AJR
0ca3401a04
mcs48: A better fix for the JNI problem (nw)
2019-07-02 22:55:54 -04:00
Hydreigon
18d389508e
Fix hangplt (nw)
...
It turns out DIP 2 determines if the game should skip post instead of DIP 1 like the nwk-tr and hornet games. Also forgot the diplocation feature for this driver.
2019-07-02 21:33:24 -05:00
braintro
5afea7f637
(nw) dfruit.cpp: Designate Gemcrush as a prototype.
2019-07-02 21:28:21 -05:00
Enik Land
2a664c1f23
nes, sms: Fix light gun regression
2019-07-02 20:51:24 -03:00
cam900
758720643e
dooyong.cpp : Updates
...
Simplify handlers, Use callback for ROM based tilemap attributes, Implement tilemap ROM limitation, Add notes, Allow tilemap drawing with masked priority, Reduce unnecessary lines, Fix namings, Spacings, Use shorter / correct type values
Fix metadata (NTC license sets are released and published in japan, gulfstrmm is actually japanese release too.)
2019-07-03 08:22:59 +09:00
hap
64b64b02aa
fidel*: prep work 2 (nw)
2019-07-02 22:10:21 +02:00
hap
29101cb246
fidel*: prep work (nw)
2019-07-02 21:39:39 +02:00
hap
cfb9af8564
fidelbase: remove sound handling (nw)
2019-07-02 21:28:27 +02:00
MooglyGuy
b6ce2e16d8
-core: Removed almost all MCFG defines, and removed all remaining MACHINE_CONFIG_START/END uses. [Ryan Holtz]
2019-07-02 20:30:37 +02:00
AJR
0b8733206a
prestige.cpp: Identify Genius Junior CPU architecture and split to new driver file (nw)
2019-07-02 13:45:57 -04:00
Ivan Vangelista
1ba8223dfa
new not working machine
...
--------------------------------------
unknown Chang Yu Electronic gambling game [TeamEurope]
2019-07-02 18:39:10 +02:00
AJR
e355b54262
f2mc16: Add to unidasm (nw)
2019-07-02 12:19:46 -04:00
hap
805c32201e
namco_c355spr: don't add shadow offset to black_pen, it will crash MAME(and black+shadow = black anyway) (nw)
2019-07-02 18:04:13 +02:00
AJR
fd44ff524a
Fix build error: too many arguments to function call, expected 0, have 1 (nw)
2019-07-02 10:21:24 -04:00
AJR
f36763266f
i8275: Calculate refresh rate from software-configured parameters
2019-07-02 10:16:40 -04:00
Melissa Goad
886b94648e
i386: Add hardware breakpoint functionality [Melissa Goad] ( #3761 )
2019-07-02 09:53:55 -04:00
Ivan Vangelista
562de4d2f3
aerofgt.cpp: fixed recent regression [Mamesick]
2019-07-02 15:42:23 +02:00
hap
248ba3ebd4
fidelbase: remove interrupt and cartridge handlers (nw)
2019-07-02 15:02:54 +02:00
AJR
11782b47bd
wy100: Add speaker (nw)
...
i8275: Add LC output callback (nw)
2019-07-02 00:24:33 -04:00
AJR
63eb97a7ab
wy100: Add keyboard, preliminary character display and serial ports
...
wy50kb: Fix mistaken identification of F4 key
2019-07-02 00:01:31 -04:00
AJR
8e34fa3d92
mcs48: Workaround for interrupt latency issue (nw)
2019-07-01 23:56:00 -04:00
arbee
306f4e6884
Preliminary Fujitsu F2MC-16 CPU core, currently disassembly only [R. Belmont]
2019-07-01 22:21:00 -04:00
arbee
ab6867b714
konmedal: Dumped color PROMs for Fuusen Pentai [Klaus of TeamEurope, SpinalFeyd]
2019-07-01 20:02:14 -04:00
hap
b1dff791ed
fidel_card: disconnect from fidelbase class (nw)
2019-07-02 01:16:36 +02:00
Sergey Svishchev
a152d1125f
agat: basic emulation of agat9 (video, apple compat mode, LLE floppy)
...
also included: MX floppy format (nw)
2019-07-02 01:13:38 +03:00
hap
35af77fcfa
New working machine added
...
----------
Kazaam (handheld) [hap, Sean Riddle, handheldgamefan89]
2019-07-01 19:32:05 +02:00
Angelo Salese
a885d25e58
namcos2.cpp: drop ROZ optimization hack, which was causing missing backgrounds for Phelios [Angelo Salese]
2019-07-01 19:10:01 +02:00
Ivan Vangelista
1e7d42931f
cps1.cpp: redumped sf2rk [Hammy, Clawgrip]
...
