Cleanups and version bump.

This commit is contained in:
Aaron Giles 2008-11-02 03:11:19 +00:00
parent 8dac65b955
commit ffc97bd35d
29 changed files with 465 additions and 465 deletions

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@ -1801,7 +1801,7 @@ static size_t dsp56k_op_asl4(const UINT16 op, UINT8* cycles)
/* - ? * * * * ? ? */ /* - ? * * * * ? ? */
/* TODO: L, E, U */ /* TODO: L, E, U */
/* V - Set if an arithmetic overflow occurs in the 40 bit result. Also set if bit 35 through 39 are /* V - Set if an arithmetic overflow occurs in the 40 bit result. Also set if bit 35 through 39 are
not the same. */ not the same. */
/* C - Set if bit 36 of source operand is set. Cleared otherwise. */ /* C - Set if bit 36 of source operand is set. Cleared otherwise. */
if (*((UINT64*)D.addr) & U64(0x0000008000000000)) N_bit_set(1); else N_bit_set(0); if (*((UINT64*)D.addr) & U64(0x0000008000000000)) N_bit_set(1); else N_bit_set(0);
if (*((UINT64*)D.addr) == 0) Z_bit_set(1); else Z_bit_set(0); if (*((UINT64*)D.addr) == 0) Z_bit_set(1); else Z_bit_set(0);

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@ -967,8 +967,8 @@ INLINE void update_timer_t0(int cycles)
/* From the DS5002FP User Manual /* From the DS5002FP User Manual
When Timer 1 is selected for operation in Mode 3, it stops counting and holds its current value. This When Timer 1 is selected for operation in Mode 3, it stops counting and holds its current value. This
action is the same as setting TR1 = 0. When Timer 0 is selected in Mode 3, Timer 1s control bits are action is the same as setting TR1 = 0. When Timer 0 is selected in Mode 3, Timer 1???s control bits are
stolen as described above. As a result, Timer 1s functions are limited in this MODE. It is forced to stolen as described above. As a result, Timer 1???s functions are limited in this MODE. It is forced to
operate as a timer whose clock in-put is 12 tCLK and it cannot generate an interrupt on overflow. In operate as a timer whose clock in-put is 12 tCLK and it cannot generate an interrupt on overflow. In
addition, it also cannot be used with the GATE function. However, it can be started and stopped by addition, it also cannot be used with the GATE function. However, it can be started and stopped by
switching it into or out of Mode 3 or it can be assigned as a baud rate generator for the serial port. switching it into or out of Mode 3 or it can be assigned as a baud rate generator for the serial port.
@ -999,8 +999,8 @@ INLINE void update_timer_t1(int cycles)
/* taken, reset */ /* taken, reset */
mcs51.t1_cnt = 0; mcs51.t1_cnt = 0;
/* TODO: Not sure about IE0. The manual specifies INT0=high, /* TODO: Not sure about IE0. The manual specifies INT0=high,
* which in turn means CLEAR_LINE. Change to access last_state? * which in turn means CLEAR_LINE. Change to access last_state?
* IE0 may be edge triggered depending on IT0 */ * IE0 may be edge triggered depending on IT0 */
if (GET_GATE1 && !GET_IE1) if (GET_GATE1 && !GET_IE1)
delta = 0; delta = 0;
@ -1658,8 +1658,8 @@ static void check_irqs(void)
} }
/* Skip the interrupt request if currently processing interrupt /* Skip the interrupt request if currently processing interrupt
* and the new request does not have a higher priority * and the new request does not have a higher priority
*/ */
LOG(("Request: %d\n", priority_request)); LOG(("Request: %d\n", priority_request));
if (mcs51.irq_active && (priority_request <= mcs51.cur_irq_prio)) if (mcs51.irq_active && (priority_request <= mcs51.cur_irq_prio))
@ -1722,9 +1722,9 @@ static void check_irqs(void)
break; break;
/* DS5002FP specific */ /* DS5002FP specific */
/* case V_PFI: /* case V_PFI:
* no flags are cleared, PFW is reset by software * no flags are cleared, PFW is reset by software
* This has the same vector as V_TF2. * This has the same vector as V_TF2.
*/ */
} }
} }
@ -2611,7 +2611,7 @@ void i8752_get_info(UINT32 state, cpuinfo *info)
void i80c31_get_info(UINT32 state, cpuinfo *info) void i80c31_get_info(UINT32 state, cpuinfo *info)
{ {
/* according to PHILIPS datasheet this is a stripped down version /* according to PHILIPS datasheet this is a stripped down version
* of i80c52 with 128 bytes internal ram */ * of i80c52 with 128 bytes internal ram */
switch (state) switch (state)
{ {
case CPUINFO_PTR_INIT: info->init = i80c31_init; break; case CPUINFO_PTR_INIT: info->init = i80c31_init; break;

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@ -204,11 +204,11 @@ static void do_prefetch(int previous_ICount)
int diff = previous_ICount - (int) nec_ICount; int diff = previous_ICount - (int) nec_ICount;
/* The implementation is not accurate, but comes close. /* The implementation is not accurate, but comes close.
* It does not respect that the V30 will fetch two bytes * It does not respect that the V30 will fetch two bytes
* at once directly, but instead uses only 2 cycles instead * at once directly, but instead uses only 2 cycles instead
* of 4. There are however only very few sources publicy * of 4. There are however only very few sources publicy
* available and they are vague. * available and they are vague.
*/ */
while (I.prefetch_count<0) while (I.prefetch_count<0)
{ {
I.prefetch_count++; I.prefetch_count++;

