Commit Graph

36 Commits

Author SHA1 Message Date
Aaron Giles
435b49fc1d Fix regressions. 2010-09-18 22:22:39 +00:00
Aaron Giles
49c2403a5d 04030: All sets in taito_f3.c, taito_z.c, kaneko16.c, konamigq.c, overdriv.c: "16-bit EEPROM set with 8-bit data" 2010-09-18 06:15:26 +00:00
Scott Stone
8969b0b7ee Quick fix to relegate the eeprom warnings to debug build only. (no whatsnew.txt)
Comment:
There is still a major issue where this printf shows up when using many of the output commands -listxml, -romident and more.  It should only show up when emulating the game, right?
2010-09-04 16:51:25 +00:00
Aaron Giles
0e672ba6eb Cleanups and version bump. 2010-08-30 15:20:58 +00:00
Aaron Giles
47dd9fe568 De-converted MACHINE_DRIVER from tokens back to constructor functions, regaining
type safety. If legacy devices still use inline data, those types are not checked.
However, new devices no longer have access to the generic m_inline_data. Instead
their MDRV_* macros should map to calls to static functions in the device config
class which downcast a generic device_config to the specific device config, and
then set the appropriate values. This is not to be done inline in order to prevent
further code bloat in the constructors. See eeprom/7474/i2cmem/okim6295 for examples.

#ifdef'ed several unused machine driver definitions that weren't referenced.
2010-08-26 15:21:19 +00:00
Aaron Giles
0edda6dda2 Remove memory_read/write_byte/word/dword/qword* variants. Again, this is mostly
bulk search & replace:

S: memory_read_([bytewordq]+)_[0-9lbe_maskd]+( *)\(( *)([^,]+)( *),( *)
R: \4->read_\1\2\(\3

S: memory_read_([bytewordq]+)( *)\(( *)([^,]+)( *),( *)
R: \4->read_\1\2\(\3

S: memory_write_([bytewordq]+)_[0-9lbe_maskd]+( *)\(( *)([^,]+)( *),( *)
R: \4->write_\1\2\(\3

S: memory_write_([bytewordq]+)( *)\(( *)([^,]+)( *),( *)
R: \4->write_\1\2\(\3

Gets 99% of the cases.
2010-08-19 08:27:05 +00:00
Aaron Giles
733b797a3d Split mame.c into mame.c and machine.c, the latter containing the
running_machine definition and implementation.

Moved global machine-level operations and accessors into methods on the
running_machine class. For the most part, this doesn't affect drivers
except for a few occasional bits:

  mame_get_phase() == machine->phase()
  add_reset_callback() == machine->add_notifier(MACHINE_NOTIFY_RESET, ...)
  add_exit_callback() == machine->add_notifier(MACHINE_NOTIFY_EXIT, ...)
  mame_get_base_datetime() == machine->base_datetime()
  mame_get_current_datetime() == machine->current_datetime()

Cleaned up the region_info class, removing most global region accessors
except for memory_region() and memory_region_length(). Again, this doesn't
generally affect drivers.
2010-06-30 03:46:21 +00:00
Miodrag Milanovic
63e8e8fe98 Modified way device_type constants are defined in order to get unidasm compile [Miodrag Milanovic] 2010-06-29 09:02:17 +00:00
Aaron Giles
50767de707 Changed device name from an overridable function to a parameter passed to
the device_config constructor. In situations where the proper name is not 
known at construction time, a generic name can be specified and then 
overridden later once the configuration is complete.
2010-06-25 15:30:51 +00:00
Aaron Giles
861db1eb49 Cleanups and version bump. 2010-06-17 06:55:54 +00:00
Aaron Giles
91f7ba3824 Fix description of 16-bit EEPROM address space. 2010-06-08 16:09:32 +00:00
Aaron Giles
100564d412 WARNING: There are likely to be regressions in both functionality and
performance as a result of this change. Do not panic; report issues to the
list in the short term and I will look into them. There are probably also
some details I forgot to mention. Please ask questions if anything is not
clear.

