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new clone added - Simpsons 4P (Asia)
New Clone Added ----------------------------------- The Simpsons (4 Players Asia) [Leonard S. Oliveira]
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@ -416,7 +416,7 @@ ROM_START( simpsons ) /* World 4 Player */
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ROM_LOAD( "simpsons.12c.nv", 0x0000, 0x080, CRC(ec3f0449) SHA1(da35b98cd10bfabe9df3ede05462fabeb0e01ca9) )
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ROM_END
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ROM_START( simpsons4pa ) /* World 4 Player, later? (by use of later leters) */
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ROM_START( simpsons4pe ) /* World 4 Player, later? (by use of later leters) */
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ROM_REGION( 0x80000, "maincpu", 0 ) /* code + banked roms */
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ROM_LOAD( "072-g02.16c", 0x00000, 0x20000, CRC(580ce1d6) SHA1(5b07fb8e8041e1663980aa35d853fdc13b22dac5) )
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ROM_LOAD( "072-g01.17c", 0x20000, 0x20000, CRC(9f843def) SHA1(858432b59101b0577c5cec6ac0c7c20ab0780c9a) )
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@ -441,6 +441,35 @@ ROM_START( simpsons4pa ) /* World 4 Player, later? (by use of later leters) */
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ROM_LOAD( "072-d05.1f", 0x000000, 0x100000, CRC(1397a73b) SHA1(369422c84cca5472967af54b8351e29fcd69f621) )
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ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) )
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ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
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ROM_LOAD( "simpsons4pe.12c.nv", 0x0000, 0x080, CRC(ec3f0449) SHA1(da35b98cd10bfabe9df3ede05462fabeb0e01ca9) )
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ROM_END
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ROM_START( simpsons4pa ) /* Asia 4 Player */
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ROM_REGION( 0x80000, "maincpu", 0 ) /* code + banked roms */
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ROM_LOAD( "072-v02.16c", 0x00000, 0x20000, CRC(580ce1d6) SHA1(5b07fb8e8041e1663980aa35d853fdc13b22dac5) )
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ROM_LOAD( "072-v01.17c", 0x20000, 0x20000, CRC(effd6c09) SHA1(e5bcdb753bccdd76de18ad6ff7346f74fd02a78f) )
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ROM_LOAD( "072-x13.13c", 0x40000, 0x20000, CRC(3304abb9) SHA1(8f23160077f30d76c0c73e0b3f20996826433566) )
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ROM_LOAD( "072-x12.15c", 0x60000, 0x20000, CRC(fa4fca12) SHA1(3b52a8a52bddfa73d8577315b655eb57ac758326) )
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ROM_REGION( 0x28000, "audiocpu", 0 ) /* Z80 code + banks */
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ROM_LOAD( "072-e03.6g", 0x00000, 0x08000, CRC(866b7a35) SHA1(98905764eb4c7d968ccc17618a1f24ee12e33c0e) )
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ROM_CONTINUE( 0x10000, 0x18000 )
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ROM_REGION( 0x100000, "k052109", 0 ) /* tiles */
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ROM_LOAD32_WORD( "072-b07.18h", 0x000000, 0x080000, CRC(ba1ec910) SHA1(0805ccb641271dea43185dc0365732260db1763d) )
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ROM_LOAD32_WORD( "072-b06.16h", 0x000002, 0x080000, CRC(cf2bbcab) SHA1(47afea47f9bc8cb5eb1c7b7fbafe954b3e749aeb) )
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ROM_REGION( 0x400000, "gfx2", 0 ) /* graphics */
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ROM_LOAD64_WORD( "072-b08.3n", 0x000000, 0x100000, CRC(7de500ad) SHA1(61b76b8f402e3bde1509679aaaa28ef08cafb0ab) ) /* sprites */
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ROM_LOAD64_WORD( "072-b09.8n", 0x000002, 0x100000, CRC(aa085093) SHA1(925239d79bf607021d371263352618876f59c1f8) )
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ROM_LOAD64_WORD( "072-b10.12n", 0x000004, 0x100000, CRC(577dbd53) SHA1(e603e03e3dcba766074561faa92afafa5761953d) )
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ROM_LOAD64_WORD( "072-b11.16l", 0x000006, 0x100000, CRC(55fab05d) SHA1(54db8559d71ed257de9a29c8808654eaea0df9e2) )
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ROM_REGION( 0x140000, "k053260", 0 ) /* samples for the 053260 */
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ROM_LOAD( "072-d05.1f", 0x000000, 0x100000, CRC(1397a73b) SHA1(369422c84cca5472967af54b8351e29fcd69f621) )
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ROM_LOAD( "072-d04.1d", 0x100000, 0x040000, CRC(78778013) SHA1(edbd6d83b0d1a20df39bb160b92395586fa3c32d) )
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ROM_REGION( 0x80, "eeprom", 0 ) // default eeprom to prevent game booting upside down with error
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ROM_LOAD( "simpsons4pa.12c.nv", 0x0000, 0x080, CRC(ec3f0449) SHA1(da35b98cd10bfabe9df3ede05462fabeb0e01ca9) )
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ROM_END
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@ -601,7 +630,8 @@ ROM_END
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// the region warning, if one exists, is shown after the high-score screen in attract mode
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GAME( 1991, simpsons, 0, simpsons, simpsons, simpsons_state, empty_init, ROT0, "Konami", "The Simpsons (4 Players World, set 1)", MACHINE_SUPPORTS_SAVE )
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GAME( 1991, simpsons4pa, simpsons, simpsons, simpsons, simpsons_state, empty_init, ROT0, "Konami", "The Simpsons (4 Players World, set 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1991, simpsons4pe, simpsons, simpsons, simpsons, simpsons_state, empty_init, ROT0, "Konami", "The Simpsons (4 Players World, set 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1991, simpsons4pa, simpsons, simpsons, simpsons, simpsons_state, empty_init, ROT0, "Konami", "The Simpsons (4 Players Asia)", MACHINE_SUPPORTS_SAVE )
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GAME( 1991, simpsons2p, simpsons, simpsons, simpsn2p, simpsons_state, empty_init, ROT0, "Konami", "The Simpsons (2 Players World, set 1)", MACHINE_SUPPORTS_SAVE )
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GAME( 1991, simpsons2p2, simpsons, simpsons, simpsons, simpsons_state, empty_init, ROT0, "Konami", "The Simpsons (2 Players World, set 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1991, simpsons2p3, simpsons, simpsons, simpsn2p, simpsons_state, empty_init, ROT0, "Konami", "The Simpsons (2 Players World, set 3)", MACHINE_SUPPORTS_SAVE )
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@ -35038,7 +35038,8 @@ simpsons2p2 // GX072 (c) 1991
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simpsons2p3 // GX072 (c) 1991
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simpsons2pa // GX072 (c) 1991 (Asia)
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simpsons2pj // GX072 (c) 1991 (Japan)
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simpsons4pa // GX072 (c) 1991
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simpsons4pa // GX072 (c) 1991 (Asia)
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simpsons4pe // GX072 (c) 1991 (World)
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@source:sitcom.cpp
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sitcom //
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