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Notice that I'm not sure about who I should properly credit for the dump (Dr. Decapitator or Decapping Project?).
New Clone Added
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Pit Fighter (Rev 5) [Smitdogg, The Dumping Union]
Adds Rev 5 of Pit Fighter to the driver. It works as well as the other sets ;-P
Also added correct 4megabit mask rom dumps to Rev 5 & 6.
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Noraut Joker Poker [Alan Griffin]
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I don't know if he wants to be credited with his name, I guess so...
I'll also contact him for the initialize info...
It doesn't work at all the way the real hardware works and it's still
buggy as hell, but at least Kale will be able to see more than the
flat sprites.
Other people are welcome to work on something which could try to
pretend to be accurate.
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Any help here is appreciated, I don't know why the gameplay looks pretty much broken,
i8085a irq bug?
New games marked as GAME_NOT_WORKING
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Panic Park (PNP2 Ver. A) [Guru]
If anyone wants to mess with this driver, please feel free. A few things that could use attention:
- Palette RAM is definitely not right
- The text layer isn't correct
- The I/O board now recieves a startup packet from the subcpu but doesn't send anything back, which in turn means the subcpu won't let the MIPS advance. What else does the I/O board want? It's a tiny program, shouldn't be too hard to work out.
- All the games download a giant mass of binary data through the 3D FIFO on startup. Assuming it's a DSP program, identifying what kind it's for would be nice.
* karnov.c
* kchamp.c
* kingobox.c
* klax.c
* koikoi.c
* konamigq.c
* ladyfrog.c
* liberate.c
Fixed Yellow Cab (Japan) booting, promoted to working status [Angelo Salese]
Attempted to fix colors in Koi Koi Part 2 [Angelo Salese]
Lowered DAC volume in Karate Champ from 0.50 to 0.15, it was having sound clipping problems since day one. [Angelo Salese]
(Fixed Karnov sound regression)