From fbe730bffd40b4e3c3be59d048ae96b68dee30f7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C3=ABl=20Banaan=20Ananas?= Date: Wed, 15 Oct 2014 17:56:02 +0000 Subject: [PATCH] Added Sega UFO Catcher hardware driver. [hap, Yasuhiro] --- .gitattributes | 1 + src/mame/drivers/segaufo.c | 499 +++++++++++++++++++++++++++++++++++++ src/mame/mame.lst | 8 + src/mame/mame.mak | 1 + 4 files changed, 509 insertions(+) create mode 100644 src/mame/drivers/segaufo.c diff --git a/.gitattributes b/.gitattributes index 0620b457771..c463a5acf3b 100644 --- a/.gitattributes +++ b/.gitattributes @@ -5559,6 +5559,7 @@ src/mame/drivers/segas16b.c svneol=native#text/plain src/mame/drivers/segas18.c svneol=native#text/plain src/mame/drivers/segas24.c svneol=native#text/plain src/mame/drivers/segas32.c svneol=native#text/plain +src/mame/drivers/segaufo.c svneol=native#text/plain src/mame/drivers/segaxbd.c svneol=native#text/plain src/mame/drivers/segaybd.c svneol=native#text/plain src/mame/drivers/seibuspi.c svneol=native#text/plain diff --git a/src/mame/drivers/segaufo.c b/src/mame/drivers/segaufo.c new file mode 100644 index 00000000000..26cb2f7313a --- /dev/null +++ b/src/mame/drivers/segaufo.c @@ -0,0 +1,499 @@ +// license:BSD-3-Clause +// copyright-holders:hap +/*************************************************************************** + + Sega UFO Catcher, Z80 type hardware + The list underneath is not complete. A # before the name means it's not dumped yet. + + 1st gen + * ? + - # UFO Catcher (1985) + + 2nd gen: + * ? + - # UFO Catcher DX (1987) + - # UFO Catcher DX II (1987) + + 3rd gen - UFO brd + * Z80, 2 Sega 315-5296(I/O), YM3438, NEC uPD71054C + - # Dream Town (1990) + - New UFO Catcher (1991) (2P) - probably the most popular cabinet of all UFO Catcher series + - UFO Catcher Mini (1991) (1P) + - # UFO Catcher Sega Sonic (1991) + - # School Kids (1993) + + 4th gen - EX brd + * Z80, 2 Sega 315-5296(I/O), YM3438, NEC uPD71054C, optional NEC uPD7759C + - # Dream Palace (1992) + - # Dream Kitchen (1994) + - # UFO Catcher Excellent (1994) + - # UFO A La Carte (1996) + - UFO Catcher 21 (1996) (2P) + - UFO Catcher 800 (1998) (1P) + - # Baby UFO (1998) + - # Prize Sensor (1998) + + More games were released after 2000, assumed to be on more modern hardware. + + + TODO: + - make the other games work (for now only newufo+clones work) + - add layout + +***************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "machine/pit8253.h" +#include "machine/315-5296.h" +#include "sound/2612intf.h" + + +/* simulation parameters */ +// x/y/z cabinet dimensions per player (motor range) +#define CABINET_WIDTH 400 +#define CABINET_DEPTH 400 +#define CABINET_HEIGHT 250 + +// x/y/z motor speed in hertz +#define MOTOR_SPEED 100 + +// crane size (stepper motor range) +// note: the game expects this to be around 350 steps per quarter rotation +#define CRANE_SIZE 350 + + + +class ufo_state : public driver_device +{ +public: + ufo_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu") + { } + + required_device m_maincpu; + + struct Player + { + struct Motor + { + UINT8 running; + UINT8 direction; + float position; + float speed; + } motor[4]; + } m_player[2]; + + UINT8 m_stepper; + + void motor_tick(int p, int m); + + DECLARE_WRITE_LINE_MEMBER(pit_out0); + DECLARE_WRITE_LINE_MEMBER(pit_out1); + DECLARE_WRITE_LINE_MEMBER(pit_out2); + DECLARE_WRITE_LINE_MEMBER(ym3438_irq); + DECLARE_READ8_MEMBER(crane_limits_r); + DECLARE_WRITE8_MEMBER(stepper_w); + DECLARE_WRITE8_MEMBER(cp_lamps_w); + DECLARE_WRITE8_MEMBER(cp_digits_w); + DECLARE_WRITE8_MEMBER(crane_xyz_w); + DECLARE_WRITE8_MEMBER(ufo_lamps_w); + + virtual void machine_reset(); + virtual void machine_start(); + TIMER_DEVICE_CALLBACK_MEMBER(simulate_xyz); +}; + + + + +void ufo_state::motor_tick(int p, int m) +{ + float delta = m_player[p].motor[m].speed; + if (m_player[p].motor[m].direction) + delta = -delta; + + if (m_player[p].motor[m].running) + m_player[p].motor[m].position += delta; + + if (m_player[p].motor[m].position < 0) + m_player[p].motor[m].position = 0; + if (m_player[p].motor[m].position > 1) + m_player[p].motor[m].position = 1; +} + + +TIMER_DEVICE_CALLBACK_MEMBER(ufo_state::simulate_xyz) +{ + for (int p = 0; p < 2; p++) + for (int m = 0; m < 3; m++) + motor_tick(p, m); +} + +/*************************************************************************** + + I/O + +***************************************************************************/ + +WRITE_LINE_MEMBER(ufo_state::pit_out0) +{ + // ? +} + +WRITE_LINE_MEMBER(ufo_state::pit_out1) +{ + // ? +} + +WRITE_LINE_MEMBER(ufo_state::pit_out2) +{ + // NMI? + if (state) + m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); +} + + +WRITE8_MEMBER(ufo_state::stepper_w) +{ + for (int p = 0; p < 2; p++) + { + // The crane stepper motor is set up as a rotating ellipse disc under the crane, + // controlled with 4 output bits connected to a Toshiba TB6560AHQ motor driver. + // I don't know which bits connect to which pins specifically. + // To run it, the game writes a continuous sequence of $5, $9, $a, $6, .. + static const UINT8 sequence[4] = + { 0x5, 0x9, 0xa, 0x6 }; + + // d0-d3: p1, d4-d7: p2 + UINT8 cur = data >> (p*4) & 0xf; + UINT8 prev = m_stepper >> (p*4) & 0xf; + + for (int i = 0; i < 4; i++) + { + if (sequence[i] == prev && sequence[(i+1) & 3] == cur) + { + m_player[p].motor[3].running = 1; + motor_tick(p, 3); + + // change direction after each quarter rotate + if (m_player[p].motor[3].position <= 0 || m_player[p].motor[3].position >= 1) + m_player[p].motor[3].direction ^= 1; + + break; + } + } + } + + m_stepper = data; +} + +WRITE8_MEMBER(ufo_state::cp_lamps_w) +{ + // d0-d3: p1/p2 button lamps + // other bits: ? + for (int i = 0; i < 4; i++) + output_set_lamp_value(i, ~data >> i & 1); +} + +WRITE8_MEMBER(ufo_state::cp_digits_w) +{ + static const UINT8 lut_7448[0x10] = + { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7c,0x07,0x7f,0x67,0x58,0x4c,0x62,0x69,0x78,0x00 }; + + // d0-d3: cpanel digit + // other bits: ? + output_set_digit_value(offset & 1, lut_7448[data & 0xf]); +} + +WRITE8_MEMBER(ufo_state::crane_xyz_w) +{ + int p = offset & 1; + + // d0: x/z axis (0:x, 1:z + halt x/y) + // d1: x/z direction + // d2: y direction + // d3: x/z running + // d4: y running + // other bits: ? + m_player[p].motor[0].running = (data & 9) == 8; + m_player[p].motor[0].direction = data & 2; + m_player[p].motor[1].running = (data & 0x11) == 0x10; + m_player[p].motor[1].direction = data & 4; + m_player[p].motor[2].running = (data & 9) == 9; + m_player[p].motor[2].direction = data & 2; +} + +WRITE8_MEMBER(ufo_state::ufo_lamps_w) +{ + ; +} + + +READ8_MEMBER(ufo_state::crane_limits_r) +{ + int p = offset & 1; + UINT8 ret = 0xff; + + // d0: left limit sw (right for p2) + // d1: right limit sw (left for p2) + // d2: back limit sw + // d3: front limit sw + // d4: down limit sw + // d5: up limit sw + for (int i = 0; i < 3; i++) + { + ret ^= (m_player[p].motor[i].position >= 1) << (i*2 + 0); + ret ^= (m_player[p].motor[i].position <= 0) << (i*2 + 1); + } + + // d6: crane open sensor (reflective sticker on the stepper motor rotation disc) + if (m_player[p].motor[3].position >= 0.97) + ret ^= 0x40; + + // d7: ? + + return ret; +} + + + + +static ADDRESS_MAP_START( ufo_map, AS_PROGRAM, 8, ufo_state ) + AM_RANGE(0x0000, 0xbfff) AM_ROM + AM_RANGE(0xe000, 0xffff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( ufo_portmap, AS_PROGRAM, 8, ufo_state ) + ADDRESS_MAP_UNMAP_HIGH + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x03) AM_DEVREADWRITE("pit", pit8254_device, read, write) + AM_RANGE(0x40, 0x43) AM_DEVREADWRITE("ym", ym3438_device, read, write) + AM_RANGE(0x80, 0x8f) AM_DEVREADWRITE("io1", sega_315_5296_device, read, write) + AM_RANGE(0xc0, 0xcf) AM_DEVREADWRITE("io2", sega_315_5296_device, read, write) +ADDRESS_MAP_END + + + +/*************************************************************************** + + Inputs + +***************************************************************************/ + +static INPUT_PORTS_START( ufo ) + PORT_START("P1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("P1 Coin 1") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("P1 Coin 2") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("P1 Test") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("P1 Service Coin") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("P1 Credit Clear") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Prize Fell") + + PORT_START("P2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("P2 Coin 1") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_NAME("P2 Coin 2") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Test") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("P2 Service Coin") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME("P2 Credit Clear") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Prize Fell") + + PORT_START("DSW1") // coinage + PORT_DIPNAME( 0x01, 0x01, "UNK1-01" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "UNK1-02" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "UNK1-04" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "UNK1-08" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "UNK1-10" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "UNK1-20" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "UNK1-40" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "UNK1-80" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x01, 0x01, "UNK2-01 Demo Music Off" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "UNK2-02" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "UNK2-04 Initial Motor Test" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "UNK2-08" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "UNK2-10 Enable Prize Sensor" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "UNK2-20" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "UNK2-40" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "UNK2-80" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + + +/*************************************************************************** + + Machine Config + +***************************************************************************/ + +void ufo_state::machine_reset() +{ +} + +void ufo_state::machine_start() +{ + // init/zerofill + static const float motor_speeds[4] = + { 1.0/CABINET_WIDTH, 1.0/CABINET_DEPTH, 1.0/CABINET_HEIGHT, 1.0/CRANE_SIZE }; + + for (int p = 0; p < 2; p++) + { + for (int m = 0; m < 4; m++) + { + m_player[p].motor[m].running = 0; + m_player[p].motor[m].direction = 0; + m_player[p].motor[m].position = 0.5; + m_player[p].motor[m].speed = motor_speeds[m]; + } + } +} + +WRITE_LINE_MEMBER(ufo_state::ym3438_irq) +{ + m_maincpu->set_input_line(0, state ? ASSERT_LINE : CLEAR_LINE); +} + +static MACHINE_CONFIG_START( ufo, ufo_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, 8000000) + MCFG_CPU_PROGRAM_MAP(ufo_map) + MCFG_CPU_IO_MAP(ufo_portmap) + + MCFG_TIMER_DRIVER_ADD_PERIODIC("motor_timer", ufo_state, simulate_xyz, attotime::from_hz(MOTOR_SPEED)) + + MCFG_DEVICE_ADD("io1", SEGA_315_5296, 16000000) + // all ports set to input + MCFG_315_5296_IN_PORTA_CB(READ8(ufo_state, crane_limits_r)) + MCFG_315_5296_IN_PORTB_CB(READ8(ufo_state, crane_limits_r)) +// MCFG_315_5296_IN_PORTC_CB(NOOP) +// MCFG_315_5296_IN_PORTD_CB(NOOP) + MCFG_315_5296_IN_PORTE_CB(IOPORT("P1")) + MCFG_315_5296_IN_PORTF_CB(IOPORT("DSW1")) + MCFG_315_5296_IN_PORTG_CB(IOPORT("DSW2")) + MCFG_315_5296_IN_PORTH_CB(IOPORT("P2")) + + MCFG_DEVICE_ADD("io2", SEGA_315_5296, 16000000) + // all ports set to output + MCFG_315_5296_OUT_PORTA_CB(WRITE8(ufo_state, stepper_w)) + MCFG_315_5296_OUT_PORTB_CB(WRITE8(ufo_state, cp_lamps_w)) + MCFG_315_5296_OUT_PORTC_CB(WRITE8(ufo_state, cp_digits_w)) + MCFG_315_5296_OUT_PORTD_CB(WRITE8(ufo_state, cp_digits_w)) + MCFG_315_5296_OUT_PORTE_CB(WRITE8(ufo_state, crane_xyz_w)) + MCFG_315_5296_OUT_PORTF_CB(WRITE8(ufo_state, crane_xyz_w)) + MCFG_315_5296_OUT_PORTG_CB(WRITE8(ufo_state, ufo_lamps_w)) +// MCFG_315_5296_OUT_PORTH_CB(NOOP) + + MCFG_DEVICE_ADD("pit", PIT8254, 