Vas Crabb
1069cc36dc
josvolly: running the MCUs faster gets it back to the state it was in with the MCU simulation
2017-01-01 20:34:22 +11:00
Vas Crabb
dbd4293693
this is Sparta^C++11! (nw)
2017-01-01 19:53:38 +11:00
Vas Crabb
1b544b42a2
gsword WIP:
...
* Split out gsword and josvolly functionalit from base driver class
* Hooked up josvolly MCUs for communication between CPUs
* Added DIP locations to josvolly based on test mode
* Named unknown DIP settings after the location they control in main RAM
* Hooked up josvolly MCUs for communication, still preliminary
* Marked josvolly NOT_WORKING, simulation still present for reference
(nw) The MCU code only makes sense if there are a pair of them hooked up
together. There are effectively two programs, selected by whether P27
is tied high (master) or low (slave) at reset. Master and slave have
all corresponding P1 lines connected, master P20 connects to slave
TEST0, and master P21 connects to slave TEST1. You can see commands
and responses pass between the master and slave, it's very chatty. Test
mode seems to work, but game mode fails a check after a couple of
seconds and dumps status codes on the screen. There's still something
missing in the MCU hookup, and I'd guess there's something attached to
the AY output ports, too.
2017-01-01 18:25:35 +11:00
Vas Crabb
9d329bfc0c
Merge pull request #1901 from ajrhacker/natkeytoggle
...
Correct natural keyboard handling of toggle keys
2017-01-01 18:18:13 +11:00
briantro
1ded75e685
rohga.cpp: Fix Schmeiser Robo DEMO Sound dipswitch - NW
2017-01-01 00:43:23 -06:00
arbee
9defb9818a
mc68681: Channels C and D can now transmit properly for sc28c94. [R. Belmont]
2017-01-01 00:06:55 -05:00
arbee
a9f9729c07
mc68681: Preliminary support for SC28C94 QUART. [R. Belmont]
2016-12-31 23:41:15 -05:00
angelosa
179883f35e
Finest Hour accesses 0x461xxx in service mode, make the whole area to be mirrored
2017-01-01 05:14:35 +01:00
angelosa
678f27066c
Fix compile
2017-01-01 03:39:22 +01:00
angelosa
282ce35863
MACHINE_NODEVICE_LAN for anything that actively wants it
2017-01-01 03:02:55 +01:00
Nathan Woods
d863b6e90b
Added more conditionals around #define's of UTF8PROC_DLLEXPORT
2016-12-31 20:27:29 -05:00
Nathan Woods
123ccb1790
Heh missed these too
2016-12-31 20:07:30 -05:00
angelosa
57406d3ba5
Added actual device files, fixed space data map as well
2017-01-01 01:59:40 +01:00
briantro
67bded8842
rohga.cpp: Dipswitch improvements [Brian Troha]
...
Add dipswitch locations to all sets
Filled in missing difficulty switches for Schmeiser Robo
Filled in most switches for Hangzo
2016-12-31 18:52:23 -06:00
angelosa
0387005c1e
Added dummy C139 device for debug, fixed target compile.
2016-12-31 23:54:15 +01:00
briantro
76394af6d9
armedf.cpp: Remove comment - Caps0ff confirmed it's a 8751
2016-12-31 16:35:57 -06:00
R. Belmont
615aa8a399
Merge pull request #1893 from rfka01/master
...
Added info on several already emulated systems in the header.
2016-12-31 17:14:19 -05:00
AJR
dd1d40b9fd
Fix for a potential problem if natural keyboard input gets disabled while machine is running (nw)
2016-12-31 17:11:10 -05:00
Nathan Woods
4f08110c53
Introduced 'ext_lib("utf8proc")' to a number of the tools builds
2016-12-31 17:07:14 -05:00
Justin Kerk
0543ddb7e1
ibm5150.xml, ibm5170.xml: additions (nw)
2016-12-31 14:04:53 -08:00
AJR
9558460b68
Correct natural keyboard handling of toggle keys
2016-12-31 17:02:20 -05:00
angelosa
8e00c03a0e
Clean-ups, 279 lines removed from machine/namcos2.cpp (nw)
2016-12-31 22:45:30 +01:00
angelosa
1c533823ba
Notes
2016-12-31 22:20:41 +01:00
yz70s
885c35dae4
xbox: graphic improvements: (nw)
...
add support for packed float vertex color r11g11b10f
corrected drawing of indexed vertices primitives
add "xbox nv2a_wclipping" debug command
2016-12-31 22:20:39 +01:00
David Haywood
6cee8d7f3f
new WORKING game - Hangzo (Japan, prototype) [ShouTime (+others)]
2016-12-31 22:20:38 +01:00
couriersud
7b61c49656
Fix compile for I8039 test code in mario sound. (nw)
2016-12-31 22:20:36 +01:00
couriersud
47f788ed2d
Hook up luigi walking sound in netlist mario sound implementation.