NOTE: This is a major internal change to the way devices are handled in
MAME. There is a small impact on drivers, but the bulk of the changes are
to the devices themselves. Full documentation on the new device handling
is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics

Defined two new casting helpers: [Aaron Giles]

  downcast<type>(value) should be used for safe and efficient downcasting
  from a base class to a derived class. It wraps static_cast<> by adding
  an assert that a matching dynamic_cast<> returns the same result in 
  debug builds.
  
  crosscast<type>(value) should be used for safe casting from one type to
  another in multiple inheritance scenarios. It compiles to a 
  dynamic_cast<> plus an assert on the result. Since it does not optimize
  down to static_cast<>, you should prefer downcast<> over crosscast<>
  when you can.
  
Redefined running_device to be a proper C++ class (now called device_t).
Same for device_config (still called device_config). All devices and
device_configs must now be derived from these base classes. This means
each device type now has a pair of its own unique classes that describe
the device. Drivers are encouraged to use the specific device types
instead of the generic running_device or device_t classes. Drivers that
have a state class defined in their header file are encouraged to use
initializers off the constructor to locate devices. [Aaron Giles]

Removed the following fields from the device and device configuration
classes as they never were necessary or provided any use: device class,
device family, source file, version, credits. [Aaron Giles]

Added templatized variant of machine->device() which performs a downcast
as part of the device fetch. Thus machine->device<timer_device>("timer")
will locate a device named "timer", downcast it to a timer_device, and
assert if the downcast fails. [Aaron Giles]

Removed most publically accessible members of running_device/device_t in
favor of inline accessor functions. The only remaining public member is
machine. Thus all references to device->type are now device->type(), etc.
[Aaron Giles]

Created a number of device interface classes which are designed to be mix-
ins for the device classes, providing specific extended functionality and
information. There are standard interface classes for sound, execution,
state, nvram, memory, and disassembly. Devices can opt into 0 or more of
these classes. [Aaron Giles]

Converted the classic CPU device to a standard device that uses the
execution, state, memory, and disassembly interfaces. Used this new class
(cpu_device) to implement the existing CPU device interface. In the future
it will be possible to convert each CPU core to its own device type, but 
for now they are still all CPU devices with a cpu_type() that specifies
exactly which kind of CPU. [Aaron Giles] 

Created a new header devlegcy.h which wraps the old device interface using
some special template classes. To use these with an existing device,
simply remove from the device header the DEVICE_GET_INFO() declaration and
the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their
place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro.
In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping
existing sound devices into new-style devices, and a 
DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the
token and inline_config members to the legacy device class, as these are
not used in modern devices. [Aaron Giles]

Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) 
from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to
simply SCREEN. The various global functions that were previously used to
access information or modify the state of these devices are now replaced
by methods on the device classes. Specifically:

  video_screen_configure()             == screen->configure()
  video_screen_set_visarea()           == screen->set_visible_area()
  video_screen_update_partial()        == screen->update_partial()
  video_screen_update_now()            == screen->update_now()
  video_screen_get_vpos()              == screen->vpos()
  video_screen_get_hpos()              == screen->hpos()
  video_screen_get_vblank()            == screen->vblank()
  video_screen_get_hblank()            == screen->hblank()
  video_screen_get_width()             == screen->width()
  video_screen_get_height()            == screen->height()
  video_screen_get_visible_area()      == screen->visible_area()
  video_screen_get_time_until_pos()    == screen->time_until_pos()
  video_screen_get_time_until_vblank_start() == 
                                 screen->time_until_vblank_start()
  video_screen_get_time_until_vblank_end() == 
                                 screen->time_until_vblank_end()
  video_screen_get_time_until_update() == screen->time_until_update()
  video_screen_get_scan_period()       == screen->scan_period()
  video_screen_get_frame_period()      == screen->frame_period()
  video_screen_get_frame_number()      == screen->frame_number()

  timer_device_adjust_oneshot()        == timer->adjust()
  timer_device_adjust_periodic()       == timer->adjust()
  timer_device_reset()                 == timer->reset()
  timer_device_enable()                == timer->enable()
  timer_device_enabled()               == timer->enabled()
  timer_device_get_param()             == timer->param()
  timer_device_set_param()             == timer->set_param()
  timer_device_get_ptr()               == timer->get_ptr()
  timer_device_set_ptr()               == timer->set_ptr()
  timer_device_timeelapsed()           == timer->time_elapsed()
  timer_device_timeleft()              == timer->time_left()
  timer_device_starttime()             == timer->start_time()
  timer_device_firetime()              == timer->fire_time()

