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https://github.com/holub/mame
synced 2025-04-19 23:12:11 +03:00
new WORKING machines (Plug and Play) (#6982)
* new WORKING machines ----- Guitar Star (Europe, PAL) [David Haywood, Team Europe] Sports and Dance Fit Games Mat D-555 (PAL) [David Haywood, Team Europe] Zone 7-in-1 Sports (PAL) [David Haywood, Team Europe] Xing Wireless Interactive TV Game 'Wi TV Zone' 48-in-1 (Europe, PAL) [David Haywood, Team Europe] new NOT WORKING machines ----- Power Rangers Super Megaforce Hero Portal [David Haywood, Team Europe]
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@ -109,6 +109,12 @@ ROM_START( jak_dchp )
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ROM_LOAD( "dcheroportal_mx30lf1g08aa_c2f1.bin", 0x000000, 0x8400000, CRC(576a3005) SHA1(6cd9edc4def707aede3f82a21c87269d2a6bc870) )
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ROM_END
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ROM_START( jak_prhp )
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ROM_REGION( 0x8400000, "maincpu", ROMREGION_ERASEFF )
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ROM_LOAD( "mx30lf1g08aa.u2", 0x000000, 0x8400000, CRC(4ccd7e53) SHA1(decbd424f088d180776a817c80b147d6a887e5c1) )
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ROM_END
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void generalplus_gpl32612_game_state::nand_init(int blocksize, int blocksize_stripped)
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{
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uint8_t* rom = memregion("maincpu")->base();
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@ -154,5 +160,5 @@ void generalplus_gpl32612_game_state::nand_init840()
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CONS( 200?, jak_swbstrik, 0, 0, gpl32612, gpl32612, generalplus_gpl32612_game_state, nand_init840, "JAKKS Pacific Inc", "Star Wars Blaster Strike", MACHINE_IS_SKELETON )
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CONS( 200?, jak_tmnthp, 0, 0, gpl32612, gpl32612, generalplus_gpl32612_game_state, nand_init840, "JAKKS Pacific Inc", "Teenage Mutant Ninja Turtles Hero Portal", MACHINE_IS_SKELETON )
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CONS( 200?, jak_ddhp, 0, 0, gpl32612, gpl32612, generalplus_gpl32612_game_state, nand_init840, "JAKKS Pacific Inc", "DreamWorks Dragons Hero Portal", MACHINE_IS_SKELETON )
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// Hero Portal Power Rangers
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CONS( 200?, jak_prhp, 0, 0, gpl32612, gpl32612, generalplus_gpl32612_game_state, nand_init840, "JAKKS Pacific Inc", "Power Rangers Super Megaforce Hero Portal", MACHINE_IS_SKELETON ) // from a PAL unit (probably not region specific)
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CONS( 200?, jak_dchp, 0, 0, gpl32612, gpl32612, generalplus_gpl32612_game_state, nand_init840, "JAKKS Pacific Inc", "DC Super Heroes The Watchtower Hero Portal", MACHINE_IS_SKELETON )
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@ -1391,8 +1391,8 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( duetpp )
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PORT_START("IO0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("1")
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("2")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_PLAYER(1)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START ) PORT_PLAYER(1)
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
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@ -1401,28 +1401,28 @@ static INPUT_PORTS_START( duetpp )
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
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PORT_START("IO1")
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PORT_DIPNAME( 0x0001, 0x0001, "P2:0001" )
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PORT_DIPNAME( 0x0001, 0x0000, "P2:0001" )
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PORT_DIPSETTING( 0x0000, "0000" )
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PORT_DIPSETTING( 0x0001, "0001" )
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PORT_DIPNAME( 0x0002, 0x0002, "P2:0002" )
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PORT_DIPNAME( 0x0002, 0x0000, "P2:0002" )
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PORT_DIPSETTING( 0x0000, "0000" )
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PORT_DIPSETTING( 0x0002, "0002" )
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PORT_DIPNAME( 0x0004, 0x0004, "P2:0004" )
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PORT_DIPNAME( 0x0004, 0x0000, "P2:0004" )
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PORT_DIPSETTING( 0x0000, "0000" )
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PORT_DIPSETTING( 0x0004, "0004" )
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PORT_DIPNAME( 0x0008, 0x0008, "P2:0008" )
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PORT_DIPNAME( 0x0008, 0x0000, "P2:0008" )
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PORT_DIPSETTING( 0x0000, "0000" )
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PORT_DIPSETTING( 0x0008, "0008" )
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PORT_DIPNAME( 0x0010, 0x0010, "P2:0010" )
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PORT_DIPNAME( 0x0010, 0x0000, "P2:0010" )
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PORT_DIPSETTING( 0x0000, "0000" )
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PORT_DIPSETTING( 0x0010, "0010" )
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PORT_DIPNAME( 0x0020, 0x0020, "P2:0020" )
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PORT_DIPNAME( 0x0020, 0x0000, "P2:0020" )
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PORT_DIPSETTING( 0x0000, "0000" )
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PORT_DIPSETTING( 0x0020, "0020" )
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PORT_DIPNAME( 0x0040, 0x0040, "P2:0040" )
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PORT_DIPNAME( 0x0040, 0x0000, "P2:0040" )
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PORT_DIPSETTING( 0x0000, "0000" )
