diff --git a/hash/nes.xml b/hash/nes.xml
index 0faf594edcd..676072e0001 100644
--- a/hash/nes.xml
+++ b/hash/nes.xml
@@ -219,7 +219,7 @@ license:CC0
- 4-nin Uchi Mahjong (Jpn)
+ 4-nin Uchi Mahjong (Japan)
1984
Nintendo
@@ -240,7 +240,7 @@ license:CC0
- 4-nin Uchi Mahjong (Jpn, Rev. A)
+ 4-nin Uchi Mahjong (Japan, rev. A)
1984
Nintendo
@@ -395,7 +395,7 @@ license:CC0
- Action 52 (USA, Rev. A)
+ Action 52 (USA, rev. A)
1991
Active Enterprises
@@ -416,7 +416,7 @@ license:CC0
- Action 52 (USA, Rev. A, Alt?)
+ Action 52 (USA, rev. A, alt?)
1991
Active Enterprises
@@ -529,7 +529,7 @@ license:CC0
- The Addams Family - Pugsley's Scavenger Hunt (Euro, Prototype)
+ The Addams Family - Pugsley's Scavenger Hunt (Euro, prototype)
1993
Ocean
@@ -2237,7 +2237,7 @@ license:CC0
- Atlantis no Nazo (Jpn, Sample)
+ Atlantis no Nazo (Jpn, sample)
1986
Sunsoft
@@ -2705,7 +2705,7 @@ license:CC0
- Baltron (Jpn)
+ Baltron (Japan)
1986
Toei Animation
@@ -2725,7 +2725,7 @@ license:CC0
- Banana (Jpn)
+ Banana (Japan)
1986
Victor Ongaku Sangyou
@@ -2745,7 +2745,7 @@ license:CC0
- Banana Prince (Ger)
+ Banana Prince (Germany)
1992
Takara
@@ -2830,7 +2830,7 @@ license:CC0
- Barbie (USA, Rev. A)
+ Barbie (USA, rev. A)
1991
Hi Tech Expressions
@@ -2867,7 +2867,7 @@ license:CC0
- Barcode World (Jpn)
+ Barcode World (Japan)
1992
Sunsoft
@@ -3201,7 +3201,7 @@ license:CC0
- Bases Loaded (USA, Rev. A)
+ Bases Loaded (USA, rev. A)
1988
Jaleco
@@ -3220,7 +3220,7 @@ license:CC0
- Bases Loaded (USA, Rev. B)
+ Bases Loaded (USA, rev. B)
1988
Jaleco
@@ -3339,7 +3339,7 @@ license:CC0
- Batman - The Video Game (USA, Older Prototype)
+ Batman - The Video Game (USA, older prototype)
1990
Sunsoft
@@ -3893,7 +3893,7 @@ license:CC0
- Best Keiba - Derby Stallion (Jpn, Rev. A)
+ Best Keiba - Derby Stallion (Japan, rev. A)
1991
ASCII
@@ -3918,7 +3918,7 @@ license:CC0
- The Best Play Pro Yakyuu (Jpn)
+ The Best Play Pro Yakyuu (Japan)
1988
ASCII
@@ -3943,7 +3943,7 @@ license:CC0
- The Best Play Pro Yakyuu - Shin Data (Jpn, Rev. A)
+ The Best Play Pro Yakyuu - Shin Data (Japan, rev. A)
1988
ASCII
@@ -3968,7 +3968,7 @@ license:CC0
- The Best Play Pro Yakyuu '90 (Jpn)
+ The Best Play Pro Yakyuu '90 (Japan)
1990
ASCII
@@ -3993,7 +3993,7 @@ license:CC0
- The Best Play Pro Yakyuu II (Jpn)
+ The Best Play Pro Yakyuu II (Japan)
1990
ASCII
@@ -4018,7 +4018,7 @@ license:CC0
- The Best Play Pro Yakyuu Special (Jpn, Rev. A)
+ The Best Play Pro Yakyuu Special (Japan, rev. A)
1992
ASCII
@@ -4190,7 +4190,7 @@ license:CC0
- Bible Buffet (USA, Rev. 6.0)
+ Bible Buffet (USA, rev. 6.0)
1993
Wisdom Tree
@@ -4496,7 +4496,7 @@ license:CC0
- Bashi Bazook - Morphoid Masher (USA, Prototype)
+ Bashi Bazook - Morphoid Masher (USA, prototype)
1988
Jaleco
@@ -4513,7 +4513,7 @@ license:CC0
- The Black Bass (Jpn)
+ The Black Bass (Japan)
1987
Hot-B
@@ -4627,7 +4627,7 @@ license:CC0
- Blaster Master (USA, Prototype)
+ Blaster Master (USA, prototype)
1988
Sunsoft
@@ -5045,7 +5045,7 @@ license:CC0
- David Crane's A Boy and His Blob - Trouble on Blobolonia (Euro, Rev. A)
+ David Crane's A Boy and His Blob - Trouble on Blobolonia (Euro, rev. A)
1991
Nintendo
@@ -5581,7 +5581,7 @@ license:CC0
- California Raisins - The Grape Escape (USA, Later Prototype)
+ California Raisins - The Grape Escape (USA, later prototype)
1992
Milton Bradley
@@ -5598,7 +5598,7 @@ license:CC0
- Capcom Barcelona '92 (Jpn)
+ Capcom Barcelona '92 (Japan)
1992
Capcom
@@ -5801,7 +5801,7 @@ license:CC0
- Captain SkyHawk (USA, Rev. A)
+ Captain SkyHawk (USA, rev. A)
1990
Milton Bradley
@@ -5837,7 +5837,7 @@ license:CC0
- Captain Tsubasa (Jpn)
+ Captain Tsubasa (Japan)
1988
Tecmo
@@ -5857,7 +5857,7 @@ license:CC0
- Captain Tsubasa II - Super Striker (Jpn)
+ Captain Tsubasa II - Super Striker (Japan)
1990
Tecmo
@@ -5877,7 +5877,7 @@ license:CC0
- Casino Derby (Jpn)
+ Casino Derby (Japan)
1993
Yonezawa
@@ -6072,7 +6072,7 @@ license:CC0
- Castlevania (USA, Rev. A)
+ Castlevania (USA, rev. A)
1987
Konami
@@ -6393,7 +6393,7 @@ license:CC0
- The Chessmaster (USA, Rev. A)
+ The Chessmaster (USA, rev. A)
1990
Hi Tech Expressions
@@ -6437,7 +6437,7 @@ license:CC0
- Chester Field - Ankoku Shin e no Chousen (Jpn)
+ Chester Field - Ankoku Shin e no Chousen (Japan)
1987
Vic Tokai
@@ -6457,7 +6457,7 @@ license:CC0
- Chester Field - Ankoku Shin e no Chousen (Jpn, Prototype)
+ Chester Field - Ankoku Shin e no Chousen (Japan, prototype)
1987
Vic Tokai
@@ -6477,7 +6477,7 @@ license:CC0
- Les Chevaliers Du Zodiaque - La Legende D'Or (Fra)
+ Les Chevaliers Du Zodiaque - La Legende D'Or (France)
1992
Bandai
@@ -6497,7 +6497,7 @@ license:CC0
- Chibi Maruko-chan - Uki Uki Shopping (Jpn)
+ Chibi Maruko-chan - Uki Uki Shopping (Japan)
1991
Namcot
@@ -6609,7 +6609,7 @@ license:CC0
- Disney's Chip 'n Dale Rescue Rangers 2 (USA, Prototype)
+ Disney's Chip 'n Dale Rescue Rangers 2 (USA, prototype)
1994
Capcom
@@ -7491,7 +7491,7 @@ license:CC0
- CrackOut (USA, Prototype)
+ CrackOut (USA, prototype)
1991
Konami
@@ -7951,7 +7951,7 @@ license:CC0
- Disney's Darkwing Duck (USA, Prototype)
+ Disney's Darkwing Duck (USA, prototype)
1992
Capcom
@@ -7987,7 +7987,7 @@ license:CC0
- Disney's Darkwing Duck (Ger)
+ Disney's Darkwing Duck (Germany)
1993
Capcom
@@ -8477,7 +8477,7 @@ license:CC0
- Devil Man (Jpn)
+ Devil Man (Japan)
1989
Namcot
@@ -8497,7 +8497,7 @@ license:CC0
- Devil World (Jpn)
+ Devil World (Japan)
1984
Nintendo
@@ -8518,7 +8518,7 @@ license:CC0
- Devil World (Jpn, Rev. A)
+ Devil World (Japan, rev. A)
1984
Nintendo
@@ -8761,7 +8761,7 @@ license:CC0
- Doki! Doki! Yuuenchi - Crazyland Daisakusen (Jpn)
+ Doki! Doki! Yuuenchi - Crazyland Daisakusen (Japan)
1991
Vap
@@ -8781,7 +8781,7 @@ license:CC0
- Dokuganryuu Masamune (Jpn)
+ Dokuganryuu Masamune (Japan)
1988
Namcot
@@ -8808,7 +8808,7 @@ license:CC0
- Don Doko Don (Jpn)
+ Don Doko Don (Japan)
1990
Taito
@@ -8828,7 +8828,7 @@ license:CC0
- Don Doko Don 2 (Jpn)
+ Don Doko Don 2 (Japan)
1992
Taito
@@ -8847,7 +8847,7 @@ license:CC0
- Donald Duck (Jpn)
+ Donald Duck (Japan)
1988
Kemco
@@ -8867,7 +8867,7 @@ license:CC0
- Donald Land (Jpn)
+ Donald Land (Japan)
1988
Data East
@@ -8887,7 +8887,7 @@ license:CC0
- Donkey Kong (Jpn)
+ Donkey Kong (Japan)
1983
Nintendo
@@ -8908,7 +8908,7 @@ license:CC0
- Donkey Kong (World, Rev. A)
+ Donkey Kong (World, rev. A)
1983
Nintendo
@@ -8969,7 +8969,7 @@ license:CC0
- Donkey Kong Jr. (World, Rev. A)
+ Donkey Kong Jr. (World, rev. A)
1983
Nintendo
@@ -8990,7 +8990,7 @@ license:CC0
- Donkey Kong Jr. / Jr. Sansuu Lesson (Jpn)
+ Donkey Kong Jr. / Jr. Sansuu Lesson (Japan)
1983
Sharp
@@ -9031,7 +9031,7 @@ license:CC0
- Donkey Kong Jr. no Sansuu Asobi (Jpn)
+ Donkey Kong Jr. no Sansuu Asobi (Japan)
1983
Nintendo
@@ -9078,7 +9078,7 @@ license:CC0
- Door Door (Jpn)
+ Door Door (Japan)
1985
Enix
@@ -9099,7 +9099,7 @@ license:CC0
- Doraemon (Jpn)
+ Doraemon (Japan)
1986
Hudson Soft
@@ -9119,7 +9119,7 @@ license:CC0
- Doraemon (Jpn, Rev. A)
+ Doraemon (Japan, rev. A)
1986
Hudson Soft
@@ -9139,7 +9139,7 @@ license:CC0
- Doraemon - Gigazombie no Gyakushuu (Jpn)
+ Doraemon - Gigazombie no Gyakushuu (Japan)
1990
Epoch
@@ -9182,7 +9182,7 @@ license:CC0
- Double Dragon (Jpn)
+ Double Dragon (Japan)
1988
Technos Japan
@@ -9246,7 +9246,7 @@ license:CC0
- Double Dragon II - The Revenge (Jpn)
+ Double Dragon II - The Revenge (Japan)
1989
Technos Japan
@@ -9285,7 +9285,7 @@ license:CC0
- Double Dragon II - The Revenge (USA, Rev. A)
+ Double Dragon II - The Revenge (USA, rev. A)
1990
Acclaim Entertainment
@@ -9322,7 +9322,7 @@ license:CC0
- Double Dragon III - The Rosetta Stone (Jpn)
+ Double Dragon III - The Rosetta Stone (Japan)
1991
Technos Japan
@@ -9399,7 +9399,7 @@ license:CC0
- Double Dribble (USA, Rev. A)
+ Double Dribble (USA, rev. A)
1987
Konami
@@ -9437,7 +9437,7 @@ license:CC0
- Double Moon Densetsu (Jpn)
+ Double Moon Densetsu (Japan)
1992
Masaya
@@ -9620,7 +9620,7 @@ license:CC0
- Dr. Mario (Jpn, USA)
+ Dr. Mario (Japan, USA)
1990
Nintendo
@@ -9640,7 +9640,7 @@ license:CC0
- Dr. Mario (Jpn, USA, Rev. A)
+ Dr. Mario (Japan, USA, rev. A)
1990
Nintendo
@@ -9679,7 +9679,7 @@ license:CC0
- Dr. Mario (Prototype)
+ Dr. Mario (prototype)
1990
Nintendo
@@ -9713,7 +9713,7 @@ license:CC0
- Virus (Prototype, 19900202)
+ Virus (prototype, 19900202)
1990
Nintendo
@@ -9730,7 +9730,7 @@ license:CC0
- Virus (Prototype, 1989xxxx)
+ Virus (prototype, 1989xxxx)
1989
Nintendo
@@ -9766,7 +9766,7 @@ license:CC0
- Dragon Ball - Le Secret du Dragon (Euro, Rev. A)
+ Dragon Ball - Le Secret du Dragon (Euro, rev. A)
1990
Bandai
@@ -9785,7 +9785,7 @@ license:CC0
- Dragon Ball 3 - Gokuu Den (Jpn)
+ Dragon Ball 3 - Gokuu Den (Japan)
1989
Bandai
@@ -9804,7 +9804,7 @@ license:CC0
- Dragon Ball Z Gaiden - Saiyajin Zetsumetsu Keikaku (Jpn)
+ Dragon Ball Z Gaiden - Saiyajin Zetsumetsu Keikaku (Japan)
1993
Bandai
@@ -9823,7 +9823,7 @@ license:CC0
- Dragon Ball Z II - Gekishin Freeza!! (Jpn)
+ Dragon Ball Z II - Gekishin Freeza!! (Japan)
1991
Bandai
@@ -9842,7 +9842,7 @@ license:CC0
- Dragon Ball Z II - Gekishin Freeza!! (Jpn, v2.0)
+ Dragon Ball Z II - Gekishin Freeza!! (Japan, v2.0)
1991
Bandai
@@ -9861,7 +9861,7 @@ license:CC0
- Dragon Ball Z III - Ressen Jinzou Ningen (Jpn)
+ Dragon Ball Z III - Ressen Jinzou Ningen (Japan)
1992
Bandai
@@ -9880,7 +9880,7 @@ license:CC0
- Dragon Ball Z - Kyoushuu! Saiyajin (Jpn)
+ Dragon Ball Z - Kyoushuu! Saiyajin (Japan)
1990
Bandai
@@ -9899,7 +9899,7 @@ license:CC0
- Dragon Ball - Dai Maou Fukkatsu (Jpn)
+ Dragon Ball - Dai Maou Fukkatsu (Japan)
1988
Bandai
@@ -9918,7 +9918,7 @@ license:CC0
- Dragon Ball - Shen Long no Nazo (Jpn)
+ Dragon Ball - Shen Long no Nazo (Japan)
1986
Bandai
@@ -9938,7 +9938,7 @@ license:CC0
- Dragon Buster (Jpn)
+ Dragon Buster (Japan)
1987
Namcot
@@ -9957,7 +9957,7 @@ license:CC0
- Dragon Buster II - Yami no Fuuin (Jpn)
+ Dragon Buster II - Yami no Fuuin (Japan)
1989
Namcot
@@ -9977,7 +9977,7 @@ license:CC0
- Dragon Fighter (Jpn)
+ Dragon Fighter (Japan)
1990
Towa Chiki
@@ -10016,7 +10016,7 @@ license:CC0
- Dragon Ninja (Jpn)
+ Dragon Ninja (Japan)
1989
Namcot
@@ -10059,7 +10059,7 @@ license:CC0
- Dragon Quest (Jpn)
+ Dragon Quest (Japan)
1986
Enix
@@ -10079,7 +10079,7 @@ license:CC0
- Dragon Quest II - Akuryou no Kamigami (Jpn)
+ Dragon Quest II - Akuryou no Kamigami (Japan)
1987
Enix
@@ -10099,7 +10099,7 @@ license:CC0
- Dragon Quest III - Soshite Densetsu e... (Jpn, Rev. 0A)
+ Dragon Quest III - Soshite Densetsu e... (Japan, rev. 0A)
1988
Enix
@@ -10123,7 +10123,7 @@ license:CC0
- Dragon Quest III - Soshite Densetsu e... (Jpn, Rev. B)
+ Dragon Quest III - Soshite Densetsu e... (Japan, rev. B)
1988
Enix
@@ -10147,7 +10147,7 @@ license:CC0
- Dragon Quest IV - Michibikareshi Monotachi (Jpn, Rev. A)
+ Dragon Quest IV - Michibikareshi Monotachi (Japan, rev. A)
1990
Enix
@@ -10171,7 +10171,7 @@ license:CC0
- Dragon Scroll - Yomigaerishi Maryuu (Jpn)
+ Dragon Scroll - Yomigaerishi Maryuu (Japan)
1987
Konami
@@ -10200,7 +10200,7 @@ license:CC0
- Dragon Slayer IV - Drasle Family (Jpn)
+ Dragon Slayer IV - Drasle Family (Japan)
1987
Namcot
@@ -10220,7 +10220,7 @@ license:CC0
- Dragon Spirit - Aratanaru Densetsu (Jpn)
+ Dragon Spirit - Aratanaru Densetsu (Japan)
1989
Namcot
@@ -10259,7 +10259,7 @@ license:CC0
- Dragon Unit (Jpn)
+ Dragon Unit (Japan)
1990
Athena
@@ -10302,7 +10302,7 @@ license:CC0
- Dragon Warrior (USA, Rev. A)
+ Dragon Warrior (USA, rev. A)
1989
Nintendo
@@ -10348,7 +10348,7 @@ license:CC0
- Dragon Warrior III (USA, Rev. 0B)
+ Dragon Warrior III (USA, rev. 0B)
1992
Enix
@@ -10574,7 +10574,7 @@ license:CC0
- Disney's DuckTales 2 (Ger)
+ Disney's DuckTales 2 (Germany)
1994
Capcom
@@ -10612,7 +10612,7 @@ license:CC0
- Disney's DuckTales 2 - la Bande a Picsou (Fra)
+ Disney's DuckTales 2 - la Bande a Picsou (France)
1993
Capcom
@@ -10656,7 +10656,7 @@ license:CC0
- DuckTales (USA, Prototype)
+ DuckTales (USA, prototype)
1989
Capcom
@@ -10840,7 +10840,7 @@ license:CC0
- Dynamite Batman (Jpn)
+ Dynamite Batman (Japan)
1991
Sunsoft
@@ -10862,7 +10862,7 @@ license:CC0
- Dynamite Bowl (Jpn, Rev. A)
+ Dynamite Bowl (Japan, rev. A)
1987
Toemiland
@@ -10947,7 +10947,7 @@ license:CC0
- Eggerland - Meikyuu no Fukkatsu (Jpn)
+ Eggerland - Meikyuu no Fukkatsu (Japan)
1988
HAL Kenkyuujo
@@ -10967,7 +10967,7 @@ license:CC0
- Egypt (Jpn)
+ Egypt (Japan)
1991
Human Entertainment
@@ -10987,7 +10987,7 @@ license:CC0
- Elevator Action (Jpn)
+ Elevator Action (Japan)
1985
Taito
@@ -11154,7 +11154,7 @@ license:CC0
- Erunaaku no Zaihou (Jpn)
+ Erunaaku no Zaihou (Japan)
1987
Towa Chiki
@@ -11174,7 +11174,7 @@ license:CC0
- The Escape from Atlantis (USA, Prototype Alt)
+ The Escape from Atlantis (USA, prototype alt)
1990
Color Dreams
@@ -11191,7 +11191,7 @@ license:CC0
- Esper Bouken Tai (Jpn)
+ Esper Bouken Tai (Japan)
1987
Jaleco
@@ -11236,7 +11236,7 @@ license:CC0
- Excitebike (Jpn, USA)
+ Excitebike (Japan, USA)
1984
Nintendo
@@ -11263,7 +11263,7 @@ license:CC0
- Excitebike (Jpn, RTROM PCB)
+ Excitebike (Japan, RTROM PCB)
1984
Nintendo
@@ -11538,7 +11538,7 @@ license:CC0
- F-15 Strike Eagle (Fra)
+ F-15 Strike Eagle (France)
1993
Microprose
@@ -11557,7 +11557,7 @@ license:CC0
- F-15 Strike Eagle (Ger)
+ F-15 Strike Eagle (Germany)
1993
Microprose
@@ -11576,7 +11576,7 @@ license:CC0
- F-15 Strike Eagle (Ita)
+ F-15 Strike Eagle (Italy)
1993
Microprose
@@ -11595,7 +11595,7 @@ license:CC0
- F-15 Strike Eagle (Swe)
+ F-15 Strike Eagle (Sweden)
1993
Microprose
@@ -11614,7 +11614,7 @@ license:CC0
- F1 Circus (Jpn)
+ F1 Circus (Japan)
1992
Nihon Bussan
@@ -11638,7 +11638,7 @@ license:CC0
- F-1 Race (Jpn)
+ F-1 Race (Japan)
1984
Nintendo
@@ -11676,7 +11676,7 @@ license:CC0
- Famicom Jump II - Saikyou no 7 Nin (Jpn)
+ Famicom Jump II - Saikyou no 7 Nin (Japan)
1991
Bandai
@@ -11700,7 +11700,7 @@ license:CC0
- Famicom Jump - Eiyuu Retsuden (Jpn)
+ Famicom Jump - Eiyuu Retsuden (Japan)
1989
Bandai
@@ -11719,7 +11719,7 @@ license:CC0
- Famicom Jump - Eiyuu Retsuden (Jpn, Alt)
+ Famicom Jump - Eiyuu Retsuden (Japan, alt)
1989
Bandai
@@ -11739,7 +11739,7 @@ license:CC0
- Famicom Meijin Sen (Jpn)
+ Famicom Meijin Sen (Japan)
1988
SNK
@@ -11763,7 +11763,7 @@ license:CC0
- Famicom Meijin Sen (Jpn, Rev. A)
+ Famicom Meijin Sen (Japan, rev. A)
1988
SNK
@@ -11786,7 +11786,7 @@ license:CC0
- Famicom Top Management (Jpn)
+ Famicom Top Management (Japan)
1990
Koei
@@ -11810,7 +11810,7 @@ license:CC0
- Famicom Wars (Jpn, Rev. 0B)
+ Famicom Wars (Japan, rev. 0B)
1988
Nintendo
@@ -11833,7 +11833,7 @@ license:CC0
- Famicom Yakyuu Ban (Jpn)
+ Famicom Yakyuu Ban (Japan)
1989
Epoch
@@ -12037,7 +12037,7 @@ license:CC0
- Family Jockey (Jpn)
+ Family Jockey (Japan)
1987
Namcot
@@ -12057,7 +12057,7 @@ license:CC0
- Family Mahjong (Jpn)
+ Family Mahjong (Japan)
1987
Namcot
@@ -12077,7 +12077,7 @@ license:CC0
- Family Mahjong (Jpn, Rev. A)
+ Family Mahjong (Japan, rev. A)
1987
Namcot
@@ -12097,7 +12097,7 @@ license:CC0
- Family Mahjong II - Shanghai e no Michi (Jpn)
+ Family Mahjong II - Shanghai e no Michi (Japan)
1988
Namcot
@@ -12655,7 +12655,7 @@ license:CC0
- Faxanadu (USA, Rev. A)
+ Faxanadu (USA, rev. A)
1989
Nintendo
@@ -12892,7 +12892,7 @@ license:CC0
- Fighting Road (Jpn)
+ Fighting Road (Japan)
1988
Toei Animation
@@ -12912,7 +12912,7 @@ license:CC0
- Final Fantasy (Jpn, Rev. 0A)
+ Final Fantasy (Japan, rev. 0A)
1987
Square
@@ -12936,7 +12936,7 @@ license:CC0
- Final Fantasy (Jpn, Rev. B)
+ Final Fantasy (Japan, rev. B)
1987
Square
@@ -12983,7 +12983,7 @@ license:CC0
- Final Fantasy I - II (Jpn)
+ Final Fantasy I - II (Japan)
1994
Square
@@ -13007,7 +13007,7 @@ license:CC0
- Final Fantasy II (USA, Prototype)
+ Final Fantasy II (USA, prototype)
1991
Square
@@ -13025,7 +13025,7 @@ license:CC0
- Final Fantasy II (Jpn)
+ Final Fantasy II (Japan)
1988
Square
@@ -13489,7 +13489,7 @@ license:CC0
- Flying Warriors (USA, Prototype)
+ Flying Warriors (USA, prototype)
1991
Culture Brain
@@ -13506,7 +13506,7 @@ license:CC0
- Formation Z (Jpn, v1.0)
+ Formation Z (Japan, v1.0)
1985
Jaleco
@@ -15014,7 +15014,7 @@ license:CC0
- Golf (Euro, Rev. M)
+ Golf (Euro, rev. M)
1986
Nintendo
@@ -15034,7 +15034,7 @@ license:CC0
- The Golf '92 (Jpn)
+ The Golf '92 (Japan)
1992
GO 1
@@ -15054,7 +15054,7 @@ license:CC0
- Golf Club Birdie Rush (Jpn)
+ Golf Club Birdie Rush (Japan)
1987
Data East
@@ -15074,7 +15074,7 @@ license:CC0
- Golf Grand Slam (Jpn)
+ Golf Grand Slam (Japan)
1991
Hect
@@ -15113,7 +15113,7 @@ license:CC0
- Golf Ko Open (Jpn)
+ Golf Ko Open (Japan)
1989
Taito
@@ -15132,7 +15132,7 @@ license:CC0
- Golgo 13 - Dai 1 Shou - Kamigami no Tasogare (Jpn)
+ Golgo 13 - Dai 1 Shou - Kamigami no Tasogare (Japan)
1988
Vic Tokai
@@ -15152,7 +15152,7 @@ license:CC0
- Golgo 13 - Dai 2 Shou - Icarus no Nazo (Jpn)
+ Golgo 13 - Dai 2 Shou - Icarus no Nazo (Japan)
1990
Vic Tokai
@@ -15210,7 +15210,7 @@ license:CC0
- Gomoku Narabe Renju (Jpn)
+ Gomoku Narabe Renju (Japan)
1983
Nintendo
@@ -15231,7 +15231,7 @@ license:CC0
- Goonies 2 - Fratelli Saigo no Chousen (Jpn)
+ Goonies 2 - Fratelli Saigo no Chousen (Japan)
1987
Konami
@@ -15289,7 +15289,7 @@ license:CC0
- The Goonies (Jpn)
+ The Goonies (Japan)
1986
Konami
@@ -15309,7 +15309,7 @@ license:CC0
- Gorby no Pipeline Daisakusen (Jpn)
+ Gorby no Pipeline Daisakusen (Japan)
1991
Tokuma Shoten
@@ -15349,7 +15349,7 @@ license:CC0
- Gozonji - Yaji Kita Chin Douchuu (Jpn)
+ Gozonji - Yaji Kita Chin Douchuu (Japan)
1989
HAL Kenkyuujo
@@ -15369,7 +15369,7 @@ license:CC0
- Gradius (Jpn)
+ Gradius (Japan)
1986
Konami
@@ -15427,7 +15427,7 @@ license:CC0
- Gradius II (Jpn)
+ Gradius II (Japan)
1988
Konami
@@ -15451,7 +15451,7 @@ license:CC0
- Great Battle Cyber (Jpn)
+ Great Battle Cyber (Japan)
1992
Banpresto
@@ -15474,7 +15474,7 @@ license:CC0
- Great Boxing - Rush Up (Jpn)
+ Great Boxing - Rush Up (Japan)
1990
Visco
@@ -15494,7 +15494,7 @@ license:CC0
- Great Tank (Jpn)
+ Great Tank (Japan)
1988
SNK
@@ -15557,7 +15557,7 @@ license:CC0
- Gremlins 2 - Shinshu Tanjou (Jpn)
+ Gremlins 2 - Shinshu Tanjou (Japan)
1990
Sunsoft
@@ -15595,7 +15595,7 @@ license:CC0
- Gremlins 2 - The New Batch (USA, Prototype)
+ Gremlins 2 - The New Batch (USA, prototype)
1990
Sunsoft
@@ -16033,7 +16033,7 @@ license:CC0
- Happily Ever After Starring Snow White (USA, Prototype)
+ Happily Ever After Starring Snow White (USA, prototype)
1991
Sofel
@@ -16060,7 +16060,7 @@ license:CC0
- Happy Birthday Bugs (Jpn)
+ Happy Birthday Bugs (Japan)
1990
Kemco
@@ -16389,7 +16389,7 @@ license:CC0
- Hero Quest (Euro, Prototype)
+ Hero Quest (Euro, prototype)
1991
Gremlin Interactive
@@ -16429,7 +16429,7 @@ license:CC0
- Advanced Dungeons & Dragons - Heroes of the Lance (USA, Prototype)
+ Advanced Dungeons & Dragons - Heroes of the Lance (USA, prototype)
1991
FCI
@@ -16449,7 +16449,7 @@ license:CC0
- Advanced Dungeons & Dragons - Heroes of the Lance (Jpn)
+ Advanced Dungeons & Dragons - Heroes of the Lance (Japan)
1991