Updated all drivers that use the above functions to fetch the specific
device type (timer_device or screen_device) and call the appropriate
method. [Aaron Giles]

Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE
to specifically pass in a screen_device object. [Aaron Giles]

Defined a new custom interface for the Z80 daisy chain. This interface
behaves like the standard interfaces, and can be added to any device that
implements the Z80 daisy chain behavior. Converted all existing Z80 daisy
chain devices to new-style devices that inherit this interface.
[Aaron Giles]

Changed the way CPU state tables are built up. Previously, these were data
structures defined by a CPU core which described all the registers and how
to output them. This functionality is now part of the state interface and
is implemented via the device_state_entry class. Updated all CPU cores
which were using the old data structure to use the new form. The syntax is
currently awkward, but will be cleaner for CPUs that are native new 
devices. [Aaron Giles]

Converted the okim6295 and eeprom devices to the new model. These were
necessary because they both require multiple interfaces to operate and it
didn't make sense to create legacy device templates for these single cases.
(okim6295 needs the sound interface and the memory interface, while eeprom
requires both the nvram and memory interfaces). [Aaron Giles]

Changed parameters in a few callback functions from pointers to references
in situations where they are guaranteed to never be NULL. [Aaron Giles]

Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed
it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles]

Reorganized the token parsing for machine configurations. The core parsing
code knows how to create/replace/remove devices, but all device token
parsing is now handled in the device_config class, which in turn will make
use of any interface classes or device-specific token handling for custom
token processing. [Aaron Giles]

Moved many validity checks out of validity.c and into the device interface
classes. For example, address space validation is now part of the memory
interface class. [Aaron Giles]

Consolidated address space parameters (bus width, endianness, etc.) into
a single address_space_config class. Updated all code that queried for
address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 06:09:57 +00:00
Luca Elia
ede9da11b2 New driver: sigmab98.c [Luca Elia]
New games added or promoted from NOT_WORKING status
---------------------------------------------------

GeGeGe no Kitarou Youkai Slot [A. Hoekman, ranger_lennier, Smitdogg, The Dumping Union, Luca Elia]

New games marked as GAME_NOT_WORKING
------------------------------------

Win Win Bingo (2 sets) [f205v, Filippo Tarderia]
Zoo [Brian Troha, The Dumping Union]
2010-05-16 14:04:49 +00:00
Aaron Giles
ec586731b9 Made device->tag and devconfig->tag into private member variables (m_tag).
Added inline tag() function to return a const char * version. Updated
callers to use this instead of directly accessing tag.cstr() which
was awkward.
2010-03-08 17:06:27 +00:00
Aaron Giles
e738b79785 Correct a long-standing design flaw: device configuration state
is now separate from runtime device state. I have larger plans
for devices, so there is some temporary scaffolding to hold
everything together, but this first step does separate things
out.

There is a new class 'running_device' which represents the
state of a live device. A list of these running_devices sits
in machine->devicelist and is created when a running_machine
is instantiated.

To access the configuration state, use device->baseconfig()
which returns a reference to the configuration.

The list of running_devices in machine->devicelist has a 1:1
correspondance with the list of device configurations in
machine->config->devicelist, and most navigation options work
equally on either (scanning by class, type, etc.)

For the most part, drivers will now deal with running_device
objects instead of const device_config objects. In fact, in
order to do this patch, I did the following global search &
replace:

  const device_config -> running_device
  device->static_config -> device->baseconfig().static_config
  device->inline_config -> device->baseconfig().inline_config

and then fixed up the compiler errors that fell out.

Some specifics:

  Removed device_get_info_* functions and replaced them with
  methods called get_config_*.
  
  Added methods for get_runtime_* to access runtime state from
  the running_device.
  
  DEVICE_GET_INFO callbacks are only passed a device_config *.
  This means they have no access to the token or runtime state
  at all. For most cases this is fine.
  
