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pacman.c: Give Birdiy it's own and correct dipswitch settings. [Brian Troha]
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@ -1623,6 +1623,57 @@ static INPUT_PORTS_START( superabc )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
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INPUT_PORTS_END
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static INPUT_PORTS_START( birdiy )
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_4WAY
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_4WAY
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_4WAY
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_4WAY
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PORT_DIPNAME(0x10, 0x10, "Rack Test (Cheat)" ) PORT_CODE(KEYCODE_F1)
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_4WAY PORT_COCKTAIL
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_4WAY PORT_COCKTAIL
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_4WAY PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_4WAY PORT_COCKTAIL
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PORT_SERVICE( 0x10, IP_ACTIVE_LOW )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_START("DSW1")
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PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:1,2")
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PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
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PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:3,4")
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PORT_DIPSETTING( 0x00, "1" )
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PORT_DIPSETTING( 0x04, "2" )
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PORT_DIPSETTING( 0x08, "3" )
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PORT_DIPSETTING( 0x0c, "4" )
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PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) )
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PORT_DIPNAME( 0x20, 0x20, "Skip Screen" ) PORT_DIPLOCATION("SW:7") /* Used to skip "Act" (AKA level)?? - How do you activate it? */
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "Stop Screen" ) PORT_DIPLOCATION("SW:8") /* Seems to have no function? */
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START("DSW2")
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PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
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INPUT_PORTS_END
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static INPUT_PORTS_START( maketrax )
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PORT_START("IN0")
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@ -4807,7 +4858,7 @@ ROM_END
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/*
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Birdyi by Mama Top
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Birdiy by Mama Top
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Pcb marked Mama.Top MDK-13V-0 FCC Made in japan
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@ -6135,7 +6186,7 @@ GAME( 1982, eyes2, eyes, pacman, eyes, eyes, ROT90, "Techstar
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GAME( 1982, eyesb, eyes, pacman, eyes, eyes, ROT90, "bootleg", "Eyes (bootleg set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1982, eyeszac, eyes, pacman, eyes, eyes, ROT90, "Techstar (Zaccaria license)", "Eyes (Italy)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) // bad dump
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GAME( 1982, eyeszacb, eyes, pacman, eyes, 0, ROT90, "bootleg", "Eyes (bootleg set 2, decrypted)", GAME_SUPPORTS_SAVE ) // based on Zaccaria version
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GAME( 1983, birdiy, 0, birdiy, pacman, 0, ROT270, "Mama Top", "Birdiy", GAME_SUPPORTS_SAVE )
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GAME( 1983, birdiy, 0, birdiy, birdiy, 0, ROT270, "Mama Top", "Birdiy", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1983, mrtnt, 0, pacman, mrtnt, eyes, ROT90, "Techstar (Telko license)", "Mr. TNT", GAME_SUPPORTS_SAVE )
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GAME( 1983, gorkans, mrtnt, pacman, mrtnt, 0, ROT90, "Techstar", "Gorkans", GAME_SUPPORTS_SAVE )
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GAME( 1983, eggor, 0, pacman, mrtnt, eyes, ROT90, "Telko", "Eggor", GAME_WRONG_COLORS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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