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@ -451,13 +451,13 @@ static DISCRETE_SOUND_START(dkong2b)
DISCRETE_TRANSFORM4(NODE_71, DS_DAC, DK_SUP_V/256.0, NODE_70, DS_DISCHARGE_INV, "01*3!2+*") DISCRETE_TRANSFORM4(NODE_71, DS_DAC, DK_SUP_V/256.0, NODE_70, DS_DISCHARGE_INV, "01*3!2+*")
/* following the DAC are two opamps. The first is a current-to-voltage changer /* following the DAC are two opamps. The first is a current-to-voltage changer
* for the DAC08 which delivers a variable output current. * for the DAC08 which delivers a variable output current.
* *
* The second one is a Sallen Key filter ... * The second one is a Sallen Key filter ...
* http://www.t-linespeakers.org/tech/filters/Sallen-Key.html * http://www.t-linespeakers.org/tech/filters/Sallen-Key.html
* f = w / 2 / pi = 1 / ( 2 * pi * 5.6k*sqrt(22n*10n)) = 1916 Hz * f = w / 2 / pi = 1 / ( 2 * pi * 5.6k*sqrt(22n*10n)) = 1916 Hz
* Q = 1/2 * sqrt(22n/10n)= 0.74 * Q = 1/2 * sqrt(22n/10n)= 0.74
*/ */
DISCRETE_SALLEN_KEY_FILTER(NODE_73, 1, NODE_71, DISC_SALLEN_KEY_LOW_PASS, &dkong_sallen_key_info) DISCRETE_SALLEN_KEY_FILTER(NODE_73, 1, NODE_71, DISC_SALLEN_KEY_LOW_PASS, &dkong_sallen_key_info)
/* Adjustment VR2 */ /* Adjustment VR2 */
@ -715,13 +715,13 @@ static DISCRETE_SOUND_START(radarscp)
DISCRETE_TRANSFORM4(NODE_171, DS_DAC, DK_SUP_V/256.0, NODE_170, DS_DISCHARGE_INV, "01*3!2+*") DISCRETE_TRANSFORM4(NODE_171, DS_DAC, DK_SUP_V/256.0, NODE_170, DS_DISCHARGE_INV, "01*3!2+*")
/* following the DAC are two opamps. The first is a current-to-voltage changer /* following the DAC are two opamps. The first is a current-to-voltage changer
* for the DAC08 which delivers a variable output current. * for the DAC08 which delivers a variable output current.
* *
* The second one is a Sallen Key filter ... * The second one is a Sallen Key filter ...
* http://www.t-linespeakers.org/tech/filters/Sallen-Key.html * http://www.t-linespeakers.org/tech/filters/Sallen-Key.html
* f = w / 2 / pi = 1 / ( 2 * pi * 5.6k*sqrt(22n*10n)) = 1916 Hz * f = w / 2 / pi = 1 / ( 2 * pi * 5.6k*sqrt(22n*10n)) = 1916 Hz
* Q = 1/2 * sqrt(22n/10n)= 0.74 * Q = 1/2 * sqrt(22n/10n)= 0.74
*/ */
DISCRETE_SALLEN_KEY_FILTER(NODE_173, 1, NODE_171, DISC_SALLEN_KEY_LOW_PASS, &dkong_sallen_key_info) DISCRETE_SALLEN_KEY_FILTER(NODE_173, 1, NODE_171, DISC_SALLEN_KEY_LOW_PASS, &dkong_sallen_key_info)
/* Adjustment VR3 */ /* Adjustment VR3 */
@ -876,8 +876,8 @@ static DISCRETE_SOUND_START(dkongjr)
DISCRETE_74LS624( NODE_14, 1, NODE_13, 0.98*DK_SUP_V, JR_C22, DISC_LS624_OUT_ENERGY) DISCRETE_74LS624( NODE_14, 1, NODE_13, 0.98*DK_SUP_V, JR_C22, DISC_LS624_OUT_ENERGY)
DISCRETE_RCDISC_MODULATED(NODE_15, NODE_12, NODE_14, 120, JR_R27, RES_K(0.001), JR_R28, JR_C28, DK_SUP_V) DISCRETE_RCDISC_MODULATED(NODE_15, NODE_12, NODE_14, 120, JR_R27, RES_K(0.001), JR_R28, JR_C28, DK_SUP_V)
/* The following circuit does not match 100%, however works. /* The following circuit does not match 100%, however works.
* To be exact, we need a C-R-C-R circuit, we actually do not have. * To be exact, we need a C-R-C-R circuit, we actually do not have.
*/ */
DISCRETE_CRFILTER_VREF(NODE_16, 1, NODE_15, JR_R4, JR_C23, 2.5) DISCRETE_CRFILTER_VREF(NODE_16, 1, NODE_15, JR_R4, JR_C23, 2.5)
DISCRETE_RCFILTER(DS_OUT_SOUND1, 1, NODE_16, JR_R19, JR_C21) DISCRETE_RCFILTER(DS_OUT_SOUND1, 1, NODE_16, JR_R19, JR_C21)
@ -890,8 +890,8 @@ static DISCRETE_SOUND_START(dkongjr)
DISCRETE_LS123_INV(NODE_25, DS_SOUND2_INV, JR_R17, JR_C27) DISCRETE_LS123_INV(NODE_25, DS_SOUND2_INV, JR_R17, JR_C27)
DISCRETE_RCDISC_MODULATED(NODE_26, NODE_25, NODE_21, 120, JR_R24, RES_K(0.001), JR_R18, JR_C29, DK_SUP_V) DISCRETE_RCDISC_MODULATED(NODE_26, NODE_25, NODE_21, 120, JR_R24, RES_K(0.001), JR_R18, JR_C29, DK_SUP_V)
/* The following circuit does not match 100%, however works. /* The following circuit does not match 100%, however works.
* To be exact, we need a C-R-C-R circuit, we actually do not have. * To be exact, we need a C-R-C-R circuit, we actually do not have.
*/ */
DISCRETE_CRFILTER_VREF(NODE_27, 1, NODE_26, JR_R6, JR_C30, 2.5) DISCRETE_CRFILTER_VREF(NODE_27, 1, NODE_26, JR_R6, JR_C30, 2.5)
DISCRETE_RCFILTER(DS_OUT_SOUND2, 1, NODE_27, JR_R2, JR_C25) DISCRETE_RCFILTER(DS_OUT_SOUND2, 1, NODE_27, JR_R2, JR_C25)
@ -943,13 +943,13 @@ static DISCRETE_SOUND_START(dkongjr)
DISCRETE_TRANSFORM4(NODE_171, DS_DAC, DK_SUP_V/256.0, NODE_170, DS_DISCHARGE_INV, "01*3!2+*") DISCRETE_TRANSFORM4(NODE_171, DS_DAC, DK_SUP_V/256.0, NODE_170, DS_DISCHARGE_INV, "01*3!2+*")
/* following the DAC are two opamps. The first is a current-to-voltage changer /* following the DAC are two opamps. The first is a current-to-voltage changer
* for the DAC08 which delivers a variable output current. * for the DAC08 which delivers a variable output current.
* *
* The second one is a Sallen Key filter ... * The second one is a Sallen Key filter ...
* http://www.t-linespeakers.org/tech/filters/Sallen-Key.html * http://www.t-linespeakers.org/tech/filters/Sallen-Key.html
* f = w / 2 / pi = 1 / ( 2 * pi * 5.6k*sqrt(22n*10n)) = 1916 Hz * f = w / 2 / pi = 1 / ( 2 * pi * 5.6k*sqrt(22n*10n)) = 1916 Hz
* Q = 1/2 * sqrt(22n/10n)= 0.74 * Q = 1/2 * sqrt(22n/10n)= 0.74
*/ */
DISCRETE_SALLEN_KEY_FILTER(DS_OUT_DAC, 1, NODE_171, DISC_SALLEN_KEY_LOW_PASS, &dkong_sallen_key_info) DISCRETE_SALLEN_KEY_FILTER(DS_OUT_DAC, 1, NODE_171, DISC_SALLEN_KEY_LOW_PASS, &dkong_sallen_key_info)
@ -960,8 +960,8 @@ static DISCRETE_SOUND_START(dkongjr)
DISCRETE_MIXER5(NODE_288, 1, DS_OUT_SOUND9, DS_OUT_SOUND0, DS_OUT_SOUND2, DS_OUT_SOUND1, DS_OUT_DAC, &dkongjr_mixer_desc) DISCRETE_MIXER5(NODE_288, 1, DS_OUT_SOUND9, DS_OUT_SOUND0, DS_OUT_SOUND2, DS_OUT_SOUND1, DS_OUT_DAC, &dkongjr_mixer_desc)
/* Amplifier: internal amplifier /* Amplifier: internal amplifier
* Just a 1:n amplifier without filters - just the output filter * Just a 1:n amplifier without filters - just the output filter
*/ */
DISCRETE_CRFILTER(NODE_295,1,NODE_288, 1000, JR_C13) DISCRETE_CRFILTER(NODE_295,1,NODE_288, 1000, JR_C13)
DISCRETE_OUTPUT(NODE_295, 32767.0/5.0 * 10) DISCRETE_OUTPUT(NODE_295, 32767.0/5.0 * 10)
@ -1045,32 +1045,32 @@ Addresses found at @0x510, cpu2
18 C1 (5100: NC) 18 C1 (5100: NC)
3 CLK (5100: ROM-CK) 3 CLK (5100: ROM-CK)
For documentation purposes: For documentation purposes:
Addresses Addresses
{ 0x0000, 0x007a, 0x018b, 0x0320, 0x036c, 0x03c4, 0x041c, 0x0520, 0x063e } { 0x0000, 0x007a, 0x018b, 0x0320, 0x036c, 0x03c4, 0x041c, 0x0520, 0x063e }
and related samples interface and related samples interface
static const char *const radarsc1_sample_names[] = static const char *const radarsc1_sample_names[] =
{ {
"*radarsc1", "*radarsc1",
"10.wav", "10.wav",
"12.wav", "12.wav",
"14.wav", "14.wav",
"16.wav", "16.wav",
"18.wav", "18.wav",
"1A.wav", "1A.wav",
"1C.wav", "1C.wav",
"1E.wav", "1E.wav",
"20.wav", "20.wav",
0 0
}; };
static const samples_interface radarsc1_samples_interface = static const samples_interface radarsc1_samples_interface =
{ {
8, 8,
radarsc1_sample_names radarsc1_sample_names
}; };
*/ */
@ -1091,16 +1091,16 @@ static WRITE8_HANDLER( M58817_command_w )
static WRITE8_HANDLER( dkong_voice_w ) static WRITE8_HANDLER( dkong_voice_w )
{ {
/* only provided for documentation purposes /* only provided for documentation purposes
* not actually used * not actually used
*/ */
logerror("dkong_speech_w: 0x%02x\n", data); logerror("dkong_speech_w: 0x%02x\n", data);
} }
static READ8_HANDLER( dkong_voice_status_r ) static READ8_HANDLER( dkong_voice_status_r )
{ {
/* only provided for documentation purposes /* only provided for documentation purposes
* not actually used * not actually used
*/ */
return 0; return 0;
} }
@ -1231,11 +1231,11 @@ MACHINE_DRIVER_START( dkong2b_audio )
MDRV_LATCH8_DISCRETE_NODE(7, DS_SOUND7_INP) MDRV_LATCH8_DISCRETE_NODE(7, DS_SOUND7_INP)
/* If P2.Bit7 -> is apparently an external signal decay or other output control /* If P2.Bit7 -> is apparently an external signal decay or other output control
* If P2.Bit6 -> activates the external compressed sample ROM (not radarsc1) * If P2.Bit6 -> activates the external compressed sample ROM (not radarsc1)
* If P2.Bit5 -> Signal ANSN ==> Grid enable (radarsc1) * If P2.Bit5 -> Signal ANSN ==> Grid enable (radarsc1)
* If P2.Bit4 -> status code to main cpu * If P2.Bit4 -> status code to main cpu
* P2.Bit2-0 -> select the 256 byte bank for external ROM * P2.Bit2-0 -> select the 256 byte bank for external ROM
*/ */
MDRV_LATCH8_ADD( "virtual_p2" ) /* virtual latch for port B */ MDRV_LATCH8_ADD( "virtual_p2" ) /* virtual latch for port B */
MDRV_LATCH8_INVERT( 0x20 ) /* signal is inverted */ MDRV_LATCH8_INVERT( 0x20 ) /* signal is inverted */