  Added new DEVICE_GET_RUNTIME_INFO callback that is passed
  the running_device for accessing data that is live at runtime.
  In the future this will go away to make room for a cleaner
  mechanism.
  
  Cleaned up the handoff of memory regions from the memory
  subsystem to the devices.
2010-01-18 09:34:43 +00:00
Aaron Giles
d35a800134 Added casting operators to the region_info class so you can assign
a region to a generic type pointer and have it automatically convert.
Also added a bytes() method which is safe if the region is NULL
(useful for saying machine->region("foo")->bytes() and not crashing
if foo doesn't exist).

Changed the region field in the device_config to be a region_info *,
and removed the regionbytes field. Updated all users of these fields
to use the new casting operators and bytes() methods instead.

Added subdevice and subregion methods to the device_config class, so
you can easily query for devices and regions that are device-specific.
The device prefix ("devicename:") is automatically prepended.
2010-01-16 00:53:57 +00:00
Aaron Giles
a9c5a5a27e Fixed memory freeing so that is it released in the opposite order
it was originally allocated.

Changed machine->region() to return a pointer to the now-public
region_info class.

Added new member function space() to the device_config, along with
shorter constants to be used (AS_PROGRAM, AS_DATA, AS_IO). With no 
parameters, space() returns the first address space, which is 
commonly the only space present. Updated a few devices that referenced 
the old space[] array to call the new function instead.

Added #define to emualloc to ensure delete can't be freely used.
2010-01-11 18:02:38 +00:00
Aaron Giles
2b23d7c017 Bulk driver.h -> emu.h switch. 2010-01-10 18:00:42 +00:00
Aaron Giles
4498faacd9 First round of an attempted cleanup of header files in the system.
- Created new central header "emu.h"; this should be included
    by pretty much any driver or device as the first include. This
    file in turn includes pretty much everything a driver or device
    will need, minus any other devices it references. Note that
    emu.h should *never* be included by another header file.
 - Updated all files in the core (src/emu) to use emu.h.
 - Removed a ton of redundant and poorly-tracked header includes
    from within other header files.
 - Temporarily changed driver.h to map to emu.h until we update
    files outside of the core.

Added class wrapper around tagmap so it can be directly included
and accessed within objects that need it. Updated all users to
embed tagmap objects and changed them to call through the class.

Added nicer functions for finding devices, ports, and regions in
a machine:

   machine->device("tag") -- return the named device, or NULL
   machine->port("tag") -- return the named port, or NULL
   machine->region("tag"[, &length[, &flags]]) -- return the
      named region and optionally its length and flags
      
Made the device tag an astring. This required touching a lot of 
code that printed the device to explicitly fetch the C-string
from it. (Thank you gcc for flagging that issue!)
2010-01-10 00:29:26 +00:00
Aaron Giles
91a1b8d634 NOTE: This change requires two new osd functions: osd_malloc() and
osd_free(). They take the same parameters as malloc() and free().

Renamed mamecore.h -> emucore.h.

New C++-aware memory manager, implemented in emualloc.*. This is a
simple manager that allows you to add any type of object to a
resource pool. Most commonly, allocated objects are added, and so
a set of allocation macros is provided to allow you to manage
objects in a particular pool:

  pool_alloc(p, t) = allocate object of type 't' and add to pool 'p'
  pool_alloc_clear(p, t) = same as above, but clear the memory first
  pool_alloc_array(p, t, c) = allocate an array of 'c' objects of type
                              't' and add to pool 'p'
  pool_alloc_array_clear(p, t, c) = same, but with clearing
  pool_free(p, v) = free object 'v' and remove it from the pool

Note that pool_alloc[_clear] is roughly equivalent to "new t" and
pool_alloc_array[_clear] is roughly equivalent to "new t[c]". Also
note that pool_free works for single objects and arrays.

There is a single global_resource_pool defined which should be used
for any global allocations. It has equivalent macros to the pool_*
macros above that automatically target the global pool.

In addition, the memory module defines global new/delete overrides
that access file and line number parameters so that allocations can
be tracked. Currently this tracking is only done if MAME_DEBUG is
enabled. In debug builds, any unfreed memory will be printed at
the end of the session.

emualloc.h also has #defines to disable malloc/free/realloc/calloc.
Since emualloc.h is included by emucore.h, this means pretty much
all code within the emulator is forced to use the new allocators.
Although straight new/delete do work, their use is discouraged, as
any allocations made with them will not be tracked.

