mirror of
https://github.com/holub/mame
synced 2025-04-22 16:31:49 +03:00
New working systems
------------------- Kasparov Turbo Advanced Trainer (1997 version) [hap, Berger]
This commit is contained in:
parent
4fd79b3fc0
commit
fba61e93be
@ -10,8 +10,8 @@ authors:hap
|
||||
<element name="blackb"><rect><color red="0" green="0" blue="0" /></rect></element>
|
||||
|
||||
<element name="led" defstate="0">
|
||||
<rect state="0"><color red="0.014" green="0.14" blue="0.02" /></rect>
|
||||
<rect state="1"><color red="0.1" green="1.0" blue="0.15" /></rect>
|
||||
<rect state="0"><color red="0.15" green="1.0" blue="0.1" alpha="0.13" /></rect>
|
||||
<rect state="1"><color red="0.15" green="1.0" blue="0.1" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="ledo">
|
||||
|
478
src/mame/layout/saitek_tatrain.lay
Normal file
478
src/mame/layout/saitek_tatrain.lay
Normal file
@ -0,0 +1,478 @@
|
||||
<?xml version="1.0"?>
|
||||
<!--
|
||||
license:CC0-1.0
|
||||
authors:hap
|
||||
-->
|
||||
<mamelayout version="2">
|
||||
|
||||
<!-- define elements -->
|
||||
|
||||
<element name="blackb"><rect><color red="0" green="0" blue="0" /></rect></element>
|
||||
|
||||
<element name="cb_mask">
|
||||
<rect>
|
||||
<bounds xc="0" yc="0" width="100" height="100" />
|
||||
<color red="0" green="0" blue="0" />
|
||||
</rect>
|
||||
<rect>
|
||||
<bounds xc="0" yc="0" width="90.4" height="90.4" />
|
||||
<color red="1" green="1" blue="1" />
|
||||
</rect>
|
||||
</element>
|
||||
|
||||
<element name="led" defstate="0">
|
||||
<rect state="0"><color red="0.1" green="0.01" blue="0.015" /></rect>
|
||||
<rect state="1"><color red="1.0" green="0.1" blue="0.15" /></rect>
|
||||
</element>
|
||||
<element name="led2" defstate="0">
|
||||
<rect state="0"><color red="1.0" green="0.1" blue="0.15" alpha="0.17" /></rect>
|
||||
<rect state="1"><color red="1.0" green="0.1" blue="0.15" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="but" defstate="0">
|
||||
<rect state="0"><color red="0.2" green="0.2" blue="0.2" /></rect>
|
||||
<rect state="1"><color red="0.35" green="0.35" blue="0.35" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="text_1"><text string="1"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_2"><text string="2"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_3"><text string="3"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_4"><text string="4"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_5"><text string="5"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_6"><text string="6"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_7"><text string="7"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_8"><text string="8"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_a"><text string="A"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_b"><text string="B"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_c"><text string="C"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_d"><text string="D"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_e"><text string="E"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_f"><text string="F"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_g"><text string="G"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_h"><text string="H"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
|
||||
<element name="text_l1"><text string="WHITE" align="2"></text></element>
|
||||
<element name="text_l2"><text string="BLACK" align="2"></text></element>
|
||||
<element name="text_l3"><text string="CHECK" align="2"></text></element>
|
||||
<element name="text_l4"><text string="END" align="2"></text></element>
|
||||
<element name="text_l5"><text string="SET UP" align="2"></text></element>
|
||||
<element name="text_l6"><text string="NON AUTO" align="2"></text></element>
|
||||
<element name="text_l7"><text string="COACH" align="2"></text></element>
|
||||
<element name="text_l8"><text string="INFO" align="2"></text></element>
|
||||
|
||||
<element name="text_b1"><text string="GO"></text></element>
|
||||
<element name="text_b2"><text string="STOP"></text></element>
|
||||
<element name="text_b3"><text string="LEVEL"></text></element>
|
||||
<element name="text_b4"><text string="NEW GAME"></text></element>
|
||||
<element name="text_b5"><text string="PLAY"></text></element>
|
||||
<element name="text_b6"><text string="COLOR"></text></element>
|
||||
<element name="text_b7"><text string="INFO"></text></element>
|
||||
<element name="text_b8"><text string="SET UP"></text></element>
|
||||
<element name="text_b9"><text string="COACH"></text></element>
|
||||
<element name="text_b10"><text string="NON AUTO"></text></element>
|
||||
<element name="text_b11"><text string="TAKE BACK"></text></element>
|
||||
|
||||
<element name="text_p1"><image file="chess/wk.svg"/></element>
|
||||
<element name="text_p2"><image file="chess/wq.svg"/></element>
|
||||
<element name="text_p3"><image file="chess/wr.svg"/></element>
|
||||
<element name="text_p4"><image file="chess/wb.svg"/></element>
|
||||
<element name="text_p5"><image file="chess/wn.svg"/></element>
|
||||
<element name="text_p6"><image file="chess/wp.svg"/></element>
|
||||
|
||||
|
||||
<!-- sb board -->
|
||||
|
||||
<element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element>
|
||||
<element name="cblack"><rect><color red="0.41" green="0.4" blue="0.39" /></rect></element>
