From ffdb71f9fcfe08130912e3a310630bd242581614 Mon Sep 17 00:00:00 2001 From: smf- Date: Mon, 8 Oct 2012 08:37:39 +0000 Subject: [PATCH] ran cleanup.cmd to find out why some files were skipped and it pnly found these (nw) --- src/mame/drivers/inufuku.c | 6 +++--- src/mame/video/vsystem_spr.c | 2 +- src/mame/video/vsystem_spr.h | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/mame/drivers/inufuku.c b/src/mame/drivers/inufuku.c index b3c1edc918b..2403d09ffc7 100644 --- a/src/mame/drivers/inufuku.c +++ b/src/mame/drivers/inufuku.c @@ -5,8 +5,8 @@ Quiz & Variety Sukusuku Inufuku (Japan) (c)1998 Video System Co.,Ltd. - 3 On 3 Dunk Madness (US, prototype?) - (c)1996 Video System Co.,Ltd. + 3 On 3 Dunk Madness (US, prototype?) + (c)1996 Video System Co.,Ltd. Driver by Takahiro Nogi 2003/08/09 - @@ -130,7 +130,7 @@ CUSTOM_INPUT_MEMBER(inufuku_state::soundflag_r) static ADDRESS_MAP_START( inufuku_map, AS_PROGRAM, 16, inufuku_state ) AM_RANGE(0x000000, 0x0fffff) AM_ROM // main rom -// AM_RANGE(0x100000, 0x100007) AM_WRITENOP // ? +// AM_RANGE(0x100000, 0x100007) AM_WRITENOP // ? AM_RANGE(0x180000, 0x180001) AM_READ_PORT("P1") AM_RANGE(0x180002, 0x180003) AM_READ_PORT("P2") diff --git a/src/mame/video/vsystem_spr.c b/src/mame/video/vsystem_spr.c index c184ba6eb96..a406217d9bd 100644 --- a/src/mame/video/vsystem_spr.c +++ b/src/mame/video/vsystem_spr.c @@ -112,7 +112,7 @@ void draw_sprites_inufuku( UINT16* spriteram1, int spriteram1_bytes, UINT16* spr } } } - + /* todo, fix zooming correctly, it's _not_ like aerofgt */ diff --git a/src/mame/video/vsystem_spr.h b/src/mame/video/vsystem_spr.h index 170b183caac..e8abbe9999f 100644 --- a/src/mame/video/vsystem_spr.h +++ b/src/mame/video/vsystem_spr.h @@ -1,4 +1,4 @@ // Video System Sprites void draw_sprites_inufuku( UINT16* spriteram1, int spriteram1_bytes, UINT16* spriteram2, running_machine &machine, bitmap_ind16 &bitmap, const rectangle &cliprect ); -void draw_sprites_suprslam( UINT16* spriteram, int spriteram_bytes, UINT16* sp_videoram, running_machine &machine, bitmap_ind16 &bitmap, const rectangle &cliprect ); \ No newline at end of file +void draw_sprites_suprslam( UINT16* spriteram, int spriteram_bytes, UINT16* sp_videoram, running_machine &machine, bitmap_ind16 &bitmap, const rectangle &cliprect );