Commit Graph

54631 Commits

Author SHA1 Message Date
Robbbert
034cf8659c (nw) fp1100 : added notes 2017-10-21 04:15:11 +11:00
David Haywood
de8a90487a some debug code that is proving useful at the moment (nw) 2017-10-20 15:46:36 +01:00
Justin Kerk
48487f9972 ibm5170: Add some missing parent-clone relationships (MT#6727) (nw) 2017-10-20 07:22:23 -07:00
David Haywood
cb5e8b6260 dump 2 new kov3 clones, redump existing v102 set. new dumps are directly from the rom on the rom+fpga module that plugs in the usual rom socket, complete with extra layer of scrambling it provides [XingXing] 2017-10-20 14:58:02 +01:00
einstein95
620e899bba gamate: Unknown publisher to <unknown> (nw) 2017-10-20 22:59:04 +13:00
Ivan Vangelista
216df75b23 gamate.xml: fixed validation + srcclean (nw) 2017-10-20 10:39:22 +02:00
angelosa
3dbe938e2d taito_z.cpp: saner interleave CPU timings for Double Axle, attempt to fix road layer getting stuck on continue [Angelo Salese] 2017-10-20 05:54:43 +02:00
AJR
b4d844f5dc xtal.h: Add two more values (nw) 2017-10-19 23:02:46 -04:00
angelosa
67f927881b Actually battlera.cpp / pcfx.cpp can access upper VRAM bounds, fixed regression (nw) 2017-10-20 04:49:41 +02:00
AJR
138bb6f484 mx2718: Add ROM locations and types and undumped PROMs for 8X305 (nw) 2017-10-19 21:39:22 -04:00
David Haywood
b8feed7929 use slot device for gamate cartridge slot, do protection handling there (it's a mapper chip in the cartridge)
protection handled etc. written from scratch based on notes from Kevtris and Peter

banking in the slot system seems somewhat archaic compared to proper modern banking, but this is how all other drivers I saw using slot roms did it.
2017-10-20 12:14:23 +11:00
David Haywood
3cfd826def gamate: add some mirroring to memory map
gamate.xml: mark all software as supported

(next step, make it use a bus / cartridge device instead of protection and banking being hardcoded in driver)
2017-10-20 12:14:23 +11:00
Robbbert
e28f1da1fc (nw) mx2178 : added required nmi 2017-10-20 11:12:32 +11:00
Ted Green
85d253fcf5 voodoo: Check for starting x outside of clipping rectangle and fix clipping xstop. (nw) 2017-10-19 16:30:29 -06:00
R. Belmont
4debad7ba5 Merge pull request #2730 from pmackinlay/bt459
bt459: new device
2017-10-19 14:28:03 -04:00
R. Belmont
a98cfea0e7 Merge pull request #2729 from einstein95/master
Label bishi inputs based on in-game and cabinet images (nw)
2017-10-19 14:27:18 -04:00
R. Belmont
98fbbe8275 Merge pull request #2731 from DavidHaywood/gamate
rewrote the Gamate video implementation from scratch using Kevtris' document and Peter Wilhelmsen's notes
2017-10-19 14:27:04 -04:00
David Haywood
1721d2ab59 rewrote the Gamate video implementation from scratch using Kevtris' document and Peter Wilhelmsen's notes
this fixes many games, we can probably mark them all as supported.
2017-10-19 19:21:15 +01:00
AJR
ff6a9334e3 Appease MSVC (nw) 2017-10-19 12:29:33 -04:00
Patrick Mackinlay
9a68224e4a bt459: new device
Used in InterPro graphics boards.
2017-10-19 19:36:01 +07:00
Nigel Barnes
412ede0ef8 New working software list additions
-----------------------------------
bbc_flop_torch.xml: Hard Disc Utilities v4.1

