hh_sm510: comment clarifying gnw cheats (nw)

This commit is contained in:
hap 2019-06-23 13:15:57 +02:00
parent 166eac48e8
commit fa9253618c
2 changed files with 48 additions and 50 deletions

View File

@ -3,8 +3,6 @@
// thanks-to:Berger
/******************************************************************************
* ave_arb.cpp, subdriver of machine/chessbase.cpp
AVE Micro Systems ARB chess computer driver, in some regions redistributed
by Chafitz, and in Germany by Sandy Electronic.
@ -20,7 +18,7 @@ Auto Response Board (ARB) overview:
- magnetic chessboard, 8*8+12 leds
- PCB label AV001C01 REV A
The electronic magnetic chessboard is the first of is kind. AVE later licensed
The electronic magnetic chessboard is the first of its kind. AVE later licensed
it to Fidelity (see fidel_elite.cpp).
ARB is a romless system, the program ROM is on a cartridge.
@ -252,8 +250,8 @@ static INPUT_PORTS_START( arb )
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_CODE(KEYCODE_0) PORT_NAME("New Game / Options / Pawn / 0")
PORT_START("IN.1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_CODE(KEYCODE_F2) PORT_NAME("Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, reset_button, nullptr)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_F2) PORT_NAME("Halt") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, halt_button, nullptr)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_R) PORT_CODE(KEYCODE_F1) PORT_NAME("Reset") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, reset_button, nullptr)
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_KEYPAD ) PORT_CODE(KEYCODE_T) PORT_CODE(KEYCODE_F1) PORT_NAME("Halt") PORT_CHANGED_MEMBER(DEVICE_SELF, arb_state, halt_button, nullptr)
INPUT_PORTS_END

View File

@ -34,7 +34,7 @@ Misc Nintendo Game & Watch notes:
Trivia: Most of the Nintendo G&W have built-in cheats, likely kept in by
Nintendo to test the game. These were not accessible to users of course,
but for the sake of fun they're (usually) available on MAME.
but for the sake of fun they're available on MAME.
BTANB: On some of the earlier G&W games, eg. gnw_fire, gnw_mmouse, gnw_pchute,
gnw_popeye, the controls still work after game over, this happens on the real
@ -1245,7 +1245,7 @@ static INPUT_PORTS_START( gnw_ball )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Time")
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game B")
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game A")
PORT_CONFNAME( 0x08, 0x00, "Invincibility (Cheat)") // disable after boot
PORT_CONFNAME( 0x08, 0x00, "Invincibility (Cheat)") // factory test, unpopulated on PCB -- disable after boot
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x08, DEF_STR( On ) )
@ -1322,7 +1322,7 @@ static INPUT_PORTS_START( gnw_pchute )
PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("IN.1") // R3
PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // disable after boot
PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- disable after boot
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
@ -1405,7 +1405,7 @@ public:
static INPUT_PORTS_START( gnw_octopus )
PORT_START("IN.0") // R2
PORT_CONFNAME( 0x01, 0x00, "Invincibility (Cheat)")
PORT_CONFNAME( 0x01, 0x00, "Invincibility (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
@ -1493,7 +1493,7 @@ public:
static INPUT_PORTS_START( gnw_popeye )
PORT_START("IN.0") // R2
PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // when cheat is activated, not all segments are lit on the ACL reset screen
PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
@ -1601,7 +1601,7 @@ static INPUT_PORTS_START( gnw_chef )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- only works after power-on
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -1720,7 +1720,7 @@ static INPUT_PORTS_START( gnw_mmouse )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB -- only works after power-on
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -1856,7 +1856,7 @@ public:
static INPUT_PORTS_START( gnw_fire )
PORT_START("IN.0") // R2
PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
@ -1957,12 +1957,12 @@ static INPUT_PORTS_START( gnw_tbridge )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2043,12 +2043,12 @@ static INPUT_PORTS_START( gnw_fireatk )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2129,12 +2129,12 @@ static INPUT_PORTS_START( gnw_stennis )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2215,12 +2215,12 @@ static INPUT_PORTS_START( gnw_opanic )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2315,7 +2315,7 @@ static INPUT_PORTS_START( gnw_dkong )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2405,7 +2405,7 @@ static INPUT_PORTS_START( gnw_mickdon )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2499,12 +2499,12 @@ static INPUT_PORTS_START( gnw_ghouse )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2599,7 +2599,7 @@ static INPUT_PORTS_START( gnw_dkong2 )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2689,12 +2689,12 @@ static INPUT_PORTS_START( gnw_mario )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2791,12 +2791,12 @@ static INPUT_PORTS_START( gnw_rshower )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -2887,12 +2887,12 @@ static INPUT_PORTS_START( gnw_lboat )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3069,12 +3069,12 @@ static INPUT_PORTS_START( gnw_squish )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Bonus Life (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Bonus Life (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3169,12 +3169,12 @@ static INPUT_PORTS_START( gnw_zelda )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // Invincibility when playing on bottom screen only
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // " -- Invincibility when playing on bottom screen only
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3277,12 +3277,12 @@ static INPUT_PORTS_START( gnw_dkjrp )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3371,12 +3371,12 @@ static INPUT_PORTS_START( gnw_dkjr )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3458,12 +3458,12 @@ static INPUT_PORTS_START( gnw_mariocm )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3546,12 +3546,12 @@ static INPUT_PORTS_START( gnw_manhole )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3632,7 +3632,7 @@ static INPUT_PORTS_START( gnw_tfish )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3722,7 +3722,7 @@ static INPUT_PORTS_START( gnw_smb )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3818,7 +3818,7 @@ static INPUT_PORTS_START( gnw_climber )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -3930,7 +3930,7 @@ static INPUT_PORTS_START( gnw_bfight )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
@ -4035,12 +4035,12 @@ static INPUT_PORTS_START( gnw_boxing )
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
PORT_START("BA")
PORT_CONFNAME( 0x01, 0x01, "P2 Decrease Health (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "P2 Decrease Health (Cheat)") // factory test, unpopulated on PCB
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
PORT_START("B")
PORT_CONFNAME( 0x01, 0x01, "P1 Infinite Health (Cheat)")
PORT_CONFNAME( 0x01, 0x01, "P1 Infinite Health (Cheat)") // "
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END