(From Emuman)

Testing his fix for the full screen switch bug, which apparently works, but I am still baffled as to why.
This commit is contained in:
Aaron Giles 2008-01-11 15:14:31 +00:00
parent be9842eae5
commit fa09519f26

View File

@ -515,8 +515,8 @@ static int drawd3d_window_init(win_window_info *window)
goto error;
// create the device immediately for the full screen case (defer for window mode)
if (window->fullscreen && device_create(window))
goto error;
// if (window->fullscreen && device_create(window))
// goto error;
return 0;