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https://github.com/holub/mame
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more srcclean (nw)
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@ -276,9 +276,9 @@ public:
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enum class option_support
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{
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FULL, // full option support
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GENERAL_AND_SYSTEM, // support for general options and system (no softlist)
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GENERAL_ONLY // only support for general options
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FULL, // full option support
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GENERAL_AND_SYSTEM, // support for general options and system (no softlist)
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GENERAL_ONLY // only support for general options
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};
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// construction/destruction
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@ -501,7 +501,7 @@ private:
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static const options_entry s_option_entries[];
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// the basics
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option_support m_support;
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option_support m_support;
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const game_driver * m_system;
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// slots and devices
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@ -517,7 +517,7 @@ private:
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ui_option m_ui;
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// special option; the system name we tried to specify
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std::string m_attempted_system_name;
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std::string m_attempted_system_name;
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// special option; the software set name that we did specify
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std::string m_software_name;
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@ -185,11 +185,11 @@ void image_manager::options_extract()
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{
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// There are two scenarios where we want to extract the option:
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//
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// 1. When for the device, is_reset_on_load() is false (mounting devices for which is reset_and_load()
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// is true forces a reset, hence the name)
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// 1. When for the device, is_reset_on_load() is false (mounting devices for which is reset_and_load()
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// is true forces a reset, hence the name)
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//
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// 2. When is_reset_on_load(), and this results in a device being unmounted (unmounting is_reset_and_load()
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// doesn't force an unmount)
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// 2. When is_reset_on_load(), and this results in a device being unmounted (unmounting is_reset_and_load()
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// doesn't force an unmount)
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if (!image.is_reset_on_load()
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|| (!image.exists() && !machine().options().image_option(image.instance_name()).value().empty()))
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{
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@ -208,7 +208,7 @@ void menu_slot_devices::set_slot_device(device_slot_interface &slot, const char
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//-------------------------------------------------
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// record_current_options
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// record_current_options
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//-------------------------------------------------
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void menu_slot_devices::record_current_options()
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@ -230,7 +230,7 @@ void menu_slot_devices::record_current_options()
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//-------------------------------------------------
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// try_refresh_current_options
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// try_refresh_current_options
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//-------------------------------------------------
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bool menu_slot_devices::try_refresh_current_options()
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@ -37,8 +37,8 @@ private:
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bool try_refresh_current_options();
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// variables
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std::unique_ptr<machine_config> m_config;
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std::unordered_map<std::string, std::string> m_slot_options;
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std::unique_ptr<machine_config> m_config;
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std::unordered_map<std::string, std::string> m_slot_options;
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};
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} // namespace ui
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@ -2,9 +2,9 @@
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// copyright-holders:Nathan Woods
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/***************************************************************************
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ui/state.h
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ui/state.h
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Menus for saving and loading state
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Menus for saving and loading state
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***************************************************************************/
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@ -45,19 +45,19 @@ private:
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const std::chrono::system_clock::time_point &last_modified() const { return m_last_modified; }
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private:
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std::string m_file_name; // filename for the state itself
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std::string m_visible_name; // how it appears in the dialog
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std::string m_file_name; // filename for the state itself
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std::string m_visible_name; // how it appears in the dialog
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std::chrono::system_clock::time_point m_last_modified;
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};
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static std::string s_last_file_selected;
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static std::string s_last_file_selected;
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std::unordered_map<std::string, file_entry> m_file_entries;
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std::unordered_map<std::string, std::string> m_filename_to_code_map;
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const char * m_header;
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const char * m_footer;
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bool m_must_exist;
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bool m_was_paused;
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std::unordered_map<std::string, file_entry> m_file_entries;
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std::unordered_map<std::string, std::string> m_filename_to_code_map;
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const char * m_header;
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const char * m_footer;
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bool m_must_exist;
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bool m_was_paused;
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static void *itemref_from_file_entry(const file_entry &entry);
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static const file_entry &file_entry_from_itemref(void *itemref);
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@ -248,7 +248,7 @@ private:
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std::vector<entry::shared_ptr> m_entries; // cannonical list of entries
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std::unordered_map<std::string, entry::weak_ptr> m_entrymap; // map for fast lookup
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std::string m_command; // command found
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std::vector<std::string> m_command_arguments; // command arguments
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std::vector<std::string> m_command_arguments; // command arguments
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static const char *const s_option_unadorned[]; // array of unadorned option "names"
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};
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