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PORT_DIPSETTING( 0x0040, "0040" )
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PORT_DIPNAME( 0x0080, 0x0080, "P2:0080" )
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PORT_DIPNAME( 0x0080, 0x0000, "P2:0080" )
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PORT_DIPSETTING( 0x0000, "0000" )
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PORT_DIPSETTING( 0x0080, "0080" )
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INPUT_PORTS_END
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@ -1983,7 +1983,7 @@ CONS( 200?, vtboxing, 0, 0, nes_vt_512kb, nes_vt, nes_vt_state, empty_init
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CONS( 2005, ablpinb, 0, 0, nes_vt_pal_2mb, ablpinb, nes_vt_ablpinb_state, empty_init, "Advance Bright Ltd", "Pinball (P8002, ABL TV Game)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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// need to map 2 player controls for Ping Pong, 'Eat-Bean' (the PacMan hack) gets stuck during intermission?
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CONS( 200?, duetpp, 0, 0, nes_vt_waixing_alt_4mb_duetpp, duetpp, nes_vt_waixing_alt_duetpp_state, empty_init, "Game Sporz", "Wireless Duet Play Ping-Pong", MACHINE_NOT_WORKING )
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CONS( 200?, duetpp, 0, 0, nes_vt_waixing_alt_4mb_duetpp, duetpp, nes_vt_waixing_alt_duetpp_state, empty_init, "Macro Winners", "Game Sporz Wireless Duet Play Ping-Pong", MACHINE_NOT_WORKING )
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@ -16,6 +16,7 @@ public:
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void shredmjr(machine_config &config);
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void taikeegr(machine_config &config);
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void taikeegrp(machine_config &config);
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void init_taikeegr();
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@ -111,6 +112,26 @@ static INPUT_PORTS_START( taikeegr )
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PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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INPUT_PORTS_END
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static INPUT_PORTS_START( guitarstp )
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PORT_START("P1")
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_NAME("Strum Bar Down")
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_NAME("Strum Bar Up")
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Whamming Bar")
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Yellow")
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Blue")
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Red")
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Green")
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Orange")
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PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("P2")
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PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("P3")
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PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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INPUT_PORTS_END
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void shredmjr_game_state::shredmjr(machine_config &config)
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{
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SPG24X(config, m_maincpu, XTAL(27'000'000), m_screen);
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@ -126,16 +147,18 @@ void shredmjr_game_state::taikeegr(machine_config &config)
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{
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SPG24X(config, m_maincpu, XTAL(27'000'000), m_screen);
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m_maincpu->set_addrmap(AS_PROGRAM, &shredmjr_game_state::mem_map_4m);
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m_maincpu->set_pal(true);
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spg2xx_base(config);
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m_screen->set_refresh_hz(50);
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// m_screen->set_size(320, 312);
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m_maincpu->porta_in().set_ioport("P1");
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// m_maincpu->portb_in().set_ioport("P2");
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// m_maincpu->portc_in().set_ioport("P3");
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}
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void shredmjr_game_state::taikeegrp(machine_config &config)
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{
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taikeegr(config);
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m_maincpu->set_pal(true);
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m_screen->set_refresh_hz(50);
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}
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@ -190,11 +213,24 @@ ROM_START( guitarst )
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ROM_LOAD16_WORD_SWAP( "guitarstar_s29gl064m11tfir4_0001227e.bin", 0x000000, 0x800000, CRC(feaace47) SHA1(dd426bb4f03a16b1b96b63b4e0d79ea75097bf72) )
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ROM_END
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ROM_START( guitarstp )
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ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 )
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ROM_LOAD16_WORD_SWAP( "29gl064.u2", 0x000000, 0x800000, CRC(1dbcff73) SHA1(b179e4da6f38e7d5ec796bf846a63492d30eb0f5) )
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ROM_END
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// there are multiple versions of this with different songs, was also sold by dreamGEAR as 'Shredmaster Jr.' (different title screen)
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// for the UK version the title screen always shows "Guitar Rock", however there are multiple boxes with different titles and song selections.
