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hh_sm510: comment clarifying gnw cheats (nw)
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@ -3,8 +3,6 @@
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// thanks-to:Berger
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/******************************************************************************
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* ave_arb.cpp, subdriver of machine/chessbase.cpp
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AVE Micro Systems ARB chess computer driver, in some regions redistributed
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by Chafitz, and in Germany by Sandy Electronic.
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@ -20,7 +18,7 @@ Auto Response Board (ARB) overview:
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- magnetic chessboard, 8*8+12 leds
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- PCB label AV001C01 REV A
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The electronic magnetic chessboard is the first of is kind. AVE later licensed
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The electronic magnetic chessboard is the first of its kind. AVE later licensed
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it to Fidelity (see fidel_elite.cpp).
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ARB is a romless system, the program ROM is on a cartridge.
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@ -252,8 +250,8 @@ static INPUT_PORTS_START( arb )
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PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_CODE(KEYCODE_0) PORT_NAME("New Game / Options / Pawn / 0")
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PORT_START("IN.1")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_CODE(KEYCODE_F2) PORT_NAME("Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, reset_button, nullptr)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_F2) PORT_NAME("Halt") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, halt_button, nullptr)
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_CODE(KEYCODE_F1) PORT_NAME("Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, reset_button, nullptr)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_F1) PORT_NAME("Halt") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, halt_button, nullptr)
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INPUT_PORTS_END
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@ -34,7 +34,7 @@ Misc Nintendo Game & Watch notes:
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Trivia: Most of the Nintendo G&W have built-in cheats, likely kept in by
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Nintendo to test the game. These were not accessible to users of course,
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but for the sake of fun they're (usually) available on MAME.
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but for the sake of fun they're available on MAME.
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BTANB: On some of the earlier G&W games, eg. gnw_fire, gnw_mmouse, gnw_pchute,
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gnw_popeye, the controls still work after game over, this happens on the real
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@ -1245,7 +1245,7 @@ static INPUT_PORTS_START( gnw_ball )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Time")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game B")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game A")
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PORT_CONFNAME( 0x08, 0x00, "Invincibility (Cheat)") // disable after boot
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PORT_CONFNAME( 0x08, 0x00, "Invincibility (Cheat)") // factory test, unpopulated on PCB -- disable after boot
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PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x08, DEF_STR( On ) )
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@ -1322,7 +1322,7 @@ static INPUT_PORTS_START( gnw_pchute )
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PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_START("IN.1") // R3
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PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // disable after boot
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PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- disable after boot
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PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x01, DEF_STR( On ) )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
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@ -1405,7 +1405,7 @@ public:
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static INPUT_PORTS_START( gnw_octopus )
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PORT_START("IN.0") // R2
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PORT_CONFNAME( 0x01, 0x00, "Invincibility (Cheat)")
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PORT_CONFNAME( 0x01, 0x00, "Invincibility (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x01, DEF_STR( On ) )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
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@ -1493,7 +1493,7 @@ public:
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static INPUT_PORTS_START( gnw_popeye )
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PORT_START("IN.0") // R2
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PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // when cheat is activated, not all segments are lit on the ACL reset screen
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PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x01, DEF_STR( On ) )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
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@ -1601,7 +1601,7 @@ static INPUT_PORTS_START( gnw_chef )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- only works after power-on
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -1720,7 +1720,7 @@ static INPUT_PORTS_START( gnw_mmouse )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- only works after power-on
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -1856,7 +1856,7 @@ public:
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static INPUT_PORTS_START( gnw_fire )
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PORT_START("IN.0") // R2
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PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x01, DEF_STR( On ) )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
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@ -1957,12 +1957,12 @@ static INPUT_PORTS_START( gnw_tbridge )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2043,12 +2043,12 @@ static INPUT_PORTS_START( gnw_fireatk )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2129,12 +2129,12 @@ static INPUT_PORTS_START( gnw_stennis )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2215,12 +2215,12 @@ static INPUT_PORTS_START( gnw_opanic )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2315,7 +2315,7 @@ static INPUT_PORTS_START( gnw_dkong )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2405,7 +2405,7 @@ static INPUT_PORTS_START( gnw_mickdon )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2499,12 +2499,12 @@ static INPUT_PORTS_START( gnw_ghouse )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2599,7 +2599,7 @@ static INPUT_PORTS_START( gnw_dkong2 )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2689,12 +2689,12 @@ static INPUT_PORTS_START( gnw_mario )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2791,12 +2791,12 @@ static INPUT_PORTS_START( gnw_rshower )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -2887,12 +2887,12 @@ static INPUT_PORTS_START( gnw_lboat )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -3069,12 +3069,12 @@ static INPUT_PORTS_START( gnw_squish )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Bonus Life (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Bonus Life (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -3169,12 +3169,12 @@ static INPUT_PORTS_START( gnw_zelda )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // Invincibility when playing on bottom screen only
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PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // " -- Invincibility when playing on bottom screen only
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -3277,12 +3277,12 @@ static INPUT_PORTS_START( gnw_dkjrp )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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PORT_START("B")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -3371,12 +3371,12 @@ static INPUT_PORTS_START( gnw_dkjr )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
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PORT_START("BA")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
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PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
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PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
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PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
@ -3458,12 +3458,12 @@ static INPUT_PORTS_START( gnw_mariocm )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
@ -3546,12 +3546,12 @@ static INPUT_PORTS_START( gnw_manhole )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
@ -3632,7 +3632,7 @@ static INPUT_PORTS_START( gnw_tfish )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
@ -3722,7 +3722,7 @@ static INPUT_PORTS_START( gnw_smb )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
@ -3818,7 +3818,7 @@ static INPUT_PORTS_START( gnw_climber )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
@ -3930,7 +3930,7 @@ static INPUT_PORTS_START( gnw_bfight )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
@ -4035,12 +4035,12 @@ static INPUT_PORTS_START( gnw_boxing )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "P2 Decrease Health (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "P2 Decrease Health (Cheat)") // factory test, unpopulated on PCB
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "P1 Infinite Health (Cheat)")
|
||||
PORT_CONFNAME( 0x01, 0x01, "P1 Infinite Health (Cheat)") // "
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
|
Loading…
Reference in New Issue
Block a user