Pony Canyon
@@ -16685,7 +16685,7 @@ license:CC0
- Hiryuu no Ken III - 5 Nin no Ryuu Senshi (Jpn)
+ Hiryuu no Ken III - 5 Nin no Ryuu Senshi (Japan)
1990
Culture Brain
@@ -16705,7 +16705,7 @@ license:CC0
- Hiryuu no Ken Special - Fighting Wars (Jpn, Prototype)
+ Hiryuu no Ken Special - Fighting Wars (Japan, prototype)
1991
Culture Brain
@@ -16725,7 +16725,7 @@ license:CC0
- Hiryuu no Ken Special - Fighting Wars (Jpn)
+ Hiryuu no Ken Special - Fighting Wars (Japan)
1991
Culture Brain
@@ -16788,7 +16788,7 @@ license:CC0
- Hissatsu Shigoto Nin (Jpn)
+ Hissatsu Shigoto Nin (Japan)
1990
Banpresto
@@ -16812,7 +16812,7 @@ license:CC0
- Hit the Ice - VHL the Video Hockey League (USA, Prototype)
+ Hit the Ice - VHL the Video Hockey League (USA, prototype)
1993
Taito
@@ -16829,7 +16829,7 @@ license:CC0
- Hitler no Fukkatsu - Top Secret (Jpn)
+ Hitler no Fukkatsu - Top Secret (Japan)
1988
Capcom
@@ -17043,7 +17043,7 @@ license:CC0
- Home Alone (USA, Rev. A)
+ Home Alone (USA, rev. A)
1991
T*HQ
@@ -17102,7 +17102,7 @@ license:CC0
- Home Run Nighter - Pennant League!! (Jpn)
+ Home Run Nighter - Pennant League!! (Japan)
1989
Data East
@@ -17126,7 +17126,7 @@ license:CC0
- Home Run Nighter '90 - The Pennant League (Jpn)
+ Home Run Nighter '90 - The Pennant League (Japan)
1990
Data East
@@ -17150,7 +17150,7 @@ license:CC0
- Hon Shougi - Naitou 9 Dan Shougi Hiden (Jpn)
+ Hon Shougi - Naitou 9 Dan Shougi Hiden (Japan)
1985
Seta
@@ -17171,7 +17171,7 @@ license:CC0
- Honoo no Toukyuuji - Dodge Danpei (Jpn)
+ Honoo no Toukyuuji - Dodge Danpei (Japan)
1992
Sunsoft
@@ -17190,7 +17190,7 @@ license:CC0
- Honoo no Toukyuuji - Dodge Danpei 2 (Jpn)
+ Honoo no Toukyuuji - Dodge Danpei 2 (Japan)
1993
Sunsoft
@@ -17287,7 +17287,7 @@ license:CC0
- Hoshi no Kirby - Yume no Izumi no Monogatari (Jpn)
+ Hoshi no Kirby - Yume no Izumi no Monogatari (Japan)
1993
Nintendo
@@ -17311,7 +17311,7 @@ license:CC0
- Hoshi wo Miru Hito (Jpn)
+ Hoshi wo Miru Hito (Japan)
1987
Hot-B
@@ -17331,7 +17331,7 @@ license:CC0
- Hostages - The Embassy Mission (Jpn)
+ Hostages - The Embassy Mission (Japan)
1989
Kemco
@@ -17351,7 +17351,7 @@ license:CC0
- Hototogisu (Jpn)
+ Hototogisu (Japan)
1988
Irem
@@ -17375,7 +17375,7 @@ license:CC0
- Hottaaman no Chitei Tanken (Jpn)
+ Hottaaman no Chitei Tanken (Japan)
1986
Use
@@ -17470,7 +17470,7 @@ license:CC0
- The Hunt for Red October (USA, Rev. A)
+ The Hunt for Red October (USA, rev. A)
1991
Hi Tech Expressions
@@ -17489,7 +17489,7 @@ license:CC0
- Hyakki Yagyou (Jpn)
+ Hyakki Yagyou (Japan)
1989
Use
@@ -17771,7 +17771,7 @@ license:CC0
- Ide Yousuke Meijin no Jissen Mahjong (Jpn)
+ Ide Yousuke Meijin no Jissen Mahjong (Japan)
1987
Capcom
@@ -17793,7 +17793,7 @@ license:CC0
- Ide Yousuke Meijin no Jissen Mahjong (Jpn, Rev. A)
+ Ide Yousuke Meijin no Jissen Mahjong (Japan, rev. A)
1987
Capcom
@@ -17815,7 +17815,7 @@ license:CC0
- Ide Yousuke Meijin no Jissen Mahjong II (Jpn)
+ Ide Yousuke Meijin no Jissen Mahjong II (Japan)
1991
Capcom
@@ -17840,7 +17840,7 @@ license:CC0
- Idol Hakkenden (Jpn)
+ Idol Hakkenden (Japan)
1989
Towa Chiki
@@ -17860,7 +17860,7 @@ license:CC0
- Igo Shinan '91 (Jpn)
+ Igo Shinan '91 (Japan)
1991
Hect
@@ -17880,7 +17880,7 @@ license:CC0
- Igo - Kyuu Roban Taikyoku (Jpn)
+ Igo - Kyuu Roban Taikyoku (Japan)
1987
Bullet-Proof Software
@@ -17904,7 +17904,7 @@ license:CC0
- Ikari (Jpn)
+ Ikari (Japan)
1986
KAC
@@ -17943,7 +17943,7 @@ license:CC0
- Ikari Warriors (USA, Rev. A)
+ Ikari Warriors (USA, rev. A)
1987
SNK
@@ -18259,7 +18259,7 @@ license:CC0
- Indiana Jones and the Temple of Doom (USA, Rev. A)
+ Indiana Jones and the Temple of Doom (USA, rev. A)
1988
Mindscape
@@ -18333,7 +18333,7 @@ license:CC0
- Indora no Hikari (Jpn)
+ Indora no Hikari (Japan)
1987
Kemco
@@ -18376,7 +18376,7 @@ license:CC0
- Insector X (Jpn)
+ Insector X (Japan)
1990
Taito
@@ -18395,7 +18395,7 @@ license:CC0
- International Cricket (Aus)
+ International Cricket (Australia)
1992
Laser Beam
@@ -18413,7 +18413,7 @@ license:CC0
- International Cricket (Aus, Prototype 19920824)
+ International Cricket (Australia, prototype 19920824)
1992
Laser Beam
@@ -18977,7 +18977,7 @@ license:CC0
- Jeopardy! (USA, Rev. A)
+ Jeopardy! (USA, rev. A)
1988
GameTek
@@ -19980,7 +19980,7 @@ license:CC0
- Karate Champ (USA, Rev. A)
+ Karate Champ (USA, rev. A)
1986
Data East
@@ -20256,7 +20256,7 @@ license:CC0
- Kid Icarus (Euro, Rev. A)
+ Kid Icarus (Euro, rev. A)
1987
Nintendo
@@ -20338,7 +20338,7 @@ license:CC0
- Kid Niki - Radical Ninja (USA, Rev. A)
+ Kid Niki - Radical Ninja (USA, rev. A)
1987
Data East
@@ -20356,7 +20356,7 @@ license:CC0
- Kidou Senshi Z Gundam - Hot Scramble (Jpn)
+ Kidou Senshi Z Gundam - Hot Scramble (Japan)
1986
Bandai
@@ -20476,7 +20476,7 @@ license:CC0
- The King of Kings - The Early Years (USA, Rev. 5.0)
+ The King of Kings - The Early Years (USA, rev. 5.0)
1991
Wisdom Tree
@@ -20494,7 +20494,7 @@ license:CC0
- King's Knight (Jpn)
+ King's Knight (Japan)
1986
Square
@@ -20689,7 +20689,7 @@ license:CC0
- Kirby's Adventure (USA, Rev. A)
+ Kirby's Adventure (USA, rev. A)
1993
Nintendo
@@ -20712,7 +20712,7 @@ license:CC0
- Kirby's Adventure (Fra)
+ Kirby's Adventure (France)
1993
Nintendo
@@ -20735,7 +20735,7 @@ license:CC0
- Kirby's Adventure (Ger)
+ Kirby's Adventure (Germany)
1993
Nintendo
@@ -20781,7 +20781,7 @@ license:CC0
- Kiteretsu Daihyakka (Jpn)
+ Kiteretsu Daihyakka (Japan)
1990
Epoch
@@ -20840,7 +20840,7 @@ license:CC0
- Klax (Jpn)
+ Klax (Japan)
1990
Hudson Soft
@@ -21817,7 +21817,7 @@ license:CC0
- The Legend of Zelda (USA, Rev. A)
+ The Legend of Zelda (USA, rev. A)
1987
Nintendo
@@ -21863,7 +21863,7 @@ license:CC0
- The Legend of Zelda (Euro, Rev. A)
+ The Legend of Zelda (Euro, rev. A)
1987
Nintendo
@@ -22666,7 +22666,7 @@ license:CC0
- Mach Rider (Jpn, USA)
+ Mach Rider (Japan, USA)
1985
Nintendo
@@ -22686,7 +22686,7 @@ license:CC0
- Mach Rider (Jpn, USA, Rev. A)
+ Mach Rider (Japan, USA, rev. A)
1985
Nintendo
@@ -22944,7 +22944,7 @@ license:CC0
- Magical Taruruuto-kun - Fantastic World!! (Jpn, v2.0)
+ Magical Taruruuto-kun - Fantastic World!! (Japan, v2.0)
1991
Bandai
@@ -22963,7 +22963,7 @@ license:CC0
- Magician (USA, Prototype)
+ Magician (USA, prototype)
1991
Taxan
@@ -23028,7 +23028,7 @@ license:CC0
- Maharaja (Jpn)
+ Maharaja (Japan)
1989
Sunsoft
@@ -23051,7 +23051,7 @@ license:CC0
- Mahjong (Jpn, Rev. A)
+ Mahjong (Japan, rev. A)
1983
Nintendo
@@ -23072,7 +23072,7 @@ license:CC0
- Mahjong (Jpn, Rev. B)
+ Mahjong (Japan, rev. B)
1983
Nintendo
@@ -23093,7 +23093,7 @@ license:CC0
- Mahjong Club - Nagatachou (Jpn)
+ Mahjong Club - Nagatachou (Japan)
1991
Hector
@@ -23117,7 +23117,7 @@ license:CC0
- Mahjong RPG Dora³ (Jpn)
+ Mahjong RPG Dora³ (Japan)
1991
Natsume
@@ -23137,7 +23137,7 @@ license:CC0
- Mahjong Taikai (Jpn)
+ Mahjong Taikai (Japan)
1989
Koei
@@ -23161,7 +23161,7 @@ license:CC0
- Mahjong Taisen (Jpn)
+ Mahjong Taisen (Japan)
1992
Nihon Bussan
@@ -23185,7 +23185,7 @@ license:CC0
- Mahou no Princess Minky Momo - Remember Dream (Jpn)
+ Mahou no Princess Minky Momo - Remember Dream (Japan)
1992
Yutaka
@@ -23205,7 +23205,7 @@ license:CC0
- Maison Ikkoku (Jpn)
+ Maison Ikkoku (Japan)
1988
Bothtec
@@ -23292,7 +23292,7 @@ license:CC0
- Major League Baseball (USA, Rev. A)
+ Major League Baseball (USA, rev. A)
1988
LJN
@@ -23311,7 +23311,7 @@ license:CC0
- Majou Densetsu II - Daimashikyou Galious (Jpn)
+ Majou Densetsu II - Daimashikyou Galious (Japan)
1987
Konami
@@ -23403,7 +23403,7 @@ license:CC0
- Maniac Mansion (Fra)
+ Maniac Mansion (France)
1992
Jaleco
@@ -23426,7 +23426,7 @@ license:CC0
- Maniac Mansion (Ger)
+ Maniac Mansion (Germany)
1991
Jaleco
@@ -23449,7 +23449,7 @@ license:CC0
- Maniac Mansion (Spa)
+ Maniac Mansion (Spain)
1992
Jaleco
@@ -23472,7 +23472,7 @@ license:CC0
- Maniac Mansion (Swe)
+ Maniac Mansion (Sweden)
1992
Jaleco
@@ -23495,7 +23495,7 @@ license:CC0
- Mappy (Jpn)
+ Mappy (Japan)
1984
Namcot
@@ -23516,7 +23516,7 @@ license:CC0
- Mappy Kids (Jpn)
+ Mappy Kids (Japan)
1989
Namcot
@@ -23539,7 +23539,7 @@ license:CC0
- Mappy-Land (Jpn)
+ Mappy-Land (Japan)
1986
Namcot
@@ -23655,7 +23655,7 @@ license:CC0
- Mario Bros. (Euro, Rev. A)
+ Mario Bros. (Euro, rev. A)
1986
Nintendo
@@ -23713,7 +23713,7 @@ license:CC0
- Mario Open Golf (Jpn)
+ Mario Open Golf (Japan)
1991
Nintendo
@@ -23737,7 +23737,7 @@ license:CC0
- Mario Open Golf (Jpn, Rev. A)
+ Mario Open Golf (Japan, rev. A)
1991
Nintendo
@@ -23780,7 +23780,7 @@ license:CC0
- Marusa no Onna (Jpn)
+ Marusa no Onna (Japan)
1989
Capcom
@@ -23800,7 +23800,7 @@ license:CC0
- Mashou (Jpn)
+ Mashou (Japan)
1986
Irem
@@ -23838,7 +23838,7 @@ license:CC0
- Matendouji (Jpn)
+ Matendouji (Japan)
1990
Quest
@@ -23858,7 +23858,7 @@ license:CC0
- Matsumoto Tooru no Kabushiki Hisshou Gaku (Jpn)
+ Matsumoto Tooru no Kabushiki Hisshou Gaku (Japan)
1988
Imagineering
@@ -23882,7 +23882,7 @@ license:CC0
- Matsumoto Tooru no Kabushiki Hisshou Gaku 2 (Jpn)
+ Matsumoto Tooru no Kabushiki Hisshou Gaku 2 (Japan)
1989
Imagineering
@@ -24055,7 +24055,7 @@ license:CC0
- Mega Man 3 (USA, Prototype)
+ Mega Man 3 (USA, prototype)
1990
Capcom
@@ -24073,7 +24073,7 @@ license:CC0
- Mega Man 3 (Euro, Rev. A)
+ Mega Man 3 (Euro, rev. A)
1992
Nintendo
@@ -24130,7 +24130,7 @@ license:CC0
- Mega Man 4 (USA, Rev. A)
+ Mega Man 4 (USA, rev. A)
1992
Capcom
@@ -25029,7 +25029,7 @@ license:CC0
- Mike Tyson's Punch-Out!! (Jpn, USA)
+ Mike Tyson's Punch-Out!! (Japan, USA)
1987
Nintendo
@@ -25048,7 +25048,7 @@ license:CC0
- Mike Tyson's Punch-Out!! (Jpn, USA, Rev. A)
+ Mike Tyson's Punch-Out!! (Japan, USA, rev. A)
1987
Nintendo
@@ -25084,7 +25084,7 @@ license:CC0
- Mike Tyson's Punch-Out!! (Euro, Rev. A)
+ Mike Tyson's Punch-Out!! (Euro, rev. A)
1987
Nintendo
@@ -25252,7 +25252,7 @@ license:CC0
- The Miracle Piano Teaching System (Fra)
+ The Miracle Piano Teaching System (France)
1991
Mindscape
@@ -25275,7 +25275,7 @@ license:CC0
- Miracle Ropit's Adventure in 2100 (Jpn)
+ Miracle Ropit's Adventure in 2100 (Japan)
1987
King Records
@@ -25363,7 +25363,7 @@ license:CC0
- Mission: Impossible (Fra)
+ Mission: Impossible (France)
1991
Palcom
@@ -25825,7 +25825,7 @@ license:CC0
- Monopoly (Fra)
+ Monopoly (France)
1991
Parker Brothers
@@ -25843,7 +25843,7 @@ license:CC0
- Monopoly (Ger)
+ Monopoly (Germany)
1992
Parker Brothers
@@ -27255,7 +27255,7 @@ license:CC0
- Nintendo World Cup (Euro, Rev. A)
+ Nintendo World Cup (Euro, rev. A)
1990
Nintendo
@@ -27761,7 +27761,7 @@ license:CC0
- Operation Wolf (Jpn)
+ Operation Wolf (Japan)
1989
Taito
@@ -27781,7 +27781,7 @@ license:CC0
- Operation Wolf - Take no Prisoners (USA, Rev. 0A)
+ Operation Wolf - Take no Prisoners (USA, rev. 0A)
1989
Taito
@@ -28086,7 +28086,7 @@ license:CC0
- Pac-Man (Jpn)
+ Pac-Man (Japan)
1984
Namcot
@@ -28107,7 +28107,7 @@ license:CC0
- Pac-Man (Jpn, Rev. A)
+ Pac-Man (Japan, rev. A)
1984
Namcot
@@ -28128,7 +28128,7 @@ license:CC0
- Pac-Man (Jpn, Rev. B)
+ Pac-Man (Japan, rev. B)
1984
Namcot
@@ -28188,7 +28188,7 @@ license:CC0
- Pac-Man (USA, Tengen, Unlicensed)
+ Pac-Man (USA, Tengen, unlicensed)
1989
Tengen
@@ -28614,7 +28614,7 @@ license:CC0
- Parasol Henbee (Jpn)
+ Parasol Henbee (Japan)
1991
Epoch
@@ -28634,7 +28634,7 @@ license:CC0
- Parasol Stars - The Story of Bubble Bobble III (Euro, Prototype)
+ Parasol Stars - The Story of Bubble Bobble III (Euro, prototype)
1992
Ocean
@@ -28651,7 +28651,7 @@ license:CC0
- Paris-Dakar Rally Special (Jpn)
+ Paris-Dakar Rally Special (Japan)
1988
CBS Sony Group
@@ -28777,7 +28777,7 @@ license:CC0
- Pescatore (Jpn, Prototype)
+ Pescatore (Jpn, prototype)
1991
Sunsoft
@@ -28938,7 +28938,7 @@ license:CC0
- Pinball (Jpn, STROM PCB)
+ Pinball (Japan, STROM PCB)
1984
Nintendo
@@ -28961,7 +28961,7 @@ license:CC0
- Pinball (Euro, Rev. A)
+ Pinball (Euro, rev. A)
1986
Nintendo
@@ -28985,7 +28985,7 @@ license:CC0
- Pinball Quest (Jpn)
+ Pinball Quest (Japan)
1989
Jaleco
@@ -29141,7 +29141,7 @@ license:CC0
- Platoon (USA, Rev. A)
+ Platoon (USA, rev. A)
1988
Sunsoft
@@ -29159,7 +29159,7 @@ license:CC0
- Pocket Zaurus - Juu Ouken no Nazo (Jpn)
+ Pocket Zaurus - Juu Ouken no Nazo (Japan)
1987
Bandai
@@ -29268,7 +29268,7 @@ license:CC0
- Popeye (World, Rev. A)
+ Popeye (World, rev. A)
1986
Nintendo
@@ -29288,7 +29288,7 @@ license:CC0
- Popeye no Eigo Asobi (Jpn)
+ Popeye no Eigo Asobi (Japan)
1983
Nintendo
@@ -29545,7 +29545,7 @@ license:CC0
- Prince of Persia (Fra)
+ Prince of Persia (France)
1993
Mindscape
@@ -29564,7 +29564,7 @@ license:CC0
- Prince of Persia (Ger)
+ Prince of Persia (Germany)
1993
Mindscape
@@ -29583,7 +29583,7 @@ license:CC0
- Prince of Persia (Spa)
+ Prince of Persia (Spain)
1992
Mindscape
@@ -29658,7 +29658,7 @@ license:CC0
- Pro Wrestling (USA, Rev. A)
+ Pro Wrestling (USA, rev. A)
1987
Nintendo
@@ -30269,7 +30269,7 @@ license:CC0
- R.C. Pro-Am (USA, Rev. A)
+ R.C. Pro-Am (USA, rev. A)
1988
Nintendo
@@ -30313,7 +30313,7 @@ license:CC0
- R.C. Pro-Am (Euro, Rev. A)
+ R.C. Pro-Am (Euro, rev. A)
1988
Nintendo
@@ -30674,7 +30674,7 @@ license:CC0
- Raid on Bungeling Bay (Jpn)
+ Raid on Bungeling Bay (Japan)
1985
Hudson Soft
@@ -30695,7 +30695,7 @@ license:CC0
- Raid on Bungeling Bay (Jpn, Rev. A)
+ Raid on Bungeling Bay (Japan, rev. A)
1985
Hudson Soft
@@ -30851,7 +30851,7 @@ license:CC0
- Rambo (USA, Rev. A)
+ Rambo (USA, rev. A)
1988
Acclaim Entertainment
@@ -31252,7 +31252,7 @@ license:CC0
- Robin Hood - Prince of Thieves (USA, Rev. A)
+ Robin Hood - Prince of Thieves (USA, rev. A)
1991
Virgin Interactive
@@ -31271,7 +31271,7 @@ license:CC0
- Robin Hood - Prince of Thieves (Ger)
+ Robin Hood - Prince of Thieves (Germany)
1992
Mindscape
@@ -31309,7 +31309,7 @@ license:CC0
- Robin Hood - Prince of Thieves (Spa)
+ Robin Hood - Prince of Thieves (Spain)
1993
Mindscape
@@ -31463,7 +31463,7 @@ license:CC0
- RoboCop 2 (USA, Rev. A)
+ RoboCop 2 (USA, rev. A)
1991
Data East
@@ -31792,7 +31792,7 @@ license:CC0
- Rod Land (Euro, Prototype)
+ Rod Land (Euro, prototype)
1993
Storm
@@ -31865,7 +31865,7 @@ license:CC0
- Rollerball (Aus)
+ Rollerball (Australia)
1992
HAL Laboratory
@@ -31884,7 +31884,7 @@ license:CC0
- Rollerball (Jpn)
+ Rollerball (Japan)
1988
HAL Kenkyuujo
@@ -32219,7 +32219,7 @@ license:CC0
- Rygar (USA, Rev. A)
+ Rygar (USA, rev. A)
1987
Tecmo
@@ -32744,7 +32744,7 @@ license:CC0
- Sangokushi (Jpn)
+ Sangokushi (Japan)
1988
Koei
@@ -32771,7 +32771,7 @@ license:CC0
- Sangokushi (Jpn, Rev. A)
+ Sangokushi (Japan, rev. A)
1988
Koei
@@ -32798,7 +32798,7 @@ license:CC0
- Sangokushi II (Jpn)
+ Sangokushi II (Japan)
1990
Koei
@@ -32824,7 +32824,7 @@ license:CC0
- Sangokushi II (Jpn, Rev. AB)
+ Sangokushi II (Japan, rev. AB)
1990
Koei
@@ -32850,7 +32850,7 @@ license:CC0
- Sangokushi II - Haou no Tairiku (Jpn)
+ Sangokushi II - Haou no Tairiku (Japan)
1992
Namcot
@@ -32877,7 +32877,7 @@ license:CC0
- Sangokushi - Chuugen no Hasha (Jpn)
+ Sangokushi - Chuugen no Hasha (Japan)
1988
Namcot
@@ -32904,7 +32904,7 @@ license:CC0
- Sanma no Mei Tantei (Jpn)
+ Sanma no Mei Tantei (Japan)
1987
Namcot
@@ -32924,7 +32924,7 @@ license:CC0
- Sanrio Carnival (Jpn)
+ Sanrio Carnival (Japan)
1990
Character Soft
@@ -32944,7 +32944,7 @@ license:CC0
- Sanrio Carnival 2 (Jpn)
+ Sanrio Carnival 2 (Japan)
1993
Character Soft
@@ -32964,7 +32964,7 @@ license:CC0
- Sanrio Cup - Pon Pon Volley (Jpn)
+ Sanrio Cup - Pon Pon Volley (Japan)
1992
Character Soft
@@ -32984,7 +32984,7 @@ license:CC0
- Sansuu 2 Nen - Keisan Game (Jpn)
+ Sansuu 2 Nen - Keisan Game (Japan)
1986
Tokyo Shoseki
@@ -33006,7 +33006,7 @@ license:CC0
- Sansuu 3 Nen - Keisan Game (Jpn)
+ Sansuu 3 Nen - Keisan Game (Japan)
1986
Tokyo Shoseki
@@ -33028,7 +33028,7 @@ license:CC0
- Sansuu 4 Nen - Keisan Game (Jpn)
+ Sansuu 4 Nen - Keisan Game (Japan)
1986
Tokyo Shoseki
@@ -33048,7 +33048,7 @@ license:CC0
- Satomi Hakkenden (Jpn)
+ Satomi Hakkenden (Japan)
1989
SNK
@@ -33153,7 +33153,7 @@ license:CC0
- Secret Ties (USA, Prototype)
+ Secret Ties (USA, prototype)
1992
Vic Tokai
@@ -33637,7 +33637,7 @@ license:CC0
- Shadowgate (Fra)
+ Shadowgate (France)
1991
Kemco
@@ -33660,7 +33660,7 @@ license:CC0
- Shadowgate (Ger)
+ Shadowgate (Germany)
1992
Kemco
@@ -33683,7 +33683,7 @@ license:CC0
- Shadowgate (Swe)
+ Shadowgate (Sweden)
1991
Kemco
@@ -33706,7 +33706,7 @@ license:CC0
- Shanghai (Jpn)
+ Shanghai (Japan)
1987
Sunsoft
@@ -33726,7 +33726,7 @@ license:CC0
- Shanghai II (Jpn)
+ Shanghai II (Japan)
1990
Sunsoft
@@ -33784,7 +33784,7 @@ license:CC0
- Sherlock Holmes - Hakushaku Reijou Yuukai Jiken (Jpn)
+ Sherlock Holmes - Hakushaku Reijou Yuukai Jiken (Japan)
1986
Towa Chiki
@@ -34249,7 +34249,7 @@ license:CC0
- Silent Service (USA, Rev. A)
+ Silent Service (USA, rev. A)
1989
Ultra Games
@@ -34354,7 +34354,7 @@ license:CC0
- SimCity (USA, Prototype)
+ SimCity (USA, prototype)
1991
Nintendo
@@ -34413,7 +34413,7 @@ license:CC0
- The Simpsons - Bart vs. The Space Mutants (USA, Rev. A)
+ The Simpsons - Bart vs. The Space Mutants (USA, rev. A)
1991
Acclaim Entertainment
@@ -34695,7 +34695,7 @@ license:CC0
- Sky Shark (USA, Rev. 0A)
+ Sky Shark (USA, rev. 0A)
1989
Taito
@@ -34943,7 +34943,7 @@ license:CC0
- Soccer (Euro, Rev. A)
+ Soccer (Euro, rev. A)
1987
Nintendo
@@ -34962,7 +34962,7 @@ license:CC0
- Soccer League - Winner's Cup (Jpn)
+ Soccer League - Winner's Cup (Japan)
1988
Data East
@@ -35806,7 +35806,7 @@ license:CC0
- Star Force (Jpn)
+ Star Force (Japan)
1985
Hudson Soft
@@ -35827,7 +35827,7 @@ license:CC0
- Star Force (USA, Prototype)
+ Star Force (USA, prototype)
1987
Tecmo
@@ -36064,7 +36064,7 @@ license:CC0
- Star Wars (USA, Prototype)
+ Star Wars (USA, prototype)
1991
JVC
@@ -36500,7 +36500,7 @@ license:CC0
- Sunman (Euro, Prototype)
+ Sunman (Euro, prototype)
1992
Sunsoft
@@ -36765,7 +36765,7 @@ license:CC0
- Super Mario Bros. (Euro, Rev. A)
+ Super Mario Bros. (Euro, rev. A)
1987
Nintendo
@@ -36853,7 +36853,7 @@ license:CC0
- Super Mario Bros. / Duck Hunt / World Class Track Meet (USA, Rev. A)
+ Super Mario Bros. / Duck Hunt / World Class Track Meet (USA, rev. A)
1990
Nintendo
@@ -36892,7 +36892,7 @@ license:CC0
- Super Mario Bros. / Tetris / Nintendo World Cup (Euro, Rev. A)
+ Super Mario Bros. / Tetris / Nintendo World Cup (Euro, rev. A)
1988
Nintendo
@@ -36933,7 +36933,7 @@ license:CC0
- Super Mario Bros. 2 (USA, Rev. A)
+ Super Mario Bros. 2 (USA, rev. A)
1988
Nintendo
@@ -36983,7 +36983,7 @@ license:CC0
- Super Mario Bros. 3 (Jpn)
+ Super Mario Bros. 3 (Japan)
1988
Nintendo
@@ -37006,7 +37006,7 @@ license:CC0
- Super Mario Bros. 3 (Jpn, Rev. A)
+ Super Mario Bros. 3 (Japan, rev. A)
1988
Nintendo
@@ -37058,7 +37058,7 @@ license:CC0
- Super Mario Bros. 3 (USA, Rev. A)
+ Super Mario Bros. 3 (USA, rev. A)
1990
Nintendo
@@ -37108,7 +37108,7 @@ license:CC0
- Super Mario USA (Jpn)
+ Super Mario USA (Japan)
1992
Nintendo
@@ -37550,7 +37550,7 @@ license:CC0
- Superman (USA, Sunsoft Prototype)
+ Superman (USA, Sunsoft prototype)
19??
