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OK now, I think (nw)
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@ -680,7 +680,6 @@ static ADDRESS_MAP_START( magicard_mem, AS_PROGRAM, 16, magicard_state )
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AM_RANGE(0x001ffd00, 0x001ffd01) AM_MIRROR(0x7fe00000) AM_DEVWRITE8("ramdac", ramdac_device, index_w, 0x00ff)
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AM_RANGE(0x001ffd02, 0x001ffd03) AM_MIRROR(0x7fe00000) AM_DEVWRITE8("ramdac", ramdac_device, pal_w, 0x00ff)
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AM_RANGE(0x001ffd04, 0x001ffd05) AM_MIRROR(0x7fe00000) AM_DEVWRITE8("ramdac", ramdac_device, mask_w, 0x00ff)
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/*not the right sound chip,unknown type,it should be an ADPCM with 8 channels.*/
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AM_RANGE(0x001ffd40, 0x001ffd43) AM_MIRROR(0x7fe00000) AM_DEVWRITE8("saa", saa1099_device, write, 0x00ff)
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AM_RANGE(0x001ffd80, 0x001ffd81) AM_MIRROR(0x7fe00000) AM_READ(test_r)
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AM_RANGE(0x001ffd80, 0x001ffd81) AM_MIRROR(0x7fe00000) AM_WRITENOP //?
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@ -695,7 +694,6 @@ static ADDRESS_MAP_START( hotslots_mem, AS_PROGRAM, 16, magicard_state )
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AM_RANGE(0x00600000, 0x007ffbff) AM_RAM AM_SHARE("magicramb")
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AM_RANGE(0x001ffc00, 0x001ffc01) AM_MIRROR(0x7fe00000) AM_READ(test_r)
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AM_RANGE(0x001ffc40, 0x001ffc41) AM_MIRROR(0x7fe00000) AM_READ(test_r)
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/*not the right sound chip,unknown type,it should be an ADPCM with 8 channels.*/
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AM_RANGE(0x001ffd40, 0x001ffd43) AM_MIRROR(0x7fe00000) AM_DEVWRITE8("saa", saa1099_device, write, 0x00ff)
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AM_RANGE(0x001ffd80, 0x001ffd81) AM_MIRROR(0x7fe00000) AM_READ(test_r)
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AM_RANGE(0x001ffd80, 0x001ffd81) AM_MIRROR(0x7fe00000) AM_WRITENOP //?
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@ -13,7 +13,6 @@
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- all Model 2B games: FIFO comms looks way wrong, and 3d is mostly missing/incomplete. Games also tends to stalls at some point, culprit might be when i960 tries
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to use a burst type opcode read;
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- Inputs needs device-ification and clean-ups;
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- Sound comms actually passes thru a 8251-compatible device, hook it up;
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- daytona: runs at half speed in gameplay;
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- desert: several 3d bugs, presumably down to FIFO;
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- dynamcop: stalls at stage select screen;
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