Changed the familar auto_alloc_* macros to map to the resource pool
model described above. The running_machine is now a class and contains
a resource pool which is automatically destructed upon deletion. If
you are a driver writer, all your allocations should be done with
auto_alloc_*.

Changed all drivers and files in the core using malloc/realloc or the 
old alloc_*_or_die macros to use (preferably) the auto_alloc_* macros 
instead, or the global_alloc_* macros if necessary.

Added simple C++ wrappers for astring and bitmap_t, as these need
proper constructors/destructors to be used for auto_alloc_astring and
auto_alloc_bitmap.

Removed references to the winalloc prefix file. Most of its 
functionality has moved into the core, save for the guard page 
allocations, which are now implemented in osd_alloc and osd_free.
2010-01-08 06:05:29 +00:00
smf-
6c5d471f03 The starting value for an output port is now the default value, which is based on whether it is active high or low. So the device will be called the first time the line becomes active.
Changed the eeprom device to assume that the reset and clock are cleared until it's told otherwise.
Reverted the eeprom workround in cps1
2010-01-07 19:51:57 +00:00
Aaron Giles
a1cdc22b5a Fix typo in 8-bit eeprom case. 2010-01-03 22:42:52 +00:00
Aaron Giles
f5730e89ef Exposed an address space for EEPROM devices. This has several
side-effects:
 - EEPROM memory is now visible in the debugger
 - EEPROM memory can be accessed like any CPU/device memory
    (i.e., use eeprom.b@<addr> instead of eeprom.eb@<addr>)

Removed support in the expression engine for EEPROM-specific
accesses.

Updated all systems that muck directly with EEPROM memory to
use memory accessors instead on the EEPROM address space.

Extended the devtempl.h file to support device address spaces.

Cleaned up romload a bit to make it clear that region flags are
enforced for any device with an address space, not just CPUs.
2009-12-28 18:04:50 +00:00
Aaron Giles
bd24fb23c1 Results of running the latest srcclean. 2009-12-28 09:04:00 +00:00
Aaron Giles
93d465ad3c Whitespace cleanup. (No, a release is not yet imminent.) 2009-12-28 08:49:12 +00:00
Aaron Giles
86a9e3e217 Rename eepromdev.c/h back to eeprom.c/h 2009-12-27 23:20:05 +00:00
Aaron Giles
ccc24c02f1 Remove old eeprom implementation. 2009-12-27 23:11:58 +00:00
Pierpaolo Prazzoli
caf233e1fc Changed eeprom erase command to write 0xff values.
--------------------------------------------------
I see that eeprom_data is initialized with a memeset of 0xff so I don't think this change will break anything.
2009-03-04 21:06:57 +00:00
Aaron Giles
506da3c432 From: Atari Ace [atari_ace@verizon.net]
Sent: Wednesday, December 10, 2008 9:27 AM
To: submit@mamedev.org
Cc: atariace@hotmail.com
Subject: [patch] Add machine to some emu/machine init methods

Hi mamedev,

This patch widens some machine init interfaces to pass the machine
parameter, allowing more Machine global references to be eliminated.
Eventually most of these need to be converted to devices, but this
change reduces the deprecation surface in the meantime.  I also
attached the script I used to do the initial changes to the drivers,
which handled about 90% of the cases without further editing.

~aa
2008-12-11 03:39:20 +00:00
Aaron Giles
b24198a1cd Hi mamedev,
This is a reworked/expanded version of the patch I sent yesterday.
This one is split into three parts:

1.  This introduces function macros for SAMPLES_START,
CUSTOM_{START,STOP,RESET}, and ANTIC_RENDERER.
2.  This introduces running_machine *machine throughout MAME.
Principally it adds running_machine *machine = Machine to the top of
functions, but in some static functions the parameter is added
directly.  Some similar changes in 99xxcore.h, v9938.c, v9938mod.c,
galaxold.c, psx.c, taito_l.c are also made to eliminate Machine
params.  No global API is changed.
3.  This changes the APIs introduced in the first part to pass device
or space as appropriate.  A few similar changes in some other global
apis are made as well.