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@ -163,13 +163,13 @@ static VIDEO_START( acommand )
#define LED_ON 0x01c00 #define LED_ON 0x01c00
#define LED_OFF 0x00000 #define LED_OFF 0x00000
/* /*
a a
--- ---
f | | b f | | b
-g- -g-
e | | c e | | c
--- ---
d d
a & 1 a & 1
b & 2 b & 2
c & 4 c & 4
@ -179,7 +179,7 @@ f & 20
g & 40 g & 40
7f 7f
*/ */
/* 0 1 2 3 4 5 6 7 8 9 a b c d e f*/ /* 0 1 2 3 4 5 6 7 8 9 a b c d e f*/
static const UINT8 led_fill[0x10] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x00,0x00,0x00,0x00,0x00,0x00}; static const UINT8 led_fill[0x10] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x00,0x00,0x00,0x00,0x00,0x00};
static void draw_led(bitmap_t *bitmap, int x, int y,UINT8 value) static void draw_led(bitmap_t *bitmap, int x, int y,UINT8 value)
@ -300,10 +300,10 @@ static READ16_HANDLER(ac_devices_r)
return okim6295_status_1_r(machine,0); return okim6295_status_1_r(machine,0);
case 0x0040/2: case 0x0040/2:
/* /*
"Upper switch / Under Switch" "Upper switch / Under Switch"
xx-x ---- xx-x xx-x xx-x ---- xx-x xx-x
-x-- ---- ---- ---- Catch Switch - 3 -x-- ---- ---- ---- Catch Switch - 3
--x- ---- ---- ---- Lower Switch - 3 --x- ---- ---- ---- Lower Switch - 3
---x ---- ---- ---- Upper Switch - 3 ---x ---- ---- ---- Upper Switch - 3
---- -x-- ---- ---- Catch Switch - 2 ---- -x-- ---- ---- Catch Switch - 2
---- --x- ---- ---- Lower Switch - 2 ---- --x- ---- ---- Lower Switch - 2
@ -329,19 +329,19 @@ static READ16_HANDLER(ac_devices_r)
ufo_sw1|=0x1000; ufo_sw1|=0x1000;
if(ac_devram[offset] & 0x4000) if(ac_devram[offset] & 0x4000)
ufo_sw1|=0x2000; ufo_sw1|=0x2000;
// if(ac_devram[0x0048/2] & 0x0001) // if(ac_devram[0x0048/2] & 0x0001)
// ufo_sw1|=0x0040; // ufo_sw1|=0x0040;
// if(ac_devram[0x0048/2] & 0x0004) // if(ac_devram[0x0048/2] & 0x0004)
// ufo_sw1|=0x0400; // ufo_sw1|=0x0400;
// if(ac_devram[0x0048/2] & 0x0100) // if(ac_devram[0x0048/2] & 0x0100)
// ufo_sw1|=0x4000; // ufo_sw1|=0x4000;
return ufo_sw1; return ufo_sw1;
} }
case 0x0044/2: case 0x0044/2:
/* /*
---- ---- --x- ---- Lower Switch - 5 ---- ---- --x- ---- Lower Switch - 5
---- ---- ---x ---- Upper Switch - 5 ---- ---- ---x ---- Upper Switch - 5
---- ---- ---- --x- Lower Switch - 4 (active high) ---- ---- ---- --x- Lower Switch - 4 (active high)
---- ---- ---- ---x Upper Switch - 4 (active low) ---- ---- ---- ---x Upper Switch - 4 (active low)
*/ */
{ {

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@ -101,7 +101,7 @@ static int msm5205_vclk_toggle;
static READ16_HANDLER(fake_4a00a_r) static READ16_HANDLER(fake_4a00a_r)
{ {
/* If it returns 1 there's no sound. Is it used to sync the game and sound? /* If it returns 1 there's no sound. Is it used to sync the game and sound?
or just a debug enable/disable register? */ or just a debug enable/disable register? */
return 0; return 0;
} }

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@ -451,7 +451,7 @@ static INPUT_PORTS_START( spaceint )
PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x04, "4" )
PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x02, "5" )
// PORT_DIPSETTING( 0x06, "5" ) /* duplicate settings */ // PORT_DIPSETTING( 0x06, "5" ) /* duplicate settings */
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coinage ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
@ -472,8 +472,8 @@ static INPUT_PORTS_START( spaceinj )
PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) /* code at 0x0d37 */ PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) /* code at 0x0d37 */
PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x02, "5" )
// PORT_DIPSETTING( 0x04, "5" ) /* duplicate settings */ // PORT_DIPSETTING( 0x04, "5" ) /* duplicate settings */
// PORT_DIPSETTING( 0x06, "5" ) /* duplicate settings */ // PORT_DIPSETTING( 0x06, "5" ) /* duplicate settings */
INPUT_PORTS_END INPUT_PORTS_END

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@ -583,7 +583,7 @@ static INPUT_PORTS_START( astrof )
PORT_DIPSETTING( 0x03, "6" ) PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4") PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */ // PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf6b2 */ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf6b2 */
@ -636,7 +636,7 @@ static INPUT_PORTS_START( abattle )
PORT_DIPSETTING( 0x03, "6" ) PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4") PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */ // PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf87a */ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf87a */
@ -688,7 +688,7 @@ static INPUT_PORTS_START( spfghmk2 )
PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x02, "5" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4") PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */ // PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x30, 0x00, "Free Credit" ) PORT_DIPLOCATION("SW:5,6") /* table at 0xfa58 */ PORT_DIPNAME( 0x30, 0x00, "Free Credit" ) PORT_DIPLOCATION("SW:5,6") /* table at 0xfa58 */
@ -739,7 +739,7 @@ static INPUT_PORTS_START( spfgmk22 )
PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x02, "5" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4") PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */ // PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x30, 0x00, "Free Credit" ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf9f8 */ PORT_DIPNAME( 0x30, 0x00, "Free Credit" ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf9f8 */
@ -796,7 +796,7 @@ static INPUT_PORTS_START( tomahawk )
PORT_DIPSETTING( 0x03, "6" ) PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4") PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4")
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
// PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */ // PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) ) /* duplicate settings */
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf428 */ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") /* table at 0xf428 */

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@ -241,14 +241,14 @@ static INPUT_PORTS_START( cop01 )
PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x08, "5" )
PORT_DIPSETTING( 0x00, "6" ) PORT_DIPSETTING( 0x00, "6" )
/* DP2:3,4,5 defined in manual/test-mode as: /* DP2:3,4,5 defined in manual/test-mode as:
PORT_DIPNAME( 0x10, 0x10, "1st Bonus Life" ) PORT_DIPNAME( 0x10, 0x10, "1st Bonus Life" )
PORT_DIPSETTING( 0x10, "20000" ) PORT_DIPSETTING( 0x10, "20000" )
PORT_DIPSETTING( 0x00, "30000" ) PORT_DIPSETTING( 0x00, "30000" )
PORT_DIPNAME( 0x60, 0x60, "2nd Bonus Life" ) PORT_DIPNAME( 0x60, 0x60, "2nd Bonus Life" )
PORT_DIPSETTING( 0x60, "30000" ) PORT_DIPSETTING( 0x60, "30000" )
PORT_DIPSETTING( 0x20, "50000" ) PORT_DIPSETTING( 0x20, "50000" )
PORT_DIPSETTING( 0x40, "100000" ) PORT_DIPSETTING( 0x40, "100000" )
PORT_DIPSETTING( 0x00, "150000" ) */ PORT_DIPSETTING( 0x00, "150000" ) */
PORT_DIPNAME( 0x70, 0x70, DEF_STR( Bonus_Life ) ) PORT_DIPNAME( 0x70, 0x70, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x70, "20k 50k 30k+" ) PORT_DIPSETTING( 0x70, "20k 50k 30k+" )
PORT_DIPSETTING( 0x30, "20k 70k 50k+" ) PORT_DIPSETTING( 0x30, "20k 70k 50k+" )

