* Replaced Piko games with modified headers with correct dumps (Pinkie, Little Medusa, Jim Power enhanced version). [No-Intro]
* Added developer and language metadata for many items
New working software list items (snes.xml)
--------------------------------------------
Dragon View (USA, Limited Run Games) [No-Intro]
Dragon View (USA, prototype) [No-Intro]
Eyra - The Crow Maiden (demo 20210910) [No-Intro]
Eyra - The Crow Maiden (digital) [No-Intro]
Eyra - The Crow Maiden (USA) [No-Intro]
Fork Parker's Crunch Out [No-Intro]
Ghoul Patrol (USA, Limited Run Games) [No-Intro]
Jim Power - The Lost Dimension in 3D [No-Intro]
Märchen Adventure Cotton 100% (USA) [No-Intro]
Mechanoids II - The Final Conflict (prototype) [Game That Weren't]
Mechanoids II - The Final Conflict (non-playable prototype) [Game That Weren't]
Socks the Cat Rocks the Hill [No-Intro]
Super Turrican 2 (USA, Strictly Limited Games) [No-Intro]
Super Turrican Collection (USA) [No-Intro]
Sydney Hunter and the Caverns of Death (Europe) [No-Intro]
Unholy Night: The Darkness Hunter (Europe) [No-Intro]
Zombies Ate My Neighbors (USA, Limited Run Games)
New software list items marked not working (snes.xml)
--------------------------------------------
Rendering Ranger R2 (USA) [No-Intro]
New working software list items (fmtowns_cd.xml)
-----------------------------------
Advanced Dungeons & Dragons - Heroes of the Lance [redump.org]
Arquelphos [redump.org]
CD Learning System II - New Horizon English Course 3 [redump.org]
CD Learning System II - New Horizon English Course 3 (FM Towns Marty version) [redump.org]
ClearMind - Shimoguchi Yuuzan no Shuuchuuryoku Kaihatsu [redump.org]
Digital Pinup Girls Vol. 2 - Lovely Shooting [redump.org]
Euphony II / Score V1.1 L10 [redump.org]
F-BASIC386 Compiler V2.1 L20 [redump.org]
FM Towns Appli Jikkou Set (TownsGEAR, F-BASIC386) V2.1 L20 [redump.org]
FM Towns Demonstration CD-ROM 1993-nen Haru-gou [redump.org]
Fouge Vol. 1 - Ki - Japan - Maeda Shinzou no Sekai [redump.org]
Fujitsu Journal Special Edition by CD-ROM [redump.org]
Heike Monogatari (Joukan) (rerelease) [redump.org]
Image Fight (demo) [redump.org]
Iwanami Bungakukan - Natsume Souseki [redump.org]
LiveMovie V1.1 L10 [redump.org]
Many Colors (HMD-225) [redump.org]
Moko - Dougen Zenji 750-kai Daionki Kinen [redump.org]
Music Pro-Towns v1.3 (MIDI Ongenban) [redump.org]
TownsGraph V2.1 L10 [redump.org]
New software list items marked not working (fmtowns_cd.xml)
---------------------------------------
CRI StacCard [redump.org]
FM Towns Demonstration CD-ROM 1992-nen Haru-gou [redump.org]
Tele Harmonium - City Lights [redump.org]
Replaced software list items (fmtowns_cd.xml)
----------------------------
Hishouzame / Flying Shark [redump.org]
Strike Commander Plus [redump.org]
Super Street Fighter II - The New Challengers (sample disc) [redump.org]
Also initialise data members, filled in some of the lhb2 DIP switch
settings that aren't drawn properly from a hardware screenshot, cleaned
up slightly, and updated known issues comment for lhb3.
New working clones
------------------
Touch and Go (non North America, 16/Nov/1995, checksum 056533F0) [Josep Quingles, Recreativas.org]
Touch and Go (non North America, 15/Nov/1995, checksum 056C2336) [Josep Quingles, Recreativas.org]
Touch and Go (non North America, 15/Nov/1995, checksum 056C138F) [Josep Quingles, Recreativas.org]
Touch and Go (North America, 14/Nov/1995) [Josep Quingles, Recreativas.org]
-bmc/koftball.cpp: Improved I/O:
* Identified take/w-up/high/low for koftball.
* Make known inputs match test mode for kaimenhu and jxzh.
* Added hopper for kaimenhu and jxzh.
* Identified in-game music DIP switch for kaimenhu and jxzh.
* Identified odds rate DIP switches for jxzh.
* Added credits in/out counters for kaimenhu and jxzh.
* Corrected DIP switch polarity for kaimenhu and jxzh.
- Sorted out and added more default DIP switches.
- Added technical and game notes about the stealth systems.
- Added instructions to play and switch the games.
It's kind of similar to Tarzan Chuang Tianguan 2 Jiaqiang Ban, but with
different button assignments, particularly in mahjong panel mode.
Not promoting to working as they regularly give "hopper empty" errors in
"joystick" mode, possibly due to not liking the timings from our hopper
device. The games are playable if you use Key-Out to pay out winnings.
* emu/device.cpp: Removed device_sound_interface from mixins that
require device to register members for saved states.
* emu/machine.cpp: Finalise saved state registrations before loading
configuration - network devices no longer leak timers.
* emu/validity.cpp: Added check for systems marked as supporting saved
states that use devices lacking saved state support (besides slot
cards).
* machine/mc6852.cpp: First device marked as not supporting saved
states.
* osd/interface/audio.h: Avoid unnecessary float/double conversions.
-igs/igs_m027.cpp: Added I/O for ccly.
- igs/igs017.cpp: added NVRAM support to most sets
- seta/simple_st0016.cpp: added controls for dcrown [Brian Troha]
- seta/st0016.cpp: adjusted some visible areas, added some notes