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// ROM is glued on the underside and soldered to the PCB, very difficult to remove without damaging.
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CONS( 2007, taikeegr, 0, 0, taikeegr, taikeegr, shredmjr_game_state, init_taikeegr, "TaiKee", "Rockstar Guitar / Guitar Rock (PAL)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // timing not quite correct yet
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CONS( 2007, shredmjr, taikeegr, 0, shredmjr, taikeegr, shredmjr_game_state, init_taikeegr, "dreamGEAR", "Shredmaster Jr (NTSC)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // ^
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CONS( 2007, taikeegr, 0, 0, taikeegrp, taikeegr, shredmjr_game_state, init_taikeegr, "TaiKee", "Rockstar Guitar / Guitar Rock (PAL)", MACHINE_IMPERFECT_TIMING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // timing not quite correct yet
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CONS( 2007, shredmjr, taikeegr, 0, shredmjr, taikeegr, shredmjr_game_state, init_taikeegr, "dreamGEAR", "Shredmaster Jr (NTSC)", MACHINE_IMPERFECT_TIMING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // ^
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CONS( 200?, guitarst, 0, 0, taikeegr, taikeegr, shredmjr_game_state, init_taikeegr, "Senario", "Guitar Star", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // ^
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// doesn't have a Senario logo ingame, but does on box.
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CONS( 200?, guitarst, 0, 0, taikeegr, taikeegr, shredmjr_game_state, init_taikeegr, "Senario", "Guitar Star (US, Senario, NTSC)", MACHINE_IMPERFECT_TIMING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // ^
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// this one has a different song selection (same as one in the alt undumped Rockstar Guitar / Guitar Rock. It was sold as a different product, so hasn't been set as a clone.
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// Unit found in Ireland "imported by Cathay Product Sourcing Ltd." on the box, with address in Ireland
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// ITEM #01109 on instruction sheet, no manufacturer named on either box or instructions
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CONS( 200?, guitarstp, 0, 0, taikeegrp, guitarstp,shredmjr_game_state, init_taikeegr, "<unknown>", "Guitar Star (Europe, PAL)", MACHINE_IMPERFECT_TIMING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // ^
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@ -6001,6 +6001,16 @@ ROM_START( zone7in1 )
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ROM_LOAD( "zone.bin", 0x000000, 0x1000000, CRC(50726ae8) SHA1(bcedcd61728dce7b430784585be14109af542cc2) )
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ROM_END
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ROM_START( zone7in1p )
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ROM_REGION( 0x2000000, "mainrom", 0 )
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ROM_LOAD( "zone7in1.bin", 0x000000, 0x1000000, CRC(40bbfb80) SHA1(f65a900abea13977713bbe3b5e736e6d4d106f2c) )
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ROM_END
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ROM_START( dance555 )
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ROM_REGION( 0x2000000, "mainrom", 0 )
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ROM_LOAD( "39vf6401.u3", 0x000000, 0x800000, CRC(13b1ccef) SHA1(3eb494816a1781a5e6a45bd0562b2b8326598ef7) )
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ROM_END
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ROM_START( miwi2_16 )
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ROM_REGION( 0x2000000, "mainrom", ROMREGION_ERASE00 )
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ROM_LOAD( "miwi 2 16 arcade games and drum master vt168.bin", 0x00000, 0x1000000, CRC(00c115c5) SHA1(fa5fdb448dd9b963351d71fe94e2072f5c872a18) )
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@ -6032,6 +6042,15 @@ ROM_START( itvg48 )
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ROM_LOAD( "48in1sports.bin", 0x00000, 0x2000000, CRC(8e490541) SHA1(aeb01b3d7229fc888b36aaa924fe6b10597a7783) )
