From fa741aa060c654014fb420d018ed4be070f5d3c9 Mon Sep 17 00:00:00 2001 From: Olivier Galibert Date: Mon, 25 Mar 2019 10:04:36 +0100 Subject: [PATCH] fs_xbr-lv3-noblend.sc: Fix compile (nw) We do not seem to have shader compilation in our automated testing, that could be a problem... --- .../render/bgfx/shaders/chains/xbr/fs_xbr-lv3-noblend.sc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/osd/modules/render/bgfx/shaders/chains/xbr/fs_xbr-lv3-noblend.sc b/src/osd/modules/render/bgfx/shaders/chains/xbr/fs_xbr-lv3-noblend.sc index 8d65128f8fc..554c222db47 100644 --- a/src/osd/modules/render/bgfx/shaders/chains/xbr/fs_xbr-lv3-noblend.sc +++ b/src/osd/modules/render/bgfx/shaders/chains/xbr/fs_xbr-lv3-noblend.sc @@ -166,11 +166,11 @@ void main() // It uses CORNER_C if none of the others are defined. #ifdef CORNER_A vec4 interp_restriction_lv1 = interp_restriction_lv0; -#elif CORNER_B +#elif defined(CORNER_B) vec4 interp_restriction_lv1 = (interp_restriction_lv0 * (neq(f,b) * neq(h,d) + eq(e,i) * neq(f,i4) * neq(h,i5) + eq(e,g) + eq(e,c))); -#elif CORNER_D +#elif defined(CORNER_D) vec4 interp_restriction_lv1 = (interp_restriction_lv0 * (neq(f,b) * neq(h,d) + eq(e,i) * neq(f,i4) * neq(h,i5) + eq(e,g) + eq(e,c)) * (vec4(notEqual(f,f4)) * vec4(notEqual(f,i)) + vec4(notEqual(h,h5)) * vec4(notEqual(h,i)) + vec4(notEqual(h,g)) + vec4(notEqual(f,c)) + eq(b,c1) * eq(d,g0))); -#elif CORNER_C +#elif defined(CORNER_C) vec4 interp_restriction_lv1 = (interp_restriction_lv0 * (neq(f,b) * neq(f,c) + neq(h,d) * neq(h,g) + eq(e,i) * (neq(f,f4) * neq(f,i4) + neq(h,h5) * neq(h,i5)) + eq(e,g) + eq(e,c))); #endif