Sunsoft
@@ -37567,7 +37567,7 @@ license:CC0
- Superstar Pro Wrestling (Jpn)
+ Superstar Pro Wrestling (Japan)
1989
Pony Canyon
@@ -37726,7 +37726,7 @@ license:CC0
- Swords and Serpents (Fra)
+ Swords and Serpents (France)
1993
Acclaim Entertainment
@@ -37858,7 +37858,7 @@ license:CC0
- Taboo - The Sixth Sense (USA, Rev. A)
+ Taboo - The Sixth Sense (USA, rev. A)
1989
Tradewest
@@ -37877,7 +37877,7 @@ license:CC0
- Tag Team Pro-Wrestling (Jpn)
+ Tag Team Pro-Wrestling (Japan)
1986
Namcot
@@ -37916,7 +37916,7 @@ license:CC0
- Taito Basketball (Jpn)
+ Taito Basketball (Japan)
1991
Taito / Disco
@@ -37936,7 +37936,7 @@ license:CC0
- Taito Chase H.Q. (Jpn)
+ Taito Chase H.Q. (Japan)
1989
Taito / Disco
@@ -37957,7 +37957,7 @@ license:CC0
- Taito Grand Prix - Eikou e no License (Jpn)
+ Taito Grand Prix - Eikou e no License (Japan)
1987
Taito
@@ -37982,7 +37982,7 @@ license:CC0
- Taiyou no Shinden - Asteka II (Jpn)
+ Taiyou no Shinden - Asteka II (Japan)
1988
Tokyo Shoseki
@@ -38002,7 +38002,7 @@ license:CC0
- Taiyou no Yuusha - Fighbird (Jpn)
+ Taiyou no Yuusha - Fighbird (Japan)
1992
Irem
@@ -38022,7 +38022,7 @@ license:CC0
- Takahashi Meijin no Boukenjima (Jpn)
+ Takahashi Meijin no Boukenjima (Japan)
1986
Hudson Soft
@@ -38042,7 +38042,7 @@ license:CC0
- Takahashi Meijin no Boukenjima II (Jpn)
+ Takahashi Meijin no Boukenjima II (Japan)
1991
Hudson Soft
@@ -38062,7 +38062,7 @@ license:CC0
- Takahashi Meijin no Boukenjima III (Jpn)
+ Takahashi Meijin no Boukenjima III (Japan)
1992
Hudson Soft
@@ -38082,7 +38082,7 @@ license:CC0
- Takahashi Meijin no Bugutte Honey (Jpn)
+ Takahashi Meijin no Bugutte Honey (Japan)
1987
Hudson Soft
@@ -38102,7 +38102,7 @@ license:CC0
- Takeda Shingen (Jpn)
+ Takeda Shingen (Japan)
1988
Hot-B
@@ -38122,7 +38122,7 @@ license:CC0
- Takeda Shingen 2 (Jpn)
+ Takeda Shingen 2 (Japan)
1989
Hot-B
@@ -38146,7 +38146,7 @@ license:CC0
- Takeshi no Chousenjou (Jpn)
+ Takeshi no Chousenjou (Japan)
1986
Taito
@@ -38166,7 +38166,7 @@ license:CC0
- Takeshi no Sengoku Fuuunji (Jpn)
+ Takeshi no Sengoku Fuuunji (Japan)
1988
Taito
@@ -38356,7 +38356,7 @@ license:CC0
- Taro's Quest (USA, Prototype)
+ Taro's Quest (USA, prototype)
1990
Jaleco
@@ -38376,7 +38376,7 @@ license:CC0
- Tatakae! Chou Robotto Seimeitai Transformers - Convoy no Nazo (Jpn)
+ Tatakae! Chou Robotto Seimeitai Transformers - Convoy no Nazo (Japan)
1986
Takara
@@ -38396,7 +38396,7 @@ license:CC0
- Tatakae!! Ramen Man - Sakuretsu Choujin 102 Gei (Jpn)
+ Tatakae!! Ramen Man - Sakuretsu Choujin 102 Gei (Japan)
1988
Shinsei
@@ -38419,7 +38419,7 @@ license:CC0
- Tatakai no Banka (Jpn, Rev. A)
+ Tatakai no Banka (Japan, rev. A)
1986
Capcom
@@ -38497,7 +38497,7 @@ license:CC0
- Tecmo Bowl (USA, Rev. A)
+ Tecmo Bowl (USA, rev. A)
1989
Tecmo
@@ -38535,7 +38535,7 @@ license:CC0
- Tecmo Cup - Football Game (Spa)
+ Tecmo Cup - Football Game (Spain)
1993
Tecmo
@@ -38596,7 +38596,7 @@ license:CC0
- Tecmo NBA Basketball (USA, Rev. A)
+ Tecmo NBA Basketball (USA, rev. A)
1992
Tecmo
@@ -38834,7 +38834,7 @@ license:CC0
- Teenage Mutant Ninja Turtles (Ita)
+ Teenage Mutant Ninja Turtles (Italy)
1990
Konami
@@ -38852,7 +38852,7 @@ license:CC0
- Teenage Mutant Ninja Turtles (Jpn)
+ Teenage Mutant Ninja Turtles (Japan)
1990
Konami
@@ -38900,7 +38900,7 @@ license:CC0
- Teenage Mutant Ninja Turtles 2 - The Manhattan Project (Jpn)
+ Teenage Mutant Ninja Turtles 2 - The Manhattan Project (Japan)
1991
Konami
@@ -38940,7 +38940,7 @@ license:CC0
- Teenage Mutant Ninja Turtles II - The Arcade Game (Aus)
+ Teenage Mutant Ninja Turtles II - The Arcade Game (Australia)
1991
Konami
@@ -38996,7 +38996,7 @@ license:CC0
- Tenchi wo Kurau (Jpn)
+ Tenchi wo Kurau (Japan)
1989
Capcom
@@ -39020,7 +39020,7 @@ license:CC0
- Tenchi wo Kurau II - Shokatsu Koumei Den (Jpn)
+ Tenchi wo Kurau II - Shokatsu Koumei Den (Japan)
1991
Capcom
@@ -39044,7 +39044,7 @@ license:CC0
- Tenka no Goikenban - Mito Koumon (Jpn)
+ Tenka no Goikenban - Mito Koumon (Japan)
1987
Sunsoft
@@ -39064,7 +39064,7 @@ license:CC0
- Tenkaichi Bushi - Keru Naguuru (Jpn)
+ Tenkaichi Bushi - Keru Naguuru (Japan)
1989
Namcot
@@ -39084,7 +39084,7 @@ license:CC0
- Tennis (Jpn, USA)
+ Tennis (Japan, USA)
1984
Nintendo
@@ -39205,7 +39205,7 @@ license:CC0
- Tetris (Japan, Rev. A)
+ Tetris (Japan, rev. A)
1988
Bullet-Proof Software
@@ -39225,7 +39225,7 @@ license:CC0
- Tetris (Japan, Rev. B)
+ Tetris (Japan, rev. B)
1988
Bullet-Proof Software
@@ -39430,7 +39430,7 @@ license:CC0
- Thexder (Jpn)
+ Thexder (Japan)
1985
Square
@@ -39450,7 +39450,7 @@ license:CC0
- Thomas The Tank Engine and Friends (USA, Prototype)
+ Thomas The Tank Engine and Friends (USA, prototype)
19??
T*HQ
@@ -39902,7 +39902,7 @@ license:CC0
- Titan (Jpn)
+ Titan (Japan)
1990
SOFEL
@@ -39925,7 +39925,7 @@ license:CC0
- Titan Warriors (USA, Prototype)
+ Titan Warriors (USA, prototype)
19??
Capcom
@@ -40081,7 +40081,7 @@ license:CC0
- Tokyo Pachi Slot Adventure (Jpn, Rev. A)
+ Tokyo Pachi Slot Adventure (Jpn, rev. A)
1991
C*Dream
@@ -40235,7 +40235,7 @@ license:CC0
- Top Gun (USA, Rev. A)
+ Top Gun (USA, rev. A)
1987
Konami
@@ -40605,7 +40605,7 @@ license:CC0
- Track & Field II (USA, Rev. A)
+ Track & Field II (USA, rev. A)
1989
Konami
@@ -41021,7 +41021,7 @@ license:CC0
- U-force Power Games (USA, Prototype)
+ U-force Power Games (USA, prototype)
1990
Brøderbund
@@ -41038,7 +41038,7 @@ license:CC0
- Uchuu Keibitai SDF (Jpn)
+ Uchuu Keibitai SDF (Japan)
1990
HAL Kenkyuujo
@@ -41461,7 +41461,7 @@ license:CC0
- The Untouchables (USA, Rev. A)
+ The Untouchables (USA, rev. A)
1991
Ocean
@@ -41479,7 +41479,7 @@ license:CC0
- The Untouchables (USA, Rev. B)
+ The Untouchables (USA, rev. B)
1991
Ocean
@@ -42433,7 +42433,7 @@ license:CC0
- Wheel of Fortune (USA, Rev. A)
+ Wheel of Fortune (USA, rev. A)
1988
GameTek
@@ -42683,7 +42683,7 @@ license:CC0
- Wild Gunman (World, Rev. A)
+ Wild Gunman (World, rev. A)
1984
Nintendo
@@ -42705,7 +42705,7 @@ license:CC0
- Wily & Light no Rockboard - That's Paradise (Jpn)
+ Wily & Light no Rockboard - That's Paradise (Japan)
1993
Capcom
@@ -42725,7 +42725,7 @@ license:CC0
- Willow (Jpn)
+ Willow (Japan)
1989
Capcom
@@ -42802,7 +42802,7 @@ license:CC0
- The Wing of Madoola (Jpn)
+ The Wing of Madoola (Japan)
1986
Sunsoft
@@ -42841,7 +42841,7 @@ license:CC0
- Winter Games (USA, Rev. A)
+ Winter Games (USA, rev. A)
1987
Acclaim Entertainment
@@ -42860,7 +42860,7 @@ license:CC0
- Wit's (Jpn)
+ Wit's (Japan)
1990
Athena
@@ -43028,7 +43028,7 @@ license:CC0
- Wizards & Warriors (USA, Rev. A)
+ Wizards & Warriors (USA, rev. A)
1987
Acclaim Entertainment
@@ -43202,7 +43202,7 @@ license:CC0
- World Class Track Meet (USA, Rev. A)
+ World Class Track Meet (USA, rev. A)
1988
Nintendo
@@ -43304,7 +43304,7 @@ license:CC0
- Wrath of the Black Manta (USA, Rev. A)
+ Wrath of the Black Manta (USA, rev. A)
1990
Taito
@@ -43929,7 +43929,7 @@ license:CC0
- Zelda II - The Adventure of Link (Euro, Rev. A)
+ Zelda II - The Adventure of Link (Euro, rev. A)
1988
Nintendo
@@ -43952,7 +43952,7 @@ license:CC0
- Zelda II - The Adventure of Link (Euro, Rev. B)
+ Zelda II - The Adventure of Link (Euro, rev. B)
1988
Nintendo
@@ -44098,7 +44098,7 @@ license:CC0
- Zoids 2 - Zenebasu no Gyakushuu (Jpn)
+ Zoids 2 - Zenebasu no Gyakushuu (Japan)
1989
Toemiland
@@ -44122,7 +44122,7 @@ license:CC0
- Zoids - Chuuou Tairiku no Tatakai (Jpn, Rev. A)
+ Zoids - Chuuou Tairiku no Tatakai (Japan, rev. A)
1987
Toemiland
@@ -44142,7 +44142,7 @@ license:CC0
- Zoids - Chuuou Tairiku no Tatakai (Jpn)
+ Zoids - Chuuou Tairiku no Tatakai (Japan)
1987
Toemiland
@@ -44162,7 +44162,7 @@ license:CC0
- Zoids - Mokushiroku (Jpn)
+ Zoids - Mokushiroku (Japan)
1990
Tomy
@@ -44182,7 +44182,7 @@ license:CC0
- Zombie Hunter (Jpn)
+ Zombie Hunter (Japan)
1987
Hi-Score Software
@@ -44296,7 +44296,7 @@ license:CC0
- Nintendo - NTF2 Test Cartridge (USA, Rev. 1)
+ Nintendo - NTF2 Test Cartridge (USA, rev. 1)
19??
Nintendo
@@ -44578,7 +44578,7 @@ If you can help us with any of these, please contact us.
Also notice that VRAM, WRAM & mirror are probably incorrect for some of these sets, at the moment... -->
- 100 Man Dollar Kid - Maboroshi no Teiou Hen (Jpn)
+ 100 Man Dollar Kid - Maboroshi no Teiou Hen (Japan)
1989
Sofel
@@ -44597,7 +44597,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- 1943 - The Battle of Midway (Jpn, Prototype)
+ 1943 - The Battle of Midway (Japan, prototype)
1988
Capcom
@@ -44614,7 +44614,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- 1999 - Hore, Mita Koto ka! Seikimatsu (Jpn)
+ 1999 - Hore, Mita Koto ka! Seikimatsu (Japan)
1992
Coconuts Japan
@@ -44698,7 +44698,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Aces - Iron Eagle 3 (Jpn)
+ Aces - Iron Eagle 3 (Japan)
1992
Pack-In-Video
@@ -44717,7 +44717,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Fester's Quest (USA, Prototype)
+ Fester's Quest (USA, prototype)
1989
Sunsoft
@@ -44750,7 +44750,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Disney's Adventures In The Magic Kingdom (USA, Prototype)
+ Disney's Adventures In The Magic Kingdom (USA, prototype)
1992
Capcom
@@ -44766,7 +44766,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Disney's Adventures In The Magic Kingdom (USA, Prototype Earlier)
+ Disney's Adventures In The Magic Kingdom (USA, prototype earlier)
1992
Capcom
@@ -44802,7 +44802,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Air Fortress (Jpn)
+ Air Fortress (Japan)
1987
HAL Kenkyuujo
@@ -44824,7 +44824,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Airball (Earlier Prototype)
+ Airball (earlier prototype)
19??
Tengen
@@ -44841,7 +44841,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Airball (Later Prototype)
+ Airball (later prototype)
19??
Tengen
@@ -44894,7 +44894,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Arctic (Jpn)
+ Arctic (Japan)
1990
Pony Canyon
@@ -44914,7 +44914,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Arkanoid II (Jpn, Prototype)
+ Arkanoid II (Japan, prototype)
1988
Taito
@@ -44931,7 +44931,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Asmik-kun Land (Jpn)
+ Asmik-kun Land (Japan)
1991
Asmik
@@ -44950,7 +44950,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- ASO - Armored Scrum Object (Jpn, Prototype)
+ ASO - Armored Scrum Object (Japan, prototype)
1986
SNK
@@ -44967,7 +44967,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Astyanax (USA, Prototype)
+ Astyanax (USA, prototype)
1990
Jaleco
@@ -45002,7 +45002,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Ball Story - Jong Yuk Chuen Suet Fa Jong II (Chi)
+ Ball Story - Jong Yuk Chuen Suet Fa Jong II (China)
19??
Sun Team
@@ -45019,7 +45019,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Baltron (Jpn, Prototype)
+ Baltron (Japan, prototype)
1986
Toei Animation
@@ -45036,7 +45036,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Banana (Jpn, Prototype)
+ Banana (Japan, prototype)
1986
Victor
@@ -45053,7 +45053,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Banana (Jpn, Prototype 06/30)
+ Banana (Jpn, prototype 06/30)
1986
Victor
@@ -45070,7 +45070,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Bananan Ouji no Daibouken (Jpn)
+ Bananan Ouji no Daibouken (Japan)
1991
Takara
@@ -45089,7 +45089,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- The Bard's Tale - Tales of the Unknown (USA, Prototype)
+ The Bard's Tale - Tales of the Unknown (USA, prototype)
1991
FCI
@@ -45109,7 +45109,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- The Bard's Tale - Tales of the Unknown (USA, Prototype Alt)
+ The Bard's Tale - Tales of the Unknown (USA, prototype alt)
1991
FCI
@@ -45129,7 +45129,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- The Bard's Tale - Tales of the Unknown (Jpn, Sample)
+ The Bard's Tale - Tales of the Unknown (Japan, sample)
1990
Pony Canyon
@@ -45172,7 +45172,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Batman - The Video Game (USA, Prototype Alt)
+ Batman - The Video Game (USA, prototype alt)
1990
Sunsoft
@@ -45188,7 +45188,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Batman Returns (Euro, Prototype)
+ Batman Returns (Euro, prototype)
1993
Konami
@@ -45341,7 +45341,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Bird Week (Jpn, Prototype)
+ Bird Week (Japan, prototype)
1986
Toemiland
@@ -45361,7 +45361,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- The Black Bass II (Jpn)
+ The Black Bass II (Japan)
1988
Hot-B
@@ -45381,7 +45381,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Block Out (USA, Prototype)
+ Block Out (USA, prototype)
1990
California Dreams
@@ -45400,7 +45400,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- The Blue Marlin (Jpn)
+ The Blue Marlin (Japan)
1991
Hot-B
@@ -45438,7 +45438,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Bugs Bunny Birthday Bash (USA, Prototype, Bad Dump)
+ Bugs Bunny Birthday Bash (USA, prototype, bad dump)
19??
<unknown>
@@ -45454,7 +45454,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Bugs Bunny Fun House (USA, Prototype)
+ Bugs Bunny Fun House (USA, prototype)
19??
<unknown>
@@ -45509,7 +45509,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Buzz & Waldog (USA, Prototype)
+ Buzz & Waldog (USA, prototype)
199?
Innovation Tech
@@ -45529,7 +45529,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Sample Cassete Cadillac (Jpn)
+ Sample Cassete Cadillac (Japan)
1990
Hector
@@ -45547,7 +45547,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Caesars Palace (USA, Prototype)
+ Caesars Palace (USA, prototype)
1992
Virgin Interactive
@@ -45582,7 +45582,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- California Raisins - The Grape Escape (USA, Earlier Prototype)
+ California Raisins - The Grape Escape (USA, earlier prototype)
1992
Milton Bradley
@@ -45599,7 +45599,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Captain America and the Avengers (Aus)
+ Captain America and the Avengers (Australia)
1991?
Data East
@@ -45711,7 +45711,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Chiller (Aus)
+ Chiller (Australia)
19??
<unknown>
@@ -45732,7 +45732,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
(including a fix for a glitch in the cutscenes, only present in the US release), so that it seems that either this proto has been produced after the US release (e.g. as a
preliminary proto for the PAL version, still running on NTSC systems) or the gfx glitch has been introduced at a later production stage... -->
- Disney's Chip 'n Dale Rescue Rangers (USA, Prototype)
+ Disney's Chip 'n Dale Rescue Rangers (USA, prototype)
1991
Capcom
@@ -45748,7 +45748,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chip to Dale no Daisakusen (Jpn)
+ Chip to Dale no Daisakusen (Japan)
1990
Capcom
@@ -45767,7 +45767,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chip to Dale no Daisakusen 2 (Jpn)
+ Chip to Dale no Daisakusen 2 (Japan)
1993
Capcom
@@ -45786,7 +45786,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chip's Challenge (USA, Prototype v.0924B, 19920805)
+ Chip's Challenge (USA, prototype v.0924B, 19920805)
1992
Bullet-Proof Software
@@ -45805,7 +45805,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chitei Senkuu Vazolder (Jpn)
+ Chitei Senkuu Vazolder (Japan)
1991
Sofel
@@ -45824,7 +45824,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Choplifter (Jpn, Rev. 1)
+ Choplifter (Japan, rev. 1)
1986
Jaleco
@@ -45844,7 +45844,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Choujin Sentai - Jetman (Jpn)
+ Choujin Sentai - Jetman (Japan)
1991
Angel
@@ -45863,7 +45863,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chuck Yeager's Fighter Combat (USA, Prototype)
+ Chuck Yeager's Fighter Combat (USA, prototype)
1990
Electronic Arts
@@ -45882,7 +45882,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Cocoron (Jpn)
+ Cocoron (Japan)
1991
Takeru
@@ -45905,7 +45905,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Color A Dinosaur (USA, Prototype)
+ Color A Dinosaur (USA, prototype)
1993
Virgin Interactive
@@ -45922,7 +45922,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Columbus - Ougon no Yoake (Jpn)
+ Columbus - Ougon no Yoake (Japan)
1992
Tomy
@@ -45945,7 +45945,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Columbus - Ougon no Yoake (Jpn, Sample)
+ Columbus - Ougon no Yoake (Jpn, sample)
1992
Tomy
@@ -45965,7 +45965,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Contra (Jpn, Demo)
+ Contra (Japan, demo)
1988
Konami
@@ -45991,7 +45991,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Cosmo Police Galivan (Jpn)
+ Cosmo Police Galivan (Japan)
1988
Nihon Bussan
@@ -46013,7 +46013,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Crisis Force (Jpn, Prototype)
+ Crisis Force (Japan, prototype)
1991
Konami
@@ -46034,7 +46034,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Cross Fire (Jpn)
+ Cross Fire (Japan)
1990
Kyugo Boueki
@@ -46053,7 +46053,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Cross Fire (USA, Prototype)
+ Cross Fire (USA, prototype)
1990
Kyugo
@@ -46069,7 +46069,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Crystalis (USA, Prototype Alt)
+ Crystalis (USA, prototype alt)
1990
SNK
@@ -46090,7 +46090,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Crystalis (USA, Prototype)
+ Crystalis (USA, prototype)
1990
SNK
@@ -46170,7 +46170,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Defender of the Crown (Fra)
+ Defender of the Crown (France)
1991
Palcom
@@ -46266,7 +46266,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dengeki - Big Bang! (Jpn, Prototype)
+ Dengeki - Big Bang! (Japan, prototype)
19??
<unknown>
@@ -46390,7 +46390,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Double Dragon (Jpn, Prototype)
+ Double Dragon (Japan, prototype)
1988
Technos Japan
@@ -46406,7 +46406,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Double Dragon II - The Revenge (Jpn, Sample)
+ Double Dragon II - The Revenge (Japan, sample)
1989
Technos Japan
@@ -46454,7 +46454,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Drac's Night Out (USA, Prototype)
+ Drac's Night Out (USA, prototype)
1991
Parker Brothers
@@ -46470,7 +46470,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dragon Ball 3 - Gokuu Den (Jpn, Rev. A)
+ Dragon Ball 3 - Gokuu Den (Japan, rev. A)
1989
Bandai
@@ -46489,7 +46489,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dragon Ninja (Jpn, Rev. A)
+ Dragon Ninja (Japan, rev. A)
1989
Namcot
@@ -46511,7 +46511,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dragon Quest IV - Michibikareshi Monotachi (Jpn)
+ Dragon Quest IV - Michibikareshi Monotachi (Japan)
1990
Enix
@@ -46554,7 +46554,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dragon Wars (Jpn)
+ Dragon Wars (Japan)
1991
Kemco
@@ -46577,7 +46577,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dragon Wars (USA, Prototype)
+ Dragon Wars (USA, prototype)
19??
Kemco
@@ -46597,7 +46597,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dragon's Lair (Jpn)
+ Dragon's Lair (Japan)
1991
Epic / Sony Records
@@ -46617,7 +46617,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dreamworld Pogie (Prototype)
+ Dreamworld Pogie (prototype)
198?
