Commit Graph

5 Commits

Author SHA1 Message Date
Miodrag Milanovic
68785dccfe Cleanups and version bump 2016-05-25 08:19:21 +02:00
etabeta78
693a75e2fc made the transition between different carts in the multislot driver
smooth again. when launching game-specific drivers, sprites are
in any case optimized only once before emulation starts, so that
yesterday changes made no difference, but we care about 6-slot
neogeo too. ;-) nw.
2016-04-29 06:01:05 +02:00
etabeta78
c506d36a8d further cleanup + final untangling from the old code:
optimized sprites data now lives only in the sprite
device. got rid of neogeo_helper as a result. nw.
2016-04-28 21:10:29 +02:00
etabeta78
1524406721 misc clean up. nw. 2016-04-28 11:20:54 +02:00
etabeta78
508c19abf1 neogeo.cpp: huge clean up of the cartslot code in order to better
exploit slot devices: [Fabio Priuli]
- moved cart-specific components to the carts itself removing
  the fake protection devices from the main system, since they
  never belonged there
- removed hacky rom region destruction/construction when a
  new cart is inserted, replacing it with proper bank pointers to
  the carts (except for ymsnd and ymsnd.deltat region which
  will require modernization of the ym devices)
- started re-organization of bootleg boards emulation, so to
  reduce the need of collapsing everything into a single cart
  type with multiple protection devices, more work is needed

neopcb.cpp: moved to a separate source file the emulation for
JAMMA PCB versions of a few neogeo games, since they don't
have a cartslot. [Fabio Priuli]

neogeo.xml: added information about Japanese titles and
release dates to the software list and aligned the list to the
driver. [Fabio Priuli]
2016-04-28 07:16:35 +02:00