resolved lot more (nw)

This commit is contained in:
Miodrag Milanovic 2015-05-20 13:48:57 +02:00
parent 5e4c4cc21c
commit fde2e4db3f
191 changed files with 378 additions and 383 deletions

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:R. Belmont
/***************************************************************************
Data East Pinball BSMT2000 sound board

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:R. Belmont
#pragma once
#ifndef __DECOBSMT_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:LGPL-2.1+
// copyright-holders:Angelo Salese, R. Belmont, Juergen Bunchmueller
/******************************************************************************
*
* Acorn Archimedes custom chips (IOC, MEMC, VIDC)

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
/* Scorpion 4 + 5 driver related includes */
/* mainly used for stuff which is currently shared between sc4 / 5 sets to avoid duplication */

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:LGPL-2.1+
// copyright-holders:Angelo Salese, R. Belmont, Juergen Bunchmueller
/******************************************************************************
*
* Acorn Archimedes custom chips (IOC, MEMC, VIDC)

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
Atari vector hardware

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
Atari vector hardware

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "awboard.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef _AWBOARD_H_
#define _AWBOARD_H_

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Robbbert
/*********************************************************************************
This is for common pinball machine coding.

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Robbbert
#ifndef GENPIN_H_
#define GENPIN_H_

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:LGPL-2.1+
// copyright-holders:David Haywood, Angelo Salese, ElSemi, Andrew Gardner, Andrew Zaferakis
/* HNG64 Communication / Network CPU */
// this is driven by a KL5C80A12CFP which is basically a super-charged Z80

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "jvs13551.h"
const device_type SEGA_837_13551 = &device_creator<sega_837_13551>;

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef __JVS13551_H__
#define __JVS13551_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "maple-dc.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef __MAPLE_DC_H__
#define __MAPLE_DC_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "mapledev.h"
#include "maple-dc.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef _MAPLEDEV_H_
#define _MAPLEDEV_H_

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Carl
#include "machine/midikbd.h"
const device_type MIDI_KBD = &device_creator<midi_keyboard_device>;

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Carl
#ifndef MIDIKBD_H_
#define MIDIKBD_H_

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "mie.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef __MIE_H__
#define __MIE_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Ryan Holtz
/* machine/n64.c - contains N64 hardware emulation shared between MAME and MESS */
#include "emu.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "namco_settings.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef _NAOMIBD_H_
#define _NAOMIBD_H_

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "machine/naomig1.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef _NAOMIG1_H_
#define _NAOMIG1_H_

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "naomigd.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef _NAOMIGD_H_
#define _NAOMIGD_H_

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "naomim1.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef _NAOMIM1_H_
#define _NAOMIM1_H_

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "naomim2.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef _NAOMIM2_H_
#define _NAOMIM2_H_

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "naomim4.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef _NAOMIM4_H_
#define _NAOMIM4_H_

View File

@ -1,6 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#include "emu.h"
#include "naomirom.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Olivier Galibert
#ifndef _NAOMIROM_H_
#define _NAOMIROM_H_

View File

@ -1,14 +1,11 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Miodrag Milanovic
/*********************************************************************
ng_memcard.c
NEOGEO Memory card functions.
Copyright Nicola Salmoria and the MAME Team.
Visit http://mamedev.org for licensing and usage restrictions.
*********************************************************************/
#include "emu.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Miodrag Milanovic
/*********************************************************************
ng_memcard.h

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
#include "emu.h"
#include "includes/pacman.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Mariusz Wojcieszek
#include "emu.h"
#include "machine/pcecommn.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Mariusz Wojcieszek
/***************************************************************************
pcecommn.h

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Peter Trauner
/***************************************************************************
machine/pcshare.c

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Peter Trauner
#include "machine/am9517a.h"
#include "machine/pic8259.h"
#include "machine/pit8253.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:LGPL-2.1+
// copyright-holders:Olivier Galibert, Angelo Salese, David Haywood, Tomasz Slanina
/*
OLD Seibu Cop simulation code.

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:LGPL-2.1+
// copyright-holders:Olivier Galibert, Angelo Salese, David Haywood, Tomasz Slanina
#include "raiden2cop.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
Slick Shot input handling

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Ville Linde
#if 0
key tables: table[n] is the column of bit n
cpu #0 (PC=0033C2F5): unmapped program memory dword write to 00000530 = 0000xxxx & FFFFFFFF (256 times, see key_table[])

View File

@ -1,4 +1,4 @@
// license:???
// license:BSD-3-Clause
// copyright-holders:Tomasz Slanina, David Haywood
/* ST0016 - CPU (z80) + Sound + Video */

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Tomasz Slanina, David Haywood
/* ST0016 - CPU (z80) + Sound + Video */
#pragma once

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:LGPL-2.1+
// copyright-holders:David Haywood, Angelo Salese, Olivier Galibert, Mariusz Wojcieszek, R.Belmont
/* ST-V hookup for 315-5881 encryption/compression chip */
/*