|
||||
|
||||
<element name="hlbb" defstate="0">
|
||||
<text string=" "><bounds x="0" y="0" width="1" height="1" /></text>
|
||||
<disk state="1">
|
||||
<bounds x="0.12" y="0.12" width="0.76" height="0.76" />
|
||||
<color red="0" green="0" blue="0" />
|
||||
</disk>
|
||||
</element>
|
||||
|
||||
<element name="piece" defstate="0">
|
||||
<image file="chess/wp.svg" state="1"/>
|
||||
<image file="chess/wn.svg" state="2"/>
|
||||
<image file="chess/wb.svg" state="3"/>
|
||||
<image file="chess/wr.svg" state="4"/>
|
||||
<image file="chess/wq.svg" state="5"/>
|
||||
<image file="chess/wk.svg" state="6"/>
|
||||
|
||||
<image file="chess/bp.svg" state="7"/>
|
||||
<image file="chess/bn.svg" state="8"/>
|
||||
<image file="chess/bb.svg" state="9"/>
|
||||
<image file="chess/br.svg" state="10"/>
|
||||
<image file="chess/bq.svg" state="11"/>
|
||||
<image file="chess/bk.svg" state="12"/>
|
||||
|
||||
<!-- selected pieces -->
|
||||
<image file="chess/wp.svg" state="13"><color alpha="0.5" /></image>
|
||||
<image file="chess/wn.svg" state="14"><color alpha="0.5" /></image>
|
||||
<image file="chess/wb.svg" state="15"><color alpha="0.5" /></image>
|
||||
<image file="chess/wr.svg" state="16"><color alpha="0.5" /></image>
|
||||
<image file="chess/wq.svg" state="17"><color alpha="0.5" /></image>
|
||||
<image file="chess/wk.svg" state="18"><color alpha="0.5" /></image>
|
||||
|
||||
<image file="chess/bp.svg" state="19"><color alpha="0.5" /></image>
|
||||
<image file="chess/bn.svg" state="20"><color alpha="0.5" /></image>
|
||||
<image file="chess/bb.svg" state="21"><color alpha="0.5" /></image>
|
||||
<image file="chess/br.svg" state="22"><color alpha="0.5" /></image>
|
||||
<image file="chess/bq.svg" state="23"><color alpha="0.5" /></image>
|
||||
<image file="chess/bk.svg" state="24"><color alpha="0.5" /></image>
|
||||
</element>
|
||||
|
||||
<group name="sb_board">
|
||||
<bounds x="0" y="0" width="80" height="80" />
|
||||
|
||||
<!-- squares (avoid seams) -->
|
||||
<element ref="cwhite"><bounds x="0" y="0" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="10" y="0" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="20" y="0" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="30" y="0" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="40" y="0" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="50" y="0" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="60" y="0" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="70" y="0" width="10" height="11" /></element>
|
||||
|
||||
<element ref="cblack"><bounds x="0" y="10" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="10" y="10" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="20" y="10" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="30" y="10" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="40" y="10" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="50" y="10" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="60" y="10" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="70" y="10" width="10" height="11" /></element>
|
||||
|
||||
<element ref="cwhite"><bounds x="0" y="20" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="10" y="20" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="20" y="20" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="30" y="20" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="40" y="20" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="50" y="20" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="60" y="20" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="70" y="20" width="10" height="11" /></element>
|
||||
|
||||
<element ref="cblack"><bounds x="0" y="30" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="10" y="30" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="20" y="30" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="30" y="30" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="40" y="30" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="50" y="30" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="60" y="30" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="70" y="30" width="10" height="11" /></element>
|
||||
|
||||
<element ref="cwhite"><bounds x="0" y="40" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="10" y="40" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="20" y="40" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="30" y="40" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="40" y="40" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="50" y="40" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="60" y="40" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="70" y="40" width="10" height="11" /></element>
|
||||
|
||||
<element ref="cblack"><bounds x="0" y="50" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="10" y="50" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="20" y="50" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="30" y="50" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="40" y="50" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="50" y="50" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="60" y="50" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="70" y="50" width="10" height="11" /></element>
|
||||
|
||||
