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archimedes: over 20 games and applications
bbcb_flop: Disk User coverdisks, Bad Apple and X-Pansions Elevation demos
bbcm_flop: Enjoy The Silence and Retribution X demos
* VGA card now saves vga.dac to the state, as the MAME palette is clobbered periodically with data from here. Changed the type of vga.dac.colour to a flat uint8_t array seeing as save_item isn't struct-friendly. Fixes Liero.
* Saved more VGA flags, including vga.miscellaneous_output, which despite the vague name is needed for reading from the ports.
* Fixed an enum range check miss.
* Saved more i386 flags required for 32-bit save states. Fixes Jump 'n Bump.
nes: Fix debug output when reading iNES headers. (nw)
nes/ppu2c0x: Improved PAL clone timings. (nw)
nes/n2a03: Refactored clock definitions [includes other drivers using the
N2A03] (nw)
nes: Improved refresh rates and timings to reflect nesdev (nw)
nes: Softlist improvements and corrections [koko, mkgoogoo and others] (nw)
nes: Verified koko in the softlist as a good dump (nw)
nes: Softlist additions [subor5, subor6, subor10, subor11, subor13, doolybld]
(nw)
New not working machines added: Subor SB-486, M82 Display Unit (PAL) (nw)
nes: Marked drpcjr as NOT WORKING due to missing hardware. (nw)
New working machines added: Micro Genius IQ-501, Micro Genius IQ-502, Dendy Classic 2 (nw)
nes: marked dendy as a clone of iq501 (nw)
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Griffon (Olympia bootleg of Phoenix) [f205v]
Also added MACHINE_IMPERFECT_SOUND to the games known to substitute the melody generator with a piggyback PCB. There might be more. (nw)
Pernod found a regression introduced in the 0.183 softlist refactoring whereby multi-part softlist items would not distribute to multiple slots. The problem was that the old code was relying on the image slots being loaded into the core. This is not the way the new system works, so I've added a hook into software_list_device::find_mountable_image() that allows the new approach to work.