From fb972fd2b5e449de199ad51faf64a7ddc93f5b3b Mon Sep 17 00:00:00 2001 From: David Haywood Date: Mon, 18 Feb 2013 12:14:09 +0000 Subject: [PATCH] mark sample roms in biomtoya (Biomechanical Toy (Ver. 1.0.1884) as BAD_DUMP, the game code seems to expect different ones and they weren't dumped. --- src/mame/drivers/gaelco.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/mame/drivers/gaelco.c b/src/mame/drivers/gaelco.c index 48e9da22d7f..00a8f4a0e58 100644 --- a/src/mame/drivers/gaelco.c +++ b/src/mame/drivers/gaelco.c @@ -731,11 +731,12 @@ ROM_START( biomtoya ) /* PCB - REF 922804/2 */ ROM_LOAD( "j10", 0x300000, 0x040000, CRC(8e3e96cc) SHA1(761009f3f32b18139e98f20a22c433b6a49d9168) ) ROM_CONTINUE( 0x380000, 0x040000 ) + // using the same samples as the parent set causes bad sounds for most of the game ROM_REGION( 0x140000, "oki", 0 ) /* ADPCM samples - sound chip is OKIM6295 */ - ROM_LOAD( "c1", 0x000000, 0x080000, CRC(0f02de7e) SHA1(a8779370cc36290616794ff11eb3eebfdea5b1a9) ) + ROM_LOAD( "c1", 0x000000, 0x080000, BAD_DUMP CRC(0f02de7e) SHA1(a8779370cc36290616794ff11eb3eebfdea5b1a9) ) /* 0x00000-0x2ffff is fixed, 0x30000-0x3ffff is bank switched from all the ROMs */ ROM_RELOAD( 0x040000, 0x080000 ) - ROM_LOAD( "c3", 0x0c0000, 0x080000, CRC(914e4bbc) SHA1(ca82b7481621a119f05992ed093b963da70d748a) ) + ROM_LOAD( "c3", 0x0c0000, 0x080000, BAD_DUMP CRC(914e4bbc) SHA1(ca82b7481621a119f05992ed093b963da70d748a) ) ROM_END