<element ref="cwhite"><bounds x="0" y="60" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="10" y="60" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="20" y="60" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="30" y="60" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="40" y="60" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="50" y="60" width="11" height="11" /></element>
|
||||
<element ref="cwhite"><bounds x="60" y="60" width="11" height="11" /></element>
|
||||
<element ref="cblack"><bounds x="70" y="60" width="10" height="11" /></element>
|
||||
|
||||
<element ref="cblack"><bounds x="0" y="70" width="11" height="10" /></element>
|
||||
<element ref="cwhite"><bounds x="10" y="70" width="11" height="10" /></element>
|
||||
<element ref="cblack"><bounds x="20" y="70" width="11" height="10" /></element>
|
||||
<element ref="cwhite"><bounds x="30" y="70" width="11" height="10" /></element>
|
||||
<element ref="cblack"><bounds x="40" y="70" width="11" height="10" /></element>
|
||||
<element ref="cwhite"><bounds x="50" y="70" width="11" height="10" /></element>
|
||||
<element ref="cblack"><bounds x="60" y="70" width="11" height="10" /></element>
|
||||
<element ref="cwhite"><bounds x="70" y="70" width="10" height="10" /></element>
|
||||
|
||||
<!-- sensors, pieces -->
|
||||
<repeat count="8">
|
||||
<param name="y" start="0" increment="10" />
|
||||
<param name="i" start="8" increment="-1" />
|
||||
|
||||
<element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></element>
|
||||
<element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></element>
|
||||
<element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></element>
|
||||
<element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></element>
|
||||
<element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></element>
|
||||
<element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></element>
|
||||
<element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></element>
|
||||
<element ref="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></element>
|
||||
|
||||
<element name="piece_a~i~" ref="piece"><bounds x="0" y="~y~" width="10" height="10" /></element>
|
||||
<element name="piece_b~i~" ref="piece"><bounds x="10" y="~y~" width="10" height="10" /></element>
|
||||
<element name="piece_c~i~" ref="piece"><bounds x="20" y="~y~" width="10" height="10" /></element>
|
||||
<element name="piece_d~i~" ref="piece"><bounds x="30" y="~y~" width="10" height="10" /></element>
|
||||
<element name="piece_e~i~" ref="piece"><bounds x="40" y="~y~" width="10" height="10" /></element>
|
||||
<element name="piece_f~i~" ref="piece"><bounds x="50" y="~y~" width="10" height="10" /></element>
|
||||
<element name="piece_g~i~" ref="piece"><bounds x="60" y="~y~" width="10" height="10" /></element>
|
||||
<element name="piece_h~i~" ref="piece"><bounds x="70" y="~y~" width="10" height="10" /></element>
|
||||
</repeat>
|
||||
</group>
|
||||
|
||||
|
||||
<!-- sb ui -->
|
||||
|
||||
<element name="hlub" defstate="0">
|
||||
<rect state="1"><color red="0" green="0" blue="0" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uib2"><text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_uib3"><text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uih2"><text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uiu2a"><text string=" <<"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_uiu2b"><text string=" < "><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_uiu2c"><text string=" >"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_uiu2d"><text string=" >>"><color red="0.01" green="0.01" blue="0.01" /></text></element>
|
||||
<element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
|
||||
<element name="text_uiu3a" defstate="0">
|
||||
<simplecounter maxstate="999" digits="1" align="2">
|
||||
<color red="0.81" green="0.8" blue="0.79" />
|
||||
</simplecounter>
|
||||
</element>
|
||||
<element name="text_uiu3c" defstate="0">
|
||||
<simplecounter maxstate="999" digits="1" align="1">
|
||||
<color red="0.81" green="0.8" blue="0.79" />
|
||||
</simplecounter>
|
||||
</element>
|
||||
|
||||
<group name="sb_ui">
|
||||
<bounds x="0" y="0" width="10" height="80" />
|
||||
<element ref="cblack"><bounds x="0" y="0" width="10" height="1" /></element>
|
||||
<element ref="cblack"><bounds x="0" y="7" width="10" height="1" /></element>
|
||||
<element ref="cblack"><bounds x="0" y="79" width="10" height="1" /></element>
|
||||
<element ref="text_uit1"><bounds x="0" y="2" width="10" height="2" /></element>
|
||||
<element ref="text_uit2"><bounds x="0" y="4" width="10" height="2" /></element>
|
||||
|
||||
<!-- board -->
|
||||
<element ref="text_uib1"><bounds x="0" y="9" width="10" height="2" /></element>
|
||||
<element ref="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></element>
|
||||
<element ref="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></element>
|
||||
|
||||
<element ref="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></element>
|
||||
<element ref="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></element>
|
||||
|
||||
<element ref="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></element>
|
||||
|
||||
<!-- spawn -->
|
||||
<element ref="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></element>
|
||||
<element ref="cwhite"><bounds x="1" y="23" width="8" height="12" /></element>
|
||||
