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Fix SDL build on windows: asio.hpp requires _WIN32_WINNT (nw)
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@ -108,6 +108,7 @@ if _OPTIONS["targetos"]=="windows" then
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"UNICODE",
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"UNICODE",
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"_UNICODE",
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"_UNICODE",
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"main=utf8_main",
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"main=utf8_main",
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"_WIN32_WINNT=0x0501",
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}
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}
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configuration { "Debug" }
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configuration { "Debug" }
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