Commit Graph

18 Commits

Author SHA1 Message Date
Miodrag Milanovic
636cacd0c8 Removed not needed flag since duplicate has been removed (nw) 2015-03-31 12:11:19 +02:00
Vas Crabb
1f163a762e Get NO_X11, NO_USE_XINPUT and SDL_LIBVER working on Linux 2015-03-31 20:46:51 +11:00
Vas Crabb
ea348ff9f1 Bring back some SDL OSD configurability (WIP) 2015-03-31 20:46:51 +11:00
Miodrag Milanovic
49545f9e84 Remove need for winprefix.h and moved alloca define to osdcomm.h (nw) 2015-03-31 11:09:10 +02:00
Vas Crabb
3567c77114 Restore ledutil for windows builds with TOOLS=1 2015-03-30 19:14:52 +11:00
couriersud
a67f2cb095 Fix compile. (nw) 2015-03-29 22:50:55 +02:00
couriersud
4a6023e471 Added two more options to the build system:
USE_QT: Compile the QT Debugger. Default is USE_QT=1 (except macosx),
use USE_QT=0 to disable.
LDOPTS: Optional LDFLAGs.

These are mainly used for cross compilation. The following will compile
a windows SDL build without QT debugger on linux:

make 	TARGETOS=windows PTR64=1 OSD=sdl OS=linux \
		OVERRIDE_CC="@x86_64-w64-mingw32-gcc" \
		OVERRIDE_CXX="@x86_64-w64-mingw32-g++" \
		OVERRIDE_LD="x86_64-w64-mingw32-g++" \
		WINDRES="x86_64-w64-mingw32-windres" \
		USE_QT=0 \
		ARCHOPTS="-idirafter ${MINGW64DIR}/x86_64-w64-mingw32/include/  \
		-I${MINGW64DIR}/Qt/include/ -v" SUBTARGET=tiny MINGW64=/usr \ \
		LDOPTS="-L/mnt/mfhome/andre/mame/w64crosslibs"
2015-03-29 18:58:39 +02:00
Miodrag Milanovic
93025d33c1 Added network flags (nw) 2015-03-29 10:57:10 +02:00
Vas Crabb
c73dbdeaf3 Small cleanup 2015-03-29 18:35:48 +11:00
Vas Crabb
3010be4c30 SDL and Windows strconv are the same thing. 2015-03-29 18:23:02 +11:00
Vas Crabb
c878883667 Remove all the stuff that causes driver and emu sources to be compiled
differently with different OSDs
Switch back to building for all OSDs in common directory
Move more OSD-specific stuff into OSD scripts
It still isn't completely safe to be building all OSD into same directory
Common OSD "module" files, e.g. debuggers and renderers, build with
different options for each OSD.  It works at the moment, but you will end
up with slightly different executables depending on the order you build
OSDs.
2015-03-29 15:02:23 +11:00
Miodrag Milanovic
d90b5dd812 fix for osx debugger (nw) 2015-03-28 11:51:25 +01:00
Miodrag Milanovic
7f1ad1db99 Explicit file listing in lua scripts making generate much much faster (nw) 2015-03-28 10:10:03 +01:00
Miodrag Milanovic
aea6bc4bb8 linkoptions for QT are needed (nw) 2015-03-28 07:15:14 +01:00
Vas Crabb
4303fbc35c Put some OSD libs back in main GENie file to fix WinSDL build for now 2015-03-28 16:20:04 +11:00
Vas Crabb
a9bc80bd4b build into OSD subdirectory for people building multiple OSDs 2015-03-28 16:06:06 +11:00
Vas Crabb
78eedb8aba Move more OSD-specific stuff to OSD scripts 2015-03-28 15:09:22 +11:00
Miodrag Milanovic
e14a06de87 Split OSD per file [qmc2] 2015-03-27 13:01:03 +01:00