<element ref="cwhite"><bounds x="1" y="36" width="8" height="12" /></element>
|
||||
|
||||
<element name="piece_ui1" ref="piece"><bounds x="1" y="23" width="4" height="4" /></element>
|
||||
<element name="piece_ui2" ref="piece"><bounds x="1" y="27" width="4" height="4" /></element>
|
||||
<element name="piece_ui3" ref="piece"><bounds x="1" y="31" width="4" height="4" /></element>
|
||||
<element name="piece_ui4" ref="piece"><bounds x="5" y="23" width="4" height="4" /></element>
|
||||
<element name="piece_ui5" ref="piece"><bounds x="5" y="27" width="4" height="4" /></element>
|
||||
<element name="piece_ui6" ref="piece"><bounds x="5" y="31" width="4" height="4" /></element>
|
||||
<element name="piece_ui7" ref="piece"><bounds x="1" y="36" width="4" height="4" /></element>
|
||||
<element name="piece_ui8" ref="piece"><bounds x="1" y="40" width="4" height="4" /></element>
|
||||
<element name="piece_ui9" ref="piece"><bounds x="1" y="44" width="4" height="4" /></element>
|
||||
<element name="piece_ui10" ref="piece"><bounds x="5" y="36" width="4" height="4" /></element>
|
||||
<element name="piece_ui11" ref="piece"><bounds x="5" y="40" width="4" height="4" /></element>
|
||||
<element name="piece_ui12" ref="piece"><bounds x="5" y="44" width="4" height="4" /></element>
|
||||
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></element>
|
||||
|
||||
<!-- hand -->
|
||||
<element ref="text_uih1"><bounds x="0" y="51" width="10" height="2" /></element>
|
||||
<element ref="cblack"><bounds x="1" y="53.5" width="8" height="6" /></element>
|
||||
<element name="piece_ui0" ref="piece"><bounds x="2" y="53.5" width="6" height="6" /></element>
|
||||
|
||||
<element ref="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></element>
|
||||
<element ref="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></element>
|
||||
<element ref="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></element>
|
||||
|
||||
<!-- undo -->
|
||||
<element ref="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></element>
|
||||
<element ref="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></element>
|
||||
<element ref="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></element>
|
||||
<element ref="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></element>
|
||||
<element ref="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></element>
|
||||
<element ref="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></element>
|
||||
<element ref="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></element>
|
||||
<element ref="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></element>
|
||||
<element ref="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></element>
|
||||
|
||||
<element ref="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></element>
|
||||
|
||||
<element name="count_ui0" ref="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></element>
|
||||
<element name="count_ui1" ref="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></element>
|
||||
<element ref="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></element>
|
||||
</group>
|
||||
|
||||
|
||||
<!-- status leds -->
|
||||
|
||||
<group name="leds1">
|
||||
<bounds x="0" y="0" width="20" height="30" />
|
||||
|
||||
<repeat count="8">
|
||||
<param name="y" start="1.95" increment="2" />
|
||||
<param name="i" start="1" increment="1" />
|
||||
|
||||
<element ref="text_l~i~"><bounds xc="0" yc="~y~" width="15" height="1.4" /></element>
|
||||
</repeat>
|
||||
</group>
|
||||
|
||||
<group name="leds2">
|
||||
<bounds x="0" y="0" width="20" height="30" />
|
||||
|
||||
<element name="2.0" ref="led2"><bounds x="8.5" yc="2" width="2" height="0.9" /></element>
|
||||
<element name="2.1" ref="led2"><bounds x="8.5" yc="4" width="2" height="0.9" /></element>
|
||||
<element name="2.5" ref="led2"><bounds x="8.5" yc="6" width="2" height="0.9" /></element>
|
||||
<element name="2.4" ref="led2"><bounds x="8.5" yc="8" width="2" height="0.9" /></element>
|
||||
<element name="2.6" ref="led2"><bounds x="8.5" yc="10" width="2" height="0.9" /></element>
|
||||
<element name="2.3" ref="led2"><bounds x="8.5" yc="12" width="2" height="0.9" /></element>
|
||||
<element name="2.7" ref="led2"><bounds x="8.5" yc="14" width="2" height="0.9" /></element>
|
||||
<element name="2.2" ref="led2"><bounds x="8.5" yc="16" width="2" height="0.9" /></element>
|
||||
</group>
|
||||
|
||||
|
||||
<!-- button panel -->
|
||||
|
||||
<group name="buttons1">
|
||||
<bounds x="0" y="0" width="80" height="80" />
|
||||
|
||||
<repeat count="5">
|
||||
<param name="x" start="9" increment="10.8" />
|
||||
<param name="i" start="1" increment="1" />
|
||||
|
||||
<element ref="text_b~i~"><bounds xc="~x~" y="7" width="15" height="1.866" /></element>
|
||||
</repeat>
|
||||
<repeat count="6">
|
||||
<param name="x" start="8" increment="9" />
|
||||
<param name="i" start="6" increment="1" />
|
||||
|
||||
<element ref="text_b~i~"><bounds xc="~x~" y="20.333" width="15" height="1.866" /></element>
|
||||
</repeat>
|
||||
<repeat count="6">
|
||||
<param name="x" start="8" increment="9" />
|
||||
<param name="i" start="1" increment="1" />
|
||||
|
||||
<element ref="text_p~i~"><bounds xc="~x~" y="32" width="4" height="4" /></element>
|
||||
</repeat>
|
||||
</group>
|
||||
|
||||
<group name="buttons2">
|
||||
<bounds x="0" y="0" width="80" height="80" />
|
