_NAMES are reserved - let's not add them back in on refactoring (nw)

This commit is contained in:
Vas Crabb 2018-10-29 17:09:14 +11:00
parent d5187a3a6f
commit fc72606014
2 changed files with 3 additions and 4 deletions

View File

@ -439,8 +439,8 @@ void namco_c355spr_device::get_sprites()
get_list(1, &m_spriteram[buffer][0x14000/2], &m_spriteram[buffer][0x10000/2]);
}
template<class _BitmapClass>
void namco_c355spr_device::draw_sprites(screen_device &screen, _BitmapClass &bitmap, const rectangle &cliprect, int pri)
template<class BitmapClass>
void namco_c355spr_device::draw_sprites(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri)
{
// int offs = spriteram16[0x18000/2]; /* end-of-sprite-list */
if (pri == 0)

View File

@ -72,7 +72,7 @@ private:
void get_single_sprite(const uint16_t *pSource, struct c355_sprite *sprite_ptr);
void get_list(int no, const uint16_t *pSpriteList16, const uint16_t *pSpriteTable);
void get_sprites();
template<class _BitmapClass> void draw_sprites(screen_device &screen, _BitmapClass &bitmap, const rectangle &cliprect, int pri);
template<class BitmapClass> void draw_sprites(screen_device &screen, BitmapClass &bitmap, const rectangle &cliprect, int pri);
struct c355_sprite *m_spritelist[2];
const struct c355_sprite *m_sprite_end[2];
@ -94,4 +94,3 @@ private:
DECLARE_DEVICE_TYPE(NAMCO_C355SPR, namco_c355spr_device)
#endif // MAME_VIDEO_NAMCO_C355SPR_H