New machines marked as NOT_WORKING

----------------------------------
Captain Zodiac [Siftware]
This commit is contained in:
hap 2018-06-26 19:27:59 +02:00
parent a2cd3940bb
commit ffd75faf5c
4 changed files with 142 additions and 0 deletions

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@ -3714,6 +3714,7 @@ files {
MAME_DIR .. "src/mame/drivers/changela.cpp",
MAME_DIR .. "src/mame/includes/changela.h",
MAME_DIR .. "src/mame/video/changela.cpp",
MAME_DIR .. "src/mame/drivers/cpzodiac.cpp",
MAME_DIR .. "src/mame/drivers/crbaloon.cpp",
MAME_DIR .. "src/mame/includes/crbaloon.h",
MAME_DIR .. "src/mame/video/crbaloon.cpp",

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@ -252,6 +252,7 @@ cosmic.cpp
cps1.cpp
cps2.cpp
cps3.cpp
cpzodiac.cpp
crbaloon.cpp
crgolf.cpp
crimfght.cpp

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@ -0,0 +1,137 @@
// license:BSD-3-Clause
// copyright-holders:hap
/***************************************************************************
Taito Captain Zodiac, pirate-theme punching bag game with red dot matrix display
****************************************************************************
Hardware summary:
Main PCB:
- 2*Z80 TMPZ84C00AP-6, 12MHz XTAL
- Z80 CTC TMPZ84C30AP-6
- 27C512 ROM, TMS27C010A ROM
- 3*5563-100 (8KB RAM?)
- YM2610B, 16MHz XTAL
- TE7750, TC040SYT
- SED1351F LCD controller
Display PCB:
- Toshiba TD62C962LF
- 4 16*16 LED matrix boards plugged in
****************************************************************************
TODO:
- everything
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/2610intf.h"
#include "speaker.h"
class cpzodiac_state : public driver_device
{
public:
cpzodiac_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu")
{ }
void cpzodiac(machine_config &config);
private:
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
void main_map(address_map &map);
void sound_map(address_map &map);
};
/***************************************************************************
Memory Maps, I/O
***************************************************************************/
void cpzodiac_state::main_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0xa000, 0xbfff).ram();
}
void cpzodiac_state::sound_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0xc000, 0xffff).ram();
}
/***************************************************************************
Inputs
***************************************************************************/
static INPUT_PORTS_START( cpzodiac )
INPUT_PORTS_END
/***************************************************************************
Machine Config
***************************************************************************/
MACHINE_CONFIG_START(cpzodiac_state::cpzodiac)
/* basic machine hardware */
MCFG_DEVICE_ADD("maincpu", Z80, 12_MHz_XTAL/2)
MCFG_DEVICE_PROGRAM_MAP(main_map)
MCFG_DEVICE_ADD("audiocpu", Z80, 12_MHz_XTAL/2)
MCFG_DEVICE_PROGRAM_MAP(sound_map)
/* video hardware */
// TODO
/* sound hardware */
SPEAKER(config, "lspeaker").front_left();
SPEAKER(config, "rspeaker").front_right();
MCFG_DEVICE_ADD("ymsnd", YM2610B, 16_MHz_XTAL/2)
MCFG_YM2610_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
MCFG_SOUND_ROUTE(0, "lspeaker", 0.25)
MCFG_SOUND_ROUTE(0, "rspeaker", 0.25)
MCFG_SOUND_ROUTE(1, "lspeaker", 1.0)
MCFG_SOUND_ROUTE(2, "rspeaker", 1.0)
MACHINE_CONFIG_END
/***************************************************************************
Game drivers
***************************************************************************/
ROM_START( cpzodiac )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD( "d52_03-1.ic16", 0x00000, 0x20000, CRC(129b8f44) SHA1(2789cd6f1322176c1956668f024b8bc9d4b3a816) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "d52_04.ic14", 0x00000, 0x10000, CRC(804b45d4) SHA1(db3296558077c7c4eea968417d3edf2509d3742b) )
ROM_REGION( 0x80000, "ymsnd", 0 )
ROM_LOAD( "adpcm.bin", 0x00000, 0x80000, NO_DUMP )
ROM_REGION( 0x1000, "pals", 0 )
ROM_LOAD( "16l8bcn.ic38", 0x0000, 0x0aee, CRC(6be9b935) SHA1(d36af591b03873aee3098b7c74b53ac6370ca064) )
ROM_END
GAME( 1993, cpzodiac, 0, cpzodiac, cpzodiac, cpzodiac_state, empty_init, ROT0, "Taito Corporation", "Captain Zodiac", MACHINE_SUPPORTS_SAVE | MACHINE_IS_SKELETON_MECHANICAL )

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@ -10620,6 +10620,9 @@ sfiiiu // 04/02/1997 (c) 1997 (USA)
warzard // 21/11/1996 (c) 1996 (Japan)
warzardr1 // 23/10/1996 (c) 1996 (Japan)
@source:cpzodiac.cpp
cpzodiac //
@source:craft.cpp
craft // Craft, by [lft]