...
Mario driver now uses netlist audio implementation instead of discrete
implementation. The previous discrete sound emulation has not been
removed yet because it still contains a lot of documentation.
[Couriersud]
2016-12-31 22:20:34 +01:00
MooglyGuy
9aa8f9d714
-stuntcyc: Fixed some NOR gates that should have been NANDs, fixes the playfield. [Ryan Holtz]
2016-12-31 22:20:33 +01:00
Stiletto
decfb1f7ea
(nw)
...
(nw)
2016-12-31 22:20:31 +01:00
arbee
03203df914
gkigt: hook up nvram and add initialized defaults for ms3 & ms72c. (nw)
2016-12-31 22:20:30 +01:00
Vas Crabb
208531b7bc
Fix OSX build - no idea why it wasn't breaking before (nw)
2016-12-31 22:20:28 +01:00
AJR
67a292494e
osbexec: Fix IRQ-related regression; simplify handling using input_merger_device (nw)
2016-12-31 22:20:27 +01:00
couriersud
19f3a94d2e
cstr() ==> c_str() (nw)
2016-12-31 22:20:25 +01:00
couriersud
58f5c626d6
Align noexcept usage. Rename register_con to add_terminal for clearity.
...
Fix bug introduced with last commit. (nw)
2016-12-31 22:20:24 +01:00
couriersud
4552e5c3e3
Analog to digital proxy rework. (nw)
...
Properly handle connected inputs when creating a-d proxy. Aligned a-d
proxy to d-a proxy class structure.
2016-12-31 22:20:22 +01:00
Stefano
a27e96c63c
ScrollUP fix for the Otrona Attachè
...
The implementation of the scroll register is partially delegated to the specific machine video driver.
This same approach was used on the ITT3030 emulation and is probably ok for this peculiar controller.
2016-12-31 22:20:21 +01:00
Stefano
fc4bbb4660
Scrollup fix for the TMS9927 family
...
This fix will avoid to reconfigure all the CRTC parameters on any cursor shape change.
This invasive "reset" procedure was resetting the scroll counter !
2016-12-31 22:20:19 +01:00
Stefano
ff84d17214
Update aussiebyte.h
2016-12-31 22:20:17 +01:00
Stefano
b87497cbc8
Update rm380z.h
2016-12-31 22:20:00 +01:00
Stefano
73a5edbebc
Update rm380z.cpp
2016-12-31 22:19:59 +01:00
Stefano
9edd3346b8
Update rm380z.cpp
2016-12-31 22:19:57 +01:00
Stefano
0d34b11657
Update rm380z.cpp
2016-12-31 22:19:55 +01:00
Stefano
f9b0a31dc9
Making the RTC chip react on the Aussie Byte
2016-12-31 22:19:32 +01:00
sparrowred
87f62419c6
correct clone relationship for zoopj (nw)
2016-12-31 22:19:31 +01:00
sparrowred
2a1f72c945
reverted last change (nw)
2016-12-31 22:19:29 +01:00
Nathan Woods
54766981c2
[Imgtool CoCo/RS-DOS] Miscellaneous cleanups and C++ modernization
2016-12-31 22:19:11 +01:00
system11b
4f7ff8f846
cvs.cpp: popmessage in some games only appears with VERBOSE=1 now
2016-12-31 22:19:09 +01:00
David Haywood
8663304100
also decapped / dumped an MCU for the original quizard (1) [TeamEurope]
2016-12-31 22:19:08 +01:00
David Haywood
780cd40da8
note that the dumped Quizard 4 MCU is German region.
2016-12-31 22:19:06 +01:00
David Haywood
d945178ae7
fix flags on these, the quizard3 and 4 game versions has never worked past coin-up to my knowledge. quizard4 does boot now tho, it was using the wrong sim before.
2016-12-31 22:19:05 +01:00