New not working software list additions
-----------------------------------
bbc_flop_torch.xml: Basic Pack v2.0, Prog Dev Pack v2.0, Text Pack v2.0, Unix Upgrade Pack release 1.0 to 2.0
2017-10-19 12:01:28 +01:00
Nigel Barnes
3b9d2d9099 bbc_flop_arm.xml: Updated disc labels (nw) 2017-10-19 12:01:28 +01:00
Nigel Barnes
5f95f3b90b floptool: Added Acorn floppy formats (nw) 2017-10-19 12:01:28 +01:00
Nigel Barnes
45c3c9cf26 aa310: Added PC_FORMAT for PC Emulator (nw) 2017-10-19 12:01:28 +01:00
einstein95
545ffc8e99 Label bishi inputs based on in-game and cabinet images (nw) 2017-10-19 21:22:48 +13:00
Ivan Vangelista
8b8096225d gamate.xml: removed recently added game from the undumped list (nw) 2017-10-19 07:13:05 +02:00
Robbbert
5421be9747 avt : added notes from the remnants of the schematic (nw) 2017-10-19 12:00:34 +11:00
AJR
aef651f228 inputmap.cpp: Avert potential crash when populating DSW menu (nw) 2017-10-18 20:47:26 -04:00
Robert
cffa7ecc34 Merge pull request #2728 from rzero9/fmtowns
fmtowns_cd.xml: fix accidental deletion
2017-10-19 10:19:04 +11:00
hap
3b74557d97 typo (nw) 2017-10-19 00:22:53 +02:00
r09
baf0f10518 fmtowns_cd.xml: fix accidental deletion
Somehow I deleted a softlist entry while adding the new ones. It's now fixed.
2017-10-18 22:38:31 +02:00
R. Belmont
ebd420ccc3 Merge pull request #2727 from rzero9/fmtowns
FM Towns softlists: new missing lists, several additions
2017-10-18 15:23:48 -04:00
R. Belmont
f91897b6d9 Merge pull request #2726 from DavidHaywood/master
document that the 'oldsplus' set identifies as "Oriental Legend 2" when set to Korea
2017-10-18 15:22:23 -04:00
r09
c87b43ea03 fmtowns_cd.xml: fixed minor typo 2017-10-18 20:27:27 +02:00
hap
81bcc067e4 m6809: fix overflow flag problem with SBC8 and ADC8 (nw) 2017-10-18 20:26:39 +02:00
r09
00bb9ba886 fmtowns_flop.xml: 1 addition, revamped missing list
Added:

- Sweet Angel
2017-10-18 20:05:12 +02:00
r09
4d2c9f2e62 fmtowns_cd.xml: several additions, revamped missing list
Added:

- Ginga Eiyuu Densetsu III SP
- Gulf War Soukouden
- New 3D Golf Simulation: Harukanaru Augusta
- TownsPAINT V1.1L20
- Video Koubou V1.3L10
2017-10-18 19:58:45 +02:00
David Haywood
69fdd72cbe document that the 'oldsplus' set identifies as "Oriental Legend 2" when the protection device supplies Korea as the region, as it keeps showing up for sale that way. 2017-10-18 17:46:17 +01:00
Robbbert
d9bc537f94 avt : added devices (nw) 2017-10-19 02:12:04 +11:00
R. Belmont
1577a8547d Merge pull request #2725 from DavidHaywood/master
Gamate sound is 100% AY8910 compatible according to Kevtris and Peter Wilhelmsen, use the AY8910 core.
2017-10-18 11:03:56 -04:00
David Haywood
328e8f2ffb already an 8-bit handler (nw) 2017-10-18 15:42:15 +01:00
David Haywood
4fb8e776b3 Gamate sound is 100% AY8910 compatible according to Kevtris and Peter Wilhelmsen, us the AY8910 core. 2017-10-18 15:38:46 +01:00
Scott Stone
e3cdd178ef Top prescale value allowed via command-line is 3 (not 4) (nw) 2017-10-18 08:19:56 -04:00
Scott Stone
e94fb46f0b Fix for prescale value entry (MT#6720) (nw) 2017-10-18 08:15:03 -04:00
angelosa
96f937d233 taito_b.cpp: fixed pixel layer offset and enable for Hit the Ice [Angelo Salese] 2017-10-18 07:59:41 +02:00
arbee
59bd43d383 New machines added as MACHINE_NOT_WORKING
-----------------------------------------
Dobou-Chan (ver. JAA) [R. Belmont, Rod_Wod]
2017-10-17 22:06:57 -04:00
Scott Stone
2b0b6f1eba New working software list additions
-----------------------------------
msx1_cart: Roc'n Rope [Anonymous]
2017-10-17 21:18:31 -04:00
AJR
71d2b4c877 S-100 bus refinements
- Make slots subdevices, eliminating the need to hardcode the bus tag
- Clock the bus and its slots
- Use correct XTAL for nshrz and add 2MHz variant
2017-10-17 21:01:15 -04:00
Scott Stone
30454347e3 New NOT_WORKING software list additions
---------------------------------------
Gamate: Kiki Inland [Morten Shearman Kirkegaard, Peter Wilhelmsen]
2017-10-17 20:22:37 -04:00
Joakim Larsson Edstrom
6a8acc6d37 prodigy: Added clickable layout, the machine is now playable 2017-10-18 01:03:35 +02:00