This effectively reverts b380514764 and
c24473ddff, restoring the state at
598cd52272.
Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline. When things like this happen, it wastes
everyone's time. I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
New WORKING machines
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Ms. Pac-Man 5-in-1 (Ms. Pac-Man, Pole Position, Galaga, Xevious, Mappy) (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Peter Wilhelmsen, 19 external donators]
Disney Princess (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 20 external donators]
New WORKING Software List entries
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jakks_gamekey_nm:nrxdig New Rally X & Dig Dug [Sean Riddle, Peter Wilhelmsen, 19 external donators]
note, Pole Position is not really very playable at the moment due to raster rendering glitches, the rest are, aside from some obvious sound issues (nw)
New machines marked as NOT WORKING
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Wheel of Fortune (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, 20 external donators]
There is a video rendering glitch (lkely another off by x lines raster issue) causing the letter selection text to not render properly, it appears the letters scroll instead of the text scroller below, which doesn't. (nw)
-spg2xx: Make rowscroll offset configurable, can't find register to control it, but JAKKS games need 0, while the chinese stuff needs 15 (nw)
-jak_wof: Marked as working, analog wheel isn't emulated, but is optional (I don't see where / how it maps) (nw)
-jak_wof: Improved inputs (nw)
-gamekeys now save to the gamekey seeprom not the system one (nw)
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Star Wars - Revenge of the Sith (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, Peter Wilhelmsen]
new NOT WORKING software list entries
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jakks_gamekey_sw:tdyoda Turret Defense & Yoda's Escape [Sean Riddle, Peter Wilhelmsen]
joystick inputs don't appear to work, only buttons.