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@ -39,45 +39,45 @@ Stephh's notes (based on the game M68EC020 code and some tests) :
- Don't trust the "test mode" as it displays Dip Switches infos - Don't trust the "test mode" as it displays Dip Switches infos
that are in fact unused by the game ! Leftover from another game ? that are in fact unused by the game ! Leftover from another game ?
PORT_START("DSW") PORT_START("DSW")
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0002, "1" ) PORT_DIPSETTING( 0x0002, "1" )
PORT_DIPSETTING( 0x0003, "2" ) PORT_DIPSETTING( 0x0003, "2" )
PORT_DIPSETTING( 0x0001, "3" ) PORT_DIPSETTING( 0x0001, "3" )
PORT_DIPSETTING( 0x0000, "4" ) PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPUNUSED_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SW2:3" ) PORT_DIPUNUSED_DIPLOC( 0x0004, IP_ACTIVE_LOW, "SW2:3" )
PORT_DIPUNUSED_DIPLOC( 0x0008, IP_ACTIVE_LOW, "SW2:4" ) PORT_DIPUNUSED_DIPLOC( 0x0008, IP_ACTIVE_LOW, "SW2:4" )
PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW2:5" ) PORT_DIPUNUSED_DIPLOC( 0x0010, IP_ACTIVE_LOW, "SW2:5" )
PORT_DIPNAME( 0x0060, 0x0060, "Ticket Payout" ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPNAME( 0x0060, 0x0060, "Ticket Payout" ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0020, "Little" ) PORT_DIPSETTING( 0x0020, "Little" )
PORT_DIPSETTING( 0x0060, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0060, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0040, "Much" ) PORT_DIPSETTING( 0x0040, "Much" )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0e00, 0x0e00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:2,3,4") PORT_DIPNAME( 0x0e00, 0x0e00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:2,3,4")
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0200, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0400, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0600, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0e00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0e00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0a00, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0a00, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0800, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0800, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:5,6,7") PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:5,6,7")
PORT_DIPSETTING( 0x2000, "Level 1" ) PORT_DIPSETTING( 0x2000, "Level 1" )
PORT_DIPSETTING( 0x1000, "Level 2" ) PORT_DIPSETTING( 0x1000, "Level 2" )
PORT_DIPSETTING( 0x0000, "Level 3" ) PORT_DIPSETTING( 0x0000, "Level 3" )
PORT_DIPSETTING( 0x7000, "Level 4" ) PORT_DIPSETTING( 0x7000, "Level 4" )
PORT_DIPSETTING( 0x6000, "Level 5" ) PORT_DIPSETTING( 0x6000, "Level 5" )
PORT_DIPSETTING( 0x5000, "Level 6" ) PORT_DIPSETTING( 0x5000, "Level 6" )
PORT_DIPSETTING( 0x4000, "Level 7" ) PORT_DIPSETTING( 0x4000, "Level 7" )
PORT_DIPSETTING( 0x3000, "Level 8" ) PORT_DIPSETTING( 0x3000, "Level 8" )
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" ) PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW1:8" )
*/ */