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ROM_END
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ROM_START( xing48 )
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ROM_REGION( 0x2000000, "mainrom", ROMREGION_ERASE00 )
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ROM_LOAD( "xing48in1.bin", 0x00000, 0x0800000, CRC(c601a4ae) SHA1(ec1219ede01a48df6bfd01675e715f6b13d2b43e) )
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ROM_CONTINUE(0x1000000, 0x0800000)
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ROM_CONTINUE(0x0800000, 0x0800000)
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ROM_CONTINUE(0x1800000, 0x0800000)
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ROM_END
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ROM_START( wowwg )
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ROM_REGION( 0x2000000, "mainrom", 0 )
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ROM_LOAD( "msp55lv128.bin", 0x00000, 0x1000000, CRC(f607c40c) SHA1(66d3960c3b8fbab06a88cf039419c79a6c8633f0) )
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@ -6058,11 +6077,13 @@ CONS( 200?, ii8in1, 0, 0, intech_interact, intec, intec_interact_state,
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CONS( 200?, ii32in1, 0, 0, intech_interact, intec, intec_interact_state, regular_init, "Intec", "InterAct 32-in-1", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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// a 40-in-1 also exists which combines the above
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CONS( 200?, zone7in1, 0, 0, intech_interact, miwi2, intec_interact_state, regular_init, "<unknown>", "Zone 7-in-1 Sports (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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// UK version of Zone 7-in-1 has different games (Boxing / Tennis / Golf / Fishing / Table Tennis / Bowling / Football) with Fishing replacing Baseball
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CONS( 200?, zone7in1, 0, 0, intech_interact, miwi2, intec_interact_state, regular_init, "Ultimate Products Ltd.", "Zone 7-in-1 Sports (NTSC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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CONS( 200?, zone7in1p, zone7in1, 0, intech_interact, miwi2, intec_interact_state, regular_init, "Ultimate Products Ltd.", "Zone 7-in-1 Sports (PAL)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) // has Fishing instead of Baseball, and Ultimate Products banners in the Football game
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CONS( 200?, miwi2_16, 0, 0, intech_interact, miwi2, intec_interact_state, regular_init, "<unknown>", "MiWi2 16-in-1 + Drum Master", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) // clearly older code, Highway has uncensored title screen, selection screen has 'Arcase' instead of 'Arcade'
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CONS( 200?, miwi2_7, 0, 0, intech_interact, miwi2, intec_interact_state, regular_init, "<unknown>", "MiWi2 7-in-1 Sports", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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CONS( 200?, miwi2_16, 0, 0, intech_interact, miwi2, intec_interact_state, regular_init, "Macro Winners", "MiWi2 16-in-1 + Drum Master", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) // clearly older code, Highway has uncensored title screen, selection screen has 'Arcase' instead of 'Arcade'
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CONS( 200?, miwi2_7, 0, 0, intech_interact, miwi2, intec_interact_state, regular_init, "Macro Winners", "MiWi2 7-in-1 Sports", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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// ViMax seems to be identical software to MiWi2
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CONS( 200?, intact89, 0, 0, intech_interact_bank, miwi2, intec_interact_state, banked_init, "Intec", "InterAct Complete Video Game - 89-in-1", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
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@ -6091,15 +6112,15 @@ CONS( 200?, intg5410, 0, 0, intech_interact_bank, miwi2, intec_interact_state
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// the timing code for MotorStorm differs between these sets (although fails wiht our emulation in both cases, even if the game runs fine in other collections)
