Fix SDL Windows build

This commit is contained in:
Vas Crabb 2016-03-14 19:31:41 +11:00
parent 34d7850c1e
commit fc87913612
2 changed files with 5 additions and 1 deletions

View File

@ -816,7 +816,7 @@ configuration { "mingw-clang" }
} }
configuration { } configuration { }
-- add the error warning flag -- add the error warning flag
if _OPTIONS["NOWERROR"]==nil then if _OPTIONS["NOWERROR"]==nil then
buildoptions { buildoptions {
"-Werror", "-Werror",

View File

@ -479,11 +479,15 @@ project ("ocore_" .. _OPTIONS["osd"])
MAME_DIR .. "src/osd/modules/file/posixsocket.cpp", MAME_DIR .. "src/osd/modules/file/posixsocket.cpp",
} }
elseif BASE_TARGETOS=="win32" then elseif BASE_TARGETOS=="win32" then
includedirs {
MAME_DIR .. "src/osd/windows",
}
files { files {
MAME_DIR .. "src/osd/modules/file/winfile.cpp", MAME_DIR .. "src/osd/modules/file/winfile.cpp",
MAME_DIR .. "src/osd/modules/file/winfile.h", MAME_DIR .. "src/osd/modules/file/winfile.h",
MAME_DIR .. "src/osd/modules/file/winptty.cpp", MAME_DIR .. "src/osd/modules/file/winptty.cpp",
MAME_DIR .. "src/osd/modules/file/winsocket.cpp", MAME_DIR .. "src/osd/modules/file/winsocket.cpp",
MAME_DIR .. "src/osd/windows/winutil.cpp", -- FIXME put the necessary functions somewhere more appropriate
} }
else else
files { files {