View File

@ -218,7 +218,7 @@ static VIDEO_START( jalmah )
sc2_tilemap_3 = tilemap_create(get_sc2_tile_info,range3_16x16,16,16,32,256); sc2_tilemap_3 = tilemap_create(get_sc2_tile_info,range3_16x16,16,16,32,256);
sc3_tilemap_0 = tilemap_create(get_sc3_tile_info,tilemap_scan_cols,8,8,256,32); sc3_tilemap_0 = tilemap_create(get_sc3_tile_info,tilemap_scan_cols,8,8,256,32);
// sc3_tilemap_1 = tilemap_create(get_sc3_tile_info,tilemap_scan_cols,8,8,256,32); // sc3_tilemap_1 = tilemap_create(get_sc3_tile_info,tilemap_scan_cols,8,8,256,32);
sc3_tilemap_2 = tilemap_create(get_sc3_tile_info,range2_8x8,8,8,128,64); sc3_tilemap_2 = tilemap_create(get_sc3_tile_info,range2_8x8,8,8,128,64);
sc3_tilemap_3 = tilemap_create(get_sc3_tile_info,range3_8x8,8,8,64,128); sc3_tilemap_3 = tilemap_create(get_sc3_tile_info,range3_8x8,8,8,64,128);
@ -261,52 +261,52 @@ static UINT8 sc0_prin,sc1_prin,sc2_prin,sc3_prin;
static void jalmah_priority_system(void) static void jalmah_priority_system(void)
{ {
// UINT8 *pri_rom = memory_region(Machine, "user1"); // UINT8 *pri_rom = memory_region(Machine, "user1");
/* /*
Case by case priorities: Case by case priorities:
kakumei: title screen = 0/23 (0-1 unused) kakumei: title screen = 0/23 (0-1 unused)
attract mode = 0/0123 (?) attract mode = 0/0123 (?)
card table = 0/013 (2 unused) card table = 0/013 (2 unused)
gameplay = 0/0123 gameplay = 0/0123
kakumei2:title screen = 0/0123 kakumei2:title screen = 0/0123
attract mode = 4/013 (2 unused) also 4/0213 attract mode = 4/013 (2 unused) also 4/0213
card table = 9/013 (2 unused) card table = 9/013 (2 unused)
character screen = 9/013 (2 unused) character screen = 9/013 (2 unused)
gameplay = 2/03 (1-2 unused) also 2/013 (2 unused) gameplay = 2/03 (1-2 unused) also 2/013 (2 unused)
continue screen = 9/013 (2 unused) continue screen = 9/013 (2 unused)
suchipi: title screen = 0/03 (1-2 unused) suchipi: title screen = 0/03 (1-2 unused)
attract mode = 6/103 (2 unused) also 6/1023 attract mode = 6/103 (2 unused) also 6/1023
card table = 1/013 (2 unused) card table = 1/013 (2 unused)
character screen = 4/0213 character screen = 4/0213
victory screen = 6/0123 also 6/1023 victory screen = 6/0123 also 6/1023
gameplay = d/0123 gameplay = d/0123
mjzoomin doesn't seem to use the priority number (0/0123) mjzoomin doesn't seem to use the priority number (0/0123)
daireika/urashima uses priority number with the protection device daireika/urashima uses priority number with the protection device
daireika: gameplay = x/103 (2 unused),might be 6 daireika: gameplay = x/103 (2 unused),might be 6
good results: good results:
0/0123 0/0123
4/0213 4/0213
6/1023 6/1023
*/ */
static const UINT16 pri_scheme[0x10] = { 0x0123, 0x0123, 0x0123, 0x0123, 0x0213, 0x0123, 0x1023, 0x0123, static const UINT16 pri_scheme[0x10] = { 0x0123, 0x0123, 0x0123, 0x0123, 0x0213, 0x0123, 0x1023, 0x0123,
0x0123, 0x1203, 0x0123, 0x0123, 0x0123, 0x0123, 0x0123, 0x0123 }; 0x0123, 0x1203, 0x0123, 0x0123, 0x0123, 0x0123, 0x0123, 0x0123 };
// UINT8 prinum[0x10]; // UINT8 prinum[0x10];
// for(i=0;i<0x10;i++) // for(i=0;i<0x10;i++)
// prinum[i] = pri_rom[i+pri*0x10]; // prinum[i] = pri_rom[i+pri*0x10];
sc0_prin = (pri_scheme[pri] & 0xf000) >> 12; sc0_prin = (pri_scheme[pri] & 0xf000) >> 12;
sc1_prin = (pri_scheme[pri] & 0x0f00) >> 8; sc1_prin = (pri_scheme[pri] & 0x0f00) >> 8;
sc2_prin = (pri_scheme[pri] & 0x00f0) >> 4; sc2_prin = (pri_scheme[pri] & 0x00f0) >> 4;
sc3_prin = (pri_scheme[pri] & 0x000f) >> 0; sc3_prin = (pri_scheme[pri] & 0x000f) >> 0;
// popmessage("%04x",pri); // popmessage("%04x",pri);
/* /*
popmessage("%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x %02x" popmessage("%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x %02x"
,prinum[0x00],prinum[0x01],prinum[0x02],prinum[0x03] ,prinum[0x00],prinum[0x01],prinum[0x02],prinum[0x03]
,prinum[0x04],prinum[0x05],prinum[0x06],prinum[0x07] ,prinum[0x04],prinum[0x05],prinum[0x06],prinum[0x07]
,prinum[0x08],prinum[0x09],prinum[0x0a],prinum[0x0b] ,prinum[0x08],prinum[0x09],prinum[0x0a],prinum[0x0b]
,prinum[0x0c],prinum[0x0d],prinum[0x0e],prinum[0x0f],pri); ,prinum[0x0c],prinum[0x0d],prinum[0x0e],prinum[0x0f],pri);
*/ */
} }
static void draw_sc0_layer(bitmap_t *bitmap, const rectangle *cliprect,int trans) static void draw_sc0_layer(bitmap_t *bitmap, const rectangle *cliprect,int trans)
@ -374,7 +374,7 @@ static VIDEO_UPDATE( jalmah )
tilemap_set_scrollx( sc2_tilemap_3, 0, jm_scrollram[2] & 0x1ff); tilemap_set_scrollx( sc2_tilemap_3, 0, jm_scrollram[2] & 0x1ff);
tilemap_set_scrollx( sc3_tilemap_0, 0, jm_scrollram[3] & 0x7ff); tilemap_set_scrollx( sc3_tilemap_0, 0, jm_scrollram[3] & 0x7ff);
// empty // empty
tilemap_set_scrollx( sc3_tilemap_2, 0, jm_scrollram[3] & 0x3ff); tilemap_set_scrollx( sc3_tilemap_2, 0, jm_scrollram[3] & 0x3ff);
tilemap_set_scrollx( sc3_tilemap_3, 0, jm_scrollram[3] & 0x1ff); tilemap_set_scrollx( sc3_tilemap_3, 0, jm_scrollram[3] & 0x1ff);
@ -395,7 +395,7 @@ static VIDEO_UPDATE( jalmah )
tilemap_set_scrolly( sc2_tilemap_3, 0, jm_scrollram[6] & 0xfff); tilemap_set_scrolly( sc2_tilemap_3, 0, jm_scrollram[6] & 0xfff);
tilemap_set_scrolly( sc3_tilemap_0, 0, jm_scrollram[7] & 0xff); tilemap_set_scrolly( sc3_tilemap_0, 0, jm_scrollram[7] & 0xff);
// empty // empty
tilemap_set_scrolly( sc3_tilemap_2, 0, jm_scrollram[7] & 0x1ff); tilemap_set_scrolly( sc3_tilemap_2, 0, jm_scrollram[7] & 0x1ff);
tilemap_set_scrolly( sc3_tilemap_3, 0, jm_scrollram[7] & 0x3ff); tilemap_set_scrolly( sc3_tilemap_3, 0, jm_scrollram[7] & 0x3ff);
@ -561,13 +561,13 @@ static WRITE16_HANDLER( urashima_vregs_w )
case 0x084/2: jm_scrollram[0] = data; break; //sc0 x offset case 0x084/2: jm_scrollram[0] = data; break; //sc0 x offset
case 0x086/2: jm_scrollram[4] = data; break; //sc0 y offset case 0x086/2: jm_scrollram[4] = data; break; //sc0 y offset
// case 0x182/2: jm_vregs[0] = data; break; // case 0x182/2: jm_vregs[0] = data; break;
// case 0x184/2: jm_scrollram[0] = data; break; // case 0x184/2: jm_scrollram[0] = data; break;
// case 0x186/2: jm_scrollram[4] = data; break; // case 0x186/2: jm_scrollram[4] = data; break;
// case 0x382/2: jm_vregs[0] = data; break; // case 0x382/2: jm_vregs[0] = data; break;
// case 0x384/2: jm_scrollram[0] = data; break; // case 0x384/2: jm_scrollram[0] = data; break;
// case 0x386/2: jm_scrollram[4] = data; break; // case 0x386/2: jm_scrollram[4] = data; break;
case 0x882/2: jm_vregs[3] = data; break; //sc3 plane enable case 0x882/2: jm_vregs[3] = data; break; //sc3 plane enable
case 0x884/2: jm_scrollram[3] = data; break; //sc3 x offset case 0x884/2: jm_scrollram[3] = data; break; //sc3 x offset
@ -645,7 +645,7 @@ static void daireika_palette_dma(running_machine *machine,UINT16 val)
/*a0=301c0+jm_shared_ram[0x540/2] & 0xf00 */ /*a0=301c0+jm_shared_ram[0x540/2] & 0xf00 */
/*a1=88000*/ /*a1=88000*/
src_addr = 0x301c0 + (val * 0x40); src_addr = 0x301c0 + (val * 0x40);
// popmessage("%08x",src_addr); // popmessage("%08x",src_addr);
for(index_1=0;index_1<0x200;index_1+=0x20) for(index_1=0;index_1<0x200;index_1+=0x20)
{ {
tmp_addr = src_addr; tmp_addr = src_addr;
@ -939,7 +939,7 @@ static ADDRESS_MAP_START( urashima, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x094000, 0x097fff) AM_RAM_WRITE(urashima_sc0_vram_w) AM_RANGE(0x094000, 0x097fff) AM_RAM_WRITE(urashima_sc0_vram_w)
AM_RANGE(0x098000, 0x09bfff) AM_RAM_WRITE(urashima_sc0_vram_w) AM_RANGE(0x098000, 0x09bfff) AM_RAM_WRITE(urashima_sc0_vram_w)
// AM_RANGE(0x094000, 0x097fff) AM_RAM_WRITE(urashima_sc1_vram_w) AM_BASE(&sc1_vram)/*unused*/ // AM_RANGE(0x094000, 0x097fff) AM_RAM_WRITE(urashima_sc1_vram_w) AM_BASE(&sc1_vram)/*unused*/
// AM_RANGE(0x098000, 0x09bfff) AM_RAM_WRITE(urashima_sc2_vram_w) AM_BASE(&sc2_vram)/*unused*/ // AM_RANGE(0x098000, 0x09bfff) AM_RAM_WRITE(urashima_sc2_vram_w) AM_BASE(&sc2_vram)/*unused*/
/*$9c000-$9cfff Video Registers*/ /*$9c000-$9cfff Video Registers*/
/**/AM_RANGE(0x09c000, 0x09dfff) AM_WRITE(urashima_vregs_w) /**/AM_RANGE(0x09c000, 0x09dfff) AM_WRITE(urashima_vregs_w)
/**///AM_RANGE(0x09c480, 0x09c49f) AM_READ(SMH_RAM) AM_WRITE(urashima_sc2vregs_w) /**///AM_RANGE(0x09c480, 0x09c49f) AM_READ(SMH_RAM) AM_WRITE(urashima_sc2vregs_w)
@ -1339,7 +1339,7 @@ ROM_START( daireika )
ROM_LOAD( "mj10.bin", 0x00000, 0x80000, CRC(1f5509a5) SHA1(4dcdee0e159956cf73f5f85ce278479be2a9ca9f) ) ROM_LOAD( "mj10.bin", 0x00000, 0x80000, CRC(1f5509a5) SHA1(4dcdee0e159956cf73f5f85ce278479be2a9ca9f) )
ROM_REGION( 0x40000, "gfx3", 0 ) /* BG2 */ ROM_REGION( 0x40000, "gfx3", 0 ) /* BG2 */
// ROM_COPY( "gfx4", 0x20000, 0x20000, 0x20000 )/*mj10.bin*/ // ROM_COPY( "gfx4", 0x20000, 0x20000, 0x20000 )/*mj10.bin*/
ROM_LOAD( "mj11.bin", 0x00000, 0x20000, CRC(14867c51) SHA1(b282b5048a55c9ad72ceb0d23f010a0fee78704f) ) ROM_LOAD( "mj11.bin", 0x00000, 0x20000, CRC(14867c51) SHA1(b282b5048a55c9ad72ceb0d23f010a0fee78704f) )
ROM_LOAD( "mj12.bin", 0x20000, 0x20000, CRC(236f809f) SHA1(9e15dd8a810a9d4f7f75f084d6bd277ea7d0e40a) ) ROM_LOAD( "mj12.bin", 0x20000, 0x20000, CRC(236f809f) SHA1(9e15dd8a810a9d4f7f75f084d6bd277ea7d0e40a) )
@ -1575,7 +1575,7 @@ static READ16_HANDLER( urashima_mcu_r )
res = resp[respcount++]; res = resp[respcount++];
if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0; if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0;
// logerror("%04x: mcu_r %02x\n",activecpu_get_pc(),res); // logerror("%04x: mcu_r %02x\n",activecpu_get_pc(),res);
return res; return res;
} }
@ -1791,7 +1791,7 @@ static READ16_HANDLER( daireika_mcu_r )
res = resp[respcount++]; res = resp[respcount++];
if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0; if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0;
// logerror("%04x: mcu_r %02x\n",activecpu_get_pc(),res); // logerror("%04x: mcu_r %02x\n",activecpu_get_pc(),res);
return res; return res;
} }
@ -2067,7 +2067,7 @@ static READ16_HANDLER( mjzoomin_mcu_r )
res = resp[respcount++]; res = resp[respcount++];
if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0; if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0;
// logerror("%04x: mcu_r %02x\n",activecpu_get_pc(),res); // logerror("%04x: mcu_r %02x\n",activecpu_get_pc(),res);
return res; return res;
} }
@ -2202,7 +2202,7 @@ static READ16_HANDLER( kakumei_mcu_r )
res = resp[respcount++]; res = resp[respcount++];
if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0; if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0;
// popmessage("%04x: mcu_r %02x",activecpu_get_pc(),res); // popmessage("%04x: mcu_r %02x",activecpu_get_pc(),res);
return res; return res;
} }
@ -2223,7 +2223,7 @@ static READ16_HANDLER( suchipi_mcu_r )
res = resp[respcount++]; res = resp[respcount++];
if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0; if (respcount >= sizeof(resp)/sizeof(resp[0])) respcount = 0;
// popmessage("%04x: mcu_r %02x",activecpu_get_pc(),res); // popmessage("%04x: mcu_r %02x",activecpu_get_pc(),res);
return res; return res;
} }