||||
|
||||
<element ref="but" inputtag="IN.2" inputmask="0x10"><bounds xc="9" y="10" width="9.3" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.0" inputmask="0x40"><bounds xc="19.8" y="10" width="9.3" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.1" inputmask="0x40"><bounds xc="30.6" y="10" width="9.3" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.1" inputmask="0x20"><bounds xc="41.4" y="10" width="9.3" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.0" inputmask="0x02"><bounds xc="52.2" y="10" width="9.3" height="2" /></element>
|
||||
|
||||
<element ref="but" inputtag="IN.1" inputmask="0x80"><bounds xc="8" y="23.333" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.0" inputmask="0x80"><bounds xc="17" y="23.333" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.0" inputmask="0x20"><bounds xc="26" y="23.333" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.1" inputmask="0x01"><bounds xc="35" y="23.333" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.0" inputmask="0x01"><bounds xc="44" y="23.333" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.1" inputmask="0x02"><bounds xc="53" y="23.333" width="7.5" height="2" /></element>
|
||||
|
||||
<element ref="but" inputtag="IN.0" inputmask="0x04"><bounds xc="8" y="36.666" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.1" inputmask="0x04"><bounds xc="17" y="36.666" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.1" inputmask="0x10"><bounds xc="26" y="36.666" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.0" inputmask="0x10"><bounds xc="35" y="36.666" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.1" inputmask="0x08"><bounds xc="44" y="36.666" width="7.5" height="2" /></element>
|
||||
<element ref="but" inputtag="IN.0" inputmask="0x08"><bounds xc="53" y="36.666" width="7.5" height="2" /></element>
|
||||
</group>
|
||||
|
||||
|
||||
<!-- build screen -->
|
||||
|
||||
<view name="Internal Layout">
|
||||
<bounds left="2.8" right="148.6" top="-3.2" bottom="87.2" />
|
||||
|
||||
<element ref="cwhite"><bounds xc="61" yc="42" width="95" height="95" /></element>
|
||||
<element ref="blackb"><bounds xc="61" yc="42" width="80.5" height="80.5" /></element>
|
||||
<group ref="sb_board"><bounds x="21" y="2" width="80" height="80" /></group>
|
||||
|
||||
<!-- chessboard leds -->
|
||||
<element name="0.7" ref="led"><bounds x="14.8" yc="7" width="3" height="0.9" /></element>
|
||||
<element name="0.6" ref="led"><bounds x="14.8" yc="17" width="3" height="0.9" /></element>
|
||||
<element name="0.5" ref="led"><bounds x="14.8" yc="27" width="3" height="0.9" /></element>
|
||||
<element name="0.4" ref="led"><bounds x="14.8" yc="37" width="3" height="0.9" /></element>
|
||||
<element name="0.3" ref="led"><bounds x="14.8" yc="47" width="3" height="0.9" /></element>
|
||||
<element name="0.2" ref="led"><bounds x="14.8" yc="57" width="3" height="0.9" /></element>
|
||||
<element name="0.1" ref="led"><bounds x="14.8" yc="67" width="3" height="0.9" /></element>
|
||||
<element name="0.0" ref="led"><bounds x="14.8" yc="77" width="3" height="0.9" /></element>
|
||||
|
||||
<element name="1.0" ref="led"><bounds xc="26" y="85.2" width="0.9" height="3" /></element>
|
||||
<element name="1.1" ref="led"><bounds xc="36" y="85.2" width="0.9" height="3" /></element>
|
||||
<element name="1.2" ref="led"><bounds xc="46" y="85.2" width="0.9" height="3" /></element>
|
||||
<element name="1.3" ref="led"><bounds xc="56" y="85.2" width="0.9" height="3" /></element>
|
||||
<element name="1.4" ref="led"><bounds xc="66" y="85.2" width="0.9" height="3" /></element>
|
||||
<element name="1.5" ref="led"><bounds xc="76" y="85.2" width="0.9" height="3" /></element>
|
||||
<element name="1.6" ref="led"><bounds xc="86" y="85.2" width="0.9" height="3" /></element>
|
||||
<element name="1.7" ref="led"><bounds xc="96" y="85.2" width="0.9" height="3" /></element>
|
||||
|
||||
<element ref="cb_mask" blend="multiply"><bounds xc="61" yc="42" width="100" height="100" /></element>
|
||||
<group ref="sb_ui"><bounds x="4.3" y="2" width="10" height="80" /></group>
|
||||
|
||||
<!-- chessboard coords -->
|
||||
<element ref="text_8"><bounds x="18.6" y="6" width="2" height="2" /></element>
|
||||
<element ref="text_7"><bounds x="18.6" y="16" width="2" height="2" /></element>
|
||||
<element ref="text_6"><bounds x="18.6" y="26" width="2" height="2" /></element>
|
||||
<element ref="text_5"><bounds x="18.6" y="36" width="2" height="2" /></element>
|
||||
<element ref="text_4"><bounds x="18.6" y="46" width="2" height="2" /></element>
|
||||
<element ref="text_3"><bounds x="18.6" y="56" width="2" height="2" /></element>
|
||||
<element ref="text_2"><bounds x="18.6" y="66" width="2" height="2" /></element>
|
||||
<element ref="text_1"><bounds x="18.6" y="76" width="2" height="2" /></element>
|
||||
<element ref="text_a"><bounds x="25" y="82.6" width="2" height="2" /></element>
|
||||
<element ref="text_b"><bounds x="35" y="82.6" width="2" height="2" /></element>
|
||||
<element ref="text_c"><bounds x="45" y="82.6" width="2" height="2" /></element>
|
||||
<element ref="text_d"><bounds x="55" y="82.6" width="2" height="2" /></element>
|
||||
<element ref="text_e"><bounds x="65" y="82.6" width="2" height="2" /></element>
|
||||
<element ref="text_f"><bounds x="75" y="82.6" width="2" height="2" /></element>
|
||||
