video/psx.c changes that were needed for raycrisis

just so that I'm not wasting anybody's time in keeping these to myself.  smf, please verify once the gnet stuff is final / in.  They prevent it crashing in attract mode.  Revert if wrong.
This commit is contained in:
davidhay 2009-03-12 00:04:20 +00:00
parent 13b10b80ac
commit feb4e2c8b3

View File

@ -3345,6 +3345,7 @@ void psx_gpu_write( running_machine *machine, UINT32 *p_ram, INT32 n_size )
case 0x48:
case 0x4a:
case 0x4c:
case 0x4e:
if( m_n_gpu_buffer_offset < 3 )
{
m_n_gpu_buffer_offset++;
@ -3367,6 +3368,7 @@ void psx_gpu_write( running_machine *machine, UINT32 *p_ram, INT32 n_size )
break;
case 0x50:
case 0x52:
if( m_n_gpu_buffer_offset < 3 )
{
m_n_gpu_buffer_offset++;
@ -3378,6 +3380,7 @@ void psx_gpu_write( running_machine *machine, UINT32 *p_ram, INT32 n_size )
m_n_gpu_buffer_offset = 0;
}
break;
case 0x55:
case 0x58:
case 0x5a:
case 0x5c: