decocass.spp: Invert sprite/sprite priority (seems to help coozumou)

This commit is contained in:
AJR 2018-02-09 14:16:23 -05:00
parent 8e4e897f1d
commit f9528c037a

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@ -524,10 +524,9 @@ void decocass_state::draw_sprites(bitmap_ind16 &bitmap, bitmap_ind8 &priority, c
int sprite_y_adjust, int sprite_y_adjust_flip_screen,
uint8_t *sprite_ram, int interleave)
{
int i,offs;
/* Draw the sprites */
for (i = 0, offs = 0; i < 8; i++, offs += 4 * interleave)
int offs = 28 * interleave;
for (int i = 0; i < 8; i++, offs -= 4 * interleave)
{
int sx, sy, flipx, flipy;