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https://github.com/holub/mame
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aquarium: Add watchdog (nw)
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@ -59,6 +59,12 @@ Notes:
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#include "speaker.h"
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WRITE8_MEMBER(aquarium_state::aquarium_watchdog_w)
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{
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m_watchdog->write_line_ck(BIT(data, 7));
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// bits 0 & 1 also used
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}
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WRITE8_MEMBER(aquarium_state::aquarium_z80_bank_w)
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{
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// uses bits ---x --xx
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@ -106,7 +112,7 @@ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16, aquarium_state )
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AM_RANGE(0xd80082, 0xd80083) AM_READNOP /* stored but not read back ? check code at 0x01f440 */
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AM_RANGE(0xd80084, 0xd80085) AM_READ_PORT("INPUTS")
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AM_RANGE(0xd80086, 0xd80087) AM_READ_PORT("SYSTEM")
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AM_RANGE(0xd80088, 0xd80089) AM_WRITENOP /* ?? video related */
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AM_RANGE(0xd80088, 0xd80089) AM_WRITE8(aquarium_watchdog_w, 0xff00)
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AM_RANGE(0xd8008a, 0xd8008b) AM_DEVWRITE8("soundlatch", generic_latch_8_device, write, 0x00ff)
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AM_RANGE(0xff0000, 0xffffff) AM_RAM
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ADDRESS_MAP_END
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@ -289,6 +295,9 @@ static MACHINE_CONFIG_START( aquarium )
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MCFG_CPU_PROGRAM_MAP(snd_map)
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MCFG_CPU_IO_MAP(snd_portmap)
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// Is this the actual IC type? Some other Excellent games from this period use a MAX693.
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MCFG_DEVICE_ADD("watchdog", MB3773, 0)
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/* video hardware */
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_REFRESH_RATE(60)
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@ -2,6 +2,7 @@
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// copyright-holders:David Haywood
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#include "machine/gen_latch.h"
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#include "machine/mb3773.h"
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#include "sound/okim6295.h"
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#include "video/excellent_spr.h"
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#include "screen.h"
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@ -22,7 +23,8 @@ public:
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m_palette(*this, "palette"),
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m_sprgen(*this, "spritegen"),
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m_screen(*this, "screen"),
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m_soundlatch(*this, "soundlatch")
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m_soundlatch(*this, "soundlatch"),
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m_watchdog(*this, "watchdog")
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{ }
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/* memory pointers */
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@ -45,7 +47,9 @@ public:
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required_device<excellent_spr_device> m_sprgen;
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required_device<screen_device> m_screen;
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required_device<generic_latch_8_device> m_soundlatch;
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required_device<mb3773_device> m_watchdog;
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DECLARE_WRITE8_MEMBER(aquarium_watchdog_w);
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DECLARE_WRITE8_MEMBER(aquarium_z80_bank_w);
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DECLARE_READ8_MEMBER(aquarium_oki_r);
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DECLARE_WRITE8_MEMBER(aquarium_oki_w);
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