- Replace comparisons of software_entry() or part_entry() with nullptr with loaded_through_softlist() predicate.
- Eliminate the superfluous m_software_info_ptr member. The software_entry() accessor is still provided, but now rarely used.
- Eliminate two of the three arguments to load_software_part.
- Remove some unnecessary auto-typing in ui/inifile.cpp.
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
Caveats:
1. Because of how this trick works, it is no longer possible to declare an option guide as static, so I had to make a bunch of changes
2. I'm going to want the hardcore C++ guys (i.e. - Vas) to review this with a fine toothed comb
The main point of this change is to C++-ify option_guide. It was changed from a struct array to a class, namespaced etc, with the ultimate hope of incorporating an in-emulation image creation UI.
Imgtool got hit with a number of changes; I'll probably have to bring that off of the backburner and touch that up too
Make avi_file a class that's held with smart pointers, encapsulate various AVI I/O structures
Make zip_file and _7z_file classes rather than having free functions everywhere
Hide zip/7z class implementation behind an interface, no longer need to call close() to send back to the cache
Don't dump as much crap in global namespace
Add solaris PTY implementation
Improve variable expansion for SDL OSD - supports ~/$FOO/${BAR} syntax
Rearrange stuff so the same things are in file module for all OSDs
Move file stuff into its own module
7z/zip open and destruct are still not thread-safe due to lack of interlocks around cache access
Directory functions still need to be moved to file module
SDL OSD may not initialise WinSock on Windows
Update MAME to use new function
Instantiate ODR-used static constant members
Make some of the UI code more localisable
Remove use of retired functions in tools