreadId() == main_threadid);
// if we're running, disable some parts of the debugger
if (ingame && (machine.debug_flags & DEBUG_FLAG_OSD_ENABLED) != 0)
debugwin_update_during_game(machine);
// remember the last time we did this
last_event_check = GetTickCount();

View File

@ -317,7 +317,6 @@ OSDCOREOBJS = \
$(WINOBJ)/winsocket.o \
$(WINOBJ)/winwork.o \
$(WINOBJ)/winptty.o \
$(WINOBJ)/winmidi.o
#-------------------------------------------------

View File

@ -39,9 +39,6 @@
#include "winutil.h"
#include "debugger.h"
#include "winfile.h"
#ifdef USE_NETWORK
#include "netdev.h"
#endif
#define DEBUG_SLOW_LOCKS 0
@ -466,8 +463,6 @@ int main(int argc, char *argv[])
FreeConsole();
}
osd_init_midi();
// parse config and cmdline options
DWORD result = 0;
{
@ -476,9 +471,6 @@ int main(int argc, char *argv[])
cli_frontend frontend(options, osd);
result = frontend.execute(argc, argv);
}
osd_shutdown_midi();
// free symbols
symbols = NULL;
return result;
@ -617,9 +609,6 @@ void windows_osd_interface::init(running_machine &machine)
if (!(machine.debug_flags & DEBUG_FLAG_OSD_ENABLED))
SetThreadPriority(GetCurrentThread(), options.priority());
// ensure we get called on the way out
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(osd_exit), &machine));
// get number of processors
stemp = options.numprocessors();
@ -636,13 +625,8 @@ void windows_osd_interface::init(running_machine &machine)
}
// initialize the subsystems
winvideo_init(machine);
winsound_init(machine);
wininput_init(machine);
winoutput_init(machine);
#ifdef USE_NETWORK
winnetdev_init(machine);
#endif
osd_interface::init_subsystems();
// notify listeners of screen configuration
astring tempstring;
for (win_window_info *info = win_window_list; info != NULL; info = info->next)
@ -698,7 +682,7 @@ void windows_osd_interface::init(running_machine &machine)
// osd_exit
//============================================================
void windows_osd_interface::osd_exit(running_machine &machine)
void windows_osd_interface::osd_exit()
{
// no longer have a machine
g_current_machine = NULL;
@ -706,10 +690,8 @@ void windows_osd_interface::osd_exit(running_machine &machine)
// cleanup sockets
win_cleanup_sockets();
#ifdef USE_NETWORK
winnetdev_deinit(machine);
#endif
osd_interface::exit_subsystems();
// take down the watchdog thread if it exists
if (watchdog_thread != NULL)
{
@ -740,7 +722,7 @@ void windows_osd_interface::osd_exit(running_machine &machine)
timeEndPeriod(caps.wPeriodMin);
// one last pass at events
winwindow_process_events(machine, 0, 0);
winwindow_process_events(machine(), 0, 0);
}

View File

@ -298,6 +298,8 @@ public:
// debugger overridables
virtual void init_debugger();
virtual void wait_for_debugger(device_t &device, bool firststop);
virtual void debugger_update();
virtual void debugger_exit();
// audio overridables
virtual void update_audio_stream(const INT16 *buffer, int samples_this_frame);
@ -314,8 +316,26 @@ public:
virtual void font_close(osd_font font);
virtual bool font_get_bitmap(osd_font font, unicode_char chnum, bitmap_argb32 &bitmap, INT32 &width, INT32 &xoffs, INT32 &yoffs);
virtual bool video_init();
virtual bool sound_init();
virtual bool input_init();
virtual void input_pause();
virtual void input_resume();
virtual bool output_init();
#ifdef USE_NETWORK
virtual bool network_init();
#endif
virtual void video_exit();
virtual void sound_exit();
virtual void input_exit();
virtual void output_exit();
#ifdef USE_NETWORK
virtual void network_exit();
#endif
private:
static void osd_exit(running_machine &machine);
void osd_exit();
static const int DEFAULT_FONT_HEIGHT = 200;
};

View File

@ -1 +0,0 @@
#include "../portmedia/pmmidi.inc"