Michaël Banaan Ananas
886c2dd493
fix cosmica colors
2011-02-20 15:54:41 +00:00
Angelo Salese
d439316521
Correct background color in Rougien [Angelo Salese]
2011-02-20 15:41:25 +00:00
Luca Elia
bae7242fe2
Add hardware info for sigmab98.c PCBs, fix OKI MSM9810 clocks.
2011-02-20 12:24:16 +00:00
smf-
333e7c8d1f
removed printf. The PSX core uses program->write_dword for all writes with a calculated mem_mask and upper data bits leaking register contents. I've left read_byte & write_byte, but they aren't required.
2011-02-20 11:06:17 +00:00
Roberto Zandona
05e94cf72c
amiga: fixe a wrong value
2011-02-20 11:02:34 +00:00
Roberto Zandona
c2a73f5c7f
amiga: simplified code
2011-02-20 10:58:01 +00:00
smf-
518a1b74a2
PSX:
...
Fixed DICR handling. [smf]
Removed non existant root counter 3 IRQ. [smf]
Ignore root counter stop when reset is also set. [smf]
Konami 573:
Removed custom root counters. [smf]
DS2401
Fixed timer intervals. [smf]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Dance Dance Revolution 2nd Mix - Link Ver (GE885 VER. JAB) [smf]
new not working game
--------------------
GunMania (GL906 VER. JAA) [smf]
Fighting Mania (QG918 VER. EAA) [smf]
Fighting Mania (QG918 VER. AAA) [smf]
Punch Mania: Hokuto No Ken (GQ918 VER. JAB) [smf]
Punch Mania: Hokuto No Ken (GQ918 VER. JAB, ALT CD) [smf]
Fighting Mania (QG918 VER. KAA) [smf]
Fighting Mania (QG918 VER. UAA) [smf]
Punch Mania 2: Hokuto No Ken (GQA09 JAA) [smf]
DrumMania 4th Mix (G*A25 VER. JAA) [smf]
DrumMania 5th Mix (G*B05 VER. JAA) [smf]
Guitar Freaks 7th Mix (G*B17 VER. JAA) [smf]
Martial Beat (Martial Beat (G*B47 VER. JBA) [smf]
DrumMania 7th Mix power-up ver. (G*C07 VER. JBA) [smf]
DrumMania 7th Mix (G*C07 VER. JAA) [smf]
Guitar Freaks 8th Mix power-up ver. (G*C08 VER. JBA) [smf]
Guitar Freaks 8th Mix (G*C08 VER. JAA) [smf]
DrumMania 8th Mix (G*C38 VER. JAA) [smf]
Guitar Freaks 9th Mix (G*C39 VER. JAA) [smf]
DrumMania 9th Mix (G*D09 VER. JAA) [smf]
Guitar Freaks 10th Mix (G*D10 VER. JAB) [smf]
Guitar Freaks 10th Mix (G*D10 VER. JAA) [smf]
Guitar Freaks 10th Mix eAmusement (G*D10 VER. JBA) [smf]
DrumMania 10th Mix (G*D40 VER. JAA) [smf]
2011-02-20 10:52:56 +00:00
Roberto Zandona
504da3edb8
amiga:
...
removed additional 2 cycles, in move operation, for non-Agnus registers [Roberto Zandona']
set to #0 the start cycle in the copper operation [Roberto Zandona']
2011-02-20 10:15:06 +00:00
Michaël Banaan Ananas
0240133a05
fix pbillian/hotsmash samples
2011-02-19 23:10:56 +00:00
R. Belmont
d877507952
Fix reads for 32-bit handlers on 64-bit CPUs too. [R. Belmont]
2011-02-19 23:09:29 +00:00
Michaël Banaan Ananas
8940495480
decrease invalid opcode cycles (99?!)
2011-02-19 21:33:39 +00:00
Michaël Banaan Ananas
8b40f246fe
assume similarity with fgoal.c
2011-02-19 20:16:40 +00:00
Michaël Banaan Ananas
b25bd43e49
ball doesn't go through the wall anymore
2011-02-19 19:53:53 +00:00
R. Belmont
a5f476e301
Fix disassembler override hook [Aaron Giles]
2011-02-19 19:25:30 +00:00
Michaël Banaan Ananas
44df73278d
note for MT 2651
2011-02-19 19:09:10 +00:00
Michaël Banaan Ananas
5b0e2ac9e7
Kale note
2011-02-19 18:13:30 +00:00
Michaël Banaan Ananas
c915855d9d
de-acho'd collision detection. (Tafoid: does this fix the circus crash?)
2011-02-19 17:05:50 +00:00
Michaël Banaan Ananas
06742bf659
(fax: factory setting dsw + add note)
2011-02-19 15:25:35 +00:00
Miodrag Milanovic
bf4eca4e2e
i386 - Fix for exceptions that require the return address to point to the instruction at fault. [Barry Rodewald]
2011-02-19 10:08:02 +00:00
Miodrag Milanovic
943251771c
Updated LH5801 CPU core [Sandro Ronco]
...
- Added IO_SPACE and updated all access in ME1 memory for use it.
- Implemented interrupts.
- Fixed the flags in the ROL/ROR/SHL/SHR opcodes.
- Fixed decimal add/sub opcodes.
2011-02-19 10:02:31 +00:00
Tomasz Slanina
bbf581c5f2
Fixed sound issues in Pollux, Gulf Storm and The Last Day [Tomasz Slanina]
2011-02-19 01:15:55 +00:00
Michaël Banaan Ananas
163c366a27
Aaron's r11464 timer rewrite made gunfront and driftout picky about timing..
...