<element ref="text_g"><bounds x="85" y="82.6" width="2" height="2" /></element>
|
||||
<element ref="text_h"><bounds x="95" y="82.6" width="2" height="2" /></element>
|
||||
|
||||
<!-- right side -->
|
||||
<group ref="leds1"><bounds x="106.2" y="10.5" width="20" height="30" /></group>
|
||||
<group ref="buttons1"><bounds x="104.5" y="28.75" width="60" height="60" /></group>
|
||||
|
||||
<element ref="cwhite" blend="multiply"><bounds x="107" y="0" width="50" height="90" /></element>
|
||||
|
||||
<group ref="leds2"><bounds x="106.2" y="10.5" width="20" height="30" /></group>
|
||||
<group ref="buttons2"><bounds x="104.5" y="28.75" width="60" height="60" /></group>
|
||||
</view>
|
||||
|
||||
</mamelayout>
|
@ -8,8 +8,8 @@ authors:hap
|
||||
<!-- define elements -->
|
||||
|
||||
<element name="led" defstate="0">
|
||||
<rect state="0"><color red="0.014" green="0.14" blue="0.02" /></rect>
|
||||
<rect state="1"><color red="0.1" green="1.0" blue="0.15" /></rect>
|
||||
<rect state="0"><color red="0.15" green="1.0" blue="0.1" alpha="0.13" /></rect>
|
||||
<rect state="1"><color red="0.15" green="1.0" blue="0.1" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="but" defstate="0">
|
||||
@ -405,14 +405,14 @@ authors:hap
|
||||
<bounds left="3" right="151.875" top="-0.25" bottom="89" />
|
||||
|
||||
<!-- chessboard coords -->
|
||||
<element ref="text_8"><bounds x="18.7" y="6" width="2" height="2" /></element>
|
||||
<element ref="text_7"><bounds x="18.7" y="16" width="2" height="2" /></element>
|
||||
<element ref="text_6"><bounds x="18.7" y="26" width="2" height="2" /></element>
|
||||
<element ref="text_5"><bounds x="18.7" y="36" width="2" height="2" /></element>
|
||||
<element ref="text_4"><bounds x="18.7" y="46" width="2" height="2" /></element>
|
||||
<element ref="text_3"><bounds x="18.7" y="56" width="2" height="2" /></element>
|
||||
<element ref="text_2"><bounds x="18.7" y="66" width="2" height="2" /></element>
|
||||
<element ref="text_1"><bounds x="18.7" y="76" width="2" height="2" /></element>
|
||||
<element ref="text_8"><bounds x="18.6" y="6" width="2" height="2" /></element>
|
||||
<element ref="text_7"><bounds x="18.6" y="16" width="2" height="2" /></element>
|
||||
<element ref="text_6"><bounds x="18.6" y="26" width="2" height="2" /></element>
|
||||
<element ref="text_5"><bounds x="18.6" y="36" width="2" height="2" /></element>
|
||||
<element ref="text_4"><bounds x="18.6" y="46" width="2" height="2" /></element>
|
||||
<element ref="text_3"><bounds x="18.6" y="56" width="2" height="2" /></element>
|
||||
<element ref="text_2"><bounds x="18.6" y="66" width="2" height="2" /></element>
|
||||
<element ref="text_1"><bounds x="18.6" y="76" width="2" height="2" /></element>
|
||||
<element ref="text_a"><bounds x="25" y="82.6" width="2" height="2" /></element>
|
||||
<element ref="text_b"><bounds x="35" y="82.6" width="2" height="2" /></element>
|
||||
<element ref="text_c"><bounds x="45" y="82.6" width="2" height="2" /></element>
|
||||
@ -432,14 +432,14 @@ authors:hap
|
||||
<group ref="buttons2"><bounds x="103.675" y="28.75" width="60" height="60" /></group>
|
||||
|
||||
<!-- chessboard leds -->
|
||||
<element name="0.0" ref="led"><bounds x="15.9" yc="7" width="2" height="0.9" /></element>
|
||||
<element name="0.1" ref="led"><bounds x="15.9" yc="17" width="2" height="0.9" /></element>
|
||||
<element name="0.2" ref="led"><bounds x="15.9" yc="27" width="2" height="0.9" /></element>
|
||||
<element name="0.12" ref="led"><bounds x="15.9" yc="37" width="2" height="0.9" /></element>
|
||||
<element name="0.11" ref="led"><bounds x="15.9" yc="47" width="2" height="0.9" /></element>
|
||||
<element name="0.10" ref="led"><bounds x="15.9" yc="57" width="2" height="0.9" /></element>
|
||||
<element name="0.9" ref="led"><bounds x="15.9" yc="67" width="2" height="0.9" /></element>
|
||||
<element name="0.8" ref="led"><bounds x="15.9" yc="77" width="2" height="0.9" /></element>
|
||||
<element name="0.0" ref="led"><bounds x="15.8" yc="7" width="2" height="0.9" /></element>
|
||||
<element name="0.1" ref="led"><bounds x="15.8" yc="17" width="2" height="0.9" /></element>
|
||||
<element name="0.2" ref="led"><bounds x="15.8" yc="27" width="2" height="0.9" /></element>
|
||||
<element name="0.12" ref="led"><bounds x="15.8" yc="37" width="2" height="0.9" /></element>
|
||||
<element name="0.11" ref="led"><bounds x="15.8" yc="47" width="2" height="0.9" /></element>
|
||||
<element name="0.10" ref="led"><bounds x="15.8" yc="57" width="2" height="0.9" /></element>
|
||||
<element name="0.9" ref="led"><bounds x="15.8" yc="67" width="2" height="0.9" /></element>
|
||||
<element name="0.8" ref="led"><bounds x="15.8" yc="77" width="2" height="0.9" /></element>
|
||||
|
||||
<element name="0.7" ref="led"><bounds xc="26" y="85.2" width="0.9" height="2" /></element>
|
||||
<element name="0.6" ref="led"><bounds xc="36" y="85.2" width="0.9" height="2" /></element>
|
||||
|
@ -38823,6 +38823,9 @@ tstar432
|
||||
tstar432a
|
||||
tstar432b
|
||||
|
||||
@source:saitek/tatrain.cpp
|
||||
tatrain
|
||||
|
||||
@source:saitek/turbo16k.cpp
|
||||
compan3
|
||||
conquist
|
||||
|
@ -5,7 +5,7 @@
|
||||
|
||||
Saitek Kasparov GK 2000
|
||||
|
||||
the chess engine is by Frans Morsch. According to schematics, GK 2100 is on the
|
||||
The chess engine is by Frans Morsch. According to schematics, GK 2100 is on the
|
||||
same hardware.