0) // uPD71054C, configuration is unknown + MCFG_PIT8253_CLK0(8000000/256) + MCFG_PIT8253_OUT0_HANDLER(WRITELINE(ufo_state, pit_out0)) + MCFG_PIT8253_CLK1(8000000/256) + MCFG_PIT8253_OUT1_HANDLER(WRITELINE(ufo_state, pit_out1)) + MCFG_PIT8253_CLK2(8000000/256) + MCFG_PIT8253_OUT2_HANDLER(WRITELINE(ufo_state, pit_out2)) + + /* no video! */ + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ym", YM3438, 8000000) + MCFG_YM2612_IRQ_HANDLER(WRITELINE(ufo_state, ym3438_irq)) + MCFG_SOUND_ROUTE(0, "mono", 0.40) + MCFG_SOUND_ROUTE(1, "mono", 0.40) +MACHINE_CONFIG_END + + + +/*************************************************************************** + + Game drivers + +***************************************************************************/ + +ROM_START( newufo ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "epr-13896.bin", 0x000000, 0x010000, CRC(ca94be57) SHA1(acb6a22940c5e9ce639c7c30eb3948324b223090) ) +ROM_END + +ROM_START( newufo_sonic ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "epr-14124.bin", 0x000000, 0x010000, CRC(2bdbad89) SHA1(10de4b266471a68083ec4bc439b301b6587ccfd6) ) +ROM_END + +ROM_START( newufo_nfl ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "epr-15261.bin", 0x000000, 0x010000, CRC(338c00d3) SHA1(03152956c6f1e4d5a1a11ee49f94a8c5eb550815) ) +ROM_END + +ROM_START( newufo_xmas ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "epr-15340.bin", 0x000000, 0x010000, CRC(6287c9ac) SHA1(bc6bc84bb432424e1d25e01113e8e331fa64f96f) ) +ROM_END + + +ROM_START( ufomini ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "epr-14355.bin", 0x000000, 0x010000, CRC(fbc969c5) SHA1(4a99dcd36bc48b6472988e0bc679fd61af17359c) ) +ROM_END + + +ROM_START( ufo21 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "epr-19063a.bin", 0x000000, 0x010000, CRC(2e13e3e9) SHA1(6908f7db79c1a1da4ebc0456afc50ff18f2e8cf3) ) + + ROM_REGION( 0x40000, "upd", 0 ) + ROM_LOAD( "epr-19064.bin", 0x000000, 0x040000, CRC(ab62c1f0) SHA1(8791a88546ae69e710e128ffc2ea6e9b464f0631) ) +ROM_END + +ROM_START( ufo800 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "epr-20413a.bin", 0x000000, 0x010000, CRC(36e9da6d) SHA1(8e1dbf8b24bc31be7de28f4d562838c291af7c7b) ) +ROM_END + + +GAME (1991, newufo, 0, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (standard)", GAME_MECHANICAL ) +GAME (1991, newufo_sonic, newufo, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Sonic The Hedgehog)", GAME_MECHANICAL ) +GAME (1991, newufo_nfl, newufo, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Team NFL)", GAME_MECHANICAL ) +GAME (1991, newufo_xmas, newufo, ufo, ufo, driver_device, 0, ROT0, "Sega", "New UFO Catcher (Christmas season ROM kit)", GAME_MECHANICAL ) +GAME (1991, ufomini, 0, ufo, ufo, driver_device, 0, ROT0, "Sega", "UFO Catcher Mini", GAME_NOT_WORKING | GAME_MECHANICAL ) +GAME (1996, ufo21, 0, ufo, ufo, driver_device, 0, ROT0, "Sega", "UFO Catcher 21", GAME_NOT_WORKING | GAME_MECHANICAL ) +GAME (1998, ufo800, 0, ufo, ufo, driver_device, 0, ROT0, "Sega", "UFO Catcher 800", GAME_NOT_WORKING | GAME_MECHANICAL ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 41fb7942cf1..6aec6f4d972 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -31771,6 +31771,14 @@ strike cspin2 caprcyc +newufo +newufo_sonic +newufo_nfl +newufo_xmas +ufomini +ufo21 +ufo800 + // VLC Nevada nevada diff --git a/src/mame/mame.mak b/src/mame/mame.mak index a316b3493d3..d4c72caea01 100644 --- a/src/mame/mame.mak +++ b/src/mame/mame.mak @@ -1725,6 +1725,7 @@ $(MAMEOBJ)/sega.a: \ $(DRIVERS)/segas18.o $(VIDEO)/segas18.o \ $(DRIVERS)/segas24.o $(VIDEO)/segas24.o \ $(DRIVERS)/segas32.o $(MACHINE)/segas32.o $(VIDEO)/segas32.o \ + $(DRIVERS)/segaufo.o \ $(DRIVERS)/segaxbd.o $(VIDEO)/segaxbd.o \ $(DRIVERS)/segaybd.o $(VIDEO)/segaybd.o \ $(DRIVERS)/sg1000a.o \