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@ -124,10 +124,10 @@ static TILE_GET_INFO( get_bg_tile_info )
---- ---- color code. ---- ---- color code.
---- ---- seems unused. ---- ---- seems unused.
*/ */
// int attr = colorram[tile_index]; // int attr = colorram[tile_index];
int code = videoram[tile_index]; int code = videoram[tile_index];
// int bank = (attr & 0x08) >> 3; // int bank = (attr & 0x08) >> 3;
// int color = (attr & 0x03); // int color = (attr & 0x03);
SET_TILE_INFO( 0 /* bank */, code, 0 /* color */, 0); SET_TILE_INFO( 0 /* bank */, code, 0 /* color */, 0);
} }
@ -163,7 +163,7 @@ static PALETTE_INIT( jokrwild )
//static READ8_HANDLER( random_gen_r ) //static READ8_HANDLER( random_gen_r )
//{ //{
// return mame_rand(machine) & 0xff; // return mame_rand(machine) & 0xff;
//} //}
@ -174,15 +174,15 @@ static PALETTE_INIT( jokrwild )
static ADDRESS_MAP_START( jokrwild_map, ADDRESS_SPACE_PROGRAM, 8 ) static ADDRESS_MAP_START( jokrwild_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x07ff) AM_RAM AM_WRITE(jokrwild_videoram_w) AM_BASE(&videoram) AM_RANGE(0x0000, 0x07ff) AM_RAM AM_WRITE(jokrwild_videoram_w) AM_BASE(&videoram)
AM_RANGE(0x2000, 0x27ff) AM_RAM AM_WRITE(jokrwild_colorram_w) AM_BASE(&colorram) AM_RANGE(0x2000, 0x27ff) AM_RAM AM_WRITE(jokrwild_colorram_w) AM_BASE(&colorram)
// AM_RANGE(0x0010, 0x0010) AM_READ(random_gen_r) // AM_RANGE(0x0010, 0x0010) AM_READ(random_gen_r)
// AM_RANGE(0x4004, 0x4007) AM_READWRITE(pia_0_r, pia_0_w) // AM_RANGE(0x4004, 0x4007) AM_READWRITE(pia_0_r, pia_0_w)
// AM_RANGE(0x4008, 0x400b) AM_READWRITE(pia_1_r, pia_1_w) // AM_RANGE(0x4008, 0x400b) AM_READWRITE(pia_1_r, pia_1_w)
// AM_RANGE(0x4010, 0x4010) AM_READNOP /* R ???? */ // AM_RANGE(0x4010, 0x4010) AM_READNOP /* R ???? */
AM_RANGE(0x6000, 0x6000) AM_DEVWRITE(MC6845, "crtc", mc6845_address_w) AM_RANGE(0x6000, 0x6000) AM_DEVWRITE(MC6845, "crtc", mc6845_address_w)
AM_RANGE(0x6001, 0x6001) AM_DEVREADWRITE(MC6845, "crtc", mc6845_register_r, mc6845_register_w) AM_RANGE(0x6001, 0x6001) AM_DEVREADWRITE(MC6845, "crtc", mc6845_register_r, mc6845_register_w)
// AM_RANGE(0x6100, 0x6100) AM_READWRITENOP /* R/W ???? */ // AM_RANGE(0x6100, 0x6100) AM_READWRITENOP /* R/W ???? */
// AM_RANGE(0x6200, 0x6203) another PIA? // AM_RANGE(0x6200, 0x6203) another PIA?
// AM_RANGE(0x6300, 0x6300) unknown // AM_RANGE(0x6300, 0x6300) unknown
AM_RANGE(0x8000, 0xffff) AM_ROM AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END ADDRESS_MAP_END
@ -197,9 +197,9 @@ ADDRESS_MAP_END
4004-400b R/W ; 2x PIAs? 4004-400b R/W ; 2x PIAs?
4010 R ; unknown. 4010 R ; unknown.
6100 R/W ; unknown. 6100 R/W ; unknown.
6200-6203 R/W ; extra PIA? 6200-6203 R/W ; extra PIA?
6300 R ; unknown. 6300 R ; unknown.
*/ */
@ -341,7 +341,7 @@ static MACHINE_DRIVER_START( jokrwild )
MDRV_CPU_PROGRAM_MAP(jokrwild_map, 0) MDRV_CPU_PROGRAM_MAP(jokrwild_map, 0)
MDRV_CPU_VBLANK_INT("main", nmi_line_pulse) MDRV_CPU_VBLANK_INT("main", nmi_line_pulse)
// MDRV_NVRAM_HANDLER(generic_0fill) // MDRV_NVRAM_HANDLER(generic_0fill)
/* video hardware */ /* video hardware */
MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_ADD("main", RASTER)
@ -420,8 +420,8 @@ static DRIVER_INIT( jokrwild )
} }
/* Initializing PIAs... */ /* Initializing PIAs... */
// pia_config(0, &pia0_intf); // pia_config(0, &pia0_intf);
// pia_config(1, &pia1_intf); // pia_config(1, &pia1_intf);
} }

View File

@ -338,10 +338,10 @@ INLINE DRIVER_INIT( loht_mcu )
#if 0 #if 0
/* running the mcu at twice the speed, the following /* running the mcu at twice the speed, the following
* timeouts have to be modified. * timeouts have to be modified.
* At normal speed, the timing heavily depends on opcode * At normal speed, the timing heavily depends on opcode
* prefetching on the V30. * prefetching on the V30.
*/ */
{ {
UINT8 *rom=memory_region(machine, "mcu"); UINT8 *rom=memory_region(machine, "mcu");

View File

@ -393,7 +393,7 @@ static void update_colors(running_machine *machine)
static WRITE32_HANDLER( macrossp_palette_fade_w ) static WRITE32_HANDLER( macrossp_palette_fade_w )
{ {
fade_effect = ((data & 0xff00) >> 8) - 0x28;//it writes two times,first with a -0x28 then with the proper data fade_effect = ((data & 0xff00) >> 8) - 0x28;//it writes two times,first with a -0x28 then with the proper data
// popmessage("%02x",fade_effect); // popmessage("%02x",fade_effect);
if(old_fade != fade_effect) if(old_fade != fade_effect)
{ {
old_fade = fade_effect; old_fade = fade_effect;

View File

@ -292,12 +292,12 @@
you're busted. you're busted.
All cards have their own value, except for 10, 11 and 12 that are half point. All cards have their own value, except for 10, 11 and 12 that are half point.
Special hands have their own price. Special hands have their own price.
Sun 7 + sun king = 100 (by credit). Sun 7 + sun king = 100 (by credit).
Any 7 + any king = 16 (by credit). Any 7 + any king = 16 (by credit).
Any 7 and half = 8 (by credit). Any 7 and half = 8 (by credit).
Pass = 2 (by credit). Pass = 2 (by credit).
How to play... How to play...

