From fa1f62727c70314f41462aec186c009b46cbde93 Mon Sep 17 00:00:00 2001 From: Jonathan Gevaryahu Date: Fri, 9 May 2008 01:03:06 +0000 Subject: [PATCH] Marked the sound roms on Q*Bert's Qubes as bad and changed the flag to imperfect sound. The current sound cpu roms are the same as on a normal Q*Bert board, which is incorrect. At least three sound effects are present in the real qq-snd roms but not the Q*Bert qb-snd ones. --- src/mame/drivers/gottlieb.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mame/drivers/gottlieb.c b/src/mame/drivers/gottlieb.c index 6b7603de818..f102d89994e 100644 --- a/src/mame/drivers/gottlieb.c +++ b/src/mame/drivers/gottlieb.c @@ -1970,8 +1970,8 @@ ROM_START( qbertqub ) ROM_LOAD( "qq-rom0.bin", 0xe000, 0x2000, CRC(8ddbe438) SHA1(31112d711af5d4039491e99a0be0c088b3272482) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) - ROM_LOAD( "qb-snd1.bin", 0x7000, 0x800, CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) - ROM_LOAD( "qb-snd2.bin", 0x7800, 0x800, CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) + ROM_LOAD( "qq-snd1.bin", 0x7000, 0x800, BAD_DUMP CRC(15787c07) SHA1(8b7d03fbf2ebaa71b3a7e2f636a0d1bb9b796e43) ) + ROM_LOAD( "qq-snd2.bin", 0x7800, 0x800, BAD_DUMP CRC(58437508) SHA1(09d8053e7e99679b602dcda230d64db7fe6cb7f5) ) ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "qq-bg0.bin", 0x0000, 0x1000, CRC(050badde) SHA1(d049367e262cc6080e01d32227e86310166e00bb) ) /* chars */ @@ -2260,7 +2260,7 @@ GAME( 1983, mplanuk, mplanets, gottlieb, mplanets, 0, ROT270, "Gottlieb GAME( 1983, krull, 0, krull, krull, 0, ROT270, "Gottlieb", "Krull", 0 ) GAME( 1983, kngtmare, 0, gottlieb, kngtmare, 0, ROT0, "Gottlieb", "Knightmare (prototype)", GAME_NO_SOUND ) GAME( 1983, sqbert, 0, qbert, qbert, 0, ROT270, "Mylstar", "Faster, Harder, More Challenging Q*bert (prototype)", 0 ) -GAME( 1983, qbertqub, 0, qbert, qbertqub, 0, ROT270, "Mylstar", "Q*bert's Qubes", 0 ) +GAME( 1983, qbertqub, 0, qbert, qbertqub, 0, ROT270, "Mylstar", "Q*bert's Qubes", GAME_IMPERFECT_SOUND ) GAME( 1983, mach3, 0, gottlieb2,mach3, laserdsc, ROT0, "Mylstar", "M.A.C.H. 3", GAME_NOT_WORKING ) GAME( 1983, screwloo, 0, gottlieb2,screwloo, gottlieb, ROT0, "Mylstar", "Screw Loose (prototype)", 0 ) GAME( 1984, cobram3, 0, gottlieb2,mach3, laserdsc, ROT0, "Data East","Cobra Command", GAME_NOT_WORKING )