Needs correct GFX ROMs loading to be playable (nw)
2019-07-01 18:57:35 +02:00
AJR
1b4109e817
i8275: Continue DMA bursts when display is stopped (nw)
2019-07-01 10:34:50 -04:00
hap
491107e78d
arb/diablo/sexpert: make chessboard wood color same as tascr30 (nw)
2019-07-01 15:27:46 +02:00
MetalliC
f427ed264f
notes (nw)
2019-07-01 15:29:08 +03:00
AJR
2c298ab197
pockstat.cpp: Workaround for build error caused by C++14's failure to inline constexpr variables (nw)
2019-07-01 00:07:23 -04:00
hap
85228e6f91
hh*: deglobal speaker levels (nw)
2019-07-01 02:45:39 +02:00
arbee
27e2f0bc15
Merge branch 'master' of https://github.com/mamedev/mame
2019-06-30 19:49:28 -04:00
arbee
ec9fc21415
apple2gs: fixed game port regression [R. Belmont]
2019-06-30 19:48:39 -04:00
MetalliC
b0b76620c8
new NOT_WORKING game
...
--------------------
Kodai Oujya Kyouryuu King - Mesameyo! Aratanaru-ryoku!! (Japan, Ver 4.000) (MDA-C0061) [SauraphaganaxRex, MetalliC]
2019-07-01 02:48:20 +03:00
hap
d859ebc22f
savant: add buttons to layout (nw)
2019-07-01 00:56:28 +02:00
Olivier Galibert
def5ea3da1
floppy: First stab at weak zones handling [O. Galibert]
2019-07-01 00:01:31 +02:00
hap
4acf604089
sforte: improve lcd_data_w (nw)
2019-06-30 20:39:52 +02:00
Robbbert
2826bee8c9
(nw) cassette: last lot of wave changes
2019-07-01 03:01:22 +10:00
R. Belmont
5edd49b910
Merge pull request #5297 from AmatCoder/AmatCoder-tzx_fix-1
...
tzx_cass.cpp: Fix loading of Generalized Data blocks
2019-06-30 12:19:41 -04:00
Hydreigon
0cde4ce675
zr107, gticlub, nwk-tr, hornet: Greatly improve inputs (among other things) ( #5296 )
...
* Greatly improve inputs
* Add an extra line at the end.
* gticlub restore "PORT_PLAYER()"
* hornet.cpp restore "PORT_PLAYER()"
2019-06-30 12:19:03 -04:00
R. Belmont
82875bf5f6
Merge pull request #5295 from rzero9/fmt_softlist
...
fmtowns_cd.xml: additions, replacements and cleanups
2019-06-30 12:18:36 -04:00
R. Belmont
83a01527de
Merge pull request #5293 from FakeShemp/gba_upd
...
gba.xml - Add cart info from No-Intro
2019-06-30 12:18:14 -04:00
R. Belmont
80b8947ec7
Merge pull request #5292 from cam900/pgm_meta
...
pgm.cpp : Add notes, Version infos, Fix metadatas, Reduce unnecessary…
2019-06-30 12:17:06 -04:00
npwoods
1047b8cafe
Refactored UI font metrics ( #5291 )
...
* Changed the various usages of UI_*COLOR to be calls to
src/frontend/mame/ui/moptions.h
The various UI_*COLOR macros were implemented as calls to
decode_ui_color, which cached the values for the various options in a
static array, which was obviously a gross hack.
This refactoring is strategic because I am trying to confine awareness
of mame_ui_manager to code in src/frontend/mame/ui, and the
implementation of decode_ui_color() relied on the ability to access
mame_ui_manager as a singleton from outside this code.
* Created a ui_colors object, so that queries for UI RGB values would not
always require parsing strings
* Replaced UI_TARGET_FONT_[ROWS|HEIGHT] and UI_BOX_[LR|TD]_BORDER macros with
property calls
These macros were implemented with a call to a function
(get_font_rows()) that opportunistically stashed the results of option
accesses in static variables; in other words, a gross hack
Because get_font_rows() attempted to access mame_ui_manager as a
singleton, it was an obstactle to providing an alternative
implementation of ui_manager
* Remove stray debugging cruft that found a way into the other PR
2019-06-30 12:16:44 -04:00
AmatCoder
84f9bd799c
tzx_cass.cpp: Fix loading of Generalized Data blocks
2019-06-30 16:52:10 +02:00
Robbbert
66939696f1
(nw) more cassette wav sound
2019-06-30 23:54:38 +10:00
MooglyGuy
51c6e698d7
Missed a file, nw
2019-06-30 15:08:18 +02:00
mooglyguy
fa9fe1a904
-imagedev/harddriv: Removed MCFG macros. [Ryan Holtz]
...
-generic/slot: Removed MCFG macros. [Ryan Holtz]
2019-06-30 15:08:18 +02:00