Camerica
@@ -46651,7 +46651,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Disney's DuckTales 2 (Euro, Prototype)
+ Disney's DuckTales 2 (Euro, prototype)
1993
Capcom
@@ -46668,7 +46668,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dynamite Bowl (Jpn)
+ Dynamite Bowl (Japan)
1987
Toemiland
@@ -46688,7 +46688,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Earthbound (USA, Prototype)
+ Earthbound (USA, prototype)
1991
Nintendo
@@ -46708,7 +46708,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Elevator Action (Jpn, Rev. A)
+ Elevator Action (Jpn, rev. A)
1985
Taito
@@ -46728,7 +46728,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Elite (NTSC Demo?)
+ Elite (NTSC demo?)
1992
Ian Bell
@@ -46748,7 +46748,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Escape from Atlantis (USA, Prototype)
+ The Escape from Atlantis (USA, prototype)
1990
Color Dreams
@@ -46879,7 +46879,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Famicom Igo Nyuumon (Jpn)
+ Famicom Igo Nyuumon (Japan)
1991
I'Max
@@ -46902,7 +46902,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Famicom Shougi - Ryuuousen (Jpn, Prototype)
+ Famicom Shougi - Ryuuousen (Japan, prototype)
1991
I'Max
@@ -46921,7 +46921,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Famicom Shougi - Ryuuousen (Jpn)
+ Famicom Shougi - Ryuuousen (Japan)
1991
I'Max
@@ -47089,7 +47089,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Flying Hero (Jpn)
+ Flying Hero (Japan)
1989
Epic / Sony Records
@@ -47109,7 +47109,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Free Fall (USA, Prototype)
+ Free Fall (USA, prototype)
1992
Roger Deforest
@@ -47204,7 +47204,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- G.I. Joe - The Atlantis Factor (USA, Prototype)
+ G.I. Joe - The Atlantis Factor (USA, prototype)
1992
Capcom
@@ -47220,7 +47220,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Galaxian (Jpn, Rev. A)
+ Galaxian (Japan, rev. A)
1984
Namcot
@@ -47278,7 +47278,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Garfield - A Week of Garfield (Jpn, Sample)
+ Garfield - A Week of Garfield (Japan, sample)
1989
Towa Chiki
@@ -47294,7 +47294,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Garfield - A Week of Garfield (Jpn)
+ Garfield - A Week of Garfield (Japan)
1989
Towa Chiki
@@ -47313,7 +47313,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- GeGeGe no Kitarou - Youkai Daimakyou (Jpn, Prototype)
+ GeGeGe no Kitarou - Youkai Daimakyou (Japan, prototype)
1986
Bandai
@@ -47357,7 +47357,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ghostbusters (Jpn, Prototype)
+ Ghostbusters (Japan, prototype)
1986
Tokuma Shoten
@@ -47374,7 +47374,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Gimmick! (Jpn, Prototype)
+ Gimmick! (Japan, prototype)
1992
Sunsoft
@@ -47409,7 +47409,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- God Slayer - Haruka Tenkuu no Sonata (Jpn)
+ God Slayer - Haruka Tenkuu no Sonata (Japan)
1990
SNK
@@ -47432,7 +47432,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Goonies II - Fratelli Saigo no Chousen (Jpn, Prototype)
+ Goonies II - Fratelli Saigo no Chousen (Japan, prototype)
1987
Konami
@@ -47449,7 +47449,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Gorilla Man (Jpn)
+ The Gorilla Man (Japan)
1993
Yonezawa
@@ -47540,7 +47540,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Gremlins 2 - The New Batch (Euro, Prototype)
+ Gremlins 2 - The New Batch (Euro, prototype)
1991
Sunsoft
@@ -47556,7 +47556,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Gun-Dec (Jpn)
+ Gun-Dec (Japan)
1991
Sammy
@@ -47575,7 +47575,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hard Drivin' (USA, Prototype)
+ Hard Drivin' (USA, prototype)
1988
Tengen
@@ -47629,7 +47629,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hero Quest (USA, Prototype)
+ Hero Quest (USA, prototype)
1991
Gremlin Interactive
@@ -47687,7 +47687,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hokuto no Ken (Jpn, Prototype)
+ Hokuto no Ken (Japan, prototype)
1986
Toei Animation
@@ -47721,7 +47721,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hook (Jpn)
+ Hook (Japan)
1992
Epic / Sony Records
@@ -47740,7 +47740,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hottaaman no Chitei Tanken (Jpn, Prototype)
+ Hottaaman no Chitei Tanken (Japan, prototype)
1986
Use
@@ -47757,7 +47757,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hudson Hawk (Jpn)
+ Hudson Hawk (Japan)
1991
Epic / Sony Records
@@ -47776,7 +47776,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Adventure Island II (USA, Prototype)
+ Adventure Island II (USA, prototype)
1991
Hudson Soft
@@ -47792,7 +47792,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hyaku no Sekai no Monogatari - The Tales On A Watery Wilderness (Jpn)
+ Hyaku no Sekai no Monogatari - The Tales On A Watery Wilderness (Japan)
1991
ASK Kodansha
@@ -47811,7 +47811,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- I Love Softball (Jpn)
+ I Love Softball (Japan)
1989
Coconuts Japan
@@ -47830,7 +47830,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Igo Meikan (Jpn)
+ Igo Meikan (Japan)
1990
Hector
@@ -47850,7 +47850,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Igo Shinan '92 (Jpn)
+ Igo Shinan '92 (Japan)
1992
Hector
@@ -47869,7 +47869,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Igo Shinan '93 (Jpn)
+ Igo Shinan '93 (Japan)
1992
Hector
@@ -47888,7 +47888,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Igo Shinan '94 (Jpn)
+ Igo Shinan '94 (Japan)
1993
Hector
@@ -47907,7 +47907,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Igo Shinan (Jpn)
+ Igo Shinan (Japan)
1989
Hector
@@ -47927,7 +47927,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ikari II - Dogosoken (Jpn)
+ Ikari II - Dogosoken (Japan)
1988
KAC
@@ -47946,7 +47946,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ikari III (Jpn)
+ Ikari III (Japan)
1990
KAC
@@ -47965,7 +47965,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ikinari Musician (Jpn, Prototype)
+ Ikinari Musician (Japan, prototype)
1987
Tokyo Shoseki
@@ -47982,7 +47982,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- J.League Fighting Soccer - The King of Ace Strikers (Jpn)
+ J.League Fighting Soccer - The King of Ace Strikers (Japan)
1993
IGS
@@ -48108,7 +48108,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Juuouki (Jpn)
+ Juuouki (Japan)
1990
Asmik
@@ -48127,7 +48127,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Juvei Quest (Jpn, Rev. 1)
+ Juvei Quest (Japan, rev. 1)
1991
Namcot
@@ -48153,7 +48153,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kabushiki Doujou (Jpn)
+ Kabushiki Doujou (Japan)
1989
Hector
@@ -48176,7 +48176,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kamen no Ninja - Hanamaru (Jpn)
+ Kamen no Ninja - Hanamaru (Japan)
1990
Capcom
@@ -48195,7 +48195,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Karaoke Studio (Jpn)
+ Karaoke Studio (Japan)
1987
Bandai
@@ -48214,7 +48214,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Karateka (Jpn, Prototype)
+ Karateka (Japan, prototype)
1985
Soft Pro
@@ -48232,7 +48232,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Karnov (Jpn, Rev. 1)
+ Karnov (Japan, rev. 1)
1987
Namcot
@@ -48252,7 +48252,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kawa no Nushi Tsuri (Jpn)
+ Kawa no Nushi Tsuri (Japan)
1990
Pack-In-Video
@@ -48307,7 +48307,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- King Neptune's Adventure (USA, Prototype)
+ King Neptune's Adventure (USA, prototype)
1990
Color Dreams
@@ -48343,7 +48343,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Klax (USA, Prototype)
+ Klax (USA, prototype)
1990
Tengen
@@ -48359,7 +48359,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Knight Rider (Jpn)
+ Knight Rider (Japan)
1988
Pack-In-Video
@@ -48468,7 +48468,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Legend of Robin Hood (USA, Prototype)
+ The Legend of Robin Hood (USA, prototype)
19??
<unknown>
@@ -48504,7 +48504,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Little Mermaid - Ningyo Hime (Jpn, Prototype)
+ Little Mermaid - Ningyo Hime (Japan, prototype)
1991
Capcom
@@ -48521,7 +48521,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- M.C. Kids (USA, Prototype)
+ M.C. Kids (USA, prototype)
1992
Virgin Interactive
@@ -48540,7 +48540,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mad City (Jpn, Prototype)
+ Mad City (Japan, prototype)
1988
Konami
@@ -48567,7 +48567,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Magic Candle (Jpn)
+ The Magic Candle (Japan)
1992
Sammy
@@ -48609,7 +48609,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Magical Doropie (Jpn, prototype)
+ Magical Doropie (Japan, prototype)
1990
Vic Tokai
@@ -48626,7 +48626,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Magician (USA, Prototype Alt)
+ Magician (USA, prototype alt)
1991
Taxan
@@ -48646,7 +48646,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Magnum Kiki Ippatsu - Empire City - 1931 (Jpn)
+ Magnum Kiki Ippatsu - Empire City - 1931 (Japan)
1987
Toshiba EMI
@@ -48687,7 +48687,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Majaventure - Mahjong Senki (Jpn)
+ Majaventure - Mahjong Senki (Japan)
1990
Tokuma Shoten
@@ -48706,7 +48706,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Makai Island (USA, Prototype)
+ Makai Island (USA, prototype)
1987
Capcom
@@ -48743,7 +48743,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Maniac Mansion (Ita)
+ Maniac Mansion (Italy)
1992
Jaleco
@@ -48763,7 +48763,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Maniac Mansion (USA, Prototype)
+ Maniac Mansion (USA, prototype)
1990
Jaleco
@@ -48818,7 +48818,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Max Warrior - Wakusei Kaigenrei (Jpn)
+ Max Warrior - Wakusei Kaigenrei (Japan)
1991
Vap
@@ -48837,7 +48837,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- M.C. Kids (Fra)
+ M.C. Kids (France)
1993
Ocean
@@ -48876,7 +48876,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Megami Tensei II - Digital Devil Story (Jpn, Rev. A)
+ Megami Tensei II - Digital Devil Story (Japan, rev. A)
1990
Namcot
@@ -48902,7 +48902,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Meiji Ishin (Jpn)
+ Meiji Ishin (Japan)
1989
Use
@@ -48925,7 +48925,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Meitantei Holmes - Kiri no London Satsujin Jiken (Jpn)
+ Meitantei Holmes - Kiri no London Satsujin Jiken (Japan)
1988
Towa Chiki
@@ -48944,7 +48944,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Metal Flame Psybuster (Jpn)
+ Metal Flame Psybuster (Japan)
1990
Jaleco
@@ -48963,7 +48963,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Metal Force (Kor)
+ Metal Force (Korea)
1993
Daou Infosys
@@ -49023,7 +49023,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mezase Pachi Pro - Pachio-kun (Jpn, Prototype)
+ Mezase Pachi Pro - Pachio-kun (Japan, prototype)
1987
Coconuts Japan
@@ -49039,7 +49039,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mickey Mouse - Dream Balloon (USA, Prototype)
+ Mickey Mouse - Dream Balloon (USA, prototype)
1992
Kemco
@@ -49058,7 +49058,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mighty Bomb Jack (Jpn, Rev. A)
+ Mighty Bomb Jack (Japan, rev. A)
1986
Tecmo
@@ -49081,7 +49081,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Millipede (Jpn, prototype)
+ Millipede (Japan, prototype)
1986
Namcot
@@ -49137,7 +49137,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Miracle Piano Teaching System (Ger)
+ The Miracle Piano Teaching System (Germany)
1991
Mindscape
@@ -49156,7 +49156,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mississippi Satsujin Jiken - Murder on the Mississippi (Jpn, Rev. A)
+ Mississippi Satsujin Jiken - Murder on the Mississippi (Japan, rev. A)
1986
Jaleco
@@ -49176,7 +49176,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Moai-kun (Jpn)
+ Moai-kun (Japan)
1990
Konami
@@ -49196,7 +49196,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Moero TwinBee - Cinnamon Hakase o Sukue! (Jpn)
+ Moero TwinBee - Cinnamon Hakase o Sukue! (Japan)
1993
Konami
@@ -49233,7 +49233,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Moero!! Pro Soccer (Jpn)
+ Moero!! Pro Soccer (Japan)
1988
Jaleco
@@ -49317,7 +49317,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Monster In My Pocket (USA, Prototype)
+ Monster In My Pocket (USA, prototype)
1992
Konami
@@ -49333,7 +49333,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Parody World - Monster Party (Jpn, Prototype)
+ Parody World - Monster Party (Japan, prototype)
1989
Shinsei
@@ -49369,7 +49369,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mottomo Abunai Deka (Jpn)
+ Mottomo Abunai Deka (Japan)
1990
Toei Animation
@@ -49389,7 +49389,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Nagagutsu o Haita Neko - Sekai Isshuu 80-nichi Daibouken (Jpn, Prototype)
+ Nagagutsu o Haita Neko - Sekai Isshuu 80-nichi Daibouken (Japan, prototype)
1986
Toei Animation
@@ -49409,7 +49409,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Nakayoshi to Issho (Jpn)
+ Nakayoshi to Issho (Japan)
1993
Yutaka
@@ -49432,7 +49432,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Nantettatte!! Baseball (Jpn, Sample)
+ Nantettatte!! Baseball (Jpn, sample)
1990
Sunsoft
@@ -49508,7 +49508,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- New Ghostbusters II (USA, Prototype)
+ New Ghostbusters II (USA, prototype)
1990
HAL Laboratory
@@ -49564,7 +49564,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ninja Crusaders - Ryuuga (Jpn)
+ Ninja Crusaders - Ryuuga (Japan)
1990
Sammy
@@ -49583,7 +49583,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ninja Gaiden (USA, Prototype)
+ Ninja Gaiden (USA, prototype)
1989
Tecmo
@@ -49599,7 +49599,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ninja Gaiden II - The Dark Sword of Chaos (USA, Sample 36)
+ Ninja Gaiden II - The Dark Sword of Chaos (USA, sample 36)
1990
Tecmo
@@ -49710,7 +49710,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Nintendo World Cup (Euro, Rev. B)
+ Nintendo World Cup (Euro, rev. B)
1990
Nintendo
@@ -49726,7 +49726,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Nobunaga no Yabou - Bushou Fuuunroku (Jpn, Rev. A)
+ Nobunaga no Yabou - Bushou Fuuunroku (Japan, rev. A)
1991
Koei
@@ -49752,7 +49752,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Nobunaga no Yabou - Sengoku Gunyuuden (Jpn, rev. A)
+ Nobunaga no Yabou - Sengoku Gunyuuden (Japan, rev. A)
1990
Koei
@@ -49781,7 +49781,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Nobunaga no Yabou - Zenkokuban (Jpn, Rev. A)
+ Nobunaga no Yabou - Zenkokuban (Japan, rev. A)
1988
Koei
@@ -49807,7 +49807,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Oeka Kids - Anpanman no Hiragana Daisuki (Jpn)
+ Oeka Kids - Anpanman no Hiragana Daisuki (Japan)
1991
Bandai
@@ -49827,7 +49827,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Olympus no Tatakai (Jpn)
+ Olympus no Tatakai (Japan)
1988
Imagineer
@@ -49846,7 +49846,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Outlanders (Jpn)
+ Outlanders (Japan)
1987
Victor Ongaku Sangyou
@@ -49866,7 +49866,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Over Horizon (Jpn)
+ Over Horizon (Japan)
1991
Hot-B
@@ -49906,7 +49906,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Pachio-kun 3 (Jpn, Rev. A)
+ Pachio-kun 3 (Japan, rev. A)
1990
Coconuts Japan
@@ -49966,7 +49966,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Parodius (Euro, Prototype)
+ Parodius (Euro, prototype)
1992
Palcom
@@ -50007,7 +50007,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Pirates! (Ger)
+ Pirates! (Germany)
1991
Palcom
@@ -50027,7 +50027,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Predator (Aus)
+ Predator (Australia)
1989
Activision
@@ -50043,7 +50043,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Princess Tomato In Salad Kingdom (USA, Prototype)
+ Princess Tomato In Salad Kingdom (USA, prototype)
1991
Hudson Soft
@@ -50059,7 +50059,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Project Q (Jpn)
+ Project Q (Japan)
1992
Hector
@@ -50099,7 +50099,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Puyo Puyo (Jpn)
+ Puyo Puyo (Japan)
1993
Tokuma Shoten
@@ -50119,7 +50119,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Puzzle (USA, Prototype)
+ Puzzle (USA, prototype)
1990
American Video Entertainment
@@ -50136,7 +50136,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Puzznic (Jpn)
+ Puzznic (Japan)
1991
IGS
@@ -50241,7 +50241,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Rainbow Islands - The Story of Bubble Bobble 2 (Jpn, Sample)
+ Rainbow Islands - The Story of Bubble Bobble 2 (Japan, sample)
1988
Taito / Disco
@@ -50291,7 +50291,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Red Arremar 2 (Jpn)
+ Red Arremar 2 (Japan)
1992
Capcom
@@ -50310,7 +50310,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Rescue - The Embassy Mission (USA, Prototype)
+ Rescue - The Embassy Mission (USA, prototype)
1990
Kemco
@@ -50326,7 +50326,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Robert Byrne's Pool Challenge (USA, Prototype)
+ Robert Byrne's Pool Challenge (USA, prototype)
1992
American Video Entertainment
@@ -50380,7 +50380,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- RoboCop (USA, Prototype)
+ RoboCop (USA, prototype)
1989
Data East
@@ -50396,7 +50396,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- RoboCop versus The Terminator (USA, Prototype)
+ RoboCop versus The Terminator (USA, prototype)
19??
<unknown>
@@ -50415,7 +50415,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Rockin' Kats (USA, Prototype)
+ Rockin' Kats (USA, prototype)
1991
Atlus
@@ -50431,7 +50431,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Rockman 4 - Aratanaru Yabou!! (Jpn, Rev. A)
+ Rockman 4 - Aratanaru Yabou!! (Japan, rev. A)
1991
Capcom
@@ -50511,7 +50511,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- S.C.A.T. - Special Cybernetic Attack Team (USA, Prototype)
+ S.C.A.T. - Special Cybernetic Attack Team (USA, prototype)
1991
Natsume
@@ -50527,7 +50527,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Safety Rally (Jpn)
+ Safety Rally (Japan)
19??
Yasuda
@@ -50544,7 +50544,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Saint Seiya - Ougon Densetsu Kanketsu Hen (Jpn, Prototype)
+ Saint Seiya - Ougon Densetsu Kanketsu Hen (Japan, prototype)
1988
Shinsei
@@ -50578,7 +50578,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sansuu 1 Nen - Keisan Game (Jpn)
+ Sansuu 1 Nen - Keisan Game (Japan)
1986
Tokyo Shoseki
@@ -50600,7 +50600,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sansuu 4 Nen - Keisan Game (Jpn, Prototype)
+ Sansuu 4 Nen - Keisan Game (Japan, prototype)
1986
Tokyo Shoseki
@@ -50617,7 +50617,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sansuu 5 & 6 Nen - Keisan Game (Jpn, Prototype)
+ Sansuu 5 & 6 Nen - Keisan Game (Japan, prototype)
1986
Tokyo Shoseki
@@ -50673,7 +50673,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Secret Scout In The Temple of Demise (USA, Prototype)
+ Secret Scout In The Temple of Demise (USA, prototype)
1991
Color Dreams
@@ -50729,7 +50729,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shadow Brain (Jpn)
+ Shadow Brain (Japan)
1991
Pony Canyon
@@ -50752,7 +50752,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shanghai (Jpn, Sample)
+ Shanghai (Japan, sample)
1987
Sunsoft
@@ -50769,7 +50769,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shatterhand (USA, Prototype)
+ Shatterhand (USA, prototype)
1991
Jaleco
@@ -50785,7 +50785,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shougi Meikan '92 (Jpn)
+ Shougi Meikan '92 (Japan)
1992
Hector
@@ -50807,7 +50807,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shougi Meikan '93 (Jpn)
+ Shougi Meikan '93 (Japan)
1992
Hector
@@ -50829,7 +50829,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Simpsons - Bartman Meets Radioactive Man (USA, Prototype)
+ The Simpsons - Bartman Meets Radioactive Man (USA, prototype)
1992
Acclaim Entertainment
@@ -50929,7 +50929,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Softball Tengoku (Jpn)
+ Softball Tengoku (Japan)
1989
Tonkin House
@@ -50948,7 +50948,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Solomon's Key 2 (USA, Prototype)
+ Solomon's Key 2 (USA, prototype)
199?
Tecmo
@@ -50964,7 +50964,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Solstice - The Quest for the Staff of Demnos (USA, Prototype)
+ Solstice - The Quest for the Staff of Demnos (USA, prototype)
1990
CSG Imagesoft
@@ -51002,7 +51002,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Spiritual Warfare (USA, Prototype)
+ Spiritual Warfare (USA, prototype)
1992
Wisdom Tree
@@ -51019,7 +51019,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Spot (Jpn)
+ Spot (Japan)
1992
Bullet-Proof Software
@@ -51042,7 +51042,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sqoon (Jpn, Rev. A)
+ Sqoon (Japan, rev. A)
1986
Irem
@@ -51114,7 +51114,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Star Trek - 25th Anniversary (Ger)
+ Star Trek - 25th Anniversary (Germany)
1992
Ultra Games
@@ -51130,7 +51130,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Star Trek V - The Final Frontier (USA, Prototype)
+ Star Trek V - The Final Frontier (USA, prototype)
1989
Bandai
@@ -51146,7 +51146,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Star Wars (Jpn, Victor)
+ Star Wars (Japan, Victor)
1991
Victor Ongaku Sangyou
@@ -51168,7 +51168,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Star Wars - The Empire Strikes Back (Jpn)
+ Star Wars - The Empire Strikes Back (Japan)
1993
Victor Ongaku Sangyou
@@ -51187,7 +51187,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Star Wars - The Empire Strikes Back (USA, Prototype)
+ Star Wars - The Empire Strikes Back (USA, prototype)
1992
JVC
@@ -51203,7 +51203,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Strider Hiryu (Jpn, Prototype)
+ Strider Hiryu (Japan, prototype)
1988
Capcom
@@ -51243,7 +51243,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Summer Carnival '92 - Recca (Jpn)
+ Summer Carnival '92 - Recca (Japan)
1992
Naxat
@@ -51262,7 +51262,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Superman (Jpn, Prototype)
+ Superman (Japan, prototype)
1987
Kemco
@@ -51279,7 +51279,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super Contra (Jpn)
+ Super Contra (Japan)
1990
Konami
@@ -51298,7 +51298,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super Dyna'Mix Badminton (Jpn)
+ Super Dyna'Mix Badminton (Japan)
1988
Vap
@@ -51318,7 +51318,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super Mario Bros. 2 (USA, Prototype)
+ Super Mario Bros. 2 (USA, prototype)
1988
Nintendo
@@ -51337,7 +51337,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super Pinball (Jpn, Prototype)
+ Super Pinball (Japan, prototype)
1988
Coconuts Japan
@@ -51372,7 +51372,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super Pitfall 2 (USA, Prototype)
+ Super Pitfall 2 (USA, prototype)
1989
Activision
@@ -51425,7 +51425,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sweet Home (Jpn, Sample)
+ Sweet Home (Japan, sample)
1989
Capcom
@@ -51445,7 +51445,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sword Master (Jpn)
+ Sword Master (Japan)
1990
Athena
@@ -51481,7 +51481,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Takahashi Meijin no Boukenjima IV (Jpn)
+ Takahashi Meijin no Boukenjima IV (Japan)
1994
Hudson Soft
@@ -51500,7 +51500,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Takeshi no Sengoku Fuuunji (Jpn, Prototype)
+ Takeshi no Sengoku Fuuunji (Japan, prototype)
1988
Taito
@@ -51516,7 +51516,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Tale - Elrond no Eiyuu (Jpn, prototype)
+ The Tale - Elrond no Eiyuu (Japan, prototype)
1987
Jaleco
@@ -51572,7 +51572,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tatakai no Banka (Jpn)
+ Tatakai no Banka (Japan)
1986
Capcom
@@ -51592,7 +51592,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tecmo Bowl (USA, Prototype)
+ Tecmo Bowl (USA, prototype)
1989
Tecmo
@@ -51633,7 +51633,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Teenage Mutant Ninja Turtles (USA, Prototype)
+ Teenage Mutant Ninja Turtles (USA, prototype)
1989
Ultra Games
@@ -51649,7 +51649,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Teenage Mutant Ninja Turtles II - The Arcade Game (USA, Prototype)
+ Teenage Mutant Ninja Turtles II - The Arcade Game (USA, prototype)
1990
Ultra Games
@@ -51665,7 +51665,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tenchi wo Kurau (Jpn, Rev. A)
+ Tenchi wo Kurau (Japan, rev. A)
1989
Capcom
@@ -51688,7 +51688,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tenchi wo Kurau II - Shokatsu Koumei Den (Jpn, Rev. A)
+ Tenchi wo Kurau II - Shokatsu Koumei Den (Japan, rev. A)
1991
Capcom
@@ -51711,7 +51711,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- T2 - Terminator 2 - Judgment Day (Jpn)
+ T2 - Terminator 2 - Judgment Day (Japan)
1992
Pack-In-Video
@@ -51730,7 +51730,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- T2 - Terminator 2 - Judgment Day (USA, Prototype)
+ T2 - Terminator 2 - Judgment Day (USA, prototype)
1992
LJN
@@ -51746,7 +51746,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tetrastar - The Fighter (Jpn)
+ Tetrastar - The Fighter (Japan)
1991
Taito / Disco
@@ -51852,7 +51852,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tetris 2 + BomBliss (Jpn, Rev. A)
+ Tetris 2 + BomBliss (Japan, rev. A)
1991
Bullet-Proof Software
@@ -51875,7 +51875,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Three Stooges (USA, Prototype)
+ The Three Stooges (USA, prototype)
1989
Activision
@@ -51891,7 +51891,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tiger-Heli (Euro, Rev. A)
+ Tiger-Heli (Euro, rev. A)
1990
Acclaim Entertainment
@@ -51946,7 +51946,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tom & Jerry (And Tuffy) (Jpn)
+ Tom & Jerry (And Tuffy) (Japan)
1992
Altron
@@ -51965,7 +51965,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Totsuzen! Macchoman (Jpn, Prototype)
+ Totsuzen! Macchoman (Japan, prototype)
1988
Vic Tokai
@@ -51982,7 +51982,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Totsuzen! Macchoman (Jpn)
+ Totsuzen! Macchoman (Japan)
1988
Vic Tokai
@@ -52002,7 +52002,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tower of Radia (USA, Prototype)
+ Tower of Radia (USA, prototype)
1992
Tecmo
@@ -52038,7 +52038,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tsuri Kichi Sanpei - Blue Marlin Hen (Jpn)
+ Tsuri Kichi Sanpei - Blue Marlin Hen (Japan)
1988
Victor Ongaku Sangyou
@@ -52058,7 +52058,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- TwinBee 3 - Poko Poko Dai Maou (Jpn, Prototype)
+ TwinBee 3 - Poko Poko Dai Maou (Japan, prototype)
1989
Konami
@@ -52084,7 +52084,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- U.S. Championship V'Ball (Jpn, Prototype)
+ U.S. Championship V'Ball (Japan, prototype)
1989
Technos Japan
@@ -52132,7 +52132,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ultimate Air Combat (Euro, Prototype)
+ Ultimate Air Combat (Euro, prototype)
1992
Activision
@@ -52148,7 +52148,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ultimate League Soccer (Ita)
+ Ultimate League Soccer (Italy)
1992
Trafalgar House
@@ -52246,7 +52246,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Urusei Yatsura - Lum no Wedding Bell (Jpn, Prototype)
+ Urusei Yatsura - Lum no Wedding Bell (Japan, prototype)
1986
Jaleco
@@ -52263,7 +52263,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ushio to Tora - Shin'en no Taiyou (Jpn)
+ Ushio to Tora - Shin'en no Taiyou (Japan)
1993
Yutaka
@@ -52286,7 +52286,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Utsurun Desu (Jpn)
+ Utsurun Desu (Japan)
1992
Takara
@@ -52305,7 +52305,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Vice - Project Doom (USA, Prototype)
+ Vice - Project Doom (USA, prototype)
1991
American Sammy
@@ -52338,7 +52338,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Wally Bear and the No! Gang (USA, Prototype)
+ Wally Bear and the No! Gang (USA, prototype)
1990
American Video Entertainment
@@ -52356,7 +52356,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- War on Wheels (USA, Prototype)
+ War on Wheels (USA, prototype)
1991
Jaleco
@@ -52372,7 +52372,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Wanpaku Duck Yume Bouken (Jpn, Prototype)
+ Wanpaku Duck Yume Bouken (Japan, prototype)
1990
Capcom
@@ -52389,7 +52389,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Western Kids (Jpn)
+ Western Kids (Japan)
1991
Visco
@@ -52408,7 +52408,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Wing of Madoola (Jpn, Sample)
+ The Wing of Madoola (Japan, sample)
1986
Sunsoft
@@ -52425,7 +52425,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Wonderland Dizzy (Euro, Prototype)
+ Wonderland Dizzy (Euro, prototype)
1991
Camerica
@@ -52496,7 +52496,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yo! Noid (USA, Prototype)
+ Yo! Noid (USA, prototype)
1990
Capcom
@@ -52512,7 +52512,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zunou Senkan Galg (Jpn, Prototype)
+ Zunou Senkan Galg (Japan, prototype)
1985
dB-SOFT
@@ -52659,7 +52659,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Duck Maze (Aus)
+ Duck Maze (Australia)
19??
