New working software list additions (nes.xml)
-----------------------------------
4 in 1 (0203) [Consolethinks]
80 in 1 (KD-6096) [Consolethinks]
4 in 1 (0207) [Consolethinks, MrNorbert1994]
4 in 1 (0210) [Consolethinks, MrNorbert1994]
9999999 in 1 (KD-6037-B) [Consolethinks, MrNorbert1994]
Olympic 2000 1000000 in 1 [Consolethinks, MrNorbert1994]
Software list items promoted to working (nes.xml)
---------------------------------------
Prima Soft 9999999-in-1 (02 8807870-3)
- Fixed games not loading in mc_6et40 and mc_11a42 and graphics issues with several games across the nine cartridges represented here.
New working software list additions
-----------------------------------
11 in 1 (A-042) [anonymous]
1994 Super HiK 6 in 1 (A-017) [anonymous]
- Modified MMC1 base class (SxROM) to have outer bank base/mask to make it extensible by multicarts.
- Implemented two boards, reset-based SxROM and a 2-in-1 by TXC, as proof of concept.
- Marked Operation Wolf games as partially supported due to zapper inputs not working.
- Marked Space Shadow as not supported since it requires the extra buttons on the Bandai Hyper Shot gun.
New working software list additions (nes.xml)
-----------------------------------
1997 Super HiK 4 in 1 (JY-021) [MLX]
1995 Super HiK 4 in 1 (JY-022) [NewRisingSun, taizou]
1996 Super HiK 4 in 1 (JY-051) [NewRisingSun, taizou]
2 in 1 Uzi Lightgun [CaH4e3]
- Removed a "fixed" version of quanhr2, now that parent is working.
Software list items promoted to working
---------------------------------------
Quánhuáng R-2 - Dàshé Sìtiānwáng
Yǒngzhě Chuánshuō
Wángzhě Wúshuāng
- Corrected IRQ behavior based on more recent PCB observations. Fixes some flickering on World X-Y interlevel screens in SMB2J bootleg.
- Corrected SMB3 bootleg's banking, also per PCB analysis.
New working software list additions (nes.xml)
-----------------------------------
1997 Super 7 in 1 (JY-201) [MLX]
1997 Super 6 in 1 (JY-202) [MLX]
1997 Super 7 in 1 (JY-203) [MLX]
1997 Super 7 in 1 (JY-204) [MLX]
1997 Super 7 in 1 (JY-205) [MLX]
1997 Super 7 in 1 (JY-206) [MLX]
* C++ is not C, appease the compiler
* Fixes corrupt graphics in multiple games on all seven multi-game carts (including the new addition).
* Fixes flickering menu for several cartridges, making them usable.
New working software list additions (nes.xml)
-----------------------------------
5000000 in 1 (JPx72) [anonymous]
- Reduced redundant code by making "kasing" device parent class for sglionk/sgboog. The latter are identical save for the extended register/address scrambling.
- Eliminated hosenkan device altogether (mapper 182). It is identical to sglionk (mapper 114).
- Renamed hstarfds to highwayk. It cannot be an FDS bootleg since Highway Star only appeared on cart.
- Demoted all Rad Racer/Highway Star games to partially supported due to severity of graphical issues (car dashboard flickers to top of screen, etc).
New working software list additions (nes.xml)
-----------------------------------
Highway Star (Whirlwind Manu bootleg) [krzysiobal]
First major step in splitting up machine classes in NEC PC98 family tree:
* Splits up derivative HWs into own state machine and files (pc98ha.cpp, pc9821.cpp and pc9801_epson.cpp);
* Adds a preliminary uPD4991a parallel RTC, used by pc98ha;
* Fix -26, -86, -118 C-bus sound board dips or jumper settings;
* Fix default sound card for pc9821 (-86) and pc9821ce2 / pc9821cx3 (-118);
* Adds preliminary MAD Factory Otomichan-kai C-bus sound board;
* Adds boilerplate code for C-bus installing board I/Os, avoiding the possible inconvenience of board(s) getting silently unmapped by other installed boards;
* Major refactoring of HW dip switches readouts, using required_ioports instead of scattering things around in PPI hooks;
* Extensive QA rundown, including research on missing features and undumped machines.
pc9801.cpp: Don't passthrough mouse irq frequency when cycle setting is setup too, fixes jastrike mouse input on options menu.
pc9801.cpp: Fix kanji RAM window LR readback, makes telenetm to properly display 8x16 chars on RS and derivative machines.
pc8801.cpp: fixed OPNA RAM readback, allowing SWs to playback ADPCMs properly.
New machines marked as NOT_WORKING
----------------------------------
PC-98LT [anonymous]
PC-98HA "Handy98" [anonymous]
PC-9821Nr15 (98NOTE Lavie) [flyingharuka]
PC-9821Nr166 (98NOTE Lavie) [flyingharuka]
PC-9821Nw150 (98NOTE Lavie) [flyingharuka]
PC-9821Ra266 (98MATE R) [flyingharuka]
PC-9821Cx3 (98MULTi CanBe) [flyingharuka]
PC-9801VX [qazmko1029]
PC-9801US [CoolMod]
- Also, 8237 board improvements from previous commit now work when loading loose .nes files.
New working software list additions (nes.xml)
-----------------------------------
2 in 1 - The Lion King & Bomber Boy [NewRisingSun]
9 in 1 [NewRisingSun]
- Rewrote 8237 to support games that were previous attached to sg_boog device. pocahon2, the only game previously using 8237, no longer crashes in its intro story.
- Removed all the old commented out sg_boog code.
- Added initial support for the 8237A variant and its one game, mc_9king.
Software list items promoted to working (nes.xml)
---------------------------------------
2 in 1 (J-M2)
2 in 1 (King005)
2 in 1 Super 808
5 in 1 (SPC005)
9 in 1 King001
Mortal Kombat 3 Extra 60 (Asia)
Mortal Kombat 3 Extra 60 (Asia, Alt)
Super 308 3 in 1