View File

@ -2672,7 +2672,7 @@ static READ16_HANDLER( _32x_68k_fbcontrol_r )
if (megadrive_hblank_flag) retdata |= 0x4000; if (megadrive_hblank_flag) retdata |= 0x4000;
// printf("_32x_68k_fbcontrol_r\n"); // printf("_32x_68k_fbcontrol_r\n");
return retdata; return retdata;
@ -6123,7 +6123,7 @@ static WRITE16_HANDLER( _32x_68k_comms_w )
static WRITE32_HANDLER( sh2_commsport_w ) static WRITE32_HANDLER( sh2_commsport_w )
{ {
// printf("comms write %d %08x %08x\n",offset, data, mem_mask); // printf("comms write %d %08x %08x\n",offset, data, mem_mask);
if (ACCESSING_BITS_16_31) if (ACCESSING_BITS_16_31)
{ {
@ -6560,23 +6560,23 @@ ROM_START( 32x_bios )
ROM_REGION16_BE( 0x400000, "main", ROMREGION_ERASE00 ) ROM_REGION16_BE( 0x400000, "main", ROMREGION_ERASE00 )
ROM_REGION16_BE( 0x400000, "gamecart", 0 ) /* 68000 Code */ ROM_REGION16_BE( 0x400000, "gamecart", 0 ) /* 68000 Code */
// ROM_LOAD( "32xquin.rom", 0x000000, 0x005d124, CRC(93d4b0a3) SHA1(128bd0b6e048c749da1a2f4c3abd6a867539a293)) // ROM_LOAD( "32xquin.rom", 0x000000, 0x005d124, CRC(93d4b0a3) SHA1(128bd0b6e048c749da1a2f4c3abd6a867539a293))
// ROM_LOAD( "32x_babe.rom", 0x000000, 0x14f80, CRC(816b0cb4) SHA1(dc16d3170d5809b57192e03864b7136935eada64) ) // ROM_LOAD( "32x_babe.rom", 0x000000, 0x14f80, CRC(816b0cb4) SHA1(dc16d3170d5809b57192e03864b7136935eada64) )
// ROM_LOAD( "32xhot.rom", 0x000000, 0x01235c, CRC(da9c93c9) SHA1(a62652eb8ad8c62b36f6b1ffb96922d045c4e3ac)) // ROM_LOAD( "32xhot.rom", 0x000000, 0x01235c, CRC(da9c93c9) SHA1(a62652eb8ad8c62b36f6b1ffb96922d045c4e3ac))
// ROM_LOAD( "knux.rom", 0x000000, 0x300000, CRC(d0b0b842) SHA1(0c2fff7bc79ed26507c08ac47464c3af19f7ced7) ) // ROM_LOAD( "knux.rom", 0x000000, 0x300000, CRC(d0b0b842) SHA1(0c2fff7bc79ed26507c08ac47464c3af19f7ced7) )
// ROM_LOAD( "32x_g_bios.bin", 0x000000, 0x000100, CRC(5c12eae8) SHA1(dbebd76a448447cb6e524ac3cb0fd19fc065d944) ) // ROM_LOAD( "32x_g_bios.bin", 0x000000, 0x000100, CRC(5c12eae8) SHA1(dbebd76a448447cb6e524ac3cb0fd19fc065d944) )
// ROM_LOAD( "32x_rot.bin", 0x000000, 0x0001638, CRC(98c25033) SHA1(8d9ab3084bd29e60b8cdf4b9f1cb755eb4c88d29) ) // ROM_LOAD( "32x_rot.bin", 0x000000, 0x0001638, CRC(98c25033) SHA1(8d9ab3084bd29e60b8cdf4b9f1cb755eb4c88d29) )
// ROM_LOAD( "32x_3d.bin", 0x000000, 0x6568, CRC(0171743e) SHA1(bbe6fec182baae5e4d47d263fae6b419db5366ae) ) // ROM_LOAD( "32x_3d.bin", 0x000000, 0x6568, CRC(0171743e) SHA1(bbe6fec182baae5e4d47d263fae6b419db5366ae) )
// ROM_LOAD( "32x_spin.bin", 0x000000, 0x012c28, CRC(3d1d1191) SHA1(221a74408653e18cef8ce2f9b4d33ed93e4218b7) ) // ROM_LOAD( "32x_spin.bin", 0x000000, 0x012c28, CRC(3d1d1191) SHA1(221a74408653e18cef8ce2f9b4d33ed93e4218b7) )
// ROM_LOAD( "32x_doom.bin", 0x000000, 0x300000, CRC(208332fd) SHA1(b68e9c7af81853b8f05b8696033dfe4c80327e38) ) // ROM_LOAD( "32x_doom.bin", 0x000000, 0x300000, CRC(208332fd) SHA1(b68e9c7af81853b8f05b8696033dfe4c80327e38) )
ROM_LOAD( "32x_koli.bin", 0x000000, 0x300000, CRC(20ca53ef) SHA1(191ae0b525ecf32664086d8d748e0b35f776ddfe) ) // works but stutters.. probably flags ROM_LOAD( "32x_koli.bin", 0x000000, 0x300000, CRC(20ca53ef) SHA1(191ae0b525ecf32664086d8d748e0b35f776ddfe) ) // works but stutters.. probably flags
// ROM_LOAD( "32x_head.bin", 0x000000, 0x300000, CRC(1) SHA1(1) ) // works but stutters.. probably flags // ROM_LOAD( "32x_head.bin", 0x000000, 0x300000, CRC(1) SHA1(1) ) // works but stutters.. probably flags
ROM_REGION32_BE( 0x400000, "gamecart_sh2", 0 ) /* Copy for the SH2 */ ROM_REGION32_BE( 0x400000, "gamecart_sh2", 0 ) /* Copy for the SH2 */
ROM_COPY( "gamecart", 0x0, 0x0, 0x400000) ROM_COPY( "gamecart", 0x0, 0x0, 0x400000)
ROM_REGION16_BE( 0x400000, "32x_68k_bios", 0 ) /* 68000 Code */ ROM_REGION16_BE( 0x400000, "32x_68k_bios", 0 ) /* 68000 Code */
// ROM_COPY( "gamecart", 0x0, 0x0, 0x400000) // ROM_COPY( "gamecart", 0x0, 0x0, 0x400000)
ROM_LOAD( "32x_g_bios.bin", 0x000000, 0x000100, CRC(5c12eae8) SHA1(dbebd76a448447cb6e524ac3cb0fd19fc065d944) ) ROM_LOAD( "32x_g_bios.bin", 0x000000, 0x000100, CRC(5c12eae8) SHA1(dbebd76a448447cb6e524ac3cb0fd19fc065d944) )
ROM_REGION( 0x400000, "32x_master_sh2", 0 ) /* SH2 Code */ ROM_REGION( 0x400000, "32x_master_sh2", 0 ) /* SH2 Code */

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@ -186,9 +186,9 @@ static ADDRESS_MAP_START( mirage_readmem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x130000, 0x1307ff) AM_READ(SMH_RAM) AM_RANGE(0x130000, 0x1307ff) AM_READ(SMH_RAM)
// AM_RANGE(0x140006, 0x140007) AM_READ(random_readers) // AM_RANGE(0x140006, 0x140007) AM_READ(random_readers)
// AM_RANGE(0x150006, 0x150007) AM_READ(SMH_NOP) // AM_RANGE(0x150006, 0x150007) AM_READ(SMH_NOP)
AM_RANGE(0x16c006, 0x16c007) AM_READ(mirage_input_r) AM_RANGE(0x16c006, 0x16c007) AM_READ(mirage_input_r)