HES
@@ -52676,7 +52676,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Othello (Aus)
+ Othello (Australia)
19??
HES
@@ -52694,7 +52694,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Pipe 5 (Aus)
+ Pipe 5 (Australia)
19??
HES
@@ -52712,7 +52712,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Fun Blaster Pak (Aus)
+ Fun Blaster Pak (Australia)
19??
<unknown>
@@ -52728,7 +52728,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mind Blower Pak (Aus)
+ Mind Blower Pak (Australia)
1992
HES
@@ -52744,7 +52744,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Total Funpak (Aus)
+ Total Funpak (Australia)
1992
HES
@@ -52794,7 +52794,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Maxi 15 (Aus)
+ Maxi 15 (Australia)
1992
HES
@@ -53887,7 +53887,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sidewinder (Aus)
+ Sidewinder (Australia)
19??
HES
@@ -53906,7 +53906,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sidewinder - Xiang Wei She (Tw, Alt)
+ Sidewinder - Xiang Wei She (Taiwan, alt)
19??
Joy Van?
@@ -53925,7 +53925,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Little Red Hood - Xiao Hong Mao (Tw)
+ Little Red Hood - Xiao Hong Mao (Taiwan)
1989
Sachen
@@ -53944,7 +53944,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Little Red Hood (Aus)
+ Little Red Hood (Australia)
19??
HES
@@ -53961,7 +53961,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Silent Assault (Tw, NES cart)
+ Silent Assault (Taiwan, NES cart)
1990
Sachen
@@ -54181,7 +54181,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Boku Koku Shuu Kin (Tw)
+ Boku Koku Shuu Kin (Taiwan)
19??
Sachen
@@ -54201,7 +54201,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Boku Koku Shuu Kin (Tw, Alt)
+ Boku Koku Shuu Kin (Taiwan, alt)
19??
Sachen
@@ -54220,7 +54220,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Boku Koku Shuu Kin (Tw, Pirate?)
+ Boku Koku Shuu Kin (Taiwan, pirate?)
19??
Sachen
@@ -54239,7 +54239,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Poker (Pirate)
+ Poker (pirate)
1995
<unknown>
@@ -54256,7 +54256,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Poker II (Tw)
+ Poker II (Taiwan)
19??
Sachen
@@ -54274,7 +54274,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Strategist (Tw, Ntsc)
+ Strategist (Taiwan, NTSC)
19??
Sachen
@@ -54292,7 +54292,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Strategist (Tw, Pal, w/Intro)
+ Strategist (Taiwan, PAL, w/intro)
19??
Sachen
@@ -54310,7 +54310,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Olympic I.Q. (Tw, NES cart)
+ Olympic I.Q. (Taiwan, NES cart)
1991
Sachen
@@ -54346,7 +54346,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Happy Pairs (Tw, NES cart)
+ Happy Pairs (Taiwan, NES cart)
1991
Sachen
@@ -54364,7 +54364,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Auto-Upturn (Tw, NES cart)
+ Auto-Upturn (Taiwan, NES cart)
1991
Sachen
@@ -54382,7 +54382,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Magic Cube (Tw, NES cart)
+ Magic Cube (Taiwan, NES cart)
1991
Sachen
@@ -54400,7 +54400,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chinese Checkers (Tw, FC cart)
+ Chinese Checkers (Taiwan, FC cart)
1991
Sachen
@@ -54418,7 +54418,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chinese Checkers (Tw, NES cart)
+ Chinese Checkers (Taiwan, NES cart)
1991
Sachen
@@ -54436,7 +54436,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Poker III 5 in 1 (Tw)
+ Poker III 5 in 1 (Taiwan)
19??
Sachen
@@ -54454,7 +54454,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Poker III 5 in 1 (Tw, Alt)
+ Poker III 5 in 1 (Taiwan, alt)
19??
Sachen
@@ -54472,7 +54472,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Poker III 5 in 1 (Tw, Alt 2)
+ Poker III 5 in 1 (Taiwan, alt 2)
19??
Sachen
@@ -54490,7 +54490,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super Pang (Tw, NES cart)
+ Super Pang (Taiwan, NES cart)
1991
Sachen
@@ -54507,7 +54507,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super Pang II (Tw)
+ Super Pang II (Taiwan)
1992
Sachen
@@ -54524,7 +54524,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Po Po Team (Tw)
+ Po Po Team (Taiwan)
19??
Sachen
@@ -54541,7 +54541,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Rockball (Tw)
+ Rockball (Taiwan)
1993
Sachen
@@ -54558,7 +54558,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Silver Eagle (Tw, NES cart)
+ Silver Eagle (Taiwan, NES cart)
1993
Sachen
@@ -54575,7 +54575,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Q Boy (Tw)
+ Q Boy (Taiwan)
1994
Sachen
@@ -54615,7 +54615,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Jurassic Boy 2 (Tw)
+ Jurassic Boy 2 (Taiwan)
19??
Sachen
@@ -54634,7 +54634,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Gaiapolis (Tw)
+ Gaiapolis (Taiwan)
1994
Sachen
@@ -55030,7 +55030,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mei Nu Quan (Tw)
+ Mei Nu Quan (Taiwan)
1990
Sachen
@@ -55050,7 +55050,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mei Nu Quan (Tw, Alt)
+ Mei Nu Quan (Taiwan, alt)
1990
Sachen
@@ -55069,7 +55069,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mei Nu Quan (Tw, Alt 2)
+ Mei Nu Quan (Taiwan, alt 2)
1990
Sachen
@@ -55088,7 +55088,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mei Nu Quan (Tw, Alt 3)
+ Mei Nu Quan (Taiwan, alt 3)
1990
Sachen
@@ -55107,7 +55107,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Bingo 75 (Tw, NES cart)
+ Bingo 75 (Taiwan, NES cart)
19??
<unknown>
@@ -55126,7 +55126,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- 75 Bin Guo (Tw, FC cart)
+ 75 Bin Guo (Taiwan, FC cart)
19??
<unknown>
@@ -55145,7 +55145,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Mahjong World - Ma Que Shi Jie (Tw, FC cart)
+ The Mahjong World - Ma Que Shi Jie (Taiwan, FC cart)
1990
Sachen
@@ -55164,7 +55164,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Mahjong World - Ma Que Shi Jie (Tw, NES cart)
+ The Mahjong World - Ma Que Shi Jie (Taiwan, NES cart)
1990
Sachen
@@ -55205,7 +55205,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Pyramid II (Tw, NES cart)
+ Pyramid II (Taiwan, NES cart)
19??
Sachen
@@ -55223,7 +55223,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Pipe 5 (Tw)
+ Pipe 5 (Taiwan)
19??
Sachen
@@ -55241,7 +55241,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Millionaire (Tw, NES cart)
+ Millionaire (Taiwan, NES cart)
1990
Sachen
@@ -55259,7 +55259,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dancing Block (Tw, NES cart)
+ Dancing Block (Taiwan, NES cart)
1990
Sachen
@@ -55277,7 +55277,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Magical Mathematics [C.A.I.] (Tw, FC cart)
+ Magical Mathematics [C.A.I.] (Taiwan, FC cart)
1990
Sachen
@@ -55295,7 +55295,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Magical Mathematics [C.A.I.] (Tw, NES cart)
+ Magical Mathematics [C.A.I.] (Taiwan, NES cart)
1990
Sachen
@@ -55313,7 +55313,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chess Academy (Tw, FC cart)
+ Chess Academy (Taiwan, FC cart)
1991
Sachen
@@ -55336,7 +55336,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hell Fighter (Tw, NES cart)
+ Hell Fighter (Taiwan, NES cart)
1991
Sachen
@@ -55353,7 +55353,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Locksmith (Tw, NES cart)
+ Locksmith (Taiwan, NES cart)
1991
Sachen
@@ -55641,7 +55641,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Magic Block (Asia, Alt)
+ Magic Block (Asia, alt)
19??
Mega Soft
@@ -55658,7 +55658,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Magic Block (Spa)
+ Magic Block (Spain)
19??
Gluk Video
@@ -55824,7 +55824,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Adam & Eve (Spa)
+ Adam & Eve (Spain)
1991
Gluk Video
@@ -56048,7 +56048,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Guo Zhi - Qun Xiong Zheng Ba (Tw)
+ San Guo Zhi - Qun Xiong Zheng Ba (Taiwan)
199?
Asder
@@ -56288,7 +56288,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Poke Block (Tw)
+ Poke Block (Taiwan)
19??
<unknown>
@@ -56306,7 +56306,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Poke Block (Tw, Alt?)
+ Poke Block (Taiwan, alt?)
19??
<unknown>
@@ -56325,7 +56325,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Strike Wolf (Tw)
+ Strike Wolf (Taiwan)
19??
TXC Corp
@@ -56343,7 +56343,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Policeman (Spa, Tw)
+ Policeman (Spain, Taiwan)
19??
Gluk Video / TXC Corp
@@ -56362,7 +56362,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Thunder Warrior (Tw)
+ Thunder Warrior (Taiwan)
19??
Micro Genius
@@ -56379,7 +56379,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- 3 in 1 Supergun (Tw)
+ 3 in 1 Supergun (Taiwan)
1993
Micro Genius
@@ -56544,7 +56544,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Bao Xiao Tien Guo (Chi)
+ Bao Xiao Tien Guo (China)
19??
Waixing
@@ -56566,7 +56566,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Bao Xiao Tien Guo (Chi, Alt)
+ Bao Xiao Tien Guo (China, alt)
19??
Waixing
@@ -56587,7 +56587,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Wai Xing Zhan Shi 2 (Chi, Traditional)
+ Wai Xing Zhan Shi 2 (China, traditional)
19??
Waixing
@@ -56609,7 +56609,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Wai Xing Zhan Shi 2 (Chi, Simplified, Hacked)
+ Wai Xing Zhan Shi 2 (China, simplified, hacked)
19??
Waixing
@@ -56629,7 +56629,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Meng Huan Zhi Xing IV (Chi)
+ Meng Huan Zhi Xing IV (China)
199?
Waixing
@@ -56651,7 +56651,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Shi Liu Ji (Chi, Decrypted SmyNES)
+ San Shi Liu Ji (China, decrypted SmyNES)
19??
Waixing
@@ -56669,7 +56669,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Di Dao Zhan (Chi)
+ Di Dao Zhan (China)
1996
Waixing
@@ -56687,7 +56687,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Di Dao Zhan (Chi, Newer, Decrypted WXN)
+ Di Dao Zhan (China, newer, decrypted WXN)
1997
Waixing
@@ -56801,7 +56801,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Guo Zhong Lie Zhuan ~ The Story of Three Kingdoms (Chi)
+ San Guo Zhong Lie Zhuan ~ The Story of Three Kingdoms (China)
19??
Waixing
@@ -56823,7 +56823,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mo Yu Ying Xiong Chuan ~ Hero on Devil Lands (Chi, Hacked)
+ Mo Yu Ying Xiong Chuan ~ Hero on Devil Lands (China, hacked)
19??
Waixing
@@ -56842,7 +56842,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shen Mi Jin San Jiao (Chi)
+ Shen Mi Jin San Jiao (China)
199?
Waixing
@@ -56864,7 +56864,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shen Mi Jin San Jiao (Chi, Fixed?)
+ Shen Mi Jin San Jiao (China, fixed?)
199?
Waixing
@@ -57007,7 +57007,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Jue Zhan Tai Ping Yang (Chi)
+ Jue Zhan Tai Ping Yang (China)
199?
Waixing
@@ -57030,7 +57030,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shui Hu Zhuan (Chi, Decrypted SmyNES)
+ Shui Hu Zhuan (China, decrypted SmyNES)
19??
Waixing
@@ -57052,7 +57052,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shui Hu Zhuan (Chi)
+ Shui Hu Zhuan (China)
19??
Waixing
@@ -57073,7 +57073,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Jing Hua Yuan (Chi)
+ Jing Hua Yuan (China)
19??
Waixing
@@ -57148,7 +57148,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zheng Ba ShiJi (Chi, Decrypted WXN)
+ Zheng Ba ShiJi (China, decrypted WXN)
19??
Waixing
@@ -57170,7 +57170,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Jia A Fung Yun (Chi)
+ Jia A Fung Yun (China)
19??
Waixing
@@ -57195,7 +57195,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- FengYun - Traitor Legend (Chi)
+ FengYun - Traitor Legend (China)
19??
Waixing
@@ -57220,7 +57220,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- FengYun - Traitor Legend (Chi, Decrypted WXN)
+ FengYun - Traitor Legend (China, decrypted WXN)
19??
Waixing
@@ -57245,7 +57245,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- FengYun - Traitor Legend (Chi, Decrypted WXN, Alt)
+ FengYun - Traitor Legend (China, decrypted WXN, alt)
19??
Waixing
@@ -57271,7 +57271,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yong Zhe Dou E Long IV (Chi, Decrypted)
+ Yong Zhe Dou E Long IV (China, decrypted)
19??
Waixing
@@ -57294,7 +57294,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yong Zhe Dou E Long VI (Chi, Bad?)
+ Yong Zhe Dou E Long VI (China, bad?)
19??
Waixing
@@ -57317,7 +57317,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yong Zhe Dou E Long VI (Chi)
+ Yong Zhe Dou E Long VI (China)
19??
Waixing
@@ -57340,7 +57340,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ying Lie Qun Xia Zhuan (Chi)
+ Ying Lie Qun Xia Zhuan (China)
19??
Waixing
@@ -57365,7 +57365,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sui Tang Yan Yi (Chi)
+ Sui Tang Yan Yi (China)
19??
Waixing
@@ -57383,7 +57383,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yang Jia Jiang - Yang's Troops (Chi, Decrypted SmyNES)
+ Yang Jia Jiang - Yang's Troops (China, decrypted SmyNES)
19??
Waixing
@@ -57406,7 +57406,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shao Nian You Xia (Chi)
+ Shao Nian You Xia (China)
19??
Waixing
@@ -57432,7 +57432,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Guo Zhi - Xiong Ba Tian Xia (Chi)
+ San Guo Zhi - Xiong Ba Tian Xia (China)
19??
Waixing
@@ -57454,7 +57454,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Xia Ke Qing - Jing He Ci Qin Wang (Chi)
+ Xia Ke Qing - Jing He Ci Qin Wang (China)
19??
Waixing
@@ -57472,7 +57472,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Di Guo Feng Bao - Napoleon's War (Chi)
+ Di Guo Feng Bao - Napoleon's War (China)
19??
Waixing
@@ -57541,7 +57541,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Xi Chu BaWang (Chi)
+ Xi Chu BaWang (China)
19??
Waixing
@@ -57563,7 +57563,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Xi Chu BaWang (Chi, Decrypted WXN)
+ Xi Chu BaWang (China, decrypted WXN)
19??
Waixing
@@ -57587,7 +57587,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ba Bao Qi Zhu - Li Jian Ba Quan Zhuan (Chi)
+ Ba Bao Qi Zhu - Li Jian Ba Quan Zhuan (China)
199?
Waixing
@@ -57609,7 +57609,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Age of Empires - Di Guo Shi Dai (Chi)
+ Age of Empires - Di Guo Shi Dai (China)
199?
Waixing
@@ -57631,7 +57631,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Xia Wu Yi (Chi)
+ San Xia Wu Yi (China)
19??
Waixing
@@ -57653,7 +57653,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Xia Wu Yi (Chi, Decrypted WXN)
+ San Xia Wu Yi (China, decrypted WXN)
19??
Waixing
@@ -57675,7 +57675,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Xia Wu Yi (Chi, Alt?)
+ San Xia Wu Yi (China, alt?)
19??
Waixing
@@ -57697,7 +57697,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- DongZhou Lie GuoZhi (Chi)
+ DongZhou Lie GuoZhi (China)
19??
Waixing
@@ -57715,7 +57715,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- DongZhou Lie GuoZhi (Chi, Decrypted WXN)
+ DongZhou Lie GuoZhi (China, decrypted WXN)
19??
Waixing
@@ -57735,7 +57735,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Doraemon (Chi)
+ Doraemon (China)
19??
Waixing
@@ -57819,7 +57819,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Xiao Ao Jiang Hu (Chi)
+ Xiao Ao Jiang Hu (China)
19??
Waixing
@@ -57841,7 +57841,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chong Wu Da Jia Zu - Bu Luo Fen Zheng (Chi)
+ Chong Wu Da Jia Zu - Bu Luo Fen Zheng (China)
19??
Waixing
@@ -57886,7 +57886,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chong Wu Jin Hua Shi (Chi)
+ Chong Wu Jin Hua Shi (China)
19??
Waixing
@@ -57909,7 +57909,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shui Hu Shen Shou (Chi, Waixing)
+ Shui Hu Shen Shou (China, Waixing)
19??
Waixing
@@ -57931,7 +57931,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Jing Ling - Jin (Chi, Decrypted WXN)
+ Kou Dai Jing Ling - Jin (China, decrypted WXN)
19??
Waixing
@@ -57954,7 +57954,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Yao Guai - Zuan Shi Ban (Chi)
+ Kou Dai Yao Guai - Zuan Shi Ban (China)
19??
Waixing
@@ -57997,7 +57997,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Commandos (Chi)
+ Commandos (China)
19??
Waixing
@@ -58019,7 +58019,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Meng Jun Gan Si Dui - Commandos (Chi, Fixed?)
+ Meng Jun Gan Si Dui - Commandos (China, fixed?)
19??
Waixing
@@ -58041,7 +58041,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Po Fu Chen Zhou (Chi, Decrypted WXN)
+ Po Fu Chen Zhou (China, decrypted WXN)
19??
Waixing
@@ -58064,7 +58064,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chong Wu - Fei Cui Ban (Chi)
+ Chong Wu - Fei Cui Ban (China)
19??
Waixing
@@ -58086,7 +58086,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zelda - A Link to the Past (Chi)
+ Zelda - A Link to the Past (China)
19??
Waixing
@@ -58191,7 +58191,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yong Zhe Dou E Long V (Chi, Decrypted)
+ Yong Zhe Dou E Long V (China, decrypted)
19??
Waixing
@@ -58213,7 +58213,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sheng Huo Hui Zhang III (Chi)
+ Sheng Huo Hui Zhang III (China)
19??
Waixing
@@ -58235,7 +58235,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Rong Yu Xun Zhang (Chi)
+ Rong Yu Xun Zhang (China)
2005?
Waixing
@@ -58257,7 +58257,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- You Ling Lie Che (Chi)
+ You Ling Lie Che (China)
19??
Waixing
@@ -58279,7 +58279,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Lie Che Qi An (Chi)
+ Lie Che Qi An (China)
19??
CoolBoy
@@ -58300,7 +58300,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mummy - Shen Gui Chuan Qi (Chi)
+ Mummy - Shen Gui Chuan Qi (China)
19??
Waixing
@@ -58372,7 +58372,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Fa Lao Wang Chuan Shuo (Chi)
+ Fa Lao Wang Chuan Shuo (China)
19??
Waixing
@@ -58394,7 +58394,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ji Dou Sheng Zhan Shi (Chi)
+ Ji Dou Sheng Zhan Shi (China)
19??
Waixing
@@ -58416,7 +58416,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Meng Jing Zhi Wang (Chi)
+ Meng Jing Zhi Wang (China)
19??
Waixing
@@ -58441,7 +58441,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Gui Mei Zhan Ji (Chi)
+ Gui Mei Zhan Ji (China)
19??
Waixing
@@ -58462,7 +58462,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Long Hun (Chi)
+ Long Hun (China)
19??
Waixing
@@ -58480,7 +58480,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Long Zhu Z3 Ren Zao Ren Lie Zhuan (Chi, Fixed?)
+ Long Zhu Z3 Ren Zao Ren Lie Zhuan (China, fixed?)
19??
Waixing
@@ -58504,7 +58504,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Long Zhi Gu (Chi, Fixed?)
+ Long Zhi Gu (China, fixed?)
19??
Waixing
@@ -58551,7 +58551,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Qi Long Zhu Z Dian Guang Huo Shi (Chi)
+ Qi Long Zhu Z Dian Guang Huo Shi (China)
19??
Waixing
@@ -58576,7 +58576,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ye Ming Zhu - Pearl (Chi)
+ Ye Ming Zhu - Pearl (China)
19??
Waixing
@@ -58593,7 +58593,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shu Ma Bao Bei (Chi)
+ Shu Ma Bao Bei (China)
19??
CoolBoy
@@ -59061,7 +59061,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Bao Shi - Lan (Chi)
+ Kou Dai Bao Shi - Lan (China)
19??
Nanjing
@@ -59084,7 +59084,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Bao Shi - Hong (Chi)
+ Kou Dai Bao Shi - Hong (China)
19??
Nanjing
@@ -59107,7 +59107,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Bao Shi - Jin (Chi)
+ Kou Dai Bao Shi - Jin (China)
19??
Nanjing
@@ -59130,7 +59130,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Bao Shi - Yin (Chi)
+ Kou Dai Bao Shi - Yin (China)
19??
Nanjing
@@ -59154,7 +59154,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shu Ma Bao Long (Chi)
+ Shu Ma Bao Long (China)
19??
Nanjing
@@ -59178,7 +59178,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shu Ma Zhan Dui II (Chi)
+ Shu Ma Zhan Dui II (China)
19??
Nanjing
@@ -59203,7 +59203,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Guo Zhi - Ao Shi Tian Di (Chi)
+ San Guo Zhi - Ao Shi Tian Di (China)
19??
Nanjing
@@ -59228,7 +59228,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Zuan Shi (Chi)
+ Kou Dai Zuan Shi (China)
19??
Nanjing
@@ -59509,7 +59509,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Liang Shan Ying Xiong (Chi)
+ Liang Shan Ying Xiong (China)
19??
Nanjing
@@ -59939,7 +59939,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Titanic (Chi)
+ Titanic (China)
19??
Nanjing
@@ -59960,7 +59960,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Hacker (Chi)
+ The Hacker (China)
19??
Nanjing
@@ -59978,7 +59978,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hong Lou Meng (Chi)
+ Hong Lou Meng (China)
19??
Nanjing
@@ -60000,7 +60000,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Luan Shi San Guo (Chi)
+ Luan Shi San Guo (China)
19??
Nanjing
@@ -60041,7 +60041,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Gardman (Chi)
+ Gardman (China)
19??
Nanjing
@@ -60059,7 +60059,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Primitive (Chi)
+ Primitive (China)
19??
Nanjing
@@ -60077,7 +60077,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Primitive II (Chi)
+ Primitive II (China)
19??
Nanjing
@@ -60095,7 +60095,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zelda - Shen Qi De Mao Zi (Chi)
+ Zelda - Shen Qi De Mao Zi (China)
19??
Nanjing
@@ -60118,7 +60118,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mo Jie Ta Shi (Chi)
+ Mo Jie Ta Shi (China)
19??
Nanjing
@@ -60141,7 +60141,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Huan Xiang Chuan Shuo (Chi)
+ Huan Xiang Chuan Shuo (China)
19??
Nanjing
@@ -60166,7 +60166,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Jue Dai Shuang Jiao (Chi)
+ Jue Dai Shuang Jiao (China)
19??
Nanjing
@@ -60192,7 +60192,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Final Fantasy VII - Zui Zhong Huan Xian 7 (Chi)
+ Final Fantasy VII - Zui Zhong Huan Xian 7 (China)
19??
Nanjing
@@ -60215,7 +60215,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shu Du (Chi)
+ Shu Du (China)
19??
Nanjing
@@ -60238,7 +60238,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zui You Ji Zhi Tang San Zang (Chi)
+ Zui You Ji Zhi Tang San Zang (China)
19??
Nanjing
@@ -60256,7 +60256,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Gu Mu Li Ying (Chi)
+ Gu Mu Li Ying (China)
19??
Nanjing
@@ -60276,7 +60276,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Xun Qin Ji (Chi)
+ Xun Qin Ji (China)
19??
Nanjing
@@ -60299,7 +60299,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tang Bo Hu Dian Qiu Xiang (Chi)
+ Tang Bo Hu Dian Qiu Xiang (China)
19??
Nanjing
@@ -60325,7 +60325,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Feng Yin Dao (Chi)
+ Feng Yin Dao (China)
19??
Nanjing
@@ -60347,7 +60347,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Wu Lin Wai Zhuan (Chi)
+ Wu Lin Wai Zhuan (China)
19??
Nanjing
@@ -60369,7 +60369,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yi Xing (Chi)
+ Yi Xing (China)
19??
Nanjing
@@ -60388,7 +60388,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- He Xin Wei Ji (Chi)
+ He Xin Wei Ji (China)
19??
Nanjing
@@ -60412,7 +60412,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Meng Huan Sha Lou (Chi)
+ Meng Huan Sha Lou (China)
19??