Any idea howcome?
2011-02-18 21:07:54 +00:00
Aaron Giles
93c8f9c014
Decoupled some entagled drivers: [Atari ACe]
...
- Removed unneeded #include lines (gal3.c galaxold.c asic65.c)
- Split part of the driver include into a separate multi-driver
include file (audio/exidy.h audio/exidy440.h audio/wiping.h
machine/segag80.h)
- Moved code to a new file/include to be referenced in multiple
drivers (ms32crpt.[ch] opwolf.c rainbow.c)
- Duplicated some code (palette related) between drivers (mainsnk
rollrace sslam)
- Moved a driver specific routine to a generic device file (atarimo)
- Cleaned up a few include files (cubocd32 cidelsa metalmx seicross
thoop2).
2011-02-18 17:57:56 +00:00
Michaël Banaan Ananas
f8c72fd044
and fix sfx samples
2011-02-17 23:12:19 +00:00
Michaël Banaan Ananas
90afb946cb
fix sfx 8910 comm (0 and 1 were switched in 129u6)
2011-02-17 22:49:50 +00:00
Michaël Banaan Ananas
a744d6a662
changed cpu to 8080 again, no whatsnew..
...
old: "- 0.129u4: Luigi30 changed Safari Rally CPU to 8085A, the disassembly has 8085A-specific code that an 8080 can't execute."
PCB notes from japump some time after that: CPU:M5L8080AP (mitsubushi i8080A). Stronger proof than a disasm
2011-02-17 18:47:48 +00:00
Aaron Giles
35ce94b005
Convert dooyong/edevices/eolith/exidy/gaelco/gottlieb/igs/
...
itech/jaleco drivers to driver_device. [Atari Ace]
2011-02-17 17:43:40 +00:00
Angelo Salese
abe5210717
Note update, don't bother
2011-02-17 17:40:10 +00:00
Michaël Banaan Ananas
1806d1a1ce
f205v/Kold666: tsamuraih is from a bootleg board
2011-02-17 17:13:05 +00:00
Michaël Banaan Ananas
d76ff0ec4f
ASR==extended play, short beep
2011-02-17 15:26:13 +00:00
Michaël Banaan Ananas
78e550328a
take into account that unused high bits can be set, so just fill the complete table
2011-02-17 12:41:57 +00:00
Aaron Giles
eab7b08205
Eliminate statics/globals in drivers jpm/kaneko/maygay/meadows/merit/
...
metro/midcoin/midw8080/midway/msx/namco. [Atari Ace]
Hi mamedev,
More driver_device conversions. I also handled some missed variables
in earlier conversions (bfcobra/cinemat/segas32/taitowlf), and
provided a fix (hopefully correct) for bug "03766: cartfury, roadburn,
sf2049 + clones: Crash before OK" in audio/dcs.c so I could at least
start drivers\vegas.c to check my changes.
~aa
2011-02-17 09:46:47 +00:00
Andrew Gardner
8e5664b178
OKI MSM9810 : Added sub-table lookups. [Andrew Gardner]
...
(out of whatsnew.txt)
Still plenty to do, but half the games should sound perfect now.
2011-02-17 06:28:24 +00:00
R. Belmont
64736f5f19
Fix pastebin hash (no whatsnew)
2011-02-17 05:34:19 +00:00
R. Belmont
3aac5c3440
SDL: GLSL now works for all pixel formats; fixed memory leak on textures [cgwg]
2011-02-17 04:49:05 +00:00
Michaël Banaan Ananas
f42fb0a925
(UINT32 count < m_min) is impossible if m_min is 0
2011-02-17 02:41:23 +00:00
Scott Stone
628e7a2b9b
Updated DIPS and Dip Locations based on documents posted by Laschek at KLOV. [Tafoid]
2011-02-17 01:21:28 +00:00
Angelo Salese
54566faa22
Xtal for MESS
2011-02-17 00:08:34 +00:00
Angelo Salese
5333d4d172
Various MCD fixed from Haze, don't bother
2011-02-16 19:17:51 +00:00
Michaël Banaan Ananas
da71dbe23c
company, year, and pcb info
2011-02-16 19:15:29 +00:00
Michaël Banaan Ananas
21dc31b350
another
2011-02-16 17:56:03 +00:00
Michaël Banaan Ananas
7d0c49c497
(update unknown game desc)
2011-02-16 17:51:58 +00:00
Michaël Banaan Ananas
3dd153cb60
(bracket style company naming was abandoned)
2011-02-16 17:48:45 +00:00
Michaël Banaan Ananas
2001a48a8b
fix compile
2011-02-16 15:58:12 +00:00
Michaël Banaan Ananas
13e099c148
src cleanup (mostly spaces to tabs), removed changelog (objections?), added TODO. (no whatsnew)
2011-02-16 15:22:59 +00:00
Fabio Priuli
1e96f4afbd
Fixed a minor quirk in region initialization for MESS. no whatsnew (being MESS-only).
2011-02-16 09:02:03 +00:00
Aaron Giles
b93257b357
Make emu_timer destructor private to prevent direct freeing.
2011-02-16 05:56:07 +00:00
Angelo Salese
e90f4275f1
Driver porting
2011-02-15 21:54:55 +00:00
Michaël Banaan Ananas
0b6c0783c7
circus.c: Improved interrupt handling: circus generates them the same way as ripcord (based on sprite-bg collision), robotbwl doesn't generate interrupts at all. [hap]
2011-02-15 21:41:59 +00:00
Fabio Priuli
8ce41d4daa
Fixed CHD hash handling in lists. No whatnew (MESS only)
2011-02-15 16:49:10 +00:00