added GAME_REQUIRES_ARTWORK flag

This commit is contained in:
hap 2015-02-23 13:38:20 +01:00
parent 528faa2524
commit f9f4fac202
5 changed files with 7 additions and 7 deletions

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@ -5565,7 +5565,7 @@ GAME( 1990, dsaberj, dsaber, default3, default, namcos2_state, dsaberj, R
GAMEL(1990, finalap2, 0, finallap, finallap, namcos2_state, finalap2, ROT0, "Namco", "Final Lap 2", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap )
GAMEL(1990, finalap2j, finalap2, finallap, finallap, namcos2_state, finalap2, ROT0, "Namco", "Final Lap 2 (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap )
GAME( 1990, gollygho, 0, gollygho, gollygho, namcos2_state, gollygho, ROT180, "Namco", "Golly! Ghost!", 0 )
GAME( 1990, gollygho, 0, gollygho, gollygho, namcos2_state, gollygho, ROT180, "Namco", "Golly! Ghost!", GAME_REQUIRES_ARTWORK )
GAME( 1990, rthun2, 0, default3, default, namcos2_state, rthun2, ROT0, "Namco", "Rolling Thunder 2", 0 )
GAME( 1990, rthun2j, rthun2, default3, default, namcos2_state, rthun2j, ROT0, "Namco", "Rolling Thunder 2 (Japan)", 0 )
@ -5579,7 +5579,7 @@ GAME( 1991, sgunner2j, sgunner2, sgunner2, sgunner2, namcos2_state, sgunner2, R
GAME( 1991, cosmogng, 0, default, default, namcos2_state, cosmogng, ROT90, "Namco", "Cosmo Gang the Video (US)", 0 )
GAME( 1991, cosmogngj, cosmogng, default, default, namcos2_state, cosmogng, ROT90, "Namco", "Cosmo Gang the Video (Japan)", 0 )
GAME( 1992, bubbletr, 0, gollygho, bubbletr, namcos2_state, bubbletr, ROT180, "Namco", "Bubble Trouble (Japan, Rev C)", GAME_IMPERFECT_GRAPHICS ) /* missing external artwork */
GAME( 1992, bubbletr, 0, gollygho, bubbletr, namcos2_state, bubbletr, ROT180, "Namco", "Bubble Trouble (Japan, Rev C)", GAME_REQUIRES_ARTWORK )
GAMEL(1992, finalap3, 0, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3 (World, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap )
GAMEL(1992, finalap3a, finalap3, finallap, finalap3, namcos2_state, finalap3, ROT0, "Namco", "Final Lap 3 (World, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND, layout_finallap )
@ -5590,7 +5590,7 @@ GAMEL(1992, finalap3bl, finalap3, finallap, finalap3, namcos2_state, finalap3, R
GAME( 1992, luckywld, 0, luckywld, luckywld, namcos2_state, luckywld, ROT0, "Namco", "Lucky & Wild", 0 )
GAME( 1992, luckywldj, luckywld, luckywld, luckywld, namcos2_state, luckywld, ROT0, "Namco", "Lucky & Wild (Japan)", 0 )
GAME( 1992, suzuka8h, 0, luckywld, suzuka, namcos2_state, suzuka8h, ROT0, "Namco", "Suzuka 8 Hours (World, Rev C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND)
GAME( 1992, suzuka8h, 0, luckywld, suzuka, namcos2_state, suzuka8h, ROT0, "Namco", "Suzuka 8 Hours (World, Rev C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1992, suzuka8hj, suzuka8h, luckywld, suzuka, namcos2_state, suzuka8h, ROT0, "Namco", "Suzuka 8 Hours (Japan, Rev B)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1992, sws, 0, default, default, namcos2_state, sws, ROT0, "Namco", "Super World Stadium (Japan)", 0 )

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@ -238,4 +238,4 @@ ROM_START( alnchase )
ROM_END
CONS( 1984, alnchase, 0, 0, alnchase, alnchase, driver_device, 0, "Tomy", "Alien Chase", GAME_NOT_WORKING )
CONS( 1984, alnchase, 0, 0, alnchase, alnchase, driver_device, 0, "Tomy", "Alien Chase", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )

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@ -188,4 +188,4 @@ ROM_START( edracula )
ROM_END
CONS( 1982, edracula, 0, 0, edracula, edracula, driver_device, 0, "Epoch", "Dracula", GAME_SUPPORTS_SAVE )
CONS( 1982, edracula, 0, 0, edracula, edracula, driver_device, 0, "Epoch", "Dracula (Epoch)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )

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@ -257,4 +257,4 @@ ROM_START( tmtennis )
ROM_END
CONS( 1980, tmtennis, 0, 0, tmtennis, tmtennis, driver_device, 0, "Tomy", "Tennis (Tomytronic)", GAME_SUPPORTS_SAVE )
CONS( 1980, tmtennis, 0, 0, tmtennis, tmtennis, driver_device, 0, "Tomy", "Tennis (Tomy)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )

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@ -316,4 +316,4 @@ ROM_START( wildfire )
ROM_END
CONS( 1979, wildfire, 0, 0, wildfire, wildfire, driver_device, 0, "Parker Brothers", "Wildfire (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
CONS( 1979, wildfire, 0, 0, wildfire, wildfire, driver_device, 0, "Parker Brothers", "Wildfire (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK ) // note: pretty sure that it matches the commercial release