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@ -461,157 +461,157 @@ INPUT_PORTS_END
/*************************************************************************** /***************************************************************************
Neo-Geo game pcb infos: Neo-Geo game pcb infos:
======================= =======================
The Neo-Geo games for AES (home) and MVS (arcade) systems are cartridge based. The Neo-Geo games for AES (home) and MVS (arcade) systems are cartridge based.
Each cartridge consists of two pcb's: CHA and PROG. Each cartridge consists of two pcb's: CHA and PROG.
CHA pcb contains gfx data ('C' - rom), text layer data ('S' - rom) and sound driver ('M' - rom). CHA pcb contains gfx data ('C' - rom), text layer data ('S' - rom) and sound driver ('M' - rom).
PROG pcb contains sample data ('V' - rom) and program code ('P' - rom). PROG pcb contains sample data ('V' - rom) and program code ('P' - rom).
On most pcb's various custom/protection chips can also be found: On most pcb's various custom/protection chips can also be found:
CHA: CHA:
. NEO-273 . NEO-273
. NEO-CMC . NEO-CMC
. NEO-ZMC . NEO-ZMC
. NEO-ZMC2 . NEO-ZMC2
. PRO-CT0 . PRO-CT0
. SNK-9201 . SNK-9201
PROG: PROG:
. 0103 (QFP144) . 0103 (QFP144)
. ALTERA (EPM7128SQC100-15) . ALTERA (EPM7128SQC100-15)
. NEO-COMA . NEO-COMA
. NEO-PCM2 (SNK 1999) . NEO-PCM2 (SNK 1999)
. NEO-PCM2 (PLAYMORE 2002) . NEO-PCM2 (PLAYMORE 2002)
. NEO-PVC . NEO-PVC
. NEO-SMA . NEO-SMA
. PCM . PCM
. PRO-CT0 . PRO-CT0
. SNK-9201 . SNK-9201
Known pcb's: Known pcb's:
============ ============
MVS CHA: MVS CHA:
-- SNK -- -- SNK --
. NEO-MVS CHA-32 . NEO-MVS CHA-32
. NEO-MVS CHA-8M . NEO-MVS CHA-8M
. NEO-MVS CHA42G . NEO-MVS CHA42G
. NEO-MVS CHA42G-1 . NEO-MVS CHA42G-1
. NEO-MVS CHA 42G-2 . NEO-MVS CHA 42G-2
. NEO-MVS CHA 42G-3 . NEO-MVS CHA 42G-3
. NEO-MVS CHA42G-3B . NEO-MVS CHA42G-3B
. NEO-MVS CHA256 . NEO-MVS CHA256
. NEO-MVS CHA256B . NEO-MVS CHA256B
. NEO-MVS PSTM CHA136 . NEO-MVS PSTM CHA136
. NEO-MVS CHA512Y . NEO-MVS CHA512Y
. NEO-MVS CHAFIO (1999.6.14) . NEO-MVS CHAFIO (1999.6.14)
. MVS CHAFIO REV1.0 (KOF-2001) . MVS CHAFIO REV1.0 (KOF-2001)
. NEO-MVS CHAFIO (SNK 2002) - MADE IN KOREA . NEO-MVS CHAFIO (SNK 2002) - MADE IN KOREA
-- SNKPLAYMORE -- -- SNKPLAYMORE --
. NEO-MVS CHAFIO (2003.7.24) . NEO-MVS CHAFIO (2003.7.24)
MVS PROG: MVS PROG:
-- SNK -- -- SNK --
. NEO-MVS PROG-NAM . NEO-MVS PROG-NAM
. NEO-MVS PROG-HERO . NEO-MVS PROG-HERO
. NEO-MVS PROG-EP . NEO-MVS PROG-EP
. NEO-MVS PROG-8MB . NEO-MVS PROG-8MB
. NEO-MVS PROG8M42 . NEO-MVS PROG8M42
. NEO-MVS PROG16 . NEO-MVS PROG16
. NEO-MVS PROG42G . NEO-MVS PROG42G
. NEO-MVS PROG42G-COM . NEO-MVS PROG42G-COM
. NEO-MVS PROG42G-1 . NEO-MVS PROG42G-1
. NEO-MVS PROG-G2 . NEO-MVS PROG-G2
. NEO-MVS PROG 4096 . NEO-MVS PROG 4096
. NEO-MVS PROG 4096 B . NEO-MVS PROG 4096 B
. NEO-MVS PROGGSC . NEO-MVS PROGGSC
. NEO-MVS PROGSM . NEO-MVS PROGSM
. NEO-MVS PROGSS3 . NEO-MVS PROGSS3
. NEO-MVS PROGTOP . NEO-MVS PROGTOP
. NEO-MVS PROGSF1 (1998.6.17) . NEO-MVS PROGSF1 (1998.6.17)
. NEO-MVS PROGEOP (1999.2.2) . NEO-MVS PROGEOP (1999.2.2)
. NEO-MVS PROGLBA (1999.4.12) - LBA-SUB (2000.2.24) . NEO-MVS PROGLBA (1999.4.12) - LBA-SUB (2000.2.24)
. NEO-MVS PROGBK1 . NEO-MVS PROGBK1
. NEO-MVS PROGBK2 (2000.3.21) . NEO-MVS PROGBK2 (2000.3.21)
. MVS PROGBK2 REV1.0 (KOF-2001) . MVS PROGBK2 REV1.0 (KOF-2001)
. NEO-MVS PROGBK2 (SNK 2002) - MADE IN KOREA . NEO-MVS PROGBK2 (SNK 2002) - MADE IN KOREA
-- SNKPLAYMORE -- -- SNKPLAYMORE --
. NEO-MVS PROGBK2R (2003.8.26) - NEO-HYCS (2003.9.29) . NEO-MVS PROGBK2R (2003.8.26) - NEO-HYCS (2003.9.29)
. NEO-MVS PROGBK3R (2003.9.2) - NEO-HYCS (2003.9.29) . NEO-MVS PROGBK3R (2003.9.2) - NEO-HYCS (2003.9.29)
. NEO-MVS PROGBK3S (2003.10.1) . NEO-MVS PROGBK3S (2003.10.1)
. NEO-MVS PROGBK2S (2003.10.18) . NEO-MVS PROGBK2S (2003.10.18)
AES CHA: AES CHA:
-- SNK -- -- SNK --
. NEO-AEG CHA-32 . NEO-AEG CHA-32
. NEO-AEG CHA-8M . NEO-AEG CHA-8M
. NEO-AEG CHA42G . NEO-AEG CHA42G
. NEO-AEG CHA42G-1 . NEO-AEG CHA42G-1
. NEO-AEG CHA42G-2B . NEO-AEG CHA42G-2B
. NEO-AEG CHA42G-3 . NEO-AEG CHA42G-3
. NEO-AEG CHA42G-4 . NEO-AEG CHA42G-4
. NEO-AEG CHA256 . NEO-AEG CHA256
. NEO-AEG CHA256[B] . NEO-AEG CHA256[B]
. NEO-AEG CHA256RY . NEO-AEG CHA256RY
. NEO-AEG CHA512Y . NEO-AEG CHA512Y
. NEO-AEG CHAFIO (1999.8.10) . NEO-AEG CHAFIO (1999.8.10)
-- SNKPLAYMORE -- -- SNKPLAYMORE --
. NEO-AEG CHAFIO (2003.7.24) . NEO-AEG CHAFIO (2003.7.24)
AES PROG: AES PROG:
-- SNK -- -- SNK --
. NEO-AEG PROG-NAM . NEO-AEG PROG-NAM
. NEO-AEG PROG-HERO . NEO-AEG PROG-HERO
. NEO-AEG PROG-4A . NEO-AEG PROG-4A
. NEO-AEG PROG-4B . NEO-AEG PROG-4B
. NEO-AEG PROG 8M42 . NEO-AEG PROG 8M42
. NEO-AEG PROG B . NEO-AEG PROG B
. NEO-AEG PROG16 . NEO-AEG PROG16
. NEO-AEG PROG42G . NEO-AEG PROG42G
. NEO-AEG PROG42G-COM . NEO-AEG PROG42G-COM
. NEO-AEG PROG42G-1 . NEO-AEG PROG42G-1
. NEO-AEG PROG-G2 . NEO-AEG PROG-G2
. NEO-AEG PROG4096 B . NEO-AEG PROG4096 B
. NEO-AEG PROGGS . NEO-AEG PROGGS
. NEO-AEG PROGTOP2 . NEO-AEG PROGTOP2
. NEO-AEG PROGLBA (1999.7.6) . NEO-AEG PROGLBA (1999.7.6)
. NEO-AEG PROGRK . NEO-AEG PROGRK
. NEO-AEG PROGRKB . NEO-AEG PROGRKB
. NEO-AEG PROGBK1Y . NEO-AEG PROGBK1Y
. NEO-AEG PROGBK1F . NEO-AEG PROGBK1F
-- PLAYMORE -- -- PLAYMORE --
. NEO-AEG PROGBK2 (2002.4.1) . NEO-AEG PROGBK2 (2002.4.1)
-- SNKPLAYMORE -- -- SNKPLAYMORE --
. NEO-AEG PROGBK3R (2003.8.29) - NEO-HYCS (2003.9.29) . NEO-AEG PROGBK3R (2003.8.29) - NEO-HYCS (2003.9.29)
. NEO-AEG PROGBK2S (2003.10.16) . NEO-AEG PROGBK2S (2003.10.16)
Cartridge colours: Cartridge colours:
================== ==================
MVS cartridges were produced in different colours. MVS cartridges were produced in different colours.
Known cartridge colours: Known cartridge colours:
. Black . Black
. Blue . Blue
. Green . Green
. Grey . Grey
. Red . Red
. Transparent . Transparent
. Transparent Blue . Transparent Blue
. Transparent Green . Transparent Green
. White . White
. Yellow . Yellow
The above listed only covers SNK / PLAYMORE / SNKPLAYMORE pcb's. There also exists a The above listed only covers SNK / PLAYMORE / SNKPLAYMORE pcb's. There also exists a
wide range of 'bootleg' pcb's. wide range of 'bootleg' pcb's.
Neo-Geo game pcb infos by Johnboy Neo-Geo game pcb infos by Johnboy

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@ -340,7 +340,7 @@ static READ16_HANDLER( tharrier_mcu_r )
static WRITE16_HANDLER( macross2_sound_reset_w ) static WRITE16_HANDLER( macross2_sound_reset_w )
{ {
/* PCB behaviour verified by Corrado Tomaselli at MAME Italia Forum: /* PCB behaviour verified by Corrado Tomaselli at MAME Italia Forum:
every time music changes Z80 is resetted */ every time music changes Z80 is resetted */
cpunum_set_input_line(machine, 1, INPUT_LINE_RESET, data ? CLEAR_LINE : ASSERT_LINE); cpunum_set_input_line(machine, 1, INPUT_LINE_RESET, data ? CLEAR_LINE : ASSERT_LINE);
} }

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@ -59,7 +59,7 @@
We made a full artwork that allow you to play this game with bells and whistles. We made a full artwork that allow you to play this game with bells and whistles.
* Buena Suerte ´94 Video Poker Game w/ Double Up feature - 1 Player. * Buena Suerte ?94 Video Poker Game w/ Double Up feature - 1 Player.
This game is a reprogrammed version of the Buena Suerte! poker game, to run on this This game is a reprogrammed version of the Buena Suerte! poker game, to run on this
GEMINIS RE900 hardware. GEMINIS RE900 hardware.
@ -199,8 +199,8 @@ static WRITE8_HANDLER (re_mux_port_B_w)
static WRITE8_HANDLER (cpu_port_0_w) static WRITE8_HANDLER (cpu_port_0_w)
{ {
// output_set_lamp_value(7,1 ^ ( (data >> 4) & 1)); /* Cont. Sal */ // output_set_lamp_value(7,1 ^ ( (data >> 4) & 1)); /* Cont. Sal */
// output_set_lamp_value(8,1 ^ ( (data >> 5) & 1)); /* Cont. Ent */ // output_set_lamp_value(8,1 ^ ( (data >> 5) & 1)); /* Cont. Ent */
} }
static WRITE8_HANDLER(re900_watchdog_reset_w) static WRITE8_HANDLER(re900_watchdog_reset_w)
@ -413,7 +413,7 @@ static MACHINE_DRIVER_START( re900 )
MDRV_NVRAM_HANDLER(generic_0fill) MDRV_NVRAM_HANDLER(generic_0fill)
/* sound hardware */ /* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ay_re900", AY8910, TMS_CLOCK) /* From TMS9128NL - Pin 37 (GROMCLK) */ MDRV_SOUND_ADD("ay_re900", AY8910, TMS_CLOCK) /* From TMS9128NL - Pin 37 (GROMCLK) */
MDRV_SOUND_CONFIG(ay8910_re900) MDRV_SOUND_CONFIG(ay8910_re900)
@ -424,7 +424,7 @@ static MACHINE_DRIVER_START( bs94 )
MDRV_IMPORT_FROM(re900) MDRV_IMPORT_FROM(re900)
/* sound hardware */ /* sound hardware */
MDRV_SOUND_MODIFY("ay_re900") MDRV_SOUND_MODIFY("ay_re900")
MDRV_SOUND_CONFIG(ay8910_bs94) MDRV_SOUND_CONFIG(ay8910_bs94)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)

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@ -7,12 +7,12 @@
**************************************************************************** ****************************************************************************
Template file format: Template file format:
<html header> <html header>
<!--PATH--> = insert path <!--PATH--> = insert path
<!--CONTENT--> = insert content <!--CONTENT--> = insert content
<html footer> <html footer>
***************************************************************************/ ***************************************************************************/

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@ -9,4 +9,4 @@
***************************************************************************/ ***************************************************************************/
const char build_version[] = "0.128u1 ("__DATE__")"; const char build_version[] = "0.128u2 ("__DATE__")";