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Night Slashers (US Rev 1.2, HuC6280 Sound CPU) [Smitdogg, The Dumping Union]
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@ -2246,6 +2246,22 @@ static MACHINE_CONFIG_START( nslasher, deco32_state )
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.10)
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MACHINE_CONFIG_END
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// the US release uses a H6280 instead of a Z80, much like Lock 'n' Loaded
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static MACHINE_CONFIG_DERIVED( nslasheru, nslasher )
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MCFG_CPU_REPLACE("audiocpu", H6280, 32220000/8)
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MCFG_CPU_PROGRAM_MAP(sound_map)
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MCFG_SOUND_MODIFY("ymsnd")
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MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 1))
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MCFG_DEVICE_REMOVE("ioprot104")
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MCFG_DECO104_ADD("ioprot104")
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MCFG_DECO146_SET_PORTB_CALLBACK( deco32_state, port_b_nslasher )
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MCFG_DECO146_SET_SOUNDLATCH_CALLBACK(deco32_state, deco32_sound_cb)
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MCFG_DECO146_SET_INTERFACE_SCRAMBLE_INTERLEAVE
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MACHINE_CONFIG_END
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/**********************************************************************************/
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ROM_START( captaven )
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@ -3413,6 +3429,38 @@ ROM_START( nslashers )
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ROM_LOAD( "mbh-11.16l", 0x000000, 0x80000, CRC(0ec40b6b) SHA1(9fef44149608ae2a00f6a75a6f77f2efcab6e78e) )
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ROM_END
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ROM_START( nslasheru )
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ROM_REGION(0x100000, "maincpu", 0 ) /* Encrypted ARM 32 bit code */
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ROM_LOAD32_WORD( "00.f1", 0x000000, 0x80000, CRC(944f3329) SHA1(7e7909e203b9752de3d3d798c6f84ac6ae824a07) )
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ROM_LOAD32_WORD( "01.f2", 0x000002, 0x80000, CRC(ac12d18a) SHA1(7cd4e843bf575c70c5c39a8afa78b803106f59b0) )
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ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
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ROM_LOAD( "02.l18", 0x00000, 0x10000, CRC(5e63bd91) SHA1(a6ac3c8c50f44cf2e6cf029aef1c974d1fc16ed5) )
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ROM_REGION( 0x200000, "gfx1", 0 )
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ROM_LOAD( "mbh-00.8c", 0x000000, 0x200000, CRC(a877f8a3) SHA1(79253525f360a73161894f31e211e4d6b38d307a) ) /* Encrypted tiles */
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ROM_REGION( 0x200000, "gfx2", 0 )
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ROM_LOAD( "mbh-01.9c", 0x000000, 0x200000, CRC(1853dafc) SHA1(b1183c0db301cbed9f079c782202dbfc553b198e) ) /* Encrypted tiles */
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ROM_REGION( 0xa00000, "gfx3", 0 ) /* Sprites */
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ROM_LOAD16_BYTE( "mbh-02.14c", 0x000001, 0x200000, CRC(b2f158a1) SHA1(4f8c0b324813db198fe1dad7fff4185b828b94de) )
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ROM_LOAD16_BYTE( "mbh-04.16c", 0x000000, 0x200000, CRC(eecfe06d) SHA1(2df817fe5e2ea31207b217bb03dc58979c05d0d2) )
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ROM_LOAD16_BYTE( "mbh-03.15c", 0x400001, 0x80000, CRC(787787e3) SHA1(531444e3f28aa9a7539a5a76ca94a9d6b97274c5) )
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ROM_LOAD16_BYTE( "mbh-05.17c", 0x400000, 0x80000, CRC(1d2b7c17) SHA1(ae0b8e0448a1a8180fb424fb0bc8a4302f8ff602) )
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ROM_LOAD32_BYTE( "mbh-06.18c", 0x500000, 0x100000, CRC(038c2127) SHA1(5bdb215305f1a419fde27a83b623a38b9328e560) )
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ROM_LOAD32_BYTE( "mbh-07.19c", 0x900000, 0x40000, CRC(bbd22323) SHA1(6ab665b2e6d04cdadc48c52e15098e978b61fe10) )
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ROM_REGION( 0x100000, "gfx4", 0 ) /* Sprites */
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ROM_LOAD16_BYTE( "mbh-08.16e", 0x000001, 0x80000, CRC(cdd7f8cb) SHA1(910bbe8783c0ba722e9d6399b332d658fa059fdb) )
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ROM_LOAD16_BYTE( "mbh-09.18e", 0x000000, 0x80000, CRC(33fa2121) SHA1(eb0e99d29b1ad9995df28e5b7cfc89d53efb53c3) )
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ROM_REGION(0x80000, "oki1", 0 )
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ROM_LOAD( "mbh-10.14l", 0x000000, 0x80000, CRC(c4d6b116) SHA1(c5685bce6a6c6a74ca600ebf766ba1007f0dc666) )
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ROM_REGION(0x80000, "oki2", 0 )
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ROM_LOAD( "mbh-11.16l", 0x000000, 0x80000, CRC(0ec40b6b) SHA1(9fef44149608ae2a00f6a75a6f77f2efcab6e78e) )
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ROM_END
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DRIVER_INIT_MEMBER(deco32_state,captaven)
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{
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@ -3564,9 +3612,11 @@ GAME( 1993, fghthistj, fghthist, fghthist, fghthist, deco32_state, fghthist,
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GAME( 1993, fghthistja, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03, DE-0395-1 PCB)", 0 )
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GAME( 1994, lockload, 0, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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GAME( 1994, gunhard, lockload, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Gun Hard (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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GAME( 1994, lockloadu, lockload, lockloadu,lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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GAME( 1994, lockloadu, lockload, lockloadu,lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US, HuC6280 Sound CPU)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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GAME( 1994, tattass, 0, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (US prototype)", GAME_IMPERFECT_GRAPHICS )
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GAME( 1994, tattassa, tattass, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (Asia prototype)", GAME_IMPERFECT_GRAPHICS )
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GAME( 1994, nslasher, 0, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (Korea Rev 1.3)", GAME_IMPERFECT_GRAPHICS )
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GAME( 1994, nslasherj, nslasher, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (Japan Rev 1.2)", GAME_IMPERFECT_GRAPHICS )
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GAME( 1994, nslashers, nslasher, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (Over Sea Rev 1.2)", GAME_IMPERFECT_GRAPHICS )
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GAME( 1994, nslasheru, nslasher, nslasheru,nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (US Rev 1.2, HuC6280 Sound CPU)", GAME_IMPERFECT_GRAPHICS )
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@ -5802,7 +5802,8 @@ hvysmsha // MBG (c) 1993 Data East Corporation (Asia)
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hvysmshj // MBG (c) 1993 Data East Corporation (Japan)
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nslasher // MBH (c) 1993 Data East Corporation
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nslasherj // MBH (c) 1993 Data East Corporation (Japan)
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nslashers // MBH (c) 1993 Data East Corporation (Japan)
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nslashers // MBH (c) 1993 Data East Corporation
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nslasheru // MBH (c) 1993 Data EAst Corporation (US)
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// MBI ??
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// MBJ ??
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// MBK ??
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