Commit Graph

4 Commits

Author SHA1 Message Date
MooglyGuy
1ad39cb5dd
-bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture loading, restoring HQx filters. [Ryan Holtz] (#9401) 2022-03-12 20:30:02 -05:00
Miodrag Milanovic
4c9b0b24dc bgfx shaders recompile 2021-08-13 11:21:46 +02:00
MooglyGuy
c24d44ec62 -bgfx: Fixed opengl backend, nw 2019-10-21 16:34:41 +02:00
Westley M. Martinez
b5a54b761c HLSL Color Transforms and 3D LUT (#4043)
* Remove broken scanline uniform from post_pass

* Add 3D LUT to HLSL

* Allow individual LUTs for screen and UI

* WIP: Port 3D LUT to BGFX

* Finish porting LUT to BGFX

* Add individual phosphor color conversion for HLSL
	new file:   hlsl/chroma.fx
		Shader for converting xyY3 to sRGB
	modified:   hlsl/phosphor.fx
		Minor changes to emphasize idea that phosphors are color
agnostic
	modified:   hlsl/post.fx
		Conversion from signal RGB to xyY3
	modified:   src/osd/modules/render/d3d/d3dhlsl.cpp
	modified:   src/osd/modules/render/d3d/d3dhlsl.h
	modified:   src/osd/windows/winmain.cpp
	modified:   src/osd/windows/winmain.h

* Add phosphor examples and update presets

* Port phosphor color shaders to BGFX

* Fix missing newlines at EOF
2018-10-07 11:42:30 -04:00