Fix SDL build on windows: asio.hpp requires _WIN32_WINNT (nw)

This commit is contained in:
Brad Hughes 2016-10-09 19:45:17 -04:00
parent 6623638c3b
commit fac14f51d8

View File

@ -108,6 +108,7 @@ if _OPTIONS["targetos"]=="windows" then
"UNICODE", "UNICODE",
"_UNICODE", "_UNICODE",
"main=utf8_main", "main=utf8_main",
"_WIN32_WINNT=0x0501",
} }
configuration { "Debug" } configuration { "Debug" }