View File

@ -1,5 +1,5 @@
// license:BSD-3-Clause
// copyright-holders:Luca Elia, David Haywood, Angelo Salese, Roberto Fresca.
// copyright-holders:Luca Elia, David Haywood, Angelo Salese, Roberto Fresca
/***************************************************************************
Subsino XOR + Bitswap Encryption

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Luca Elia, David Haywood, Angelo Salese, Roberto Fresca
#ifndef __MACHINE_SUBSINO__
#define __MACHINE_SUBSINO__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Jarek Parchanski
/*
Taito 8741 emulation

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Jarek Parchanski
#ifndef __TAITO8741__
#define __TAITO8741__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/***************************************************************************
TC0220IOC

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/*************************************************************************
taitoio.h

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/***************************************************************************
machine.c

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Barry Rodewald
/*
* wpc.c -- Williams WPC ASIC, used on Williams WPC pinball machines
*

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Barry Rodewald
/*
* wpc.h
*

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/***************************************************************************
machine.c

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:LGPL-2.1+
// copyright-holders:Angelo Salese, R. Belmont, Juergen Bunchmueller
/***************************************************************************
Acorn Archimedes VIDC (VIDeo Controller) emulation

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Eric Smith, Brad Oliver, Bernd Wiebelt, Aaron Giles, Andrew Caldwell
#ifndef __AVGDVG__
#define __AVGDVG__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:James Wallace
/*************************************************************************************
AWP Hardware video simulation system

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
#ifndef INC_BFMADDER2
#define INC_BFMADDER2

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
/************************************************************************************
Bellfruit dotmatrix driver, (under heavy construction !!!)

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
/***************************************************************************
video.c

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// copyright-holders:Alex Jackson
/**************************************************************************************************************/
/*
Land Line Buffer

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// copyright-holders:Alex Jackson
#pragma once
#ifndef __C45_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Bryan McPhail,David Haywood
/* Data East 'Karnov style' sprites */
/* Custom Chip ??? */

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Bryan McPhail,David Haywood
class deco_karnovsprites_device : public device_t

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
/*************************************************************************
deco16ic.h

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Bryan McPhail,David Haywood
/* the sprites used by DragonGun + Lock 'n' Loaded */

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Bryan McPhail,David Haywood
class deco_zoomspr_device : public device_t

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
/* Common DECO video functions (general, not sorted by IC) */
/* I think most of this stuff is driver specific and really shouldn't be in a device at all.
It was only put here because I wanted to split deco_tilegen1 to just be the device for the

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
/*************************************************************************
decocomn.h

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Barry Rodewald
/*
* Data East Pinball Dot Matrix Display
*

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Barry Rodewald
/*
* Data East Pinball DMD Type 1 display
*/

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Barry Rodewald
/*
* Data East Pinball Dot Matrix Display
*

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Barry Rodewald
/*
* Data East Pinball DMD Type 2 Display
*/

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Barry Rodewald
/*
* Data East Pinball / Sega Pinball Dot Matrix Display
*

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Barry Rodewald
/*
* Data East Pinball DMD Type 3 Display
*/

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Nicola Salmoria
#include "emu.h"
#include "includes/galaga.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
#include "emu.h"
// This just attempts to parse some of the header structures in the DVI data Dragon Gun uses...

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
/*
Excellent Systems Sprite chip

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
class excellent_spr_device : public device_t,
public device_video_interface

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:LGPL-2.1+
// copyright-holders:David Haywood, Angelo Salese, ElSemi, Andrew Gardner, Andrew Zaferakis
/* Hyper NeoGeo 64 Sprite bits */

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood, Lica Elia
/***************************************************************************
Jaleco color blend emulation

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood, Lica Elia
class jaleco_blend_device : public device_t
{
public:

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
#include "emu.h"
#include "k001005.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
#pragma once
#ifndef __K001005_H__
#define __K001005_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
#include "emu.h"
#include "k001006.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
#pragma once
#ifndef __K001006_H__
#define __K001006_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
#include "emu.h"
#include "k001604.h"

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:David Haywood
#pragma once
#ifndef __K001604_H__
#define __K001604_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Fabio Priuli,Acho A. Tang, R. Belmont
/*
Konami 007121
------

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Fabio Priuli,Acho A. Tang, R. Belmont
#pragma once
#ifndef __K007121_H__
#define __K007121_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Fabio Priuli,Acho A. Tang, R. Belmont
/*
Konami 007342
------

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Fabio Priuli,Acho A. Tang, R. Belmont
#pragma once
#ifndef __K007342_H__
#define __K007342_H__

View File

@ -1,5 +1,5 @@
// license:???
// copyright-holders:???
// license:BSD-3-Clause
// copyright-holders:Fabio Priuli,Acho A. Tang, R. Belmont
/*
Konami 007420
------

Some files were not shown because too many files have changed in this diff Show More