Commit Graph

20 Commits

Author SHA1 Message Date
Miodrag Milanovic
899f23a7ec Added PYTHON_EXECUTABLE to use differently named python executable(nw) 2015-04-08 14:19:43 +02:00
Miodrag Milanovic
fd88e8c5e2 fixed location error (nw) 2015-04-08 10:50:28 +02:00
Miodrag Milanovic
cc35d05ec0 added SEPARATE_BIN option to put executable files in bin folder and not in main (useful for continuous integration )(nw) 2015-04-08 08:52:02 +02:00
Vas Crabb
7251c89cf4 Add a crappy utility for editing AU effect presets 2015-04-07 21:38:42 +10:00
Miodrag Milanovic
0f3be0c321 back (nw) 2015-04-05 15:04:46 +02:00
Miodrag Milanovic
2c38dd1f34 rolled back, not worth of it (nw) 2015-04-05 14:22:46 +02:00
Miodrag Milanovic
be6d03e9c6 enable override of resources by osd (nw) 2015-04-05 13:07:44 +02:00
Miodrag Milanovic
6e0007b83d Made all windows build use icons (nw) 2015-04-05 12:48:28 +02:00
Miodrag Milanovic
ed0de1632e Moved plist generate to lua (nw) 2015-04-04 15:36:44 +02:00
Miodrag Milanovic
1026d09afa Moved creation of most non-layout files out of makefile (nw) 2015-04-04 14:44:06 +02:00
Miodrag Milanovic
86e36b4912 removed includeosd (nw) 2015-04-02 18:04:21 +02:00
Miodrag Milanovic
a3741011dc vs fix (nw) 2015-04-01 15:22:39 +02:00
Vas Crabb
c878883667 Remove all the stuff that causes driver and emu sources to be compiled
differently with different OSDs
Switch back to building for all OSDs in common directory
Move more OSD-specific stuff into OSD scripts
It still isn't completely safe to be building all OSD into same directory
Common OSD "module" files, e.g. debuggers and renderers, build with
different options for each OSD.  It works at the moment, but you will end
up with slightly different executables depending on the order you build
OSDs.
2015-03-29 15:02:23 +11:00
Miodrag Milanovic
6825ee0a55 Made ume target include mame and mess targets (nw) 2015-03-28 15:19:21 +01:00
Vas Crabb
78eedb8aba Move more OSD-specific stuff to OSD scripts 2015-03-28 15:09:22 +11:00
Miodrag Milanovic
e14a06de87 Split OSD per file [qmc2] 2015-03-27 13:01:03 +01:00
Miodrag Milanovic
69d4d86e74 add postbuild only to main file (nw) 2015-03-26 16:48:24 +01:00
Vas Crabb
2605b33035 Fix tools link on OSX, only embed plist in main target 2015-03-26 23:45:14 +11:00
Miodrag Milanovic
51968eddb3 fixed compiling ldplayer (nw) 2015-03-26 09:20:27 +01:00
Miodrag Milanovic
f76d59c41d Moved build system to GENie [Miodrag Milanovic]
make TARGET=mess -j19

will generate all needed files and build MESS, while developing you can use

make TARGET=mess COMPILE=1 -j19
to prevent rebuilding of make files.

Build system have automatic generate of dependencies so will do incremental builds fine.

make clean
will remove all generated files/projects and obj files
2015-03-26 09:00:39 +01:00