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https://github.com/holub/mame
synced 2025-10-04 16:34:53 +03:00
new not working machine
------------------------------------------ unknown poker game [chaneman]
This commit is contained in:
parent
5b0b10095a
commit
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@ -4872,6 +4872,7 @@ files {
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MAME_DIR .. "src/mame/drivers/ice_tbd.cpp",
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MAME_DIR .. "src/mame/drivers/umipoker.cpp",
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MAME_DIR .. "src/mame/drivers/unkhorse.cpp",
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MAME_DIR .. "src/mame/drivers/unkpoker.cpp",
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MAME_DIR .. "src/mame/drivers/usbilliards.cpp",
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MAME_DIR .. "src/mame/drivers/usgames.cpp",
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MAME_DIR .. "src/mame/includes/usgames.h",
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@ -1307,6 +1307,7 @@ unianapc.cpp
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unico.cpp
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unkfr.cpp
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unkhorse.cpp
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unkpoker.cpp
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upscope.cpp
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usbilliards.cpp
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usgames.cpp
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173
src/mame/drivers/unkpoker.cpp
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173
src/mame/drivers/unkpoker.cpp
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@ -0,0 +1,173 @@
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// license:BSD-3-Clause
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// copyright-holders:
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/****************************************************************************************
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Unknown Color Poker Game
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------------------------------
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8080A CPU
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Four 2716 eproms
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Six 2102 Rams
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Two 2112 Rams
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Two 5101 Rams (Low Power Versions, one connected to Battery)
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Four position DIP Switch - DIP 1 changes on screen text from
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normal to high lighted as seen pics. Other DIPS unknown.
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Sound?
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Date of manufacture unknown. Latest date codes on logic chips is 1980.
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Chaneman 3/20/2019
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TODO: everything
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*******************************************************************************************/
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#include "emu.h"
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#include "cpu/i8085/i8085.h"
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#include "machine/nvram.h"
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#include "screen.h"
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#include "emupal.h"
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#include "speaker.h"
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class unkpoker_state : public driver_device
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{
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public:
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unkpoker_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_maincpu(*this,"maincpu"),
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m_videoram(*this, "videoram"),
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m_chargen(*this, "gfx1")
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{ }
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void unkpoker(machine_config &config);
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private:
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uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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void mem_map(address_map &map);
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void io_map(address_map &map);
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required_device<cpu_device> m_maincpu;
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required_shared_ptr<uint8_t> m_videoram;
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required_region_ptr<u8> m_chargen;
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};
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uint32_t unkpoker_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) // taken from video21.cpp
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{
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uint16_t sy = 0, ma = 0;
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for (uint8_t y = 0; y < 28; y++)
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{
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for (uint8_t ra = 0; ra < 8; ra++)
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{
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uint16_t *p = &bitmap.pix16(sy++);
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for (uint16_t x = 0; x < 32; x++)
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{
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uint8_t chr = m_videoram[x + ma] & 0x7f;
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uint8_t gfx = m_chargen[(chr << 3) | ra];
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/* Display a scanline of a character */
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*p++ = BIT(gfx, 7);
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*p++ = BIT(gfx, 6);
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*p++ = BIT(gfx, 5);
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*p++ = BIT(gfx, 4);
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*p++ = BIT(gfx, 3);
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*p++ = BIT(gfx, 2);
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*p++ = BIT(gfx, 1);
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*p++ = BIT(gfx, 0);
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}
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}
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ma += 32;
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}
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return 0;
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}
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void unkpoker_state::mem_map(address_map &map) {
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map(0x0000,0x0fff).rom();
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map(0x1000,0x1fff).ram();
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map(0x8000,0x83ff).ram().share("videoram");
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}
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void unkpoker_state::io_map(address_map &map) {
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map(0x01,0x01).portr("IN");
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map(0x02,0x02).portr("DSW");
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}
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static INPUT_PORTS_START( unkpoker )
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PORT_START("IN")
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PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("DSW")
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PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "DSW:1")
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PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "DSW:2")
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PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "DSW:3")
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PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "DSW:4")
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INPUT_PORTS_END
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static const gfx_layout tiles8x8_layout =
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{
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8,8,
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RGN_FRAC(1,1),
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1,
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{ 0 },
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{ 0, 1, 2, 3, 4, 5, 6, 7 },
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{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
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8*8
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};
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static GFXDECODE_START( gfx_unkpoker )
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GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 1 )
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GFXDECODE_END
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void unkpoker_state::unkpoker(machine_config &config)
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{
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/* basic machine hardware */
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I8080A(config, m_maincpu, 2000000); // guessed
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m_maincpu->set_addrmap(AS_PROGRAM, &unkpoker_state::mem_map);
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m_maincpu->set_addrmap(AS_IO, &unkpoker_state::io_map);
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//NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
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/* video hardware */
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screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
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screen.set_refresh_hz(60);
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screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
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screen.set_size(256, 256);
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screen.set_visarea(0, 255, 0, 255);
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screen.set_screen_update(FUNC(unkpoker_state::screen_update));
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screen.set_palette("palette");
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GFXDECODE(config, "gfxdecode", "palette", gfx_unkpoker);
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PALETTE(config, "palette", palette_device::RGB_3BIT);
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/* sound hardware */
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SPEAKER(config, "mono").front_center();
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}
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ROM_START( unkpoker )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "cdpat.13b", 0x0000, 0x0800, CRC(c3f3040f) SHA1(ed1916bcd9e1e80502fcff5ddd599c101a226e7c) )
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ROM_LOAD( "cdpat.11b", 0x0800, 0x0800, CRC(16a97398) SHA1(737192dd0e1b3083f1facd327a83d98a0b7f4d66) )
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ROM_REGION( 0x1000, "gfx1", 0 )
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ROM_LOAD( "cd.3b", 0x0000, 0x0800, CRC(e3997d7d) SHA1(6c595c70afedc7aef024215d153fe31b418adc25) )
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ROM_LOAD( "cd.3c", 0x0800, 0x0800, CRC(b61adb76) SHA1(9805593fc6d9b01e4a63bfc35e5442c4c547c103) )
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ROM_END
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GAME(198?, unkpoker, 0, unkpoker, unkpoker, unkpoker_state, empty_init, ROT0, "<unknown>", "unknown poker game", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE)
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@ -38444,6 +38444,9 @@ uts20 //
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@source:unkhorse.cpp
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unkhorse //
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@source:unkpoker.cpp
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unkpoker //
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@source:upscope.cpp
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upscope // (c) 1986 Grand products
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