|
||||
|
||||
Hardware notes:
|
||||
@ -16,6 +16,7 @@ Hardware notes:
|
||||
A13 MCU is used in:
|
||||
- Saitek GK 2000 (86071220X12)
|
||||
- Saitek Travel Champion 2080 (86071220X12)
|
||||
- Saitek Barracuda (suspected)
|
||||
- Saitek Mephisto Champion (suspected)
|
||||
- Saitek Mephisto Mythos (86142221X34)
|
||||
- Tandy (Radio Shack) Mega 2050X (86071221X12)
|
||||
@ -259,7 +260,7 @@ void gk2000_state::gk2000(machine_config &config)
|
||||
// basic machine hardware
|
||||
H8323(config, m_maincpu, 20_MHz_XTAL);
|
||||
m_maincpu->nvram_enable_backup(true);
|
||||
m_maincpu->standby_cb().set(m_maincpu, FUNC(h8325_device::nvram_set_battery));
|
||||
m_maincpu->standby_cb().set(m_maincpu, FUNC(h8323_device::nvram_set_battery));
|
||||
m_maincpu->standby_cb().append(FUNC(gk2000_state::standby));
|
||||
m_maincpu->write_port1().set(FUNC(gk2000_state::lcd_segs_w<0>));
|
||||
m_maincpu->write_port2().set(FUNC(gk2000_state::p2_w));
|
||||
|
238
src/mame/saitek/tatrain.cpp
Normal file
238
src/mame/saitek/tatrain.cpp
Normal file
@ -0,0 +1,238 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:hap
|
||||
// thanks-to:Berger
|
||||
/*******************************************************************************
|
||||
|
||||
Saitek Kasparov Turbo Advanced Trainer
|
||||
|
||||
The chess engine is by Frans Morsch, it is the same as the one in GK 2000.
|
||||
|
||||
Hardware notes (1997 version):
|
||||
- PCB label: ST14B-PE 003, PN/N 512090-00312, REV.2
|
||||
- Hitachi H8/3212 MCU, 10MHz XTAL
|
||||
- piezo, 24 LEDs, button sensors chessboard
|
||||
|
||||
H8/323 A14 MCU is used in:
|
||||
- Saitek Turbo Advanced Trainer (1992 version)
|
||||
- Saitek Champion Advanced Trainer (suspected)
|
||||
- Saitek Virtuoso
|
||||
- Hegener + Glaser Schach-Trainer (H+G brand Turbo Advanced Trainer)
|
||||
|
||||
H8/3212 V02 MCU is used in:
|
||||
- Saitek Turbo Advanced Trainer (1997 version)
|
||||
- Saitek Capella
|
||||
|
||||
Turbo Advanced Trainer looks similar to Saitek Team-Mate. Virtuoso and Capella
|
||||
are in the same housing as SciSys Astral, they lack the coach LED and button.
|
||||
|
||||
TODO:
|
||||
- dump/add 1992 version
|
||||
- it does a cold boot at every reset, so nvram won't work properly unless MAME
|
||||
adds some kind of auxillary autosave state feature at power-off
|
||||
|
||||
*******************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
|
||||
#include "cpu/h8/h83217.h"
|
||||
#include "machine/sensorboard.h"
|
||||
#include "sound/dac.h"
|
||||
#include "video/pwm.h"
|
||||
|
||||
#include "speaker.h"
|
||||
|
||||
// internal artwork
|
||||
#include "saitek_tatrain.lh"
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
class tatrain_state : public driver_device
|
||||
{
|
||||
public:
|
||||
tatrain_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_board(*this, "board"),
|
||||
m_display(*this, "led_pwm"),
|
||||
m_dac(*this, "dac"),
|
||||
m_inputs(*this, "IN.%u", 0)
|
||||
{ }
|
||||
|
||||
void tatrain(machine_config &config);
|
||||
|
||||
DECLARE_INPUT_CHANGED_MEMBER(go_button);
|
||||
|
||||
protected:
|
||||
virtual void machine_start() override;
|
||||
|
||||
private:
|
||||
// devices/pointers
|
||||
required_device<h83212_device> m_maincpu;
|
||||
required_device<sensorboard_device> m_board;
|
||||
required_device<pwm_display_device> m_display;
|
||||
required_device<dac_1bit_device> m_dac;
|
||||
required_ioport_array<3> m_inputs;
|
||||
|
||||
u16 m_inp_mux = 0;
|
||||
|
||||
// I/O handlers
|
||||
template<int N> void leds_w(u8 data);
|
||||
u8 p4_r();
|
||||
void p5_w(u8 data);
|
||||
void p6_w(u8 data);
|
||||
void p7_w(u8 data);
|
||||
};
|
||||
|
||||
void tatrain_state::machine_start()
|
||||
{
|
||||
// register for savestates
|
||||
save_item(NAME(m_inp_mux));
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*******************************************************************************
|
||||
I/O
|
||||
*******************************************************************************/
|
||||
|
||||
INPUT_CHANGED_MEMBER(tatrain_state::go_button)
|
||||
{
|
||||
m_maincpu->set_input_line(INPUT_LINE_IRQ0, newval ? ASSERT_LINE : CLEAR_LINE);
|
||||
}
|
||||
|
||||
template <int N>
|
||||
void tatrain_state::leds_w(u8 data)
|
||||
{
|
||||
// P1x, P2x, P3x: leds (direct)
|
||||
m_display->write_row(N, ~data);
|
||||
}
|
||||
|
||||
u8 tatrain_state::p4_r()
|
||||
{
|
||||
// P40-P47: multiplexed inputs
|
||||
u8 data = 0;
|
||||
|
||||
// read buttons
|
||||
for (int i = 0; i < 2; i++)
|
||||
if (BIT(m_inp_mux, i + 8))
|
||||
data |= m_inputs[i]->read();
|
||||
|
||||
// read chessboard
|
||||
for (int i = 0; i < 8; i++)
|
||||
if (BIT(m_inp_mux, i))
|
||||
data |= m_board->read_rank(i ^ 7);
|
||||
|
||||
return ~data;
|
||||
}
|
||||
|
||||
void tatrain_state::p5_w(u8 data)
|
||||
{
|
||||