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CONS( 200?, exsprt48, 0, 0, vt1682_exsport, exsprt48, vt1682_exsport_state, regular_init, "Excite", "Excite Sports Wireless Interactive TV Game - 48-in-1 (NTSC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) // "32 Arcade, 8 Sports, 8 Stadium"
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CONS( 200?, itvg48, exsprt48, 0, vt1682_exsportp, exsprt48, vt1682_exsport_state, regular_init, "TaiKee", "Interactive TV Games 48-in-1 (PAL)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) // ^
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// This has a different selection of games to the above, Dancing as extra under Music, Doesn't have Poker under Brain, Ball Shoot instead of 'Noshery' under Arcade
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// imported by Cathay Product Sourcing Ltd. (Ireland) no other manufacturer information on box, not sure if Xing is name of manufacturer or product
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CONS( 200?, xing48, 0, 0, vt1682_exsportp, exsprt48, vt1682_exsport_state, regular_init, "Xing", "Xing Wireless Interactive TV Game 'Wi TV Zone' 48-in-1 (Europe, PAL)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) // ^
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/*
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There is at least one alt US version of Excite Sports Wireless Interactive TV Game - 48-in-1 also on VT1682
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The above was also released in the US as Excite Sports Wireless Interactive TV Game - 48-in-1 with an almost identical box to exsprt48 unit, but with the different games noted.
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It is still advertised as 48-in-1, 8 Interactive Sports Games, 8 Olympic games, 32 Arcade Games
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see https://www.youtube.com/watch?v=tHMX71daHAk
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Changes:
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Dancing as extra under Music
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Doesn't have Poker under Brain
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Ball Shoot instead of 'Noshery' under Arcade
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This might be a regional / store thing if some places didn't want to sell a unit with a Poker game in it?
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*/
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@ -6110,6 +6131,9 @@ CONS( 200?, wowwg, 0, 0, vt1682_wow, exsprt48, vt1682_wow_state, regular_init
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CONS( 200?, 110dance, 0, 0, vt1682_dance, 110dance, vt1682_dance_state, regular_init, "<unknown>", "Retro Dance Mat (110 song Super StepMania + 9-in-1 games) (PAL)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND)
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CONS( 200?, dance555, 0, 0, vt1682_exsportp, exsprt48, vt1682_exsport_state, regular_init, "Subor", "Sports and Dance Fit Games Mat D-555 (PAL)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
|
||||
|
||||
|
||||
// NJ Pocket 60-in-1 (NJ-250) is meant to have similar games to the mini-games found in wowwg and 110dance, so almost certainly fits here
|
||||
|
||||
CONS( 2010, lxts3, 0, 0, vt1682_lxts3, lxts3, vt1682_lxts3_state, regular_init, "Lexibook", "Toy Story 3 (Lexibook)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) // random number generation issues on 2 games, linescroll on racing games
|
||||
|
@ -14808,6 +14808,7 @@ jak_swbstrik
|
||||
jak_tmnthp
|
||||
jak_dchp
|
||||
jak_ddhp
|
||||
jak_prhp
|
||||
|
||||
@source:geneve.cpp
|
||||
geneve // 1987 Myarc Geneve 9640
|
||||
@ -32123,12 +32124,15 @@ senwld
|
||||
ii8in1
|
||||
ii32in1
|
||||
zone7in1
|
||||
zone7in1p
|
||||
dance555
|
||||
miwi2_16
|
||||
miwi2_7
|
||||
intact89
|
||||
intg5410
|
||||
exsprt48
|
||||
itvg48
|
||||
xing48
|
||||
wowwg
|
||||
110dance
|
||||
lxts3
|
||||
@ -38044,6 +38048,7 @@ sentx6pd
|
||||
taikeegr //
|
||||
shredmjr //
|
||||
guitarst
|
||||
guitarstp
|
||||
|
||||
@source:spg2xx_smarttv.cpp
|
||||
smartvad
|
||||
|
Loading…
Reference in New Issue
Block a user