The net result of this sequence of patches is to remove 40% of the
Machine references and 27 deprecat.h includes.

~aa
2008-12-08 06:53:40 +00:00
Aaron Giles
3c6eacc96f Changed save state system to accept machine parameters where
appropriate, and to keep all global variables hanging off the
machine structure. Once again, this means all state registration
call sites have been touched:

  - state_save_register_global* now takes a machine parameter
  - state_save_register_item* now takes a machine parameter
  - added new state_save_register_device_item* which now uses
     the device name and tag to generate the base name

Extended the fake sound devices to have more populated fields.
Modified sound cores to use tags from the devices and simplified
the start function.

Renumbered CPU and sound get/set info constants to align with
the device constants, and shared values where they were perfectly
aligned.

Set the type field in the fake device_configs for CPU and sound
chips to a get_info stub which calls through to the CPU and sound
specific get_info functions. This means the device_get_info()
functions work for CPU and sound cores, even in their fake state.

Changed device information getters from device_info() to
device_get_info() to match the CPU and sound macros.
2008-12-05 08:00:13 +00:00
Aaron Giles
b5f2aa1240 Changed direct access EEPROM interface to return the "bus width" of the
EEPROM data, and the size is in terms of units, not bytes. Updated all
drivers accordingly.

Changed the ROM loading code to actually alter the region flags based
on the CPU endianness and bus width when creating the region, rather
than fixing them up on the fly. This means that callers to
memory_region_flags() will get the correct results.

Changed the expression engine to use two callbacks for read/write rather
than relying on externally defined functions.

Expanded memory access support in the expression engine. Memory accesses
can now be specified as [space][num]<size>@<address>. 'space' can be
one of the following:

   p = program address space of CPU #num (default)
   d = data address space of CPU #num
   i = I/O address space of CPU #num
   o = opcode address space of CPU #num (R/W access to decrypted opcodes)
   r = direct RAM space of CPU #num (always allows writes, even for ROM)
   e = EEPROM index #num
   c = direct REGION_CPU#num access
   u = direct REGION_USER#num access
   g = direct REGION_GFX#num access
   s = direct REGION_SOUND#num access

The 'num' field is optional for p/d/i/o/r, where is defaults to the
current CPU, and for e, where it defaults to EEPROM #0. 'num' is required
for all region-related prefixes. Some examples:

   w@curpc = word at 'curpc' in the active CPU's program address space
   dd@0    = dword at 0x0 in the active CPU's data address space
   r2b@100 = byte at 0x100 from a RAM/ROM region in CPU #2's program space
   ew@7f   = word from EEPROM address 0x7f
   u2q@40  = qword from REGION_USER2, offset 0x40
   
The 'size' field is always required, and can be b/w/d/q for byte, word,
dword, and qword accesses.
2008-07-17 08:07:12 +00:00
Aaron Giles
7cb1326459 Renamed EEPROM_* to eeprom_*
Typedef'ed a real eeprom_interface structure.

Added a PORT_CUSTOM for the eeprom bit reading. Updated several
drivers to use that by specifying it in their input ports instead
of having a custom read handler that inserted the bit forcefully.

Added a PORT_CUSTOM for the ticket dispenser callback as well.
Updated the dcheese driver to use it.

Many more drivers can be updated to use these new PORT_CUSTOMs
in the future, eliminating hacky input port read handlers.
2008-05-25 05:38:24 +00:00
Aaron Giles
460437f8d1 (From Atari Ace)
The attached patch adjusts most conditional logging in MAME to use the
idiom "do { if (VERBOSE) logerror x; } while (0)".   This has the
benefit that the compiler checks the syntax of the logging even in the
case it will be eliminated, and in fact a number of cases here needed
adjustments to compile because of this.
2007-12-31 02:04:39 +00:00
Aaron Giles
df34329a47 Changes for MAME 0.121u3. 2007-12-17 16:39:40 +00:00
Aaron Giles
7b77f12186 Initial checkin of MAME 0.121. 2007-12-17 15:19:59 +00:00