From fb22b5a3b694ac062df3aae21e616338f818d83a Mon Sep 17 00:00:00 2001 From: Brian Troha Date: Mon, 21 Jul 2014 01:44:31 +0000 Subject: [PATCH] dreamwld.c: Standardize name as SemiCom - NW --- src/mame/drivers/dreamwld.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/mame/drivers/dreamwld.c b/src/mame/drivers/dreamwld.c index ee36f3db8aa..72de72ec543 100644 --- a/src/mame/drivers/dreamwld.c +++ b/src/mame/drivers/dreamwld.c @@ -705,11 +705,11 @@ ROM_START( dreamwld ) ram. The interrupt vectors point at the code placed in RAM. */ ROM_LOAD( "protdata.bin", 0x000, 0x6c9 , CRC(f284b2fd) SHA1(9e8096c8aa8a288683f002311b38787b120748d1) ) /* extracted */ - ROM_REGION( 0x100000, "oki1", 0 ) /* OKI Samples - 1st chip*/ + ROM_REGION( 0x100000, "oki1", 0 ) /* OKI Samples - 1st chip */ ROM_LOAD( "5.bin", 0x000000, 0x80000, CRC(9689570a) SHA1(4414233da8f46214ca7e9022df70953922a63aa4) ) ROM_RELOAD(0x80000,0x80000) // for the banks - ROM_REGION( 0x100000, "oki2", 0 ) /* OKI Samples - 2nd chip*/ + ROM_REGION( 0x100000, "oki2", 0 ) /* OKI Samples - 2nd chip */ ROM_LOAD( "6.bin", 0x000000, 0x80000, CRC(c8b91f30) SHA1(706004ca56d0a74bc7a3dfd73a21cdc09eb90f05) ) ROM_RELOAD(0x80000,0x80000) // for the banks @@ -730,7 +730,7 @@ ROM_END /* Rolling Crush -Trust / Semicom, 1999 +Trust / SemiCom, 1999 PCB Layout ---------- @@ -806,7 +806,7 @@ ROM_END /* Baryon -Semicom, 1997 +SemiCom, 1997 PCB Layout ---------- @@ -873,4 +873,4 @@ ROM_END GAME( 1997, baryon, 0, baryon, baryon, driver_device, 0, ROT270, "SemiCom", "Baryon - Future Assault", GAME_SUPPORTS_SAVE ) GAME( 2000, dreamwld, 0, dreamwld, dreamwld, driver_device, 0, ROT0, "SemiCom", "Dream World", GAME_SUPPORTS_SAVE ) -GAME( 1999, rolcrush, 0, baryon, rolcrush, driver_device, 0, ROT0, "Trust / Semicom", "Rolling Crush (version 1.07.E - 1999/02/11)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) // wrong linescroll +GAME( 1999, rolcrush, 0, baryon, rolcrush, driver_device, 0, ROT0, "Trust / SemiCom", "Rolling Crush (version 1.07.E - 1999/02/11)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) // wrong linescroll