// P52,P53: input mux (buttons)
|
||||
m_inp_mux = (m_inp_mux & 0xff) | (~data << 6 & 0x300);
|
||||
}
|
||||
|
||||
void tatrain_state::p6_w(u8 data)
|
||||
{
|
||||
// P60: speaker out
|
||||
m_dac->write(data & 1);
|
||||
|
||||
// P61-P63: N/C (appears to be compatible with Turbo 16K LCDs)
|
||||
}
|
||||
|
||||
void tatrain_state::p7_w(u8 data)
|
||||
{
|
||||
// P70-P77: input mux (chessboard)
|
||||
m_inp_mux = (m_inp_mux & 0x300) | (data ^ 0xff);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*******************************************************************************
|
||||
Input Ports
|
||||
*******************************************************************************/
|
||||
|
||||
static INPUT_PORTS_START( tatrain )
|
||||
PORT_START("IN.0")
|
||||
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) PORT_NAME("Non Auto")
|
||||
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_P) PORT_NAME("Play")
|
||||
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("King")
|
||||
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Pawn")
|
||||
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Bishop")
|
||||
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Set Up")
|
||||
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Stop")
|
||||
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("Info")
|
||||
|
||||
PORT_START("IN.1")
|
||||
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) PORT_NAME("Coach")
|
||||
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Take Back")
|
||||
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Queen")
|
||||
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Knight")
|
||||
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Rook")
|
||||
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_NAME("New Game")
|
||||
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L) PORT_NAME("Level")
|
||||
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) PORT_NAME("Color")
|
||||
|
||||
PORT_START("IN.2")
|
||||
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_CHANGED_MEMBER(DEVICE_SELF, tatrain_state, go_button, 0) PORT_NAME("Go / Stop")
|
||||
PORT_BIT(0xef, IP_ACTIVE_HIGH, IPT_UNUSED)
|
||||
INPUT_PORTS_END
|
||||
|
||||
|
||||
|
||||
/*******************************************************************************
|
||||
Machine Configs
|
||||
*******************************************************************************/
|
||||
|
||||
void tatrain_state::tatrain(machine_config &config)
|
||||
{
|
||||
// basic machine hardware
|
||||
H83212(config, m_maincpu, 10_MHz_XTAL);
|
||||
m_maincpu->nvram_enable_backup(true);
|
||||
m_maincpu->standby_cb().set(m_maincpu, FUNC(h83212_device::nvram_set_battery));
|
||||
m_maincpu->standby_cb().append([this](int state) { if (state) m_display->clear(); });
|
||||
m_maincpu->write_port1().set(FUNC(tatrain_state::leds_w<0>));
|
||||
m_maincpu->write_port2().set(FUNC(tatrain_state::leds_w<1>));
|
||||
m_maincpu->write_port3().set(FUNC(tatrain_state::leds_w<2>));
|
||||
m_maincpu->read_port4().set(FUNC(tatrain_state::p4_r));
|
||||
m_maincpu->read_port5().set_constant(0xff);
|
||||
m_maincpu->write_port5().set(FUNC(tatrain_state::p5_w));
|
||||
m_maincpu->read_port6().set_ioport("IN.2").invert();
|
||||
m_maincpu->write_port6().set(FUNC(tatrain_state::p6_w));
|
||||
m_maincpu->write_port7().set(FUNC(tatrain_state::p7_w));
|
||||
|
||||
SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS);
|
||||
m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
|
||||
m_board->set_delay(attotime::from_msec(150));
|
||||
//m_board->set_nvram_enable(true);
|
||||
|
||||
// video hardware
|
||||
PWM_DISPLAY(config, m_display).set_size(3, 8);
|
||||
config.set_default_layout(layout_saitek_tatrain);
|
||||
|
||||
// sound hardware
|
||||
SPEAKER(config, "speaker").front_center();
|
||||
DAC_1BIT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*******************************************************************************
|
||||
ROM Definitions
|
||||
*******************************************************************************/
|
||||
|
||||
ROM_START( tatrain )
|
||||
ROM_REGION( 0x4000, "maincpu", 0 )
|
||||
ROM_LOAD("97_saitek_86158430421_hd6433212v02p.u1", 0x0000, 0x4000, CRC(73f9abb6) SHA1(3a4c3a8ad668327fe9f61c4b054e31ec6af9c48d) )
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
|
||||
/*******************************************************************************
|
||||
Drivers
|
||||
*******************************************************************************/
|
||||
|
||||
// YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS
|
||||
SYST( 1997, tatrain, 0, 0, tatrain, tatrain, tatrain_state, empty_init, "Saitek", "Kasparov Turbo Advanced Trainer (1997 version)", MACHINE_SUPPORTS_SAVE )
|
Loading…
Reference in New Issue
Block a user