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casio/pv1000.cpp: Acrually return two bits of joystick input rather than giving spurious interrupt flags.
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@ -317,8 +317,10 @@ uint8_t pv1000_state::io_r(offs_t offset)
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{
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{
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case 4: // port $FC returns player 2 joystick and interrupt status
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case 4: // port $FC returns player 2 joystick and interrupt status
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return 0x80
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return 0x80
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| (BIT(m_io_regs[5], 3) ? m_joysticks[3]->read() : 0)
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| (((BIT(m_io_regs[5], 3) ? m_joysticks[3]->read() : 0)
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| (BIT(m_io_regs[5], 2) ? m_joysticks[2]->read() : 0)
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| (BIT(m_io_regs[5], 2) ? m_joysticks[2]->read() : 0)
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| (BIT(m_io_regs[5], 1) ? m_joysticks[1]->read() : 0)
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| (BIT(m_io_regs[5], 0) ? m_joysticks[0]->read() : 0)) & 0x0c)
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| (m_irq_active & 3); // Bit 1 = Matrix IRQ, Bit 0 = Prerender IRQ
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| (m_irq_active & 3); // Bit 1 = Matrix IRQ, Bit 0 = Prerender IRQ
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case 5: // port $FD returns both joysticks and acknowledges matrix scan IRQ
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case 5: // port $FD returns both joysticks and acknowledges matrix scan IRQ
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