Nanjing
@@ -60436,7 +60436,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mo Huan Shi Jie (Chi)
+ Mo Huan Shi Jie (China)
19??
Nanjing
@@ -60462,7 +60462,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mo Jie Ba Zhu (Chi)
+ Mo Jie Ba Zhu (China)
19??
Nanjing
@@ -60485,7 +60485,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Xian Jie Jing Ling (Chi)
+ Xian Jie Jing Ling (China)
19??
Nanjing
@@ -60508,7 +60508,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Naruto RPG (Chi)
+ Naruto RPG (China)
19??
Nanjing
@@ -60553,7 +60553,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Guo Zhi - Liu Bei Zhuan (Chi)
+ San Guo Zhi - Liu Bei Zhuan (China)
19??
Nanjing
@@ -60576,7 +60576,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Saint Seiya - Beiou Tuji Pian (Chi)
+ Saint Seiya - Beiou Tuji Pian (China)
19??
Nanjing
@@ -60601,7 +60601,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Quan Huang R1 - Zui Qiang Gedou Wang (Chi)
+ Quan Huang R1 - Zui Qiang Gedou Wang (China)
19??
Nanjing
@@ -60645,7 +60645,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chong Wu Gao Da Zhan Ji (Chi)
+ Chong Wu Gao Da Zhan Ji (China)
19??
Nanjing
@@ -60717,7 +60717,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dragonball (Chi)
+ Dragonball (China)
19??
Nanjing
@@ -60740,7 +60740,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Wu Xia Tian Di (Chi)
+ Wu Xia Tian Di (China)
19??
Nanjing
@@ -60763,7 +60763,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mo Shou Shi Jie E Mo Lie Ren (Chi)
+ Mo Shou Shi Jie E Mo Lie Ren (China)
19??
Nanjing
@@ -60786,7 +60786,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zui Zhong Huan Xiang IV - Guang Yu An Shui Jing Fen Zheng (Chi)
+ Zui Zhong Huan Xiang IV - Guang Yu An Shui Jing Fen Zheng (China)
19??
Nanjing
@@ -60809,7 +60809,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Orochi - San Guo Da Luan Zhan Guo (Chi)
+ Orochi - San Guo Da Luan Zhan Guo (China)
19??
Nanjing
@@ -60832,7 +60832,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Da Hua Shui Hu (Chi)
+ Da Hua Shui Hu (China)
19??
Nanjing
@@ -60850,7 +60850,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- He Jin Feng Bao (Chi)
+ He Jin Feng Bao (China)
19??
Nanjing
@@ -60868,7 +60868,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mo Dao Jie (Chi)
+ Mo Dao Jie (China)
19??
Nanjing
@@ -60895,7 +60895,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zui Zhong Huan Xian X1 - Heian Pian (Chi)
+ Zui Zhong Huan Xian X1 - Heian Pian (China)
19??
<unknown>
@@ -60916,7 +60916,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zui Zhong Huan Xian X2 - Guangming Pian (Chi)
+ Zui Zhong Huan Xian X2 - Guangming Pian (China)
19??
<unknown>
@@ -60937,7 +60937,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Guai Shou (Chi, Pokemon Diamond, ABC-51PCB)
+ Kou Dai Guai Shou (China, Pokemon Diamond, ABC-51PCB)
19??
HengGedianzi?
@@ -60958,7 +60958,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Guai Shou (Chi, Pokemon Diamond II)
+ Kou Dai Guai Shou (China, Pokemon Diamond II)
19??
HengGedianzi?
@@ -60979,7 +60979,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Guai Shou III (Chi, ABC-51PCB)
+ Kou Dai Guai Shou III (China, ABC-51PCB)
19??
HengGedianzi?
@@ -61000,7 +61000,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Guai Shou - Luye Ban (Chi, BBC-21 PCB)
+ Kou Dai Guai Shou - Luye Ban (China, BBC-21 PCB)
19??
HengGedianzi?
@@ -61021,7 +61021,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Yao Guai - Luye Ban (Chi, BBC-2 PCB)
+ Kou Dai Yao Guai - Luye Ban (China, BBC-2 PCB)
19??
HengGedianzi?
@@ -61042,7 +61042,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Guai Shou - Luye Ban (Chi, BBC-21 PCB, Alt Title)
+ Kou Dai Guai Shou - Luye Ban (China, BBC-21 PCB, alt title)
19??
HengGedianzi?
@@ -61242,7 +61242,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Darkseed (Asia, Alt)
+ Darkseed (Asia, alt)
19??
Union Bond?
@@ -61266,7 +61266,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- AV Dragon Mahjong (Jpn)
+ AV Dragon Mahjong (Japan)
19??
Hacker International
@@ -61285,7 +61285,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- AV Hanafuda Club (Jpn)
+ AV Hanafuda Club (Japan)
1991
Hacker International
@@ -61307,7 +61307,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- AV Mahjong Club (Jpn)
+ AV Mahjong Club (Japan)
19??
Hacker International
@@ -61343,7 +61343,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- AV Pachi Slot (Jpn)
+ AV Pachi Slot (Japan)
1991
Hacker International
@@ -61364,7 +61364,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- AV Poker (Jpn)
+ AV Poker (Japan)
1991
Hacker International
@@ -61384,7 +61384,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- AV Soccer (Jpn)
+ AV Soccer (Japan)
19??
Hacker International
@@ -61403,7 +61403,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- AV Super Real Pachinko (Jpn)
+ AV Super Real Pachinko (Japan)
1991
Hacker International
@@ -61422,7 +61422,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hanafuda Yuukyou Den - Nagarebana Oryuu (Jpn)
+ Hanafuda Yuukyou Den - Nagarebana Oryuu (Japan)
1991
Hacker International
@@ -61442,7 +61442,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Idol Shisen Mahjong (Jpn)
+ Idol Shisen Mahjong (Japan)
1990
Hacker International
@@ -61481,7 +61481,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chou Hen (Tw)
+ Chou Hen (Taiwan)
1989
Sachen
@@ -61501,7 +61501,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chou Hen (Tw, Alt)
+ Chou Hen (Taiwan, alt)
1989
Sachen
@@ -61539,7 +61539,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mahjong Summit (Jpn)
+ Mahjong Summit (Japan)
1991
Hacker International
@@ -61558,7 +61558,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mahjan Samit Kabukicho Hen (Asia, Pirate?)
+ Mahjan Samit Kabukicho Hen (Asia, pirate?)
19??
<pirate>
@@ -61576,7 +61576,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Mahjong Companion (Jpn, Hacker)
+ Mahjong Companion (Japan, Hacker)
1990
Hacker International
@@ -61597,7 +61597,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Metal Fighter μ (Jpn, Hacker)
+ Metal Fighter μ (Japan, Hacker)
19??
Hacker International
@@ -61711,7 +61711,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Pyramid (Jpn, Hacker)
+ Pyramid (Japan, Hacker)
1990
Hacker International
@@ -61755,7 +61755,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chuang Shi Ji Ying Xiong (Chi)
+ Chuang Shi Ji Ying Xiong (China)
199?
Waixing
@@ -61846,7 +61846,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Di 4 Ci - Ji Qi Ren Dai Zhan (Chi)
+ Di 4 Ci - Ji Qi Ren Dai Zhan (China)
19??
Waixing
@@ -61871,7 +61871,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dong Fang De Chuan Shuo - The Hyrule Fantasy (Chi, Decrypted)
+ Dong Fang De Chuan Shuo - The Hyrule Fantasy (China, decrypted)
19??
Waixing
@@ -61891,7 +61891,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Qi Long Zhu Z Wai Zhuan (Chi)
+ Qi Long Zhu Z Wai Zhuan (China)
19??
Waixing
@@ -62012,7 +62012,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hun Dun Shi Jie (Chi, Alt)
+ Hun Dun Shi Jie (China, alt)
2006
Waixing
@@ -62037,7 +62037,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hun Dun Shi Jie (Chi)
+ Hun Dun Shi Jie (China)
2006
Waixing
@@ -62063,7 +62063,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hun Dun Shi Jie (Chi, Hacked?)
+ Hun Dun Shi Jie (China, hacked?)
2006
Waixing
@@ -62088,7 +62088,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Long Zhu Ying Xiong (Chi)
+ Long Zhu Ying Xiong (China)
19??
Waixing
@@ -62152,7 +62152,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Monster Maker 1 (Chi)
+ Monster Maker 1 (China)
19??
Waixing
@@ -62173,7 +62173,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Monster Maker 2 (Chi)
+ Monster Maker 2 (China)
19??
Waixing
@@ -62194,7 +62194,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- San Guo Zhi 2 - Ba Wang Da Lu - Zhong Wen Jia Qiang Ban (Chi)
+ San Guo Zhi 2 - Ba Wang Da Lu - Zhong Wen Jia Qiang Ban (China)
19??
Waixing
@@ -62386,7 +62386,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tian Shen Zhi Jian (Chi)
+ Tian Shen Zhi Jian (China)
19??
Waixing
@@ -62411,7 +62411,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tian Shen Zhi Jian (Chi, Alt?)
+ Tian Shen Zhi Jian (China, alt?)
19??
Waixing
@@ -62436,7 +62436,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tian Shi Zhi Yi (Chi, Alt)
+ Tian Shi Zhi Yi (China, alt)
19??
Waixing
@@ -62460,7 +62460,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tian Shi Zhi Yi (Chi, Alt 2)
+ Tian Shi Zhi Yi (China, alt 2)
19??
Waixing
@@ -62484,7 +62484,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tian Shi Zhi Yi (Chi, Alt 3)
+ Tian Shi Zhi Yi (China, alt 3)
19??
Waixing
@@ -62505,7 +62505,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tian Shi Zhi Yi (Chi)
+ Tian Shi Zhi Yi (China)
19??
Waixing
@@ -62530,7 +62530,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tian Shi Zhi Yi (Chi, Alt 4)
+ Tian Shi Zhi Yi (China, alt 4)
19??
Waixing
@@ -62555,7 +62555,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tian Shi Zhi Yi (Chi, Alt 4 Fixed?)
+ Tian Shi Zhi Yi (China, alt 4 fixed?)
19??
Waixing
@@ -62580,7 +62580,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tian Shi Zhi Yi II (Chi)
+ Tian Shi Zhi Yi II (China)
19??
Waixing
@@ -62605,7 +62605,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yin He Shi Dai (Chi, Decrypted)
+ Yin He Shi Dai (China, decrypted)
19??
Waixing
@@ -62626,7 +62626,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yong Zhe Dou E Long II (Chi)
+ Yong Zhe Dou E Long II (China)
19??
Waixing
@@ -62647,7 +62647,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yong Zhe Dou E Long 7 (Chi, Decrypted)
+ Yong Zhe Dou E Long 7 (China, decrypted)
19??
Waixing
@@ -62668,7 +62668,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yu Zhou Zhan Jiang - Space General (Chi, Decrypted)
+ Yu Zhou Zhan Jiang - Space General (China, decrypted)
19??
Waixing
@@ -62689,7 +62689,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Yu Zhou Zhan Jiang - Space General (Chi)
+ Yu Zhou Zhan Jiang - Space General (China)
19??
<unknown>
@@ -62710,7 +62710,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zu Qiu Xiao Jiang (Chi, Fixed)
+ Zu Qiu Xiao Jiang (China, fixed)
19??
Waixing
@@ -62735,7 +62735,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zu Qiu Xiao Jiang (Chi)
+ Zu Qiu Xiao Jiang (China)
19??
Waixing
@@ -62760,7 +62760,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zui Zhong Huan Xian III (Chi, Bad?)
+ Zui Zhong Huan Xian III (China, bad?)
19??
Waixing
@@ -62780,7 +62780,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zui Zhong Huan Xian III (Chi)
+ Zui Zhong Huan Xian III (China)
19??
Waixing
@@ -62805,7 +62805,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ya Te Lu Zhan Ji (Chi)
+ Ya Te Lu Zhan Ji (China)
19??
Waixing
@@ -62827,7 +62827,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kou Dai Zuan Shi Zhi Chong Wu Xiao Jing Ling 2 (Chi)
+ Kou Dai Zuan Shi Zhi Chong Wu Xiao Jing Ling 2 (China)
19??
CoolBoy
@@ -62848,7 +62848,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shentan Conan (Chi)
+ Shentan Conan (China)
19??
XingXing
@@ -62869,7 +62869,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ying Xiong Chuan Qi (Chi)
+ Ying Xiong Chuan Qi (China)
19??
XingXing
@@ -63028,7 +63028,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (Chi, Alt)
+ Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (China, alt)
19??
XianFeng Katong
@@ -63052,7 +63052,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (Chi, Alt 3)
+ Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (China, alt 3)
19??
XianFeng Katong
@@ -63076,7 +63076,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (Chi, Alt 2)
+ Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (China, alt 2)
19??
XianFeng Katong
@@ -63100,7 +63100,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (Chi)
+ Di 2 Ci - Chaoji Ji Qi Ren Dai Zhan (China)
19??
XianFeng Katong
@@ -63199,7 +63199,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ji Jia Zhan Shi (Chi, Alt 1)
+ Ji Jia Zhan Shi (China, alt 1)
19??
XianFeng Katong
@@ -63223,7 +63223,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ji Jia Zhan Shi (Chi, Alt 2)
+ Ji Jia Zhan Shi (China, alt 2)
19??
XianFeng Katong
@@ -63247,7 +63247,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ji Jia Zhan Shi (Chi, Alt 3)
+ Ji Jia Zhan Shi (China, alt 3)
19??
XianFeng Katong
@@ -63271,7 +63271,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ji Jia Zhan Shi (Chi, Alt 4)
+ Ji Jia Zhan Shi (China, alt 4)
19??
XianFeng Katong
@@ -63296,7 +63296,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ji Jia Zhan Shi (Chi, Alt 5)
+ Ji Jia Zhan Shi (China, alt 5)
19??
XianFeng Katong
@@ -63320,7 +63320,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Ji Jia Zhan Shi (Chi, Alt 6)
+ Ji Jia Zhan Shi (China, alt 6)
19??
XianFeng Katong
@@ -63344,7 +63344,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Zhong Zhuang Ji Bing (Chi)
+ Zhong Zhuang Ji Bing (China)
19??
XianFeng Katong
@@ -63368,7 +63368,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Chao Ji Liu Yan Shan Bei Wei Qi (Chi)
+ Chao Ji Liu Yan Shan Bei Wei Qi (China)
19??
Yanshan RuanJian
@@ -63387,7 +63387,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Wei Luo Chuan Qi (Chi)
+ Wei Luo Chuan Qi (China)
19??
Jinbabilun
@@ -63415,7 +63415,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Add & Sub (Chi, Ripped from unknown Study Cartridge)
+ Add & Sub (China, ripped from unknown Study Cartridge)
19??
<unknown>
@@ -63432,7 +63432,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Calculator (Chi, Ripped from unknown Study Cartridge)
+ Calculator (China, ripped from unknown Study Cartridge)
19??
<unknown>
@@ -63449,7 +63449,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Huabi (Chi, Hacked)
+ Huabi (China, hacked)
19??
<unknown>
@@ -63467,7 +63467,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Jisuanqi (Chi, Hacked)
+ Jisuanqi (China, hacked)
19??
<unknown>
@@ -63485,7 +63485,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Multiplication (Chi, Ripped from unknown Study Cartridge)
+ Multiplication (China, ripped from unknown Study Cartridge)
19??
<unknown>
@@ -63502,7 +63502,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Solitair (Asia, Ripped from Nuevo Tipo De Computadora?)
+ Solitair (Asia, ripped from Nuevo Tipo De Computadora?)
19??
<unknown>
@@ -63519,7 +63519,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Anon Gunman (Asia, Hacked)
+ Anon Gunman (Asia, hacked)
19??
<unknown>
@@ -63537,7 +63537,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Anti - Terror Action (Asia, Hacked)
+ Anti - Terror Action (Asia, hacked)
19??
<unknown>
@@ -63554,7 +63554,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Bestiarian (Asia, Hacked)
+ Bestiarian (Asia, hacked)
19??
<unknown>
@@ -63572,7 +63572,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Cow Boy (Asia, Hacked)
+ Cow Boy (Asia, hacked)
19??
<unknown>
@@ -63590,7 +63590,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Debar Bomb (Asia, Hacked)
+ Debar Bomb (Asia, hacked)
19??
<unknown>
@@ -63608,7 +63608,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dinosaur'Bale (Asia, Hacked)
+ Dinosaur'Bale (Asia, hacked)
19??
<unknown>
@@ -63626,7 +63626,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Fast Gunman (Asia, Hacked)
+ Fast Gunman (Asia, hacked)
19??
<unknown>
@@ -63644,7 +63644,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Forest Guard (Asia, Hacked)
+ Forest Guard (Asia, hacked)
19??
<unknown>
@@ -63662,7 +63662,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Gunfignt (Asia, Hacked)
+ Gunfignt (Asia, hacked)
19??
<unknown>
@@ -63680,7 +63680,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hunt (Asia, Hacked)
+ Hunt (Asia, hacked)
19??
<unknown>
@@ -63697,7 +63697,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Invader (Asia, Hacked)
+ Invader (Asia, hacked)
19??
<unknown>
@@ -63714,7 +63714,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Pop (Asia, Hacked)
+ Pop (Asia, hacked)
19??
<unknown>
@@ -63732,7 +63732,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Rnpid Gunnery (Asia, Hacked)
+ Rnpid Gunnery (Asia, hacked)
19??
<unknown>
@@ -63750,7 +63750,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Sharp Shooter (Asia, Hacked)
+ Sharp Shooter (Asia, hacked)
19??
<unknown>
@@ -63768,7 +63768,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shoot Out (Asia, Hacked)
+ Shoot Out (Asia, hacked)
19??
<unknown>
@@ -63785,7 +63785,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shoot UFO (Asia, Hacked)
+ Shoot UFO (Asia, hacked)
19??
<unknown>
@@ -63802,7 +63802,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shooter (Asia, Hacked)
+ Shooter (Asia, hacked)
19??
<unknown>
@@ -63820,7 +63820,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Shooter (Asia, Alt, Hacked)
+ Shooter (Asia, alt, hacked)
19??
<unknown>
@@ -63838,7 +63838,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Snowfield Shoot (Asia, Hacked)
+ Snowfield Shoot (Asia, hacked)
19??
<unknown>
@@ -63856,7 +63856,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Space 2050 (Asia, Hacked)
+ Space 2050 (Asia, hacked)
19??
<unknown>
@@ -63874,7 +63874,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super Shoot (Asia, Hacked)
+ Super Shoot (Asia, hacked)
19??
<unknown>
@@ -63891,7 +63891,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Surprise (Asia, Hacked)
+ Surprise (Asia, hacked)
19??
<unknown>
@@ -63908,7 +63908,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Hulk (Asia, Hacked)
+ The Hulk (Asia, hacked)
19??
<unknown>
@@ -64061,7 +64061,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Street Dance (Asia, Hacked?)
+ Street Dance (Asia, hacked?)
2000
Invent
@@ -64076,7 +64076,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Hit Mouse (Asia, Hacked?)
+ Hit Mouse (Asia, hacked?)
19??
<unknown>
@@ -64144,7 +64144,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- 6 in 1 (Aus)
+ 6 in 1 (Australia)
19??
HES
@@ -64229,7 +64229,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super Aladdin (Asia, Alt)
+ Super Aladdin (Asia, alt)
19??
<unknown>
@@ -64278,7 +64278,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Aladdin (Asia, Alt)
+ Aladdin (Asia, alt)
19??
<unknown>
@@ -64294,7 +64294,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Aladdin (Asia, Alt 2)
+ Aladdin (Asia, alt 2)
19??
<unknown>
@@ -64344,7 +64344,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Aladdin 4 (Asia, Newer)
+ Aladdin 4 (Asia, newer)
1996
<unknown>
@@ -64360,7 +64360,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Aladdin 4 (Asia, Alt)
+ Aladdin 4 (Asia, alt)
1995
<unknown>
@@ -64731,7 +64731,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Contra Spirits (Asia, Newer)
+ Contra Spirits (Asia, newer)
19??
<unknown>
@@ -64747,7 +64747,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Contra Spirits (Asia, Newer, Alt)
+ Contra Spirits (Asia, newer, alt)
1996
<unknown>
@@ -64780,7 +64780,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Contra Spirits (Asia, Alt)
+ Contra Spirits (Asia, alt)
1995
<unknown>
@@ -64796,7 +64796,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Contra Spirits (Asia, Alt 2)
+ Contra Spirits (Asia, alt 2)
1995
<unknown>
@@ -64839,7 +64839,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dance 2000 - 12 in 1 (Chi)
+ Dance 2000 - 12 in 1 (China)
2000?
Benli
@@ -64860,7 +64860,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dance 2000 - 12 in 1 (Chi, English)
+ Dance 2000 - 12 in 1 (China, English)
2000?
<unknown>
@@ -64879,7 +64879,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dance and Karaoke (Chi)
+ Dance and Karaoke (China)
19??
<unknown>
@@ -64898,7 +64898,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Decathlon (Tw)
+ Decathlon (Taiwan)
1992
Computer & Entertainment
@@ -64987,7 +64987,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Dragon Knife (Chi, Decrypted WXN)
+ Dragon Knife (China, decrypted WXN)
19??
Waixing
@@ -65003,7 +65003,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Tu Long Dao (Chi)
+ Tu Long Dao (China)
198?
Waixing
@@ -65036,7 +65036,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Earthworm Jim 2 (Asia, Alt 2)
+ Earthworm Jim 2 (Asia, alt 2)
19??
<unknown>
@@ -65052,7 +65052,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Earthworm Jim 2 (Asia, Alt)
+ Earthworm Jim 2 (Asia, alt)
19??
Shin-Shin
@@ -65069,7 +65069,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Earthworm Jim 2 (Asia, Hacked?)
+ Earthworm Jim 2 (Asia, hacked?)
19??
<unknown>
@@ -65084,7 +65084,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Earthworm Jim 2 (Asia, Prototype?)
+ Earthworm Jim 2 (Asia, prototype?)
19??
<unknown>
@@ -65100,7 +65100,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Earthworm Jim 2 (Asia, Alt 3)
+ Earthworm Jim 2 (Asia, alt 3)
19??
SuperGame
@@ -65116,7 +65116,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Earthworm Jim 3 (Pirate)
+ Earthworm Jim 3 (pirate)
19??
<unknown>
@@ -65132,7 +65132,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Earthworm Jim 3 (Pirate, Alt)
+ Earthworm Jim 3 (pirate, alt)
19??
<unknown>
@@ -65273,7 +65273,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Famikan (Jpn, Unl)
+ Famikan (Japan, unl)
19??
<unknown>
@@ -65292,7 +65292,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- FengLi Dance 12 in 1 & 24 in 1 (Chi)
+ FengLi Dance 12 in 1 & 24 in 1 (China)
19??
FengLi
@@ -65328,7 +65328,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Final Fight 3 (Asia, Alt)
+ Final Fight 3 (Asia, alt)
19??
<unknown>
@@ -65556,7 +65556,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Super 2 in 1 (Chi, Hacked)
+ Super 2 in 1 (Chi, hacked)
19??
<unknown>
@@ -65576,7 +65576,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Harry's Legend (Asia, Chinese Title)
+ Harry's Legend (Asia, Chinese title)
19??
<unknown>
@@ -65592,7 +65592,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Harry's Legend (Asia, English Title)
+ Harry's Legend (Asia, English title)
19??
<unknown>
@@ -65658,7 +65658,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- International Cricket (Pirate)
+ International Cricket (pirate)
200?
<pirate>
@@ -65675,7 +65675,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Brian Lara 2003 - International Cricket (Pirate, Alt, Ripped from Multicart)
+ Brian Lara 2003 - International Cricket (pirate, alt, ripped from Multicart)
200?
<pirate>
@@ -65691,7 +65691,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Jin Gwok Sei Chuen Saang (Chi)
+ Jin Gwok Sei Chuen Saang (China)
1990
Computer & Entertainment
@@ -65762,7 +65762,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Kola OK (Asia, Alt)
+ Kola OK (Asia, alt)
19??
Xian
@@ -65882,7 +65882,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- The Lion King 5 (Alt)
+ The Lion King 5 (alt)
19??
<unknown>
@@ -65933,7 +65933,7 @@ preliminary proto for the PAL version, still running on NTSC systems) or the gfx
- Magic Jewelry (Asia, Alt 2)
+ Magic Jewelry (Asia, alt 2)
1990
RCM
@@ -66191,7 +66191,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Pocket Monster (Ripped from multicart, Hacked)
+ Pocket Monster (Ripped from multicart, hacked)
19??
<unknown>
@@ -66224,7 +66224,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Pocahontas (Asia, Debug?)
+ Pocahontas (Asia, debug?)
19??
Super Games
@@ -66240,7 +66240,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Pocahontas (Asia, Prototype?)
+ Pocahontas (Asia, prototype?)
19??
Super Games
@@ -66690,7 +66690,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Super Contra X (Asia, Hacked)
+ Super Contra X (Asia, hacked)
19??
<unknown>
@@ -66706,7 +66706,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Super Fighters (Asia, Ripped from multicart XB-F865)
+ Super Fighters (Asia, ripped from multicart XB-F865)
19??
<unknown>
@@ -66739,7 +66739,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Super Snake (Chi)
+ Super Snake (China)
19??
<unknown>
@@ -66755,7 +66755,7 @@ We don't include these hacks because they were not burned into real carts nor so
- 1997 Hong Kong to Beijing - Super Hang-On (Chi)
+ 1997 Hong Kong to Beijing - Super Hang-On (China)
19??
<unknown>
@@ -66808,7 +66808,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Super Mario World (Ripped from multicart)
+ Super Mario World (ripped from multicart)
19??
<pirate>
@@ -66824,7 +66824,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Super Mario World (Asia, Alt 2)
+ Super Mario World (Asia, alt 2)
19??
<unknown>
@@ -66840,7 +66840,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Super Mario World (Asia, Alt)
+ Super Mario World (Asia, alt)
19??
<unknown>
@@ -67006,7 +67006,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Venice Beach Volleyball (USA, Prototype)
+ Venice Beach Volleyball (USA, prototype)
1991
American Video Entertainment
@@ -67117,7 +67117,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Wei Lai Xiao Zi (Asia, Alt)
+ Wei Lai Xiao Zi (Asia, alt)
19??
<unknown>
@@ -67428,7 +67428,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Zui Zhong Huan Xiang 2 - Guang Ming Pian (Chi)
+ Zui Zhong Huan Xiang 2 - Guang Ming Pian (China)
19??
HengGedianzi?
@@ -67449,7 +67449,7 @@ We don't include these hacks because they were not burned into real carts nor so
- Zui Zhong Huan Xiang 3 - Zhong Jie Pian (Chi)
+ Zui Zhong Huan Xiang 3 - Zhong Jie Pian (China)
19??
HengGedianzi?
@@ -67478,7 +67478,7 @@ have been all tagged as NES-TLROM at the moment, but it would be nice to add the
from the NEStopia source, hence they would require confirmation. -->
- 3-D Block (Asia, Alt 2)
+ 3-D Block (Asia, alt 2)
19??
<unknown>
@@ -67514,7 +67514,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Bao Qing Tian (Chi)
+ Bao Qing Tian (China)
19??
