megatech.c: Implemented outputs for the time limit alarm sound and screen flash. [bdam]

undrfire.c: Implement outputs for undrfire and cbombers.  Lamps, gun recoil, and wheel vibration are implemented. [bdam]
This commit is contained in:
Scott Stone 2012-02-27 19:43:33 +00:00
parent 6f2af481a5
commit fecfdf0fd4
2 changed files with 23 additions and 1 deletions

View File

@ -314,10 +314,17 @@ static READ8_HANDLER( bios_ctrl_r )
static WRITE8_HANDLER( bios_ctrl_w )
{
mtech_state *state = space->machine().driver_data<mtech_state>();
if (offset == 1)
{
output_set_value("Alarm_sound", data>>7 & 0x01);
state->m_bios_ctrl_inputs = data & 0x04; // Genesis/SMS input ports disable bit
}
else if (offset == 2)
{
output_set_value("Flash_screen", data>>1 & 0x01);
}
state->m_bios_ctrl[offset] = data;
}

View File

@ -434,6 +434,14 @@ static WRITE32_HANDLER( motor_control_w )
........ .x...... P1 gun vibration
........ x....... P2 gun vibration
*/
if (ACCESSING_BITS_8_15)
{
output_set_value("P1_lamp_start", (data >> 12) & 1 ); //p1 start
output_set_value("P2_lamp_start", (data >> 13) & 1 ); //p2 start
output_set_value("P1_gun_recoil", (data >> 14) & 1 ); //p1 recoil
output_set_value("P2_gun_recoil", (data >> 15) & 1 ); //p2 recoil
}
}
static WRITE32_HANDLER( cbombers_cpua_ctrl_w )
@ -442,7 +450,14 @@ static WRITE32_HANDLER( cbombers_cpua_ctrl_w )
........ ..xxxxxx Lamp 1-6 enables
........ .x...... Vibration
*/
output_set_value("Lamp_1", data & 1 );
output_set_value("Lamp_2", (data >> 1) & 1 );
output_set_value("Lamp_3", (data >> 2) & 1 );
output_set_value("Lamp_4", (data >> 3) & 1 );
output_set_value("Lamp_5", (data >> 4) & 1 );
output_set_value("Lamp_6", (data >> 5) & 1 );
output_set_value("Wheel_vibration", (data >> 6) & 1 );
cputag_set_input_line(space->machine(), "sub", INPUT_LINE_RESET, (data & 0x1000) ? CLEAR_LINE : ASSERT_LINE);
}