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saa1099: fix compile (nw)
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@ -263,24 +263,24 @@ void saa1099_device::sound_stream_update(sound_stream &stream, stream_sample_t *
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}
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// if the noise is enabled
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if (m->channels[ch].noise_enable)
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if (m_channels[ch].noise_enable)
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{
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// if the noise level is high (noise 0: chan 0-2, noise 1: chan 3-5)
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if (m->noise[ch/3].level & 1)
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if (m_noise[ch/3].level & 1)
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{
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// subtract to avoid overflows, also use only half amplitude
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output_l -= m->channels[ch].amplitude[ LEFT] * m->channels[ch].envelope[ LEFT] / 16 / 2;
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output_r -= m->channels[ch].amplitude[RIGHT] * m->channels[ch].envelope[RIGHT] / 16 / 2;
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output_l -= m_channels[ch].amplitude[ LEFT] * m_channels[ch].envelope[ LEFT] / 16 / 2;
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output_r -= m_channels[ch].amplitude[RIGHT] * m_channels[ch].envelope[RIGHT] / 16 / 2;
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}
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}
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// if the square wave is enabled
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if (m->channels[ch].freq_enable)
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if (m_channels[ch].freq_enable)
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{
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// if the channel level is high
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if (m->channels[ch].level & 1)
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if (m_channels[ch].level & 1)
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{
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output_l += m->channels[ch].amplitude[ LEFT] * m->channels[ch].envelope[ LEFT] / 16;
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output_r += m->channels[ch].amplitude[RIGHT] * m->channels[ch].envelope[RIGHT] / 16;
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output_l += m_channels[ch].amplitude[ LEFT] * m_channels[ch].envelope[ LEFT] / 16;
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output_r += m_channels[ch].amplitude[RIGHT] * m_channels[ch].envelope[RIGHT] / 16;
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}
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}
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}
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