<unknown>
@@ -67530,7 +67530,7 @@ from the NEStopia source, hence they would require confirmation. -->
- BioHazard (Chi)
+ BioHazard (China)
2003?
Waixing
@@ -67551,7 +67551,7 @@ from the NEStopia source, hence they would require confirmation. -->
- BioHazard (Chi, Decrypted WXN)
+ BioHazard (China, decrypted WXN)
2003?
Waixing
@@ -67572,7 +67572,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Jing Wei Tian Hai (Chi)
+ Jing Wei Tian Hai (China)
2003?
HengGedianzi
@@ -67592,7 +67592,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Chaoji Da Zhan Lue (Chi, Decrypted WXN)
+ Chaoji Da Zhan Lue (China, decrypted WXN)
19??
Waixing
@@ -67616,7 +67616,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Chu Da D (Chi)
+ Chu Da D (China)
19??
<unknown>
@@ -67746,7 +67746,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Desert Storm (Chi)
+ Desert Storm (China)
19??
Waixing
@@ -67762,7 +67762,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Desert Storm (Chi, Alt)
+ Desert Storm (China, alt)
19??
<unknown>
@@ -67778,7 +67778,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Dian Shi Ma Li (Chi)
+ Dian Shi Ma Li (China)
19??
<unknown>
@@ -67795,7 +67795,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Dian Shi Ma Li (Chi, Pirate)
+ Dian Shi Ma Li (China, pirate)
19??
<pirate>
@@ -67812,7 +67812,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Shu Ma Bao Long 4 - Shui Jing Ban (Chi)
+ Shu Ma Bao Long 4 - Shui Jing Ban (China)
19??
Waixing
@@ -67829,7 +67829,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Dragon Ball Z - Chao Ji Lun Tan 5 (Chi)
+ Dragon Ball Z - Chao Ji Lun Tan 5 (China)
19??
Rex Soft
@@ -67845,7 +67845,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Dragon Ball Z - Chao Ji Lun Tan 5 (Chi, Alt)
+ Dragon Ball Z - Chao Ji Lun Tan 5 (China, alt)
19??
Rex Soft
@@ -67877,7 +67877,7 @@ from the NEStopia source, hence they would require confirmation. -->
- The Dragon (Asia, Alt)
+ The Dragon (Asia, alt)
19??
<unknown>
@@ -67912,7 +67912,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Europa Sensen (Chi)
+ Europa Sensen (China)
19??
Waixing
@@ -67929,7 +67929,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Fire Dragon (Tw)
+ Fire Dragon (Taiwan)
19??
Gamtec
@@ -67946,7 +67946,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Huo long (Tw)
+ Huo long (Taiwan)
19??
Gamtec?
@@ -67964,7 +67964,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Feng Shen Bang - Zhu Lu Zhi Zhan (Chi, Alt)
+ Feng Shen Bang - Zhu Lu Zhi Zhan (China, alt)
1995
Computer & Entertainment
@@ -67985,7 +67985,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Feng Shen Bang - Zhu Lu Zhi Zhan (Chi, Alt 2)
+ Feng Shen Bang - Zhu Lu Zhi Zhan (China, alt 2)
1995
Computer & Entertainment
@@ -68024,7 +68024,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Gu Ba Zhan Shi Xi Hua (Chi, Alt)
+ Gu Ba Zhan Shi Xi Hua (China, alt)
19??
<unknown>
@@ -68040,7 +68040,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Gu Ba Zhan Shi Xi Hua (Chi)
+ Gu Ba Zhan Shi Xi Hua (China)
19??
<unknown>
@@ -68056,7 +68056,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Happy Biqi III - World Fighter (Chi, Decrypted WXN)
+ Happy Biqi III - World Fighter (China, decrypted WXN)
19??
Waixing
@@ -68073,7 +68073,7 @@ from the NEStopia source, hence they would require confirmation. -->
- Happy Biqi - The World Fighter (Chi, Alt)
+ Happy Biqi - The World Fighter (China, alt)
19??
<unknown>
@@ -68148,7 +68148,7 @@ All musics were removed in this game.
- Impartial Judge (Chi, Decrypted WXN)
+ Impartial Judge (China, decrypted WXN)
19??
Waixing
@@ -68165,7 +68165,7 @@ All musics were removed in this game.
- Jackpot (Aus)
+ Jackpot (Australia)
19??
HES
@@ -68182,7 +68182,7 @@ All musics were removed in this game.
- Ji Du Shan En Chou Ji - Le Comte De Monte-Cristo (Chi)
+ Ji Du Shan En Chou Ji - Le Comte De Monte-Cristo (China)
19??
Waixing
@@ -68260,7 +68260,7 @@ All musics were removed in this game.
- Kart Fighter (Asia, Hacked?)
+ Kart Fighter (Asia, hacked?)
19??
<unknown>
@@ -68383,7 +68383,7 @@ All musics were removed in this game.
- Magic Carpet 1001 (Spa, Rev. 1)
+ Magic Carpet 1001 (Spain, rev. 1)
1991
Gluk Video
@@ -68401,7 +68401,7 @@ All musics were removed in this game.
- Magic Carpet 1001 (Spa, Rev. 1, Unlicensed?)
+ Magic Carpet 1001 (Spain, rev. 1, unlicensed?)
1991
Gluk Video
@@ -68436,7 +68436,7 @@ All musics were removed in this game.
- Magic Jewelry (Asia, Alt)
+ Magic Jewelry (Asia, alt)
1990
RCM
@@ -68454,7 +68454,7 @@ All musics were removed in this game.
- Magic Jewelry (Asia, Pirate?)
+ Magic Jewelry (Asia, pirate?)
1990
<pirate>
@@ -68490,7 +68490,7 @@ All musics were removed in this game.
- Tank 1990 (Chi)
+ Tank 1990 (China)
1990
Yanshan RuanJian
@@ -68508,7 +68508,7 @@ All musics were removed in this game.
- DaoDan TanKe (Chi)
+ DaoDan TanKe (China)
1994
Yanshan RuanJian
@@ -68525,7 +68525,7 @@ All musics were removed in this game.
- Feng Shen Bang Gedou Ban (Chi)
+ Feng Shen Bang Gedou Ban (China)
19??
Waixing
@@ -68542,7 +68542,7 @@ All musics were removed in this game.
- The Lion King Legend (Chi)
+ The Lion King Legend (China)
19??
Waixing
@@ -68592,7 +68592,7 @@ All musics were removed in this game.
- Pinocchio De Fu Su (Chi)
+ Pinocchio De Fu Su (China)
19??
Waixing
@@ -68609,7 +68609,7 @@ All musics were removed in this game.
- Pocket Monsters Red (Chi)
+ Pocket Monsters Red (China)
19??
Waixing
@@ -68629,7 +68629,7 @@ All musics were removed in this game.
- Pokemon Gold (Asia, Alt)
+ Pokemon Gold (Asia, alt)
19??
Mars
@@ -68661,7 +68661,7 @@ All musics were removed in this game.
- Puzzle (Asia, Alt)
+ Puzzle (Asia, alt)
19??
<unknown>
@@ -68678,7 +68678,7 @@ All musics were removed in this game.
- Puzzle (Asia, Alt 2)
+ Puzzle (Asia, alt 2)
19??
<unknown>
@@ -68695,7 +68695,7 @@ All musics were removed in this game.
- Pyramid (Asia, Pirate?)
+ Pyramid (Asia, pirate?)
19??
<unknown>
@@ -68870,7 +68870,7 @@ All musics were removed in this game.
- Shui Guo Li (Chi, Pirate?)
+ Shui Guo Li (China, pirate?)
19??
<unknown>
@@ -68887,7 +68887,7 @@ All musics were removed in this game.
- Shui Guo Li (Chi, Pirate? Alt)
+ Shui Guo Li (China, pirate? alt)
19??
<unknown>
@@ -68904,7 +68904,7 @@ All musics were removed in this game.
- Shui Guo Li (Tw)
+ Shui Guo Li (Taiwan)
1988
Bit Corp.
@@ -68976,7 +68976,7 @@ All musics were removed in this game.
- Somari (Asia, Hacked?)
+ Somari (Asia, hacked?)
19??
<unknown>
@@ -69074,7 +69074,7 @@ All musics were removed in this game.
- Super Donkey Kong 2 (Asia, Alt)
+ Super Donkey Kong 2 (Asia, alt)
19??
<unknown>
@@ -69090,7 +69090,7 @@ All musics were removed in this game.
- Super Donkey Kong 2 (Asia, Alt 2)
+ Super Donkey Kong 2 (Asia, alt 2)
19??
<unknown>
@@ -69123,7 +69123,7 @@ All musics were removed in this game.
- Super Donkey Kong - Xiang Jiao Chuan (Chi)
+ Super Donkey Kong - Xiang Jiao Chuan (China)
19??
<unknown>
@@ -69139,7 +69139,7 @@ All musics were removed in this game.
- Super Sonic 5 (Asia, Fixed?)
+ Super Sonic 5 (Asia, fixed?)
19??
<unknown>
@@ -69171,7 +69171,7 @@ All musics were removed in this game.
- Super Wonderful Mario 5 (Chi)
+ Super Wonderful Mario 5 (China)
19??
<unknown>
@@ -69187,7 +69187,7 @@ All musics were removed in this game.
- Tian Wang Xiang Mo Zhuan (Chi, Decrypted WXN)
+ Tian Wang Xiang Mo Zhuan (China, decrypted WXN)
19??
Waixing
@@ -69204,7 +69204,7 @@ All musics were removed in this game.
- Tui Do Woo Ma Jeung (Chi)
+ Tui Do Woo Ma Jeung (China)
19??
Kaiser
@@ -69238,7 +69238,7 @@ All musics were removed in this game.
- Wai Xing Zhan Shi (Chi, Alt)
+ Wai Xing Zhan Shi (China, alt)
1996
Waixing
@@ -69259,7 +69259,7 @@ All musics were removed in this game.
- Wai Xing Zhan Shi (Chi)
+ Wai Xing Zhan Shi (China)
1996
Waixing
@@ -69280,7 +69280,7 @@ All musics were removed in this game.
- Wisdom Boy (Tw)
+ Wisdom Boy (Taiwan)
19??
Sun Team ~ Gamtec
@@ -69297,7 +69297,7 @@ All musics were removed in this game.
- Xiao Ma Li (Chi, Pirate?)
+ Xiao Ma Li (China, pirate?)
19??
<pirate>
@@ -69314,7 +69314,7 @@ All musics were removed in this game.
- Xiao Ma Li (Chi)
+ Xiao Ma Li (China)
19??
Nei-Hu
@@ -69331,7 +69331,7 @@ All musics were removed in this game.
- Zhan Guo Wu Shuang (Chi, Fixed)
+ Zhan Guo Wu Shuang (China, fixed)
19??
BenSheng
@@ -69347,7 +69347,7 @@ All musics were removed in this game.
- Zhan Guo Wu Shuang (Chi)
+ Zhan Guo Wu Shuang (China)
19??
BenSheng
@@ -69363,7 +69363,7 @@ All musics were removed in this game.
- Zhong Guo Xiang Qi (Chi, Alt)
+ Zhong Guo Xiang Qi (China, alt)
19??
<unknown>
@@ -69381,7 +69381,7 @@ All musics were removed in this game.
- Zhong Guo Xiang Qi (Chi, Alt 2)
+ Zhong Guo Xiang Qi (China, alt 2)
19??
<unknown>
@@ -69417,7 +69417,7 @@ All musics were removed in this game.
- Zhong Guo Xiang Qi (Asia, Alt)
+ Zhong Guo Xiang Qi (Asia, alt)
19??
Micro Genius
@@ -69520,7 +69520,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Almana no Kiseki (Asia, FDS conversion, Alt)
+ Almana no Kiseki (Asia, FDS conversion, alt)
19??
<unknown>
@@ -69539,7 +69539,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Almana no Kiseki (Asia, FDS conversion, Alt 2)
+ Almana no Kiseki (Asia, FDS conversion, alt 2)
1989
Whirlwind Manu
@@ -69775,7 +69775,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Green Beret (Asia, FDS conversion, Alt)
+ Green Beret (Asia, FDS conversion, alt)
19??
Kaiser
@@ -69974,7 +69974,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Super Mario Bros. 2 (Super Mario Bros. Pirate)
+ Super Mario Bros. 2 (Super Mario Bros. pirate)
19??
<pirate>
@@ -70012,7 +70012,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Tin Choi Ma Lei (Chi)
+ Tin Choi Ma Lei (China)
19??
<unknown>
@@ -70033,7 +70033,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Genius Merio Bros. (Chi)
+ Genius Merio Bros. (China)
19??
JMH MTV Corp?
@@ -70303,7 +70303,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Zanac (Asia, FDS conversion, Alt)
+ Zanac (Asia, FDS conversion, alt)
19??
Kaiser
@@ -70482,7 +70482,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Super Mario Bros. 2 (Asia, FDS conversion, Alt 4)
+ Super Mario Bros. 2 (Asia, FDS conversion, alt 4)
19??
<pirate>
@@ -70535,7 +70535,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Volleyball (Asia, FDS conversion, Alt 2)
+ Volleyball (Asia, FDS conversion, alt 2)
19??
<pirate>
@@ -70557,7 +70557,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Architect (Chi, Doctor Pc Jr.)
+ Architect (China, Doctor Pc Jr.)
19??
Bung
@@ -70574,7 +70574,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Doctor Pc Jr. - Xue Si Dian Nao (Chi, Doctor Pc Jr., Alt)
+ Doctor Pc Jr. - Xue Si Dian Nao (China, Doctor Pc Jr., alt)
19??
Bung
@@ -70591,7 +70591,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Doctor Pc Jr. - Xue Si Dian Nao (Chi, Doctor Pc Jr.)
+ Doctor Pc Jr. - Xue Si Dian Nao (China, Doctor Pc Jr.)
19??
Bung
@@ -70608,7 +70608,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Faces (Chi, Doctor Pc Jr.)
+ Faces (China, Doctor Pc Jr.)
19??
Bung
@@ -70625,7 +70625,7 @@ Also notice that VRAM & WRAM are probably incorrect for some of these sets, at t
- Wa Di Lei (Chi, Doctor Pc Jr.)
+ Wa Di Lei (China, Doctor Pc Jr.)
19??
Bung
@@ -73152,7 +73152,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Education Computer 2000 48 in 1 (Asia?, Fixed)
+ Education Computer 2000 48 in 1 (Asia?, fixed)
2004?
@@ -73174,7 +73174,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Bravesoft Windows 2000 (Rus)
+ Bravesoft Windows 2000 (Russia)
19??
Bravesoft
@@ -73193,7 +73193,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Educational Computer 2000 (Rus)
+ Educational Computer 2000 (Russia)
19??
<unknown>
@@ -73236,7 +73236,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- GSD Super Student Computer Cartridge (Chi)
+ GSD Super Student Computer Cartridge (China)
19??
Gao Sheng Da
@@ -73258,7 +73258,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Kibord 003 (Rus)
+ Kibord 003 (Russia)
19??
<unknown>
@@ -73280,7 +73280,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Magistr-Genie 2 (Rus)
+ Magistr-Genie 2 (Russia)
19??
New Game
@@ -73301,7 +73301,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Redaktor Tekstov (Rus)
+ Redaktor Tekstov (Russia)
19??
<unknown>
@@ -73319,7 +73319,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Windows 2000 (Chi)
+ Windows 2000 (China)
19??
<unknown>
@@ -73340,7 +73340,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Suborwin 2000 (Rus)
+ Suborwin 2000 (Russia)
19??
<unknown>
@@ -73361,7 +73361,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Let's Learn Windows 2000 (Chi)
+ Let's Learn Windows 2000 (China)
19??
<unknown>
@@ -73382,7 +73382,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Education Games 18 in 1 (Chi, Alt)
+ Education Games 18 in 1 (China, alt)
19??
<pirate>
@@ -73659,7 +73659,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Hong Da Study Cartridge (Chi)
+ Hong Da Study Cartridge (China)
1995?
Hong Da
@@ -73679,7 +73679,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Nuevo Tipo De Computadora (Bra?)
+ Nuevo Tipo De Computadora (Brazil?)
19??
Game Star
@@ -73701,7 +73701,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Rong Feng Study Cartridge (Chi)
+ Rong Feng Study Cartridge (China)
19??
<unknown>
@@ -73742,7 +73742,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Wang Zhong Ba Study Cartridge (Chi)
+ Wang Zhong Ba Study Cartridge (China)
19??
<unknown>
@@ -73763,7 +73763,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- XBK Chinese Study Cartridge (Chi)
+ XBK Chinese Study Cartridge (China)
19??
<unknown>
@@ -73783,7 +73783,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Cang Ku Shi Jia Dong Nao Jin (Chi)
+ Cang Ku Shi Jia Dong Nao Jin (China)
19??
Subor
@@ -73805,7 +73805,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- Zheng Fu Tai Yang Xi Xiao Guan Jia (Chi)
+ Zheng Fu Tai Yang Xi Xiao Guan Jia (China)
19??
Subor
@@ -73827,7 +73827,7 @@ Also notice that VRAM, WRAM & mirror are probably incorrect for some of these se
- PEC-586 Pyramid Education Computer (Rus)
+ PEC-586 Pyramid Education Computer (Russia)
19??
<unknown>
@@ -73869,7 +73869,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
-->
- Subor v13.0 (Chi)
+ Subor v13.0 (China)
2000?
Subor
@@ -73890,7 +73890,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v11.0 (Chi)
+ Subor v11.0 (China)
2000?
Subor
@@ -73913,7 +73913,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v10.0 (Chi)
+ Subor v10.0 (China)
199?
Subor
@@ -73933,7 +73933,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v8.0 (Chi)
+ Subor v8.0 (China)
199?
Subor
@@ -73953,7 +73953,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v6.0 (Chi)
+ Subor v6.0 (China)
199?
Subor
@@ -73977,7 +73977,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v5.0 (Chi)
+ Subor v5.0 (China)
1996
Subor
@@ -73998,7 +73998,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v4.0 (Chi)
+ Subor v4.0 (China)
1995
Subor
@@ -74020,7 +74020,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v3.0 (Chi, with Chinese Chess)
+ Subor v3.0 (China, with Chinese Chess)
1994
Subor
@@ -74042,7 +74042,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v3.0 (Chi, with Dr. Mario)
+ Subor v3.0 (China, with Dr. Mario)
1994
Subor
@@ -74064,7 +74064,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v1.0 (Rus)
+ Subor v1.0 (Russia)
1994
Subor
@@ -74085,7 +74085,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v1.0 (Rus, Alt)
+ Subor v1.0 (Russia, alt)
1994
Subor
@@ -74106,7 +74106,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Magistr v1.0 (Rus)
+ Magistr v1.0 (Russia)
199?
New Game
@@ -74127,7 +74127,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Simba's v1.0 (Rus)
+ Simba's v1.0 (Russia)
199?
Simba's
@@ -74148,7 +74148,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor v1.1 (Chi)
+ Subor v1.1 (China)
1993?
Subor
@@ -74170,7 +74170,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor - English Word Blaster v1.0 (Chi)
+ Subor - English Word Blaster v1.0 (China)
1994
Subor
@@ -74192,7 +74192,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Subor - Figure Ratiocination & IQ Puzzle (Chi)
+ Subor - Figure Ratiocination & IQ Puzzle (China)
1994
Subor
@@ -74233,7 +74233,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Ren Shi Ma Xue Xi v1.0 (Chi)
+ Ren Shi Ma Xue Xi v1.0 (China)
19??
Subor
@@ -74254,7 +74254,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Xue Sheng Dian Nao (Chi)
+ Xue Sheng Dian Nao (China)
19??
Subor
@@ -74278,7 +74278,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Aladdin (Rus)
+ Aladdin (Russia)
199?
<unknown>
@@ -74294,7 +74294,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Arkanoid (Rus)
+ Arkanoid (Russia)
199?
<unknown>
@@ -74311,7 +74311,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Batsu & Terii (Rus)
+ Batsu & Terii (Russia)
199?
<unknown>
@@ -74328,7 +74328,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Battle Tank (Rus)
+ Battle Tank (Russia)
19??
<unknown>
@@ -74344,7 +74344,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Captain SkyHawk (Rus)
+ Captain SkyHawk (Russia)
199?
<unknown>
@@ -74361,7 +74361,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Contra (Rus)
+ Contra (Russia)
199?
<unknown>
@@ -74378,7 +74378,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Digger Tom v Poiskah Drevnego Goroda (Rus)
+ Digger Tom v Poiskah Drevnego Goroda (Russia)
19??
<unknown>
@@ -74394,7 +74394,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- DuckTales III (Rus)
+ DuckTales III (Russia)
199?
<unknown>
@@ -74411,7 +74411,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- F-1 Race (Rus)
+ F-1 Race (Russia)
199?
<unknown>
@@ -74429,7 +74429,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Goblins (Rus)
+ Goblins (Russia)
19??
<unknown>
@@ -74446,7 +74446,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Highway Star (Rus)
+ Highway Star (Russia)
199?
<unknown>
@@ -74464,7 +74464,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Jimmy Connors Tennis (Rus)
+ Jimmy Connors Tennis (Russia)
199?
<unknown>
@@ -74481,7 +74481,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Little Mermaid (Rus)
+ Little Mermaid (Russia)
199?
<unknown>
@@ -74498,7 +74498,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Malen'kaya Rusalochka (Rus)
+ Malen'kaya Rusalochka (Russia)
1994
<unknown>
@@ -74514,7 +74514,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Monster Truck (Rus)
+ Monster Truck (Russia)
19??
<unknown>
@@ -74531,7 +74531,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- NARC (Rus)
+ NARC (Russia)
19??
<unknown>
@@ -74547,7 +74547,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Prince of Persia (Rus, English Title)
+ Prince of Persia (Russia, English title)
199?
<unknown>
@@ -74564,7 +74564,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Prince of Persia (Rus, Russian Title)
+ Prince of Persia (Russia, Russian title)
199?
<unknown>
@@ -74581,7 +74581,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Prince of Persia (Rus, RX-02)
+ Prince of Persia (Russia, RX-02)
1992
Snake?
@@ -74598,7 +74598,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Rusalochka (Rus, RX-05)
+ Rusalochka (Russia, RX-05)
1994
Snake?
@@ -74614,7 +74614,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Rusalochka (Rus)
+ Rusalochka (Russia)
199?
<unknown>
@@ -74630,7 +74630,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Rally (Rus)
+ Rally (Russia)
199?
<unknown>
@@ -74648,7 +74648,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Rockman (Rus)
+ Rockman (Russia)
199?
<unknown>
@@ -74665,7 +74665,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Rush'n Attack (Rus)
+ Rush'n Attack (Russia)
19??
<unknown>
@@ -74682,7 +74682,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Side Pocket (Rus)
+ Side Pocket (Russia)
199?
<unknown>
@@ -74699,7 +74699,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Top Gun (Rus)
+ Top Gun (Russia)
19??
<unknown>
@@ -74715,7 +74715,7 @@ Subor v15.0 (this shows Windows 2002 on the title screen)
- Volshebnaya Palitra (Rus)
+ Volshebnaya Palitra (Russia)
1995
<unknown>
@@ -74754,7 +74754,7 @@ Games by A.Tchudov (from Ulyanovsk)
-->
- Pole Chudes (Rus)
+ Pole Chudes (Russia)
1995
<unknown>
@@ -74771,7 +74771,7 @@ Games by A.Tchudov (from Ulyanovsk)
- Ugadayka (Rus)
+ Ugadayka (Russia)
1995
<unknown>
@@ -74788,7 +74788,7 @@ Games by A.Tchudov (from Ulyanovsk)
- Pravila Doroznogo Dvizenija (Rus)
+ Pravila Doroznogo Dvizenija (Russia)
1996
<unknown>
@@ -74805,7 +74805,7 @@ Games by A.Tchudov (from Ulyanovsk)
- Morskoy Boy (Rus)
+ Morskoy Boy (Russia)
1996
<unknown>
@@ -74822,7 +74822,7 @@ Games by A.Tchudov (from Ulyanovsk)
- Morskoy Boy ~ Battleship (Rus, Battleship pirate)
+ Morskoy Boy ~ Battleship (Russia, Battleship pirate)
1996
<unknown>
@@ -74839,7 +74839,7 @@ Games by A.Tchudov (from Ulyanovsk)
- Balda (Rus)
+ Balda (Russia)
1997
<unknown>
@@ -74856,7 +74856,7 @@ Games by A.Tchudov (from Ulyanovsk)
- Pole Chudes 2 (Rus)
+ Pole Chudes 2 (Russia)
1997
<unknown>
@@ -74873,7 +74873,7 @@ Games by A.Tchudov (from Ulyanovsk)
- Puteshestvie Po Europe (Rus)
+ Puteshestvie Po Europe (Russia)
1997
<unknown>
@@ -74890,7 +74890,7 @@ Games by A.Tchudov (from Ulyanovsk)
- Sklad Nomer 18 (Rus)
+ Sklad Nomer 18 (Russia)
1997
<unknown>
@@ -74909,7 +74909,7 @@ Games by A.Tchudov (from Ulyanovsk)
- Fortuna (Rus)
+ Fortuna (Russia)
1996
Kvazar
@@ -74933,7 +74933,7 @@ Other
-->
- Dr Web (Rus)
+ Dr Web (Russia)
19??
<unknown>
@@ -74949,7 +74949,7 @@ Other
- Dr Web 2 (Rus)
+ Dr Web 2 (Russia)
19??
<unknown>
@@ -74965,7 +74965,7 @@ Other
- Balda (Rus, BBG)
+ Balda (Russia, BBG)
199?
BBG
@@ -74982,7 +74982,7 @@ Other
- Bonza (Rus, Rev. A)
+ Bonza (Russia, rev. A)
19??
<unknown>
@@ -74998,7 +74998,7 @@ Other
- Bonza (Rus, Rev. B)
+ Bonza (Russia, rev. B)
19??
<unknown>
@@ -75014,7 +75014,7 @@ Other
- Bonza (Rus, Alt)
+ Bonza (Russia, alt)
19??
<unknown>
@@ -75030,7 +75030,7 @@ Other
- Boogerman (Rus)
+ Boogerman (Russia)
19??
Sugar Softec
@@ -75046,7 +75046,7 @@ Other
- Boogerman (Rus, Alt)
+ Boogerman (Russia, alt)
19??
<unknown>
@@ -75062,7 +75062,7 @@ Other
- Boogerman (Prototype?)
+ Boogerman (prototype?)
19??
<unknown>
@@ -75078,7 +75078,7 @@ Other
- Boogerman II (Rus?)
+ Boogerman II (Russia?)
19??
Rex Soft
@@ -75254,7 +75254,7 @@ Other
- Test (Rus, ver. 1.01, RT-01)
+ Test (Russia, ver. 1.01, RT-01)
1994
Snake?
@@ -75275,7 +75275,7 @@ Other
- Videopoker Bonza (Rus, Rev. A)
+ Videopoker Bonza (Russia, rev. A)
19??
<unknown>
@@ -75293,7 +75293,7 @@ Other
- Videopoker Bonza (Rus, Rev. B)
+ Videopoker Bonza (Russia, rev. B)
19??
<unknown>
@@ -75311,7 +75311,7 @@ Other
- Wait and See (Rus)
+ Wait and See (Russia)
19??
Dragon
@@ -75349,7 +75349,7 @@ Other
- 1945 (Sky Shark pirate, Hacked?)
+ 1945 (Sky Shark pirate, hacked?)
19??
<pirate>
@@ -75538,7 +75538,7 @@ Other
- Batman Returns (Pirate, 830428C, JYV423)
+ Batman Returns (pirate, 830428C, JYV423)
19??
<pirate>
@@ -75555,7 +75555,7 @@ Other
- Battletoads & Double Dragon - The Ultimate Team (Pirate)
+ Battletoads & Double Dragon - The Ultimate Team (pirate)
19??
<pirate>
@@ -75590,7 +75590,7 @@ Other
- BMX Simulator (2 Joypad Hack)
+ BMX Simulator (2 joypad hack)
19??
<unknown>
@@ -75722,7 +75722,7 @@ Other
- Darkwing Duck 2 (Super Contra pirate, Alt)
+ Darkwing Duck 2 (Super Contra pirate, alt)
19??
<pirate>
@@ -75770,7 +75770,7 @@ Other
- Dragon Ninja (Pirate)
+ Dragon Ninja (pirate)
19??
<pirate>
@@ -75819,7 +75819,7 @@ Other
- Ferrari Grand Prix Challenge (Pirate)
+ Ferrari Grand Prix Challenge (pirate)
19??
<pirate>
@@ -75888,7 +75888,7 @@ Other
- The Flintstones - The Surprise at Dinosaur Peak! (Pirate)
+ The Flintstones - The Surprise at Dinosaur Peak! (pirate)
19??
<pirate>
@@ -76005,7 +76005,7 @@ Other
- Gremlins 2 - The New Batch (Pirate)
+ Gremlins 2 - The New Batch (pirate)
19??
<pirate>
@@ -76037,7 +76037,7 @@ Other
- The Hunt for Red October (Pirate)
+ The Hunt for Red October (pirate)
19??
<pirate>
@@ -76053,7 +76053,7 @@ Other
- Jimmy Connors Tennis (Pirate)
+ Jimmy Connors Tennis (pirate)
19??
<pirate>
@@ -76070,7 +76070,7 @@ Other
- Joe & Mac (Pirate)
+ Joe & Mac (pirate)
19??
<pirate>
@@ -76086,7 +76086,7 @@ Other
- Juuouki (Pirate)
+ Juuouki (pirate)
19??
<pirate>
@@ -76118,7 +76118,7 @@ Other
- Kidddy Sun in Fantasia (Chi, Takahashi Meijin no Boukenjima pirate)
+ Kidddy Sun in Fantasia (China, Takahashi Meijin no Boukenjima pirate)
1987
EraTech
@@ -76135,7 +76135,7 @@ Other
- The Last Ninja (Pirate)
+ The Last Ninja (pirate)
19??
<pirate>
@@ -76184,7 +76184,7 @@ Other
- The Lion King (Pirate, Super Game)
+ The Lion King (pirate, Super Game)
19??
<pirate>
@@ -76234,7 +76234,7 @@ Other
- Little Mermaid (Pirate)
+ Little Mermaid (pirate)
19??
<pirate>
@@ -76302,7 +76302,7 @@ Other
- Mach Rider (Pirate)
+ Mach Rider (pirate)
19??
<pirate>
@@ -76319,7 +76319,7 @@ Other
- Mario 16 (Joe & Mac pirate, Alt)
+ Mario 16 (Joe & Mac pirate, alt)
1993
<pirate>
@@ -76383,7 +76383,7 @@ Other
- Mission: Impossible (Pirate)
+ Mission: Impossible (pirate)
19??
<pirate>
@@ -76399,7 +76399,7 @@ Other
- Monster Inc. (Chiki Chiki Machine Mou Race pirate, Ripped from multicart)
+ Monster Inc. (Chiki Chiki Machine Mou Race pirate, ripped from multicart)
19??
<pirate>
@@ -76490,7 +76490,7 @@ Other
- Panic Restaurant (Pirate)
+ Panic Restaurant (pirate)
19??
<pirate>
@@ -76522,7 +76522,7 @@ Other
- Pikachu Y2K (Felix the Cat pirate, Alt)
+ Pikachu Y2K (Felix the Cat pirate, alt)
19??
<pirate>
@@ -76695,7 +76695,7 @@ Other
- Pokemon - Silver Version (Little Nemo pirate, Hacked)
+ Pokemon - Silver Version (Little Nemo pirate, hacked)
19??
<pirate>
@@ -76749,7 +76749,7 @@ Other
- Prince of Rosia (Pirate)
+ Prince of Rosia (pirate)
1992
<pirate>
@@ -76782,7 +76782,7 @@ Other
- Red Pig (TaleSpin pirate, Ripped from multicart, Hacked)
+ Red Pig (TaleSpin pirate, ripped from multicart, hacked)
19??
<pirate>
@@ -76831,7 +76831,7 @@ Other
- Robocop 4 (Robocop 3 pirate, Alt)
+ Robocop 4 (Robocop 3 pirate, alt)
1992
<pirate>
@@ -76847,7 +76847,7 @@ Other
- Robocop 4 (Robocop 3 pirate, Alt 2)
+ Robocop 4 (Robocop 3 pirate, alt 2)
1992
<pirate>
@@ -76985,7 +76985,7 @@ Other
- Super Mario Bros. 3 (Pirate, Alt 2)
+ Super Mario Bros. 3 (pirate, alt 2)
19??
<pirate>
@@ -77025,7 +77025,7 @@ Other
- Super Mario Bros. 3 (Pirate, Alt 3)
+ Super Mario Bros. 3 (pirate, alt 3)
19??
<pirate>
@@ -77046,7 +77046,7 @@ Other
- Super Mario Bros. 3 (Pirate, Alt 4)
+ Super Mario Bros. 3 (pirate, alt 4)
19??
<pirate>
@@ -77162,7 +77162,7 @@ Other
- Super Bros 8 (Don Doko Don 2 pirate, Alt)
+ Super Bros 8 (Don Doko Don 2 pirate, alt)
19??
<pirate>
@@ -77423,7 +77423,7 @@ Other
- Super Mario World 9 (Takahashi Meijin no Boukenjima II pirate, Alt)
+ Super Mario World 9 (Takahashi Meijin no Boukenjima II pirate, alt)
19??
<pirate>
@@ -77605,7 +77605,7 @@ Other
- Super Robin Hood (Pirate)
+ Super Robin Hood (pirate)
19??
<pirate>
@@ -77639,7 +77639,7 @@ Other
- Takahashi Meijin no Boukenjima III (Pirate)
+ Takahashi Meijin no Boukenjima III (pirate)
19??
<pirate>
@@ -77655,7 +77655,7 @@ Other
- T2 - Terminator 2 - Judgment Day (Pirate)
+ T2 - Terminator 2 - Judgment Day (pirate)
19??
<pirate>
@@ -77722,7 +77722,7 @@ Other
- Tiny Toon 4 (The Bugs Bunny Birthday Blowout pirate, Alt)
+ Tiny Toon 4 (The Bugs Bunny Birthday Blowout pirate, alt)
19??
<pirate>
@@ -77844,7 +77844,7 @@ Other
- Wrecking Crew (Pirate)
+ Wrecking Crew (pirate)
19??
<pirate>
@@ -77865,7 +77865,7 @@ Other
We include them here as reference if they should coincide with later revisions of the games -->
- Balloon Fight (Ripped from GBA e-Reader card)
+ Balloon Fight (ripped from GBA e-Reader card)
200?
Nintendo
@@ -77883,7 +77883,7 @@ We include them here as reference if they should coincide with later revisions o
- Baseball (Ripped from GBA e-Reader card)
+ Baseball (ripped from GBA e-Reader card)
200?
Nintendo
@@ -77901,7 +77901,7 @@ We include them here as reference if they should coincide with later revisions o
- Clu Clu Land (Ripped from GBA e-Reader card)
+ Clu Clu Land (ripped from GBA e-Reader card)
200?
Nintendo
@@ -77919,7 +77919,7 @@ We include them here as reference if they should coincide with later revisions o
- Donkey Kong 3 (Ripped from GBA e-Reader card)
+ Donkey Kong 3 (ripped from GBA e-Reader card)
200?
Nintendo
@@ -77937,7 +77937,7 @@ We include them here as reference if they should coincide with later revisions o
- Donkey Kong (Ripped from GBA e-Reader card)
+ Donkey Kong (ripped from GBA e-Reader card)
200?
Nintendo
@@ -77955,7 +77955,7 @@ We include them here as reference if they should coincide with later revisions o
- Donkey Kong Jr. (Ripped from GBA e-Reader card)
+ Donkey Kong Jr. (ripped from GBA e-Reader card)
200?
Nintendo
@@ -77973,7 +77973,7 @@ We include them here as reference if they should coincide with later revisions o
- Excitebike (Ripped from GBA e-Reader card)
+ Excitebike (ripped from GBA e-Reader card)
200?
Nintendo
@@ -77991,7 +77991,7 @@ We include them here as reference if they should coincide with later revisions o
- Golf (Ripped from GBA e-Reader card)
+ Golf (ripped from GBA e-Reader card)
200?
Nintendo
@@ -78009,7 +78009,7 @@ We include them here as reference if they should coincide with later revisions o
- Ice Climber (Ripped from GBA e-Reader card)
+ Ice Climber (ripped from GBA e-Reader card)
200?
Nintendo
@@ -78027,7 +78027,7 @@ We include them here as reference if they should coincide with later revisions o
- Mario Bros. (Ripped from GBA e-Reader card)
+ Mario Bros. (ripped from GBA e-Reader card)
200?
Nintendo
@@ -78045,7 +78045,7 @@ We include them here as reference if they should coincide with later revisions o
- Pinball (Ripped from GBA e-Reader card)
+ Pinball (ripped from GBA e-Reader card)
200?
Nintendo
@@ -78063,7 +78063,7 @@ We include them here as reference if they should coincide with later revisions o
- Tennis (Ripped from GBA e-Reader card)
+ Tennis (ripped from GBA e-Reader card)
200?
Nintendo
@@ -78081,7 +78081,7 @@ We include them here as reference if they should coincide with later revisions o
- Urban Champion (Ripped from GBA e-Reader card)
+ Urban Champion (ripped from GBA e-Reader card)
200?
Nintendo
@@ -78099,7 +78099,7 @@ We include them here as reference if they should coincide with later revisions o
- Bomberman (Ripped from GBA Famicom Mini version)
+ Bomberman (ripped from GBA Famicom Mini version)
200?
Nintendo
@@ -78117,7 +78117,7 @@ We include them here as reference if they should coincide with later revisions o
- Balloon Fight (Jpn, Ripped from GC Animal Crossing)
+ Balloon Fight (Japan, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78134,7 +78134,7 @@ We include them here as reference if they should coincide with later revisions o
- Clu Clu Land (Jpn, Ripped from GC Animal Crossing)
+ Clu Clu Land (Japan, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78151,7 +78151,7 @@ We include them here as reference if they should coincide with later revisions o
- Donkey Kong (Jpn, Ripped from GC Animal Crossing)
+ Donkey Kong (Japan, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78168,7 +78168,7 @@ We include them here as reference if they should coincide with later revisions o
- Donkey Kong Jr. no Sansuu Asobi (Jpn, Ripped from GC Animal Crossing)
+ Donkey Kong Jr. no Sansuu Asobi (Japan, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78185,7 +78185,7 @@ We include them here as reference if they should coincide with later revisions o
- Golf (Jpn, Ripped from GC Animal Crossing)
+ Golf (Japan, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78202,7 +78202,7 @@ We include them here as reference if they should coincide with later revisions o
- Gomoku Narabe Renju (Jpn, Ripped from GC Animal Crossing)
+ Gomoku Narabe Renju (Japan, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78219,7 +78219,7 @@ We include them here as reference if they should coincide with later revisions o
- Mahjong (Jpn, Ripped from GC Animal Crossing)
+ Mahjong (Japan, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78236,7 +78236,7 @@ We include them here as reference if they should coincide with later revisions o
- Pinball (Jpn, Ripped from GC Animal Crossing)
+ Pinball (Japan, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78253,7 +78253,7 @@ We include them here as reference if they should coincide with later revisions o
- Tennis (Jpn, Ripped from GC Animal Crossing)
+ Tennis (Japan, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78270,7 +78270,7 @@ We include them here as reference if they should coincide with later revisions o
- Baseball (Ripped from GC Animal Crossing)
+ Baseball (ripped from GC Animal Crossing)
2002
Nintendo
@@ -78288,7 +78288,7 @@ We include them here as reference if they should coincide with later revisions o
- Donkey Kong Jr. (Ripped from GC Animal Crossing)
+ Donkey Kong Jr. (ripped from GC Animal Crossing)
2002
Nintendo
@@ -78305,7 +78305,7 @@ We include them here as reference if they should coincide with later revisions o
- Excitebike (Ripped from GC Animal Crossing)
+ Excitebike (ripped from GC Animal Crossing)
2002
Nintendo
@@ -78323,7 +78323,7 @@ We include them here as reference if they should coincide with later revisions o
- The Legend of Zelda (Ripped from GC Animal Crossing)
+ The Legend of Zelda (ripped from GC Animal Crossing)
2002
Nintendo
@@ -78339,7 +78339,7 @@ We include them here as reference if they should coincide with later revisions o
- Mario Bros. (Ripped from GC Animal Crossing)
+ Mario Bros. (ripped from GC Animal Crossing)
2002
Nintendo
@@ -78356,7 +78356,7 @@ We include them here as reference if they should coincide with later revisions o
- Pinball (Ripped from GC Animal Crossing)
+ Pinball (ripped from GC Animal Crossing)
2002
Nintendo
@@ -78374,7 +78374,7 @@ We include them here as reference if they should coincide with later revisions o
- Golf (Euro, Ripped from GC Animal Crossing)
+ Golf (Euro, ripped from GC Animal Crossing)
2002
Nintendo
@@ -78392,7 +78392,7 @@ We include them here as reference if they should coincide with later revisions o
- The Legend of Zelda (Ripped from GC Zelda)
+ The Legend of Zelda (ripped from GC Zelda)
2002
Nintendo
@@ -78408,7 +78408,7 @@ We include them here as reference if they should coincide with later revisions o
- Zelda II - The Adventure of Link (Ripped from GC Zelda)
+ Zelda II - The Adventure of Link (ripped from GC Zelda)
2002
Nintendo
@@ -78428,7 +78428,7 @@ We include them here as reference if they should coincide with later revisions o
- Donkey Kong - Original Edition (Euro, Ripped from Wii)
+ Donkey Kong - Original Edition (Euro, ripped from Wii)
2010
Nintendo
@@ -78444,7 +78444,7 @@ We include them here as reference if they should coincide with later revisions o
- 25th Anniversary Super Mario Bros. (Jpn, Ripped from Wii)
+ 25th Anniversary Super Mario Bros. (Japan, ripped from Wii)
2010
Nintendo
@@ -78461,7 +78461,7 @@ We include them here as reference if they should coincide with later revisions o
- Castlevania (Ripped from PC Konami Classics)
+ Castlevania (ripped from PC Konami Classics)
200?
Konami
@@ -78478,7 +78478,7 @@ We include them here as reference if they should coincide with later revisions o
- Castlevania II - Simon's Quest (Ripped from PC Konami Classics)
+ Castlevania II - Simon's Quest (ripped from PC Konami Classics)
200?
Konami
@@ -78494,7 +78494,7 @@ We include them here as reference if they should coincide with later revisions o
- Castlevania III - Dracula's Curse (Ripped from PC Konami Classics)
+ Castlevania III - Dracula's Curse (ripped from PC Konami Classics)
200?
Konami
@@ -78513,7 +78513,7 @@ We include them here as reference if they should coincide with later revisions o
- Contra (Ripped from PC Konami Classics)
+ Contra (ripped from PC Konami Classics)
200?
Konami
@@ -78530,7 +78530,7 @@ We include them here as reference if they should coincide with later revisions o
- Jackal (Ripped from PC Konami Classics)
+ Jackal (ripped from PC Konami Classics)
200?
Konami
@@ -78547,7 +78547,7 @@ We include them here as reference if they should coincide with later revisions o
- Super C (Ripped from PC Konami Classics)
+ Super C (ripped from PC Konami Classics)
200?
Konami
@@ -78563,7 +78563,7 @@ We include them here as reference if they should coincide with later revisions o
- ROM City Rampage (Ripped from Retro City Rampage DX)
+ ROM City Rampage (ripped from Retro City Rampage DX)
200?
VBlank Entertainment
@@ -78592,7 +78592,7 @@ These have been ripped from SmyNES and decrypted (by CaH4e3?), but it would
be better to redump them properly. -->
- Feng Kuang Ji Dan Zi - Flighty Chicken (Asia, Decrypted SmyNES)
+ Feng Kuang Ji Dan Zi - Flighty Chicken (Asia, decrypted SmyNES)
19??
Waixing
@@ -78609,7 +78609,7 @@ be better to redump them properly. -->
- Chu Han Zheng Ba - The War Between Chu & Han (Asia, Decrypted SmyNES)
+ Chu Han Zheng Ba - The War Between Chu & Han (Asia, decrypted SmyNES)
19??
<unknown>
@@ -78626,7 +78626,7 @@ be better to redump them properly. -->
- The Dragon (Asia, Decrypted SmyNES)
+ The Dragon (Asia, decrypted SmyNES)
19??
<unknown>
@@ -78642,7 +78642,7 @@ be better to redump them properly. -->
- Ji Jia Zhan Shi (Asia, Decrypted SmyNES)
+ Ji Jia Zhan Shi (Asia, decrypted SmyNES)
19??
<unknown>
@@ -78665,7 +78665,7 @@ be better to redump them properly. -->
- Pikachu Y2k (Felix the Cat pirate, Decrypted SmyNES)
+ Pikachu Y2k (Felix the Cat pirate, decrypted SmyNES)
19??
<pirate>
@@ -78707,7 +78707,7 @@ be better to redump them properly. -->
- Sonic 3d Blast 6 (Asia, Decrypted SmyNES)
+ Sonic 3d Blast 6 (Asia, decrypted SmyNES)
19??
<unknown>
@@ -78723,7 +78723,7 @@ be better to redump them properly. -->
- Sonic 3d Blast 6 (Asia, Decrypted SmyNES + Hacked)
+ Sonic 3d Blast 6 (Asia, decrypted SmyNES + hacked)
19??
<unknown>
@@ -78738,7 +78738,7 @@ be better to redump them properly. -->
- Xing Ji Wu Shi - Super Fighter (Asia, Decrypted SmyNES)
+ Xing Ji Wu Shi - Super Fighter (Asia, decrypted SmyNES)
1996
<unknown>
@@ -78755,7 +78755,7 @@ be better to redump them properly. -->
- Zhan Guo Qun Xiong Zhuan (Asia, Decrypted SmyNES)
+ Zhan Guo Qun Xiong Zhuan (Asia, decrypted SmyNES)
19??
Waixing
@@ -78854,7 +78854,7 @@ be better to redump them properly. -->
- Garou Densetsu Special (Asia, Alt 2)
+ Garou Densetsu Special (Asia, alt 2)
19??
<unknown>
@@ -78972,7 +78972,7 @@ be better to redump them properly. -->
- The King of Fighters 97 (Asia, Alt)
+ The King of Fighters 97 (Asia, alt)
1997
Rex Soft
@@ -79053,7 +79053,7 @@ be better to redump them properly. -->
- Master Fighter 3 (Asia, Alt)
+ Master Fighter 3 (Asia, alt)
19??
<unknown>
@@ -79101,7 +79101,7 @@ be better to redump them properly. -->
- Master Fighter II (Asia, Alt)
+ Master Fighter II (Asia, alt)
19??
<unknown>
@@ -79117,7 +79117,7 @@ be better to redump them properly. -->
- Master Fighter II (Asia, Alt 2)
+ Master Fighter II (Asia, alt 2)
19??
<unknown>
@@ -79133,7 +79133,7 @@ be better to redump them properly. -->
- Master Fighter II (Asia, Hacked?)
+ Master Fighter II (Asia, hacked?)
19??
<unknown>
@@ -79230,7 +79230,7 @@ be better to redump them properly. -->
- Mortal Kombat 3 Extra 60 (Asia, Alt)
+ Mortal Kombat 3 Extra 60 (Asia, alt)
19??
<unknown>
@@ -79343,7 +79343,7 @@ be better to redump them properly. -->
- Mortal Kombat II (Asia, Rev. B?)
+ Mortal Kombat II (Asia, rev. B?)
19??
<unknown>
@@ -79589,7 +79589,7 @@ be better to redump them properly. -->
- Street Blaster V Turbo 20 (Asia, 20 characters, Alt)
+ Street Blaster V Turbo 20 (Asia, 20 characters, alt)
19??
<unknown>
@@ -79605,7 +79605,7 @@ be better to redump them properly. -->
- Street Fighter II - The World Warrior (Asia, Alt)
+ Street Fighter II - The World Warrior (Asia, alt)
1992
Yoko Soft
@@ -79620,7 +79620,7 @@ be better to redump them properly. -->
- Street Fighter II - The World Warrior (Asia, Alt 2)
+ Street Fighter II - The World Warrior (Asia, alt 2)
1992
Yoko Soft
@@ -79712,7 +79712,7 @@ be better to redump them properly. -->
- Street Fighter V Turbo 60 (Asia, Alt)
+ Street Fighter V Turbo 60 (Asia, alt)
1996
Cony
@@ -79728,7 +79728,7 @@ be better to redump them properly. -->
- Street Fighter V Turbo 60 (Asia, Alt 2)
+ Street Fighter V Turbo 60 (Asia, alt 2)
1995
Cony
@@ -79924,7 +79924,7 @@ be better to redump them properly. -->
- Tekken 3 (Asia, Alt)
+ Tekken 3 (Asia, alt)
19??
<unknown>
@@ -80329,7 +80329,7 @@ be better to redump them properly. -->
- Yu Yu Hakusho Final - Makai Saikyou Retsuden (Asia, Chinese, Hacked)
+ Yu Yu Hakusho Final - Makai Saikyou Retsuden (Asia, Chinese, hacked)
1996
N.T
@@ -81815,7 +81815,7 @@ be better to redump them properly. -->
- 1200 in 1 (Alt Games)
+ 1200 in 1 (alt games)
19??
<pirate>
@@ -81927,7 +81927,7 @@ be better to redump them properly. -->
- 15 in 1 (GA23C8003 PCB) (Alt)
+ 15 in 1 (GA23C8003 PCB) (alt)
19??
<unknown>
@@ -81943,7 +81943,7 @@ be better to redump them properly. -->
- 150 in 1 (Alt Games 2)
+ 150 in 1 (alt games 2)
19??
<unknown>
@@ -82395,7 +82395,7 @@ be better to redump them properly. -->
- 20 in 1 (Alt Games 2)
+ 20 in 1 (alt games 2)
19??
<unknown>
@@ -82422,7 +82422,7 @@ be better to redump them properly. -->
- 20 in 1 (Alt Games)
+ 20 in 1 (alt games)
19??
<pirate>
@@ -82503,7 +82503,7 @@ be better to redump them properly. -->
- 2000 in 1 (No Splash, No Rev, Alt Mapper)
+ 2000 in 1 (no splash, no rev, alt mapper)
19??
<pirate>
@@ -83076,7 +83076,7 @@ be better to redump them properly. -->
- 4 in 1 (Alt)
+ 4 in 1 (alt)
19??
<unknown>
@@ -83092,7 +83092,7 @@ be better to redump them properly. -->
- 4 in 1 (Alt 2)
+ 4 in 1 (alt 2)
19??
<pirate>
@@ -83109,7 +83109,7 @@ be better to redump them properly. -->
- 4 in 1 (Alt 3)
+ 4 in 1 (alt 3)
19??
<pirate>
@@ -83811,7 +83811,7 @@ be better to redump them properly. -->
- 4 in 1 1993 (CK-001, Alt)
+ 4 in 1 1993 (CK-001, alt)
19??
<unknown>
@@ -83967,7 +83967,7 @@ be better to redump them properly. -->
- 400 in 1 (Alt Games)
+ 400 in 1 (alt games)
19??
<pirate>
@@ -84062,7 +84062,7 @@ be better to redump them properly. -->
- 45 in 1 (JY-120A, Fixed?)
+ 45 in 1 (JY-120A, fixed?)
19??
<pirate>
@@ -84132,7 +84132,7 @@ be better to redump them properly. -->
- 500 in 1 (Alt)
+ 500 in 1 (alt)
19??
<pirate>
@@ -84528,7 +84528,7 @@ be better to redump them properly. -->
- 64 in 1 (Alt Games)
+ 64 in 1 (alt games)
19??
<pirate>
@@ -84777,7 +84777,7 @@ be better to redump them properly. -->
- 7 in 1 (Alt Games)
+ 7 in 1 (alt games)
19??
<unknown>
@@ -85221,7 +85221,7 @@ be better to redump them properly. -->
- 800 in 1 (Alt Games)
+ 800 in 1 (alt games)
19??
<pirate>
@@ -85400,7 +85400,7 @@ be better to redump them properly. -->
- 9999 in 1 (Alt)
+ 9999 in 1 (alt)
19??
<pirate>
@@ -85416,7 +85416,7 @@ be better to redump them properly. -->
- 9999 in 1 (Alt 2)
+ 9999 in 1 (alt 2)
19??
<pirate>
@@ -85432,7 +85432,7 @@ be better to redump them properly. -->
- 9999 in 1 (Anim. Splash, Rev 13)
+ 9999 in 1 (anim. splash, rev 13)
19??
<pirate>
@@ -85480,7 +85480,7 @@ be better to redump them properly. -->
- 9999999 in 1 (Alt)
+ 9999999 in 1 (alt)
19??
<pirate>
@@ -85496,7 +85496,7 @@ be better to redump them properly. -->
- 9999999 in 1 (Alt 2)
+ 9999999 in 1 (alt 2)
19??
<pirate>
@@ -86457,7 +86457,7 @@ be better to redump them properly. -->
- Super 4 in 1 (KG899A PCB) (Alt)
+ Super 4 in 1 (KG899A PCB) (alt)
19??
<unknown>
@@ -87070,7 +87070,7 @@ be better to redump them properly. -->
that the real dumps might surface -->
- Kitty's Catch (Prototype, Hacked?)
+ Kitty's Catch (prototype, hacked?)
19??
<unknown>
@@ -87087,7 +87087,7 @@ that the real dumps might surface -->
- Hoppin' Mad (Prototype, Hacked)
+ Hoppin' Mad (prototype, hacked)
19??
Elite
@@ -87141,7 +87141,7 @@ that the real dumps might surface -->
- U-force Power Games (USA, Prototype Alt, Hacked)
+ U-force Power Games (USA, prototype alt, hacked)
1990
Brøderbund
@@ -87157,7 +87157,7 @@ that the real dumps might surface -->
- Exerion (USA?, Prototype, Hacked)
+ Exerion (USA?, prototype, hacked)
19??
<unknown>
@@ -87174,7 +87174,7 @@ that the real dumps might surface -->
- Arcadia VI (Prototype)
+ Arcadia VI (prototype)
198?
<unknown>
@@ -87190,7 +87190,7 @@ that the real dumps might surface -->
- Bowling! (USA, Prototype)
+ Bowling! (USA, prototype)
1989
Coconuts Japan