Fix SDL Windows build

This commit is contained in:
Vas Crabb 2016-03-14 19:31:41 +11:00
parent 34d7850c1e
commit fc87913612
2 changed files with 5 additions and 1 deletions

View File

@ -479,11 +479,15 @@ project ("ocore_" .. _OPTIONS["osd"])
MAME_DIR .. "src/osd/modules/file/posixsocket.cpp",
}
elseif BASE_TARGETOS=="win32" then
includedirs {
MAME_DIR .. "src/osd/windows",
}
files {
MAME_DIR .. "src/osd/modules/file/winfile.cpp",
MAME_DIR .. "src/osd/modules/file/winfile.h",
MAME_DIR .. "src/osd/modules/file/winptty.cpp",
MAME_DIR .. "src/osd/modules/file/winsocket.cpp",
MAME_DIR .. "src/osd/windows/winutil.cpp", -- FIXME